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d632bc7ba8cf19908e00a832541ef8ab98ab7cd0
renderdoc
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renderdocui
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Interop
T
History
baldurk
91bf3ff3fc
Handle empty strings in marshalling (NULL elems and count == 0)
2016-08-19 17:26:36 +02:00
..
Camera.cs
…
CaptureOptions.cs
…
CustomMarshaling.cs
Handle empty strings in marshalling (NULL elems and count == 0)
2016-08-19 17:26:36 +02:00
D3D11PipelineState.cs
…
Enums.cs
Save machine ident in captures and compare to machine ident on open
2016-08-19 17:26:36 +02:00
FetchInfo.cs
Expose directory listing functions to C#
2016-08-19 17:26:28 +02:00
Formatter.cs
Fix exponential float formatter to properly use min/max figures
2016-07-21 13:58:21 +02:00
GLPipelineState.cs
…
ReplayRenderer.cs
Allow specifying environment variable modifications
2016-08-19 17:26:33 +02:00
Shader.cs
Add missing handling of uscaled and sscaled formats
2016-07-21 16:06:10 +02:00
StaticExports.cs
Save machine ident in captures and compare to machine ident on open
2016-08-19 17:26:36 +02:00
VulkanPipelineState.cs
Pass through image layouts for vulkan and display in tooltips. Refs
#199
2016-06-24 17:54:41 +02:00