mirror of
https://github.com/baldurk/renderdoc.git
synced 2026-08-31 19:05:53 +00:00
4257 lines
145 KiB
C++
4257 lines
145 KiB
C++
/******************************************************************************
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* The MIT License (MIT)
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*
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* Copyright (c) 2015-2019 Baldur Karlsson
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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******************************************************************************/
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#include "vk_replay.h"
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#include <float.h>
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#include "driver/ihv/amd/amd_rgp.h"
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#include "driver/shaders/spirv/spirv_compile.h"
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#include "maths/camera.h"
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#include "maths/formatpacking.h"
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#include "maths/matrix.h"
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#include "serialise/rdcfile.h"
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#include "strings/string_utils.h"
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#include "vk_core.h"
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#include "vk_debug.h"
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#include "vk_resources.h"
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#include "vk_shader_cache.h"
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#define VULKAN 1
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#include "data/glsl/glsl_ubos_cpp.h"
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static const char *SPIRVDisassemblyTarget = "SPIR-V (RenderDoc)";
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static const char *AMDShaderInfoTarget = "AMD_shader_info disassembly";
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static const char *KHRExecutablePropertiesTarget = "KHR_pipeline_executable_properties";
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VulkanReplay::VulkanReplay()
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{
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if(RenderDoc::Inst().GetCrashHandler())
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RenderDoc::Inst().GetCrashHandler()->RegisterMemoryRegion(this, sizeof(VulkanReplay));
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m_pDriver = NULL;
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m_Proxy = false;
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m_HighlightCache.driver = this;
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m_OutputWinID = 1;
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m_ActiveWinID = 0;
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m_BindDepth = false;
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m_DebugWidth = m_DebugHeight = 1;
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RDCEraseEl(m_DriverInfo);
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}
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VulkanDebugManager *VulkanReplay::GetDebugManager()
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{
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return m_pDriver->GetDebugManager();
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}
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VulkanResourceManager *VulkanReplay::GetResourceManager()
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{
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return m_pDriver->GetResourceManager();
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}
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void VulkanReplay::Shutdown()
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{
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SAFE_DELETE(m_RGP);
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m_pDriver->Shutdown();
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delete m_pDriver;
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}
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rdcarray<GPUDevice> VulkanReplay::GetAvailableGPUs()
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{
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rdcarray<GPUDevice> ret;
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// do a manual enumerate to avoid any possible remapping
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VkInstance instance = m_pDriver->GetInstance();
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uint32_t count = 0;
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VkResult vkr = ObjDisp(instance)->EnumeratePhysicalDevices(Unwrap(instance), &count, NULL);
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if(vkr != VK_SUCCESS)
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return ret;
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VkPhysicalDevice *devices = new VkPhysicalDevice[count];
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vkr = ObjDisp(instance)->EnumeratePhysicalDevices(Unwrap(instance), &count, devices);
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RDCASSERTEQUAL(vkr, VK_SUCCESS);
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for(uint32_t p = 0; p < count; p++)
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{
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VkPhysicalDeviceProperties props = {};
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ObjDisp(instance)->GetPhysicalDeviceProperties(devices[p], &props);
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VkPhysicalDeviceDriverPropertiesKHR driverProps = {
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VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES_KHR,
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};
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VkPhysicalDeviceProperties2 physProps2 = {
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VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2, &driverProps,
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};
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// get driver properties if available
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if(m_pDriver->GetExtensions(GetRecord(instance)).ext_KHR_get_physical_device_properties2)
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{
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uint32_t extCount = 0;
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ObjDisp(instance)->EnumerateDeviceExtensionProperties(devices[p], NULL, &extCount, NULL);
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VkExtensionProperties *extProps = new VkExtensionProperties[extCount];
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ObjDisp(instance)->EnumerateDeviceExtensionProperties(devices[p], NULL, &extCount, extProps);
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for(uint32_t e = 0; e < extCount; e++)
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{
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if(!strcmp(extProps[e].extensionName, VK_KHR_DRIVER_PROPERTIES_EXTENSION_NAME))
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{
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ObjDisp(instance)->GetPhysicalDeviceProperties2(devices[p], &physProps2);
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break;
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}
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}
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SAFE_DELETE_ARRAY(extProps);
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}
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GPUDevice dev;
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dev.vendor = GPUVendorFromPCIVendor(props.vendorID);
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dev.deviceID = props.deviceID;
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dev.name = props.deviceName;
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dev.apis = {GraphicsAPI::Vulkan};
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// only set the driver name when it's useful to disambiguate
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dev.driver = HumanDriverName(driverProps.driverID);
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// don't add duplicate devices even if they get enumerated.
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if(ret.indexOf(dev) == -1)
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ret.push_back(dev);
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}
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// loop over devices and remove the driver string unless it's needed to disambiguate from another
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// identical device.
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for(size_t i = 0; i < ret.size(); i++)
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{
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bool needDriver = false;
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for(size_t j = 0; j < ret.size(); j++)
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{
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if(i == j)
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continue;
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if(ret[i].vendor == ret[j].vendor && ret[i].deviceID == ret[j].deviceID)
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{
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RDCASSERT(ret[i].driver != ret[j].driver);
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needDriver = true;
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break;
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}
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}
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if(!needDriver)
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ret[i].driver = rdcstr();
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}
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SAFE_DELETE_ARRAY(devices);
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return ret;
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}
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APIProperties VulkanReplay::GetAPIProperties()
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{
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APIProperties ret = m_pDriver->APIProps;
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ret.pipelineType = GraphicsAPI::Vulkan;
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ret.localRenderer = GraphicsAPI::Vulkan;
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ret.degraded = false;
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ret.shadersMutable = false;
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ret.rgpCapture = m_RGP != NULL && m_RGP->DriverSupportsInterop();
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return ret;
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}
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ReplayStatus VulkanReplay::ReadLogInitialisation(RDCFile *rdc, bool storeStructuredBuffers)
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{
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return m_pDriver->ReadLogInitialisation(rdc, storeStructuredBuffers);
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}
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void VulkanReplay::ReplayLog(uint32_t endEventID, ReplayLogType replayType)
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{
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m_pDriver->ReplayLog(0, endEventID, replayType);
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}
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const SDFile &VulkanReplay::GetStructuredFile()
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{
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return m_pDriver->GetStructuredFile();
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}
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std::vector<uint32_t> VulkanReplay::GetPassEvents(uint32_t eventId)
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{
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std::vector<uint32_t> passEvents;
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const DrawcallDescription *draw = m_pDriver->GetDrawcall(eventId);
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if(!draw)
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return passEvents;
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// for vulkan a pass == a renderpass, if we're not inside a
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// renderpass then there are no pass events.
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const DrawcallDescription *start = draw;
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while(start)
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{
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// if we've come to the beginning of a pass, break out of the loop, we've
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// found the start.
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// Note that vkCmdNextSubPass has both Begin and End flags set, so it will
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// break out here before we hit the terminating case looking for DrawFlags::EndPass
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if(start->flags & DrawFlags::BeginPass)
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break;
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// if we come to the END of a pass, since we were iterating backwards that
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// means we started outside of a pass, so return empty set.
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// Note that vkCmdNextSubPass has both Begin and End flags set, so it will
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// break out above before we hit this terminating case
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if(start->flags & DrawFlags::EndPass)
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return passEvents;
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// if we've come to the start of the log we were outside of a render pass
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// to start with
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if(start->previous == NULL)
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return passEvents;
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// step back
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start = start->previous;
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// something went wrong, start->previous was non-zero but we didn't
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// get a draw. Abort
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if(!start)
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return passEvents;
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}
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// store all the draw eventIDs up to the one specified at the start
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while(start)
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{
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if(start == draw)
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break;
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// include pass boundaries, these will be filtered out later
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// so we don't actually do anything (init postvs/draw overlay)
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// but it's useful to have the first part of the pass as part
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// of the list
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if(start->flags & (DrawFlags::Drawcall | DrawFlags::PassBoundary))
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passEvents.push_back(start->eventId);
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start = start->next;
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}
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return passEvents;
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}
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ResourceId VulkanReplay::GetLiveID(ResourceId id)
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{
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if(!m_pDriver->GetResourceManager()->HasLiveResource(id))
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return ResourceId();
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return m_pDriver->GetResourceManager()->GetLiveID(id);
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}
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FrameRecord VulkanReplay::GetFrameRecord()
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{
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return m_pDriver->GetFrameRecord();
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}
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std::vector<DebugMessage> VulkanReplay::GetDebugMessages()
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{
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return m_pDriver->GetDebugMessages();
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}
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ResourceDescription &VulkanReplay::GetResourceDesc(ResourceId id)
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{
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auto it = m_ResourceIdx.find(id);
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if(it == m_ResourceIdx.end())
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{
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m_ResourceIdx[id] = m_Resources.size();
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m_Resources.push_back(ResourceDescription());
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m_Resources.back().resourceId = id;
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return m_Resources.back();
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}
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return m_Resources[it->second];
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}
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const std::vector<ResourceDescription> &VulkanReplay::GetResources()
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{
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return m_Resources;
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}
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std::vector<ResourceId> VulkanReplay::GetTextures()
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{
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std::vector<ResourceId> texs;
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for(auto it = m_pDriver->m_ImageLayouts.begin(); it != m_pDriver->m_ImageLayouts.end(); ++it)
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{
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// skip textures that aren't from the capture
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if(m_pDriver->GetResourceManager()->GetOriginalID(it->first) == it->first)
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continue;
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texs.push_back(it->first);
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}
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return texs;
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}
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std::vector<ResourceId> VulkanReplay::GetBuffers()
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{
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std::vector<ResourceId> bufs;
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for(auto it = m_pDriver->m_CreationInfo.m_Buffer.begin();
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it != m_pDriver->m_CreationInfo.m_Buffer.end(); ++it)
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{
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// skip textures that aren't from the capture
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if(m_pDriver->GetResourceManager()->GetOriginalID(it->first) == it->first)
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continue;
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bufs.push_back(it->first);
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}
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return bufs;
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}
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TextureDescription VulkanReplay::GetTexture(ResourceId id)
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{
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VulkanCreationInfo::Image &iminfo = m_pDriver->m_CreationInfo.m_Image[id];
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TextureDescription ret = {};
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ret.resourceId = m_pDriver->GetResourceManager()->GetOriginalID(id);
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ret.arraysize = iminfo.arrayLayers;
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ret.creationFlags = iminfo.creationFlags;
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ret.cubemap = iminfo.cube;
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ret.width = iminfo.extent.width;
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ret.height = iminfo.extent.height;
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ret.depth = iminfo.extent.depth;
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ret.mips = iminfo.mipLevels;
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ret.byteSize = 0;
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for(uint32_t s = 0; s < ret.mips; s++)
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ret.byteSize += GetByteSize(ret.width, ret.height, ret.depth, iminfo.format, s);
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ret.byteSize *= ret.arraysize;
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ret.msQual = 0;
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ret.msSamp = RDCMAX(1U, (uint32_t)iminfo.samples);
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ret.format = MakeResourceFormat(iminfo.format);
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switch(iminfo.type)
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{
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case VK_IMAGE_TYPE_1D:
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ret.type = iminfo.arrayLayers > 1 ? TextureType::Texture1DArray : TextureType::Texture1D;
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ret.dimension = 1;
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break;
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case VK_IMAGE_TYPE_2D:
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if(ret.msSamp > 1)
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ret.type = iminfo.arrayLayers > 1 ? TextureType::Texture2DMSArray : TextureType::Texture2DMS;
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else if(ret.cubemap)
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ret.type = iminfo.arrayLayers > 6 ? TextureType::TextureCubeArray : TextureType::TextureCube;
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else
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ret.type = iminfo.arrayLayers > 1 ? TextureType::Texture2DArray : TextureType::Texture2D;
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ret.dimension = 2;
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break;
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case VK_IMAGE_TYPE_3D:
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ret.type = TextureType::Texture3D;
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ret.dimension = 3;
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break;
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default:
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ret.dimension = 2;
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RDCERR("Unexpected image type");
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break;
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}
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return ret;
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}
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BufferDescription VulkanReplay::GetBuffer(ResourceId id)
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{
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VulkanCreationInfo::Buffer &bufinfo = m_pDriver->m_CreationInfo.m_Buffer[id];
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BufferDescription ret;
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ret.resourceId = m_pDriver->GetResourceManager()->GetOriginalID(id);
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ret.length = bufinfo.size;
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ret.creationFlags = BufferCategory::NoFlags;
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if(bufinfo.usage & (VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT))
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ret.creationFlags |= BufferCategory::ReadWrite;
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if(bufinfo.usage & (VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT | VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT))
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ret.creationFlags |= BufferCategory::Constants;
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if(bufinfo.usage & (VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT))
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ret.creationFlags |= BufferCategory::Indirect;
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if(bufinfo.usage & (VK_BUFFER_USAGE_INDEX_BUFFER_BIT))
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ret.creationFlags |= BufferCategory::Index;
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if(bufinfo.usage & (VK_BUFFER_USAGE_VERTEX_BUFFER_BIT))
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ret.creationFlags |= BufferCategory::Vertex;
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return ret;
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}
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rdcarray<ShaderEntryPoint> VulkanReplay::GetShaderEntryPoints(ResourceId shader)
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{
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auto shad = m_pDriver->m_CreationInfo.m_ShaderModule.find(shader);
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if(shad == m_pDriver->m_CreationInfo.m_ShaderModule.end())
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return {};
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std::vector<std::string> entries = shad->second.spirv.EntryPoints();
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rdcarray<ShaderEntryPoint> ret;
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for(const std::string &e : entries)
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ret.push_back({e, shad->second.spirv.StageForEntry(e)});
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return ret;
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}
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ShaderReflection *VulkanReplay::GetShader(ResourceId pipeline, ResourceId shader,
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ShaderEntryPoint entry)
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{
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auto shad = m_pDriver->m_CreationInfo.m_ShaderModule.find(shader);
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if(shad == m_pDriver->m_CreationInfo.m_ShaderModule.end())
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{
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RDCERR("Can't get shader details");
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return NULL;
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}
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// if this shader was never used in a pipeline the reflection won't be prepared. Do that now -
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// this will be ignored if it was already prepared.
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shad->second.GetReflection(entry.name, pipeline)
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.Init(GetResourceManager(), shader, shad->second.spirv, entry.name,
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VkShaderStageFlagBits(1 << uint32_t(entry.stage)), {});
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return &shad->second.GetReflection(entry.name, pipeline).refl;
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}
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std::vector<std::string> VulkanReplay::GetDisassemblyTargets()
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{
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std::vector<std::string> ret;
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if(m_pDriver->GetExtensions(NULL).ext_AMD_shader_info)
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ret.push_back(AMDShaderInfoTarget);
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if(m_pDriver->GetExtensions(NULL).ext_KHR_pipeline_executable_properties)
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ret.push_back(KHRExecutablePropertiesTarget);
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// default is always first
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ret.insert(ret.begin(), SPIRVDisassemblyTarget);
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// could add canonical disassembly here if spirv-dis is available
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// Ditto for SPIRV-cross (to glsl/hlsl)
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return ret;
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}
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void VulkanReplay::CachePipelineExecutables(ResourceId pipeline)
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{
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auto it = m_PipelineExecutables.insert({pipeline, rdcarray<PipelineExecutables>()});
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if(!it.second)
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return;
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rdcarray<PipelineExecutables> &data = it.first->second;
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VkPipeline pipe = m_pDriver->GetResourceManager()->GetLiveHandle<VkPipeline>(pipeline);
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VkPipelineInfoKHR pipeInfo = {
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VK_STRUCTURE_TYPE_PIPELINE_INFO_KHR, NULL, Unwrap(pipe),
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};
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VkDevice dev = m_pDriver->GetDev();
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const VkDevDispatchTable *vt = ObjDisp(dev);
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uint32_t execCount = 0;
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vt->GetPipelineExecutablePropertiesKHR(Unwrap(dev), &pipeInfo, &execCount, NULL);
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rdcarray<VkPipelineExecutablePropertiesKHR> executables;
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executables.resize(execCount);
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data.resize(execCount);
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vt->GetPipelineExecutablePropertiesKHR(Unwrap(dev), &pipeInfo, &execCount, executables.data());
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for(uint32_t i = 0; i < execCount; i++)
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{
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const VkPipelineExecutablePropertiesKHR &exec = executables[i];
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PipelineExecutables &out = data[i];
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out.name = exec.name;
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out.description = exec.description;
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out.stages = exec.stages;
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out.subgroupSize = exec.subgroupSize;
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rdcarray<VkPipelineExecutableStatisticKHR> &stats = out.statistics;
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rdcarray<VkPipelineExecutableInternalRepresentationKHR> &irs = out.representations;
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VkPipelineExecutableInfoKHR pipeExecInfo = {
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VK_STRUCTURE_TYPE_PIPELINE_INFO_KHR, NULL, Unwrap(pipe), i,
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};
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|
|
// enumerate statistics
|
|
uint32_t statCount = 0;
|
|
vt->GetPipelineExecutableStatisticsKHR(Unwrap(dev), &pipeExecInfo, &statCount, NULL);
|
|
|
|
stats.resize(statCount);
|
|
for(uint32_t s = 0; s < statCount; s++)
|
|
stats[s].sType = VK_STRUCTURE_TYPE_PIPELINE_EXECUTABLE_STATISTIC_KHR;
|
|
vt->GetPipelineExecutableStatisticsKHR(Unwrap(dev), &pipeExecInfo, &statCount, stats.data());
|
|
|
|
// enumerate internal representations
|
|
uint32_t irCount = 0;
|
|
vt->GetPipelineExecutableInternalRepresentationsKHR(Unwrap(dev), &pipeExecInfo, &irCount, NULL);
|
|
|
|
irs.resize(irCount);
|
|
for(uint32_t ir = 0; ir < irCount; ir++)
|
|
irs[ir].sType = VK_STRUCTURE_TYPE_PIPELINE_EXECUTABLE_INTERNAL_REPRESENTATION_KHR;
|
|
vt->GetPipelineExecutableInternalRepresentationsKHR(Unwrap(dev), &pipeExecInfo, &irCount,
|
|
irs.data());
|
|
|
|
// need to now allocate space, and try again
|
|
out.irbytes.resize(irCount);
|
|
for(uint32_t ir = 0; ir < irCount; ir++)
|
|
{
|
|
out.irbytes[ir].resize(irs[ir].dataSize);
|
|
irs[ir].pData = out.irbytes[ir].data();
|
|
}
|
|
|
|
vt->GetPipelineExecutableInternalRepresentationsKHR(Unwrap(dev), &pipeExecInfo, &irCount,
|
|
irs.data());
|
|
}
|
|
}
|
|
|
|
std::string VulkanReplay::DisassembleShader(ResourceId pipeline, const ShaderReflection *refl,
|
|
const std::string &target)
|
|
{
|
|
auto it = m_pDriver->m_CreationInfo.m_ShaderModule.find(
|
|
GetResourceManager()->GetLiveID(refl->resourceId));
|
|
|
|
if(it == m_pDriver->m_CreationInfo.m_ShaderModule.end())
|
|
return "; Invalid Shader Specified";
|
|
|
|
if(target == SPIRVDisassemblyTarget || target.empty())
|
|
{
|
|
std::string &disasm = it->second.GetReflection(refl->entryPoint, pipeline).disassembly;
|
|
|
|
if(disasm.empty())
|
|
disasm = it->second.spirv.Disassemble(refl->entryPoint.c_str());
|
|
|
|
return disasm;
|
|
}
|
|
|
|
VkDevice dev = m_pDriver->GetDev();
|
|
const VkDevDispatchTable *vt = ObjDisp(dev);
|
|
|
|
if(target == AMDShaderInfoTarget && vt->GetShaderInfoAMD)
|
|
{
|
|
if(pipeline == ResourceId())
|
|
{
|
|
return "; No pipeline specified, VK_AMD_shader_info disassembly is not available\n"
|
|
"; Shader must be disassembled with a specific pipeline.";
|
|
}
|
|
|
|
VkPipeline pipe = m_pDriver->GetResourceManager()->GetLiveHandle<VkPipeline>(pipeline);
|
|
|
|
VkShaderStageFlagBits stageBit =
|
|
VkShaderStageFlagBits(1 << it->second.GetReflection(refl->entryPoint, pipeline).stageIndex);
|
|
|
|
size_t size;
|
|
vt->GetShaderInfoAMD(Unwrap(dev), Unwrap(pipe), stageBit, VK_SHADER_INFO_TYPE_DISASSEMBLY_AMD,
|
|
&size, NULL);
|
|
|
|
std::string disasm;
|
|
disasm.resize(size);
|
|
vt->GetShaderInfoAMD(Unwrap(dev), Unwrap(pipe), stageBit, VK_SHADER_INFO_TYPE_DISASSEMBLY_AMD,
|
|
&size, (void *)disasm.data());
|
|
|
|
return disasm;
|
|
}
|
|
|
|
if(target == KHRExecutablePropertiesTarget && vt->GetPipelineExecutablePropertiesKHR)
|
|
{
|
|
if(pipeline == ResourceId())
|
|
{
|
|
return "; No pipeline specified, VK_KHR_pipeline_executable_properties disassembly is not "
|
|
"available\n"
|
|
"; Shader must be disassembled with a specific pipeline.";
|
|
}
|
|
|
|
CachePipelineExecutables(pipeline);
|
|
|
|
VkShaderStageFlagBits stageBit =
|
|
VkShaderStageFlagBits(1 << it->second.GetReflection(refl->entryPoint, pipeline).stageIndex);
|
|
|
|
const rdcarray<PipelineExecutables> &executables = m_PipelineExecutables[pipeline];
|
|
|
|
std::string disasm;
|
|
|
|
for(const PipelineExecutables &exec : executables)
|
|
{
|
|
// if this executable is associated with our stage, definitely include it. If this executable
|
|
// is associated with *no* stages, then also include it (since we don't know what it
|
|
// corresponds to)
|
|
if((exec.stages & stageBit) || exec.stages == 0)
|
|
{
|
|
disasm += "======== " + exec.name + " ========\n\n";
|
|
disasm += exec.description + "\n\n";
|
|
|
|
// statistics first
|
|
disasm += StringFormat::Fmt(
|
|
"==== Statistics ====\n\n"
|
|
"Subgroup Size: %u"
|
|
" // the subgroup size with which this executable is dispatched.\n",
|
|
exec.subgroupSize);
|
|
|
|
for(const VkPipelineExecutableStatisticKHR &stat : exec.statistics)
|
|
{
|
|
std::string value;
|
|
|
|
switch(stat.format)
|
|
{
|
|
case VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_BOOL32_KHR:
|
|
value = stat.value.b32 ? "true" : "false";
|
|
break;
|
|
case VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_INT64_KHR:
|
|
value = ToStr(stat.value.i64);
|
|
break;
|
|
case VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_UINT64_KHR:
|
|
value = ToStr(stat.value.u64);
|
|
break;
|
|
case VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_FLOAT64_KHR:
|
|
value = ToStr(stat.value.f64);
|
|
break;
|
|
case VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_RANGE_SIZE_KHR:
|
|
case VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_MAX_ENUM_KHR: value = "???"; break;
|
|
}
|
|
|
|
disasm +=
|
|
StringFormat::Fmt("%s: %s // %s\n", stat.name, value.c_str(), stat.description);
|
|
}
|
|
|
|
// then IRs
|
|
|
|
if(!exec.representations.empty())
|
|
disasm += "\n\n==== Internal Representations ====\n\n";
|
|
|
|
for(const VkPipelineExecutableInternalRepresentationKHR &ir : exec.representations)
|
|
{
|
|
disasm += "---- " + std::string(ir.name) + " ----\n\n";
|
|
disasm += "; " + std::string(ir.description) + "\n\n";
|
|
if(ir.isText)
|
|
{
|
|
char *str = (char *)ir.pData;
|
|
// should already be NULL terminated but let's be sure
|
|
str[ir.dataSize - 1] = 0;
|
|
disasm += str;
|
|
}
|
|
else
|
|
{
|
|
// canonical hexdump display
|
|
size_t bytesRemaining = ir.dataSize;
|
|
size_t offset = 0;
|
|
const byte *src = (const byte *)ir.pData;
|
|
while(bytesRemaining > 0)
|
|
{
|
|
uint8_t row[16];
|
|
const size_t copySize = RDCMIN(sizeof(row), bytesRemaining);
|
|
|
|
memcpy(row, src + offset, copySize);
|
|
|
|
disasm += StringFormat::Fmt("%08zx ", offset);
|
|
for(size_t b = 0; b < 16; b++)
|
|
{
|
|
if(b < bytesRemaining)
|
|
disasm += StringFormat::Fmt("%02hhx ", row[b]);
|
|
else
|
|
disasm += " ";
|
|
|
|
if(b == 7 || b == 15)
|
|
disasm += " ";
|
|
}
|
|
|
|
disasm += "|";
|
|
|
|
for(size_t b = 0; b < 16; b++)
|
|
{
|
|
if(b < bytesRemaining)
|
|
{
|
|
char c = (char)row[b];
|
|
if(isprint(c))
|
|
disasm.push_back(c);
|
|
else
|
|
disasm.push_back('.');
|
|
}
|
|
}
|
|
|
|
disasm += "|";
|
|
|
|
disasm += "\n";
|
|
|
|
offset += copySize;
|
|
bytesRemaining -= copySize;
|
|
}
|
|
|
|
disasm += StringFormat::Fmt("%08zx", offset);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return disasm;
|
|
}
|
|
|
|
return StringFormat::Fmt("; Invalid disassembly target %s", target.c_str());
|
|
}
|
|
|
|
void VulkanReplay::PickPixel(ResourceId texture, uint32_t x, uint32_t y, uint32_t sliceFace,
|
|
uint32_t mip, uint32_t sample, CompType typeHint, float pixel[4])
|
|
{
|
|
int oldW = m_DebugWidth, oldH = m_DebugHeight;
|
|
|
|
m_DebugWidth = m_DebugHeight = 1;
|
|
|
|
VulkanCreationInfo::Image &iminfo = m_pDriver->m_CreationInfo.m_Image[texture];
|
|
|
|
bool isStencil = IsStencilFormat(iminfo.format);
|
|
|
|
// do a second pass to render the stencil, if needed
|
|
for(int pass = 0; pass < (isStencil ? 2 : 1); pass++)
|
|
{
|
|
// render picked pixel to readback F32 RGBA texture
|
|
{
|
|
TextureDisplay texDisplay;
|
|
|
|
texDisplay.red = texDisplay.green = texDisplay.blue = texDisplay.alpha = true;
|
|
texDisplay.hdrMultiplier = -1.0f;
|
|
texDisplay.linearDisplayAsGamma = true;
|
|
texDisplay.flipY = false;
|
|
texDisplay.mip = mip;
|
|
texDisplay.sampleIdx = sample;
|
|
texDisplay.customShaderId = ResourceId();
|
|
texDisplay.sliceFace = sliceFace;
|
|
texDisplay.overlay = DebugOverlay::NoOverlay;
|
|
texDisplay.rangeMin = 0.0f;
|
|
texDisplay.rangeMax = 1.0f;
|
|
texDisplay.scale = 1.0f;
|
|
texDisplay.resourceId = texture;
|
|
texDisplay.typeHint = typeHint;
|
|
texDisplay.rawOutput = true;
|
|
texDisplay.xOffset = -float(x);
|
|
texDisplay.yOffset = -float(y);
|
|
|
|
// only render green (stencil) in second pass
|
|
if(pass == 1)
|
|
{
|
|
texDisplay.green = true;
|
|
texDisplay.red = texDisplay.blue = texDisplay.alpha = false;
|
|
}
|
|
|
|
VkClearValue clearval = {};
|
|
VkRenderPassBeginInfo rpbegin = {
|
|
VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
|
|
NULL,
|
|
Unwrap(m_PixelPick.RP),
|
|
Unwrap(m_PixelPick.FB),
|
|
{{
|
|
0, 0,
|
|
},
|
|
{1, 1}},
|
|
1,
|
|
&clearval,
|
|
};
|
|
|
|
RenderTextureInternal(texDisplay, rpbegin, eTexDisplay_F32Render | eTexDisplay_MipShift);
|
|
}
|
|
|
|
VkDevice dev = m_pDriver->GetDev();
|
|
VkCommandBuffer cmd = m_pDriver->GetNextCmd();
|
|
const VkDevDispatchTable *vt = ObjDisp(dev);
|
|
|
|
VkResult vkr = VK_SUCCESS;
|
|
|
|
{
|
|
VkImageMemoryBarrier pickimBarrier = {VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
|
NULL,
|
|
0,
|
|
0,
|
|
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
|
|
VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
|
|
VK_QUEUE_FAMILY_IGNORED,
|
|
VK_QUEUE_FAMILY_IGNORED,
|
|
Unwrap(m_PixelPick.Image),
|
|
{VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1}};
|
|
|
|
// update image layout from color attachment to transfer source, with proper memory barriers
|
|
pickimBarrier.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
|
|
pickimBarrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
|
|
|
|
VkCommandBufferBeginInfo beginInfo = {VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, NULL,
|
|
VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT};
|
|
|
|
vkr = vt->BeginCommandBuffer(Unwrap(cmd), &beginInfo);
|
|
RDCASSERTEQUAL(vkr, VK_SUCCESS);
|
|
|
|
DoPipelineBarrier(cmd, 1, &pickimBarrier);
|
|
pickimBarrier.oldLayout = pickimBarrier.newLayout;
|
|
pickimBarrier.srcAccessMask = pickimBarrier.dstAccessMask;
|
|
|
|
// do copy
|
|
VkBufferImageCopy region = {
|
|
0, 128, 1, {VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1}, {0, 0, 0}, {1, 1, 1},
|
|
};
|
|
vt->CmdCopyImageToBuffer(Unwrap(cmd), Unwrap(m_PixelPick.Image),
|
|
VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
|
|
Unwrap(m_PixelPick.ReadbackBuffer.buf), 1, ®ion);
|
|
|
|
// update image layout back to color attachment
|
|
pickimBarrier.newLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
|
pickimBarrier.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
|
|
DoPipelineBarrier(cmd, 1, &pickimBarrier);
|
|
|
|
vt->EndCommandBuffer(Unwrap(cmd));
|
|
}
|
|
|
|
// submit cmds and wait for idle so we can readback
|
|
m_pDriver->SubmitCmds();
|
|
m_pDriver->FlushQ();
|
|
|
|
float *pData = NULL;
|
|
vt->MapMemory(Unwrap(dev), Unwrap(m_PixelPick.ReadbackBuffer.mem), 0, VK_WHOLE_SIZE, 0,
|
|
(void **)&pData);
|
|
|
|
VkMappedMemoryRange range = {
|
|
VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE,
|
|
NULL,
|
|
Unwrap(m_PixelPick.ReadbackBuffer.mem),
|
|
0,
|
|
VK_WHOLE_SIZE,
|
|
};
|
|
|
|
vkr = vt->InvalidateMappedMemoryRanges(Unwrap(dev), 1, &range);
|
|
RDCASSERTEQUAL(vkr, VK_SUCCESS);
|
|
|
|
RDCASSERT(pData != NULL);
|
|
|
|
if(pData == NULL)
|
|
{
|
|
RDCERR("Failed ot map readback buffer memory");
|
|
}
|
|
else
|
|
{
|
|
// only write stencil to .y
|
|
if(pass == 1)
|
|
{
|
|
pixel[1] = ((uint32_t *)pData)[0] / 255.0f;
|
|
}
|
|
else
|
|
{
|
|
pixel[0] = pData[0];
|
|
pixel[1] = pData[1];
|
|
pixel[2] = pData[2];
|
|
pixel[3] = pData[3];
|
|
}
|
|
}
|
|
|
|
vt->UnmapMemory(Unwrap(dev), Unwrap(m_PixelPick.ReadbackBuffer.mem));
|
|
}
|
|
|
|
m_DebugWidth = oldW;
|
|
m_DebugHeight = oldH;
|
|
}
|
|
|
|
void VulkanReplay::RenderCheckerboard()
|
|
{
|
|
auto it = m_OutputWindows.find(m_ActiveWinID);
|
|
if(m_ActiveWinID == 0 || it == m_OutputWindows.end())
|
|
return;
|
|
|
|
OutputWindow &outw = it->second;
|
|
|
|
// if the swapchain failed to create, do nothing. We will try to recreate it
|
|
// again in CheckResizeOutputWindow (once per render 'frame')
|
|
if(outw.m_WindowSystem != WindowingSystem::Headless && outw.swap == VK_NULL_HANDLE)
|
|
return;
|
|
|
|
VkDevice dev = m_pDriver->GetDev();
|
|
VkCommandBuffer cmd = m_pDriver->GetNextCmd();
|
|
const VkDevDispatchTable *vt = ObjDisp(dev);
|
|
|
|
VkCommandBufferBeginInfo beginInfo = {VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, NULL,
|
|
VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT};
|
|
|
|
VkResult vkr = vt->BeginCommandBuffer(Unwrap(cmd), &beginInfo);
|
|
RDCASSERTEQUAL(vkr, VK_SUCCESS);
|
|
|
|
uint32_t uboOffs = 0;
|
|
|
|
VkRenderPassBeginInfo rpbegin = {
|
|
VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
|
|
NULL,
|
|
Unwrap(outw.rp),
|
|
Unwrap(outw.fb),
|
|
{{
|
|
0, 0,
|
|
},
|
|
{m_DebugWidth, m_DebugHeight}},
|
|
0,
|
|
NULL,
|
|
};
|
|
vt->CmdBeginRenderPass(Unwrap(cmd), &rpbegin, VK_SUBPASS_CONTENTS_INLINE);
|
|
|
|
if(m_Overlay.m_CheckerPipeline != VK_NULL_HANDLE)
|
|
{
|
|
CheckerboardUBOData *data = (CheckerboardUBOData *)m_Overlay.m_CheckerUBO.Map(&uboOffs);
|
|
data->BorderWidth = 0.0f;
|
|
data->RectPosition = Vec2f();
|
|
data->RectSize = Vec2f();
|
|
data->CheckerSquareDimension = 64.0f;
|
|
data->InnerColor = Vec4f();
|
|
|
|
data->PrimaryColor = ConvertSRGBToLinear(RenderDoc::Inst().DarkCheckerboardColor());
|
|
data->SecondaryColor = ConvertSRGBToLinear(RenderDoc::Inst().LightCheckerboardColor());
|
|
m_Overlay.m_CheckerUBO.Unmap();
|
|
|
|
vt->CmdBindPipeline(Unwrap(cmd), VK_PIPELINE_BIND_POINT_GRAPHICS,
|
|
outw.dsimg == VK_NULL_HANDLE ? Unwrap(m_Overlay.m_CheckerPipeline)
|
|
: Unwrap(m_Overlay.m_CheckerMSAAPipeline));
|
|
vt->CmdBindDescriptorSets(Unwrap(cmd), VK_PIPELINE_BIND_POINT_GRAPHICS,
|
|
Unwrap(m_Overlay.m_CheckerPipeLayout), 0, 1,
|
|
UnwrapPtr(m_Overlay.m_CheckerDescSet), 1, &uboOffs);
|
|
|
|
VkViewport viewport = {0.0f, 0.0f, (float)m_DebugWidth, (float)m_DebugHeight, 0.0f, 1.0f};
|
|
vt->CmdSetViewport(Unwrap(cmd), 0, 1, &viewport);
|
|
|
|
vt->CmdDraw(Unwrap(cmd), 4, 1, 0, 0);
|
|
|
|
if(m_pDriver->GetDriverInfo().QualcommLeakingUBOOffsets())
|
|
{
|
|
uboOffs = 0;
|
|
vt->CmdBindDescriptorSets(Unwrap(cmd), VK_PIPELINE_BIND_POINT_GRAPHICS,
|
|
Unwrap(m_Overlay.m_CheckerPipeLayout), 0, 1,
|
|
UnwrapPtr(m_Overlay.m_CheckerDescSet), 1, &uboOffs);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// some mobile chips fail to create the checkerboard pipeline. Use an alternate approach with
|
|
// CmdClearAttachment and many rects.
|
|
|
|
Vec4f lightCol = RenderDoc::Inst().LightCheckerboardColor();
|
|
Vec4f darkCol = RenderDoc::Inst().DarkCheckerboardColor();
|
|
|
|
VkClearAttachment light = {
|
|
VK_IMAGE_ASPECT_COLOR_BIT, 0, {{{lightCol.x, lightCol.y, lightCol.z, lightCol.w}}}};
|
|
VkClearAttachment dark = {
|
|
VK_IMAGE_ASPECT_COLOR_BIT, 0, {{{darkCol.x, darkCol.y, darkCol.z, darkCol.w}}}};
|
|
|
|
VkClearRect fullRect = {{
|
|
{0, 0}, {outw.width, outw.height},
|
|
},
|
|
0,
|
|
1};
|
|
|
|
vt->CmdClearAttachments(Unwrap(cmd), 1, &light, 1, &fullRect);
|
|
|
|
std::vector<VkClearRect> squares;
|
|
|
|
for(int32_t y = 0; y < (int32_t)outw.height; y += 128)
|
|
{
|
|
for(int32_t x = 0; x < (int32_t)outw.width; x += 128)
|
|
{
|
|
VkClearRect square = {{
|
|
{x, y}, {64, 64},
|
|
},
|
|
0,
|
|
1};
|
|
|
|
squares.push_back(square);
|
|
|
|
square.rect.offset.x += 64;
|
|
square.rect.offset.y += 64;
|
|
squares.push_back(square);
|
|
}
|
|
}
|
|
|
|
vt->CmdClearAttachments(Unwrap(cmd), 1, &dark, (uint32_t)squares.size(), squares.data());
|
|
}
|
|
|
|
vt->CmdEndRenderPass(Unwrap(cmd));
|
|
|
|
vkr = vt->EndCommandBuffer(Unwrap(cmd));
|
|
RDCASSERTEQUAL(vkr, VK_SUCCESS);
|
|
|
|
#if ENABLED(SINGLE_FLUSH_VALIDATE)
|
|
m_pDriver->SubmitCmds();
|
|
#endif
|
|
}
|
|
|
|
void VulkanReplay::RenderHighlightBox(float w, float h, float scale)
|
|
{
|
|
auto it = m_OutputWindows.find(m_ActiveWinID);
|
|
if(m_ActiveWinID == 0 || it == m_OutputWindows.end())
|
|
return;
|
|
|
|
OutputWindow &outw = it->second;
|
|
|
|
// if the swapchain failed to create, do nothing. We will try to recreate it
|
|
// again in CheckResizeOutputWindow (once per render 'frame')
|
|
if(outw.m_WindowSystem != WindowingSystem::Headless && outw.swap == VK_NULL_HANDLE)
|
|
return;
|
|
|
|
VkDevice dev = m_pDriver->GetDev();
|
|
VkCommandBuffer cmd = m_pDriver->GetNextCmd();
|
|
const VkDevDispatchTable *vt = ObjDisp(dev);
|
|
|
|
VkCommandBufferBeginInfo beginInfo = {VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, NULL,
|
|
VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT};
|
|
|
|
VkResult vkr = vt->BeginCommandBuffer(Unwrap(cmd), &beginInfo);
|
|
RDCASSERTEQUAL(vkr, VK_SUCCESS);
|
|
|
|
{
|
|
VkRenderPassBeginInfo rpbegin = {
|
|
VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
|
|
NULL,
|
|
Unwrap(outw.rp),
|
|
Unwrap(outw.fb),
|
|
{{
|
|
0, 0,
|
|
},
|
|
{m_DebugWidth, m_DebugHeight}},
|
|
0,
|
|
NULL,
|
|
};
|
|
vt->CmdBeginRenderPass(Unwrap(cmd), &rpbegin, VK_SUBPASS_CONTENTS_INLINE);
|
|
|
|
VkClearAttachment black = {VK_IMAGE_ASPECT_COLOR_BIT, 0, {{{0.0f, 0.0f, 0.0f, 1.0f}}}};
|
|
VkClearAttachment white = {VK_IMAGE_ASPECT_COLOR_BIT, 0, {{{1.0f, 1.0f, 1.0f, 1.0f}}}};
|
|
|
|
uint32_t sz = uint32_t(scale);
|
|
|
|
VkOffset2D tl = {int32_t(w / 2.0f + 0.5f), int32_t(h / 2.0f + 0.5f)};
|
|
|
|
VkClearRect rect[4] = {
|
|
{{
|
|
{tl.x, tl.y}, {1, sz},
|
|
},
|
|
0,
|
|
1},
|
|
{{
|
|
{tl.x + (int32_t)sz, tl.y}, {1, sz + 1},
|
|
},
|
|
0,
|
|
1},
|
|
{{
|
|
{tl.x, tl.y}, {sz, 1},
|
|
},
|
|
0,
|
|
1},
|
|
{{
|
|
{tl.x, tl.y + (int32_t)sz}, {sz, 1},
|
|
},
|
|
0,
|
|
1},
|
|
};
|
|
|
|
// inner
|
|
vt->CmdClearAttachments(Unwrap(cmd), 1, &white, 4, rect);
|
|
|
|
rect[0].rect.offset.x--;
|
|
rect[1].rect.offset.x++;
|
|
rect[2].rect.offset.x--;
|
|
rect[3].rect.offset.x--;
|
|
|
|
rect[0].rect.offset.y--;
|
|
rect[1].rect.offset.y--;
|
|
rect[2].rect.offset.y--;
|
|
rect[3].rect.offset.y++;
|
|
|
|
rect[0].rect.extent.height += 2;
|
|
rect[1].rect.extent.height += 2;
|
|
rect[2].rect.extent.width += 2;
|
|
rect[3].rect.extent.width += 2;
|
|
|
|
// outer
|
|
vt->CmdClearAttachments(Unwrap(cmd), 1, &black, 4, rect);
|
|
|
|
vt->CmdEndRenderPass(Unwrap(cmd));
|
|
}
|
|
|
|
vkr = vt->EndCommandBuffer(Unwrap(cmd));
|
|
RDCASSERTEQUAL(vkr, VK_SUCCESS);
|
|
|
|
#if ENABLED(SINGLE_FLUSH_VALIDATE)
|
|
m_pDriver->SubmitCmds();
|
|
#endif
|
|
}
|
|
|
|
void VulkanReplay::GetBufferData(ResourceId buff, uint64_t offset, uint64_t len, bytebuf &retData)
|
|
{
|
|
GetDebugManager()->GetBufferData(buff, offset, len, retData);
|
|
}
|
|
|
|
bool VulkanReplay::IsRenderOutput(ResourceId id)
|
|
{
|
|
for(const VKPipe::Attachment &att : m_VulkanPipelineState.currentPass.framebuffer.attachments)
|
|
{
|
|
if(att.viewResourceId == id || att.imageResourceId == id)
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void VulkanReplay::FileChanged()
|
|
{
|
|
}
|
|
|
|
void VulkanReplay::GetInitialDriverVersion()
|
|
{
|
|
RDCEraseEl(m_DriverInfo);
|
|
|
|
VkInstance inst = m_pDriver->GetInstance();
|
|
|
|
uint32_t count;
|
|
VkResult vkr = ObjDisp(inst)->EnumeratePhysicalDevices(Unwrap(inst), &count, NULL);
|
|
|
|
if(vkr != VK_SUCCESS)
|
|
{
|
|
RDCERR("Couldn't enumerate physical devices");
|
|
return;
|
|
}
|
|
|
|
if(count == 0)
|
|
{
|
|
RDCERR("No physical devices available");
|
|
}
|
|
|
|
count = 1;
|
|
VkPhysicalDevice firstDevice = VK_NULL_HANDLE;
|
|
|
|
vkr = ObjDisp(inst)->EnumeratePhysicalDevices(Unwrap(inst), &count, &firstDevice);
|
|
|
|
// incomplete is expected if multiple GPUs are present, and we're just grabbing the first
|
|
if(vkr != VK_SUCCESS && vkr != VK_INCOMPLETE)
|
|
{
|
|
RDCERR("Couldn't fetch first physical device");
|
|
return;
|
|
}
|
|
|
|
VkPhysicalDeviceProperties props;
|
|
ObjDisp(inst)->GetPhysicalDeviceProperties(firstDevice, &props);
|
|
|
|
SetDriverInformation(props);
|
|
}
|
|
|
|
void VulkanReplay::SetDriverInformation(const VkPhysicalDeviceProperties &props)
|
|
{
|
|
VkDriverInfo info(props);
|
|
m_DriverInfo.vendor = info.Vendor();
|
|
std::string versionString =
|
|
StringFormat::Fmt("%s %u.%u.%u", props.deviceName, info.Major(), info.Minor(), info.Patch());
|
|
versionString.resize(RDCMIN(versionString.size(), ARRAY_COUNT(m_DriverInfo.version) - 1));
|
|
memcpy(m_DriverInfo.version, versionString.c_str(), versionString.size());
|
|
}
|
|
|
|
void VulkanReplay::SavePipelineState(uint32_t eventId)
|
|
{
|
|
const VulkanRenderState &state = m_pDriver->m_RenderState;
|
|
VulkanCreationInfo &c = m_pDriver->m_CreationInfo;
|
|
|
|
VulkanResourceManager *rm = m_pDriver->GetResourceManager();
|
|
|
|
VkMarkerRegion::Begin(StringFormat::Fmt("FetchShaderFeedback for %u", eventId));
|
|
|
|
FetchShaderFeedback(eventId);
|
|
|
|
VkMarkerRegion::End();
|
|
|
|
m_VulkanPipelineState = VKPipe::State();
|
|
|
|
m_VulkanPipelineState.pushconsts.resize(state.pushConstSize);
|
|
memcpy(m_VulkanPipelineState.pushconsts.data(), state.pushconsts, state.pushConstSize);
|
|
|
|
// General pipeline properties
|
|
m_VulkanPipelineState.compute.pipelineResourceId = rm->GetOriginalID(state.compute.pipeline);
|
|
m_VulkanPipelineState.graphics.pipelineResourceId = rm->GetOriginalID(state.graphics.pipeline);
|
|
|
|
if(state.compute.pipeline != ResourceId())
|
|
{
|
|
const VulkanCreationInfo::Pipeline &p = c.m_Pipeline[state.compute.pipeline];
|
|
|
|
m_VulkanPipelineState.compute.pipelineLayoutResourceId = rm->GetOriginalID(p.layout);
|
|
|
|
m_VulkanPipelineState.compute.flags = p.flags;
|
|
|
|
VKPipe::Shader &stage = m_VulkanPipelineState.computeShader;
|
|
|
|
int i = 5; // 5 is the CS idx (VS, TCS, TES, GS, FS, CS)
|
|
{
|
|
stage.resourceId = rm->GetOriginalID(p.shaders[i].module);
|
|
stage.entryPoint = p.shaders[i].entryPoint;
|
|
|
|
stage.stage = ShaderStage::Compute;
|
|
if(p.shaders[i].mapping)
|
|
stage.bindpointMapping = *p.shaders[i].mapping;
|
|
if(p.shaders[i].refl)
|
|
stage.reflection = p.shaders[i].refl;
|
|
|
|
stage.specialization.resize(p.shaders[i].specialization.size());
|
|
for(size_t s = 0; s < p.shaders[i].specialization.size(); s++)
|
|
{
|
|
const SpecConstant &spec = p.shaders[i].specialization[s];
|
|
stage.specialization[s].specializationId = spec.specID;
|
|
stage.specialization[s].data.resize(spec.dataSize);
|
|
memcpy(stage.specialization[s].data.data(), &spec.value, spec.dataSize);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
m_VulkanPipelineState.compute.pipelineLayoutResourceId = ResourceId();
|
|
m_VulkanPipelineState.compute.flags = 0;
|
|
m_VulkanPipelineState.computeShader = VKPipe::Shader();
|
|
}
|
|
|
|
if(state.graphics.pipeline != ResourceId())
|
|
{
|
|
const VulkanCreationInfo::Pipeline &p = c.m_Pipeline[state.graphics.pipeline];
|
|
|
|
m_VulkanPipelineState.graphics.pipelineLayoutResourceId = rm->GetOriginalID(p.layout);
|
|
|
|
m_VulkanPipelineState.graphics.flags = p.flags;
|
|
|
|
// Input Assembly
|
|
m_VulkanPipelineState.inputAssembly.indexBuffer.resourceId = rm->GetOriginalID(state.ibuffer.buf);
|
|
m_VulkanPipelineState.inputAssembly.indexBuffer.byteOffset = state.ibuffer.offs;
|
|
m_VulkanPipelineState.inputAssembly.primitiveRestartEnable = p.primitiveRestartEnable;
|
|
|
|
// Vertex Input
|
|
m_VulkanPipelineState.vertexInput.attributes.resize(p.vertexAttrs.size());
|
|
for(size_t i = 0; i < p.vertexAttrs.size(); i++)
|
|
{
|
|
m_VulkanPipelineState.vertexInput.attributes[i].location = p.vertexAttrs[i].location;
|
|
m_VulkanPipelineState.vertexInput.attributes[i].binding = p.vertexAttrs[i].binding;
|
|
m_VulkanPipelineState.vertexInput.attributes[i].byteOffset = p.vertexAttrs[i].byteoffset;
|
|
m_VulkanPipelineState.vertexInput.attributes[i].format =
|
|
MakeResourceFormat(p.vertexAttrs[i].format);
|
|
}
|
|
|
|
m_VulkanPipelineState.vertexInput.bindings.resize(p.vertexBindings.size());
|
|
for(size_t i = 0; i < p.vertexBindings.size(); i++)
|
|
{
|
|
m_VulkanPipelineState.vertexInput.bindings[i].byteStride = p.vertexBindings[i].bytestride;
|
|
m_VulkanPipelineState.vertexInput.bindings[i].vertexBufferBinding =
|
|
p.vertexBindings[i].vbufferBinding;
|
|
m_VulkanPipelineState.vertexInput.bindings[i].perInstance = p.vertexBindings[i].perInstance;
|
|
m_VulkanPipelineState.vertexInput.bindings[i].instanceDivisor =
|
|
p.vertexBindings[i].instanceDivisor;
|
|
}
|
|
|
|
m_VulkanPipelineState.vertexInput.vertexBuffers.resize(state.vbuffers.size());
|
|
for(size_t i = 0; i < state.vbuffers.size(); i++)
|
|
{
|
|
m_VulkanPipelineState.vertexInput.vertexBuffers[i].resourceId =
|
|
rm->GetOriginalID(state.vbuffers[i].buf);
|
|
m_VulkanPipelineState.vertexInput.vertexBuffers[i].byteOffset = state.vbuffers[i].offs;
|
|
}
|
|
|
|
// Shader Stages
|
|
VKPipe::Shader *stages[] = {
|
|
&m_VulkanPipelineState.vertexShader, &m_VulkanPipelineState.tessControlShader,
|
|
&m_VulkanPipelineState.tessEvalShader, &m_VulkanPipelineState.geometryShader,
|
|
&m_VulkanPipelineState.fragmentShader,
|
|
};
|
|
|
|
for(size_t i = 0; i < ARRAY_COUNT(stages); i++)
|
|
{
|
|
stages[i]->resourceId = rm->GetOriginalID(p.shaders[i].module);
|
|
stages[i]->entryPoint = p.shaders[i].entryPoint;
|
|
|
|
stages[i]->stage = StageFromIndex(i);
|
|
if(p.shaders[i].mapping)
|
|
stages[i]->bindpointMapping = *p.shaders[i].mapping;
|
|
if(p.shaders[i].refl)
|
|
stages[i]->reflection = p.shaders[i].refl;
|
|
|
|
stages[i]->specialization.resize(p.shaders[i].specialization.size());
|
|
for(size_t s = 0; s < p.shaders[i].specialization.size(); s++)
|
|
{
|
|
const SpecConstant &spec = p.shaders[i].specialization[s];
|
|
stages[i]->specialization[s].specializationId = spec.specID;
|
|
stages[i]->specialization[s].data.resize(spec.dataSize);
|
|
memcpy(stages[i]->specialization[s].data.data(), &spec.value, spec.dataSize);
|
|
}
|
|
}
|
|
|
|
// Tessellation
|
|
m_VulkanPipelineState.tessellation.numControlPoints = p.patchControlPoints;
|
|
|
|
m_VulkanPipelineState.tessellation.domainOriginUpperLeft =
|
|
p.tessellationDomainOrigin == VK_TESSELLATION_DOMAIN_ORIGIN_UPPER_LEFT;
|
|
|
|
// Transform feedback
|
|
m_VulkanPipelineState.transformFeedback.buffers.resize(state.xfbbuffers.size());
|
|
for(size_t i = 0; i < state.xfbbuffers.size(); i++)
|
|
{
|
|
m_VulkanPipelineState.transformFeedback.buffers[i].bufferResourceId =
|
|
rm->GetOriginalID(state.xfbbuffers[i].buf);
|
|
m_VulkanPipelineState.transformFeedback.buffers[i].byteOffset = state.xfbbuffers[i].offs;
|
|
m_VulkanPipelineState.transformFeedback.buffers[i].byteSize = state.xfbbuffers[i].size;
|
|
|
|
m_VulkanPipelineState.transformFeedback.buffers[i].active = false;
|
|
m_VulkanPipelineState.transformFeedback.buffers[i].counterBufferResourceId = ResourceId();
|
|
m_VulkanPipelineState.transformFeedback.buffers[i].counterBufferOffset = 0;
|
|
|
|
if(i >= state.firstxfbcounter)
|
|
{
|
|
size_t xfb = i - state.firstxfbcounter;
|
|
if(xfb < state.xfbcounters.size())
|
|
{
|
|
m_VulkanPipelineState.transformFeedback.buffers[i].active = true;
|
|
m_VulkanPipelineState.transformFeedback.buffers[i].counterBufferResourceId =
|
|
rm->GetOriginalID(state.xfbcounters[xfb].buf);
|
|
m_VulkanPipelineState.transformFeedback.buffers[i].counterBufferOffset =
|
|
state.xfbcounters[xfb].offs;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Viewport/Scissors
|
|
size_t numViewScissors = p.viewportCount;
|
|
m_VulkanPipelineState.viewportScissor.viewportScissors.resize(numViewScissors);
|
|
for(size_t i = 0; i < numViewScissors; i++)
|
|
{
|
|
if(i < state.views.size())
|
|
{
|
|
m_VulkanPipelineState.viewportScissor.viewportScissors[i].vp.x = state.views[i].x;
|
|
m_VulkanPipelineState.viewportScissor.viewportScissors[i].vp.y = state.views[i].y;
|
|
m_VulkanPipelineState.viewportScissor.viewportScissors[i].vp.width = state.views[i].width;
|
|
m_VulkanPipelineState.viewportScissor.viewportScissors[i].vp.height = state.views[i].height;
|
|
m_VulkanPipelineState.viewportScissor.viewportScissors[i].vp.minDepth =
|
|
state.views[i].minDepth;
|
|
m_VulkanPipelineState.viewportScissor.viewportScissors[i].vp.maxDepth =
|
|
state.views[i].maxDepth;
|
|
}
|
|
else
|
|
{
|
|
RDCEraseEl(m_VulkanPipelineState.viewportScissor.viewportScissors[i].vp);
|
|
}
|
|
|
|
if(i < state.scissors.size())
|
|
{
|
|
m_VulkanPipelineState.viewportScissor.viewportScissors[i].scissor.x =
|
|
state.scissors[i].offset.x;
|
|
m_VulkanPipelineState.viewportScissor.viewportScissors[i].scissor.y =
|
|
state.scissors[i].offset.y;
|
|
m_VulkanPipelineState.viewportScissor.viewportScissors[i].scissor.width =
|
|
state.scissors[i].extent.width;
|
|
m_VulkanPipelineState.viewportScissor.viewportScissors[i].scissor.height =
|
|
state.scissors[i].extent.height;
|
|
}
|
|
else
|
|
{
|
|
RDCEraseEl(m_VulkanPipelineState.viewportScissor.viewportScissors[i].scissor);
|
|
}
|
|
}
|
|
|
|
{
|
|
m_VulkanPipelineState.viewportScissor.discardRectangles.resize(p.discardRectangles.size());
|
|
for(size_t i = 0; i < p.discardRectangles.size() && i < state.discardRectangles.size(); i++)
|
|
{
|
|
m_VulkanPipelineState.viewportScissor.discardRectangles[i].x =
|
|
state.discardRectangles[i].offset.x;
|
|
m_VulkanPipelineState.viewportScissor.discardRectangles[i].y =
|
|
state.discardRectangles[i].offset.y;
|
|
m_VulkanPipelineState.viewportScissor.discardRectangles[i].width =
|
|
state.discardRectangles[i].extent.width;
|
|
m_VulkanPipelineState.viewportScissor.discardRectangles[i].height =
|
|
state.discardRectangles[i].extent.height;
|
|
}
|
|
|
|
m_VulkanPipelineState.viewportScissor.discardRectanglesExclusive =
|
|
(p.discardMode == VK_DISCARD_RECTANGLE_MODE_EXCLUSIVE_EXT);
|
|
}
|
|
|
|
// Rasterizer
|
|
m_VulkanPipelineState.rasterizer.depthClampEnable = p.depthClampEnable;
|
|
m_VulkanPipelineState.rasterizer.depthClipEnable = p.depthClipEnable;
|
|
m_VulkanPipelineState.rasterizer.rasterizerDiscardEnable = p.rasterizerDiscardEnable;
|
|
m_VulkanPipelineState.rasterizer.frontCCW = p.frontFace == VK_FRONT_FACE_COUNTER_CLOCKWISE;
|
|
|
|
m_VulkanPipelineState.rasterizer.conservativeRasterization = ConservativeRaster::Disabled;
|
|
switch(p.conservativeRasterizationMode)
|
|
{
|
|
case VK_CONSERVATIVE_RASTERIZATION_MODE_UNDERESTIMATE_EXT:
|
|
m_VulkanPipelineState.rasterizer.conservativeRasterization =
|
|
ConservativeRaster::Underestimate;
|
|
break;
|
|
case VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT:
|
|
m_VulkanPipelineState.rasterizer.conservativeRasterization = ConservativeRaster::Overestimate;
|
|
break;
|
|
default: break;
|
|
}
|
|
|
|
m_VulkanPipelineState.rasterizer.lineRasterMode = LineRaster::Default;
|
|
|
|
// "VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT is equivalent to
|
|
// VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT if VkPhysicalDeviceLimits::strictLines is VK_TRUE"
|
|
if(m_pDriver->GetDeviceProps().limits.strictLines)
|
|
m_VulkanPipelineState.rasterizer.lineRasterMode = LineRaster::Rectangular;
|
|
|
|
switch(p.lineRasterMode)
|
|
{
|
|
case VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT:
|
|
m_VulkanPipelineState.rasterizer.lineRasterMode = LineRaster::Rectangular;
|
|
break;
|
|
case VK_LINE_RASTERIZATION_MODE_BRESENHAM_EXT:
|
|
m_VulkanPipelineState.rasterizer.lineRasterMode = LineRaster::Bresenham;
|
|
break;
|
|
case VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT:
|
|
m_VulkanPipelineState.rasterizer.lineRasterMode = LineRaster::RectangularSmooth;
|
|
break;
|
|
default: break;
|
|
}
|
|
|
|
m_VulkanPipelineState.rasterizer.lineStippleFactor = state.stippleFactor;
|
|
m_VulkanPipelineState.rasterizer.lineStipplePattern = state.stipplePattern;
|
|
|
|
m_VulkanPipelineState.rasterizer.extraPrimitiveOverestimationSize =
|
|
p.extraPrimitiveOverestimationSize;
|
|
|
|
switch(p.polygonMode)
|
|
{
|
|
case VK_POLYGON_MODE_POINT:
|
|
m_VulkanPipelineState.rasterizer.fillMode = FillMode::Point;
|
|
break;
|
|
case VK_POLYGON_MODE_LINE:
|
|
m_VulkanPipelineState.rasterizer.fillMode = FillMode::Wireframe;
|
|
break;
|
|
case VK_POLYGON_MODE_FILL: m_VulkanPipelineState.rasterizer.fillMode = FillMode::Solid; break;
|
|
default:
|
|
m_VulkanPipelineState.rasterizer.fillMode = FillMode::Solid;
|
|
RDCERR("Unexpected value for FillMode %x", p.polygonMode);
|
|
break;
|
|
}
|
|
|
|
switch(p.cullMode)
|
|
{
|
|
case VK_CULL_MODE_NONE: m_VulkanPipelineState.rasterizer.cullMode = CullMode::NoCull; break;
|
|
case VK_CULL_MODE_FRONT_BIT:
|
|
m_VulkanPipelineState.rasterizer.cullMode = CullMode::Front;
|
|
break;
|
|
case VK_CULL_MODE_BACK_BIT: m_VulkanPipelineState.rasterizer.cullMode = CullMode::Back; break;
|
|
case VK_CULL_MODE_FRONT_AND_BACK:
|
|
m_VulkanPipelineState.rasterizer.cullMode = CullMode::FrontAndBack;
|
|
break;
|
|
default:
|
|
m_VulkanPipelineState.rasterizer.cullMode = CullMode::NoCull;
|
|
RDCERR("Unexpected value for CullMode %x", p.cullMode);
|
|
break;
|
|
}
|
|
|
|
m_VulkanPipelineState.rasterizer.depthBias = state.bias.depth;
|
|
m_VulkanPipelineState.rasterizer.depthBiasClamp = state.bias.biasclamp;
|
|
m_VulkanPipelineState.rasterizer.slopeScaledDepthBias = state.bias.slope;
|
|
m_VulkanPipelineState.rasterizer.lineWidth = state.lineWidth;
|
|
|
|
// MSAA
|
|
m_VulkanPipelineState.multisample.rasterSamples = p.rasterizationSamples;
|
|
m_VulkanPipelineState.multisample.sampleShadingEnable = p.sampleShadingEnable;
|
|
m_VulkanPipelineState.multisample.minSampleShading = p.minSampleShading;
|
|
m_VulkanPipelineState.multisample.sampleMask = p.sampleMask;
|
|
|
|
m_VulkanPipelineState.multisample.sampleLocations.customLocations.clear();
|
|
if(p.sampleLocations.enabled)
|
|
{
|
|
m_VulkanPipelineState.multisample.sampleLocations.gridWidth =
|
|
state.sampleLocations.gridSize.width;
|
|
m_VulkanPipelineState.multisample.sampleLocations.gridHeight =
|
|
state.sampleLocations.gridSize.height;
|
|
m_VulkanPipelineState.multisample.sampleLocations.customLocations.reserve(
|
|
state.sampleLocations.locations.size());
|
|
for(const VkSampleLocationEXT &loc : state.sampleLocations.locations)
|
|
{
|
|
m_VulkanPipelineState.multisample.sampleLocations.customLocations.push_back(
|
|
{loc.x, loc.y, 0.0f, 0.0f});
|
|
}
|
|
}
|
|
|
|
// Color Blend
|
|
m_VulkanPipelineState.colorBlend.alphaToCoverageEnable = p.alphaToCoverageEnable;
|
|
m_VulkanPipelineState.colorBlend.alphaToOneEnable = p.alphaToOneEnable;
|
|
|
|
m_VulkanPipelineState.colorBlend.blends.resize(p.attachments.size());
|
|
for(size_t i = 0; i < p.attachments.size(); i++)
|
|
{
|
|
m_VulkanPipelineState.colorBlend.blends[i].enabled = p.attachments[i].blendEnable;
|
|
|
|
// due to shared structs, this is slightly duplicated - Vulkan doesn't have separate states
|
|
// for logic operations
|
|
m_VulkanPipelineState.colorBlend.blends[i].logicOperationEnabled = p.logicOpEnable;
|
|
m_VulkanPipelineState.colorBlend.blends[i].logicOperation = MakeLogicOp(p.logicOp);
|
|
|
|
m_VulkanPipelineState.colorBlend.blends[i].colorBlend.source =
|
|
MakeBlendMultiplier(p.attachments[i].blend.Source);
|
|
m_VulkanPipelineState.colorBlend.blends[i].colorBlend.destination =
|
|
MakeBlendMultiplier(p.attachments[i].blend.Destination);
|
|
m_VulkanPipelineState.colorBlend.blends[i].colorBlend.operation =
|
|
MakeBlendOp(p.attachments[i].blend.Operation);
|
|
|
|
m_VulkanPipelineState.colorBlend.blends[i].alphaBlend.source =
|
|
MakeBlendMultiplier(p.attachments[i].alphaBlend.Source);
|
|
m_VulkanPipelineState.colorBlend.blends[i].alphaBlend.destination =
|
|
MakeBlendMultiplier(p.attachments[i].alphaBlend.Destination);
|
|
m_VulkanPipelineState.colorBlend.blends[i].alphaBlend.operation =
|
|
MakeBlendOp(p.attachments[i].alphaBlend.Operation);
|
|
|
|
m_VulkanPipelineState.colorBlend.blends[i].writeMask = p.attachments[i].channelWriteMask;
|
|
}
|
|
|
|
memcpy(m_VulkanPipelineState.colorBlend.blendFactor, state.blendConst, sizeof(float) * 4);
|
|
|
|
// Depth Stencil
|
|
m_VulkanPipelineState.depthStencil.depthTestEnable = p.depthTestEnable;
|
|
m_VulkanPipelineState.depthStencil.depthWriteEnable = p.depthWriteEnable;
|
|
m_VulkanPipelineState.depthStencil.depthBoundsEnable = p.depthBoundsEnable;
|
|
m_VulkanPipelineState.depthStencil.depthFunction = MakeCompareFunc(p.depthCompareOp);
|
|
m_VulkanPipelineState.depthStencil.stencilTestEnable = p.stencilTestEnable;
|
|
|
|
m_VulkanPipelineState.depthStencil.frontFace.passOperation = MakeStencilOp(p.front.passOp);
|
|
m_VulkanPipelineState.depthStencil.frontFace.failOperation = MakeStencilOp(p.front.failOp);
|
|
m_VulkanPipelineState.depthStencil.frontFace.depthFailOperation =
|
|
MakeStencilOp(p.front.depthFailOp);
|
|
m_VulkanPipelineState.depthStencil.frontFace.function = MakeCompareFunc(p.front.compareOp);
|
|
|
|
m_VulkanPipelineState.depthStencil.backFace.passOperation = MakeStencilOp(p.back.passOp);
|
|
m_VulkanPipelineState.depthStencil.backFace.failOperation = MakeStencilOp(p.back.failOp);
|
|
m_VulkanPipelineState.depthStencil.backFace.depthFailOperation =
|
|
MakeStencilOp(p.back.depthFailOp);
|
|
m_VulkanPipelineState.depthStencil.backFace.function = MakeCompareFunc(p.back.compareOp);
|
|
|
|
m_VulkanPipelineState.depthStencil.minDepthBounds = state.mindepth;
|
|
m_VulkanPipelineState.depthStencil.maxDepthBounds = state.maxdepth;
|
|
|
|
m_VulkanPipelineState.depthStencil.frontFace.reference = state.front.ref;
|
|
m_VulkanPipelineState.depthStencil.frontFace.compareMask = state.front.compare;
|
|
m_VulkanPipelineState.depthStencil.frontFace.writeMask = state.front.write;
|
|
|
|
m_VulkanPipelineState.depthStencil.backFace.reference = state.back.ref;
|
|
m_VulkanPipelineState.depthStencil.backFace.compareMask = state.back.compare;
|
|
m_VulkanPipelineState.depthStencil.backFace.writeMask = state.back.write;
|
|
}
|
|
else
|
|
{
|
|
m_VulkanPipelineState.graphics.pipelineLayoutResourceId = ResourceId();
|
|
|
|
m_VulkanPipelineState.graphics.flags = 0;
|
|
|
|
m_VulkanPipelineState.vertexInput.attributes.clear();
|
|
m_VulkanPipelineState.vertexInput.bindings.clear();
|
|
m_VulkanPipelineState.vertexInput.vertexBuffers.clear();
|
|
|
|
VKPipe::Shader *stages[] = {
|
|
&m_VulkanPipelineState.vertexShader, &m_VulkanPipelineState.tessControlShader,
|
|
&m_VulkanPipelineState.tessEvalShader, &m_VulkanPipelineState.geometryShader,
|
|
&m_VulkanPipelineState.fragmentShader,
|
|
};
|
|
|
|
for(size_t i = 0; i < ARRAY_COUNT(stages); i++)
|
|
*stages[i] = VKPipe::Shader();
|
|
|
|
m_VulkanPipelineState.viewportScissor.viewportScissors.clear();
|
|
m_VulkanPipelineState.viewportScissor.discardRectangles.clear();
|
|
m_VulkanPipelineState.viewportScissor.discardRectanglesExclusive = true;
|
|
|
|
m_VulkanPipelineState.colorBlend.blends.clear();
|
|
}
|
|
|
|
if(state.renderPass != ResourceId())
|
|
{
|
|
// Renderpass
|
|
m_VulkanPipelineState.currentPass.renderpass.resourceId = rm->GetOriginalID(state.renderPass);
|
|
m_VulkanPipelineState.currentPass.renderpass.subpass = state.subpass;
|
|
if(state.renderPass != ResourceId())
|
|
{
|
|
m_VulkanPipelineState.currentPass.renderpass.inputAttachments =
|
|
c.m_RenderPass[state.renderPass].subpasses[state.subpass].inputAttachments;
|
|
m_VulkanPipelineState.currentPass.renderpass.colorAttachments =
|
|
c.m_RenderPass[state.renderPass].subpasses[state.subpass].colorAttachments;
|
|
m_VulkanPipelineState.currentPass.renderpass.resolveAttachments =
|
|
c.m_RenderPass[state.renderPass].subpasses[state.subpass].resolveAttachments;
|
|
m_VulkanPipelineState.currentPass.renderpass.depthstencilAttachment =
|
|
c.m_RenderPass[state.renderPass].subpasses[state.subpass].depthstencilAttachment;
|
|
m_VulkanPipelineState.currentPass.renderpass.fragmentDensityAttachment =
|
|
c.m_RenderPass[state.renderPass].subpasses[state.subpass].fragmentDensityAttachment;
|
|
|
|
m_VulkanPipelineState.currentPass.renderpass.multiviews =
|
|
c.m_RenderPass[state.renderPass].subpasses[state.subpass].multiviews;
|
|
}
|
|
|
|
ResourceId fb = state.GetFramebuffer();
|
|
|
|
m_VulkanPipelineState.currentPass.framebuffer.resourceId = rm->GetOriginalID(fb);
|
|
|
|
if(fb != ResourceId())
|
|
{
|
|
m_VulkanPipelineState.currentPass.framebuffer.width = c.m_Framebuffer[fb].width;
|
|
m_VulkanPipelineState.currentPass.framebuffer.height = c.m_Framebuffer[fb].height;
|
|
m_VulkanPipelineState.currentPass.framebuffer.layers = c.m_Framebuffer[fb].layers;
|
|
|
|
m_VulkanPipelineState.currentPass.framebuffer.attachments.resize(
|
|
c.m_Framebuffer[fb].attachments.size());
|
|
for(size_t i = 0; i < c.m_Framebuffer[fb].attachments.size(); i++)
|
|
{
|
|
ResourceId viewid = state.GetFramebufferAttachments()[i];
|
|
|
|
if(viewid != ResourceId())
|
|
{
|
|
m_VulkanPipelineState.currentPass.framebuffer.attachments[i].viewResourceId =
|
|
rm->GetOriginalID(viewid);
|
|
m_VulkanPipelineState.currentPass.framebuffer.attachments[i].imageResourceId =
|
|
rm->GetOriginalID(c.m_ImageView[viewid].image);
|
|
|
|
m_VulkanPipelineState.currentPass.framebuffer.attachments[i].viewFormat =
|
|
MakeResourceFormat(c.m_ImageView[viewid].format);
|
|
m_VulkanPipelineState.currentPass.framebuffer.attachments[i].firstMip =
|
|
c.m_ImageView[viewid].range.baseMipLevel;
|
|
m_VulkanPipelineState.currentPass.framebuffer.attachments[i].firstSlice =
|
|
c.m_ImageView[viewid].range.baseArrayLayer;
|
|
m_VulkanPipelineState.currentPass.framebuffer.attachments[i].numMips =
|
|
c.m_ImageView[viewid].range.levelCount;
|
|
m_VulkanPipelineState.currentPass.framebuffer.attachments[i].numSlices =
|
|
c.m_ImageView[viewid].range.layerCount;
|
|
|
|
memcpy(m_VulkanPipelineState.currentPass.framebuffer.attachments[i].swizzle,
|
|
c.m_ImageView[viewid].swizzle, sizeof(TextureSwizzle) * 4);
|
|
}
|
|
else
|
|
{
|
|
m_VulkanPipelineState.currentPass.framebuffer.attachments[i].viewResourceId = ResourceId();
|
|
m_VulkanPipelineState.currentPass.framebuffer.attachments[i].imageResourceId = ResourceId();
|
|
|
|
m_VulkanPipelineState.currentPass.framebuffer.attachments[i].firstMip = 0;
|
|
m_VulkanPipelineState.currentPass.framebuffer.attachments[i].firstSlice = 0;
|
|
m_VulkanPipelineState.currentPass.framebuffer.attachments[i].numMips = 1;
|
|
m_VulkanPipelineState.currentPass.framebuffer.attachments[i].numSlices = 1;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
m_VulkanPipelineState.currentPass.framebuffer.width = 0;
|
|
m_VulkanPipelineState.currentPass.framebuffer.height = 0;
|
|
m_VulkanPipelineState.currentPass.framebuffer.layers = 0;
|
|
}
|
|
|
|
m_VulkanPipelineState.currentPass.renderArea.x = state.renderArea.offset.x;
|
|
m_VulkanPipelineState.currentPass.renderArea.y = state.renderArea.offset.y;
|
|
m_VulkanPipelineState.currentPass.renderArea.width = state.renderArea.extent.width;
|
|
m_VulkanPipelineState.currentPass.renderArea.height = state.renderArea.extent.height;
|
|
}
|
|
else
|
|
{
|
|
m_VulkanPipelineState.currentPass.renderpass.resourceId = ResourceId();
|
|
m_VulkanPipelineState.currentPass.renderpass.subpass = 0;
|
|
m_VulkanPipelineState.currentPass.renderpass.inputAttachments.clear();
|
|
m_VulkanPipelineState.currentPass.renderpass.colorAttachments.clear();
|
|
m_VulkanPipelineState.currentPass.renderpass.resolveAttachments.clear();
|
|
m_VulkanPipelineState.currentPass.renderpass.depthstencilAttachment = -1;
|
|
m_VulkanPipelineState.currentPass.renderpass.fragmentDensityAttachment = -1;
|
|
|
|
m_VulkanPipelineState.currentPass.framebuffer.resourceId = ResourceId();
|
|
m_VulkanPipelineState.currentPass.framebuffer.attachments.clear();
|
|
}
|
|
|
|
// Descriptor sets
|
|
m_VulkanPipelineState.graphics.descriptorSets.resize(state.graphics.descSets.size());
|
|
m_VulkanPipelineState.compute.descriptorSets.resize(state.compute.descSets.size());
|
|
|
|
{
|
|
rdcarray<VKPipe::DescriptorSet> *dsts[] = {
|
|
&m_VulkanPipelineState.graphics.descriptorSets, &m_VulkanPipelineState.compute.descriptorSets,
|
|
};
|
|
|
|
const std::vector<VulkanStatePipeline::DescriptorAndOffsets> *srcs[] = {
|
|
&state.graphics.descSets, &state.compute.descSets,
|
|
};
|
|
|
|
for(size_t p = 0; p < ARRAY_COUNT(srcs); p++)
|
|
{
|
|
bool hasUsedBinds = false;
|
|
const BindIdx *usedBindsData = NULL;
|
|
size_t usedBindsSize = 0;
|
|
|
|
{
|
|
const DynamicUsedBinds &usage = m_BindlessFeedback.Usage[eventId];
|
|
bool curCompute = (p == 1);
|
|
if(usage.valid && usage.compute == curCompute)
|
|
{
|
|
hasUsedBinds = true;
|
|
usedBindsData = usage.used.data();
|
|
usedBindsSize = usage.used.size();
|
|
}
|
|
|
|
const DrawcallDescription *drawcall = m_pDriver->GetDrawcall(eventId);
|
|
if(drawcall)
|
|
{
|
|
bool isDispatch = bool(drawcall->flags & DrawFlags::Dispatch);
|
|
|
|
// ifor compute stage on draws, and non-compute stages on dispatches, pretend all
|
|
// resources are dynamically unused, to prevent the lack of data from causing large arrays
|
|
// to be force-expanded
|
|
if((curCompute && !isDispatch) || (!curCompute && isDispatch))
|
|
{
|
|
hasUsedBinds = true;
|
|
usedBindsData = NULL;
|
|
usedBindsSize = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
BindIdx curBind;
|
|
|
|
for(size_t i = 0; i < srcs[p]->size(); i++)
|
|
{
|
|
ResourceId src = (*srcs[p])[i].descSet;
|
|
VKPipe::DescriptorSet &dst = (*dsts[p])[i];
|
|
|
|
curBind.set = (uint32_t)i;
|
|
|
|
ResourceId layoutId = m_pDriver->m_DescriptorSetState[src].layout;
|
|
|
|
// push descriptors don't have a real descriptor set backing them
|
|
if(c.m_DescSetLayout[layoutId].flags & VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR)
|
|
{
|
|
dst.descriptorSetResourceId = ResourceId();
|
|
dst.pushDescriptor = true;
|
|
}
|
|
else
|
|
{
|
|
dst.descriptorSetResourceId = rm->GetOriginalID(src);
|
|
dst.pushDescriptor = false;
|
|
}
|
|
|
|
dst.layoutResourceId = rm->GetOriginalID(layoutId);
|
|
dst.bindings.resize(m_pDriver->m_DescriptorSetState[src].currentBindings.size());
|
|
for(size_t b = 0; b < m_pDriver->m_DescriptorSetState[src].currentBindings.size(); b++)
|
|
{
|
|
DescriptorSetBindingElement *info = m_pDriver->m_DescriptorSetState[src].currentBindings[b];
|
|
const DescSetLayout::Binding &layoutBind = c.m_DescSetLayout[layoutId].bindings[b];
|
|
|
|
curBind.bind = (uint32_t)b;
|
|
|
|
bool dynamicOffset = false;
|
|
|
|
dst.bindings[b].descriptorCount = layoutBind.descriptorCount;
|
|
dst.bindings[b].stageFlags = (ShaderStageMask)layoutBind.stageFlags;
|
|
switch(layoutBind.descriptorType)
|
|
{
|
|
case VK_DESCRIPTOR_TYPE_SAMPLER: dst.bindings[b].type = BindType::Sampler; break;
|
|
case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:
|
|
dst.bindings[b].type = BindType::ImageSampler;
|
|
break;
|
|
case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE:
|
|
dst.bindings[b].type = BindType::ReadOnlyImage;
|
|
break;
|
|
case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE:
|
|
dst.bindings[b].type = BindType::ReadWriteImage;
|
|
break;
|
|
case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER:
|
|
dst.bindings[b].type = BindType::ReadOnlyTBuffer;
|
|
break;
|
|
case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER:
|
|
dst.bindings[b].type = BindType::ReadWriteTBuffer;
|
|
break;
|
|
case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
|
|
dst.bindings[b].type = BindType::ConstantBuffer;
|
|
break;
|
|
case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:
|
|
dst.bindings[b].type = BindType::ReadWriteBuffer;
|
|
break;
|
|
case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
|
|
dst.bindings[b].type = BindType::ConstantBuffer;
|
|
dynamicOffset = true;
|
|
break;
|
|
case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:
|
|
dst.bindings[b].type = BindType::ReadWriteBuffer;
|
|
dynamicOffset = true;
|
|
break;
|
|
case VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT:
|
|
dst.bindings[b].type = BindType::InputAttachment;
|
|
break;
|
|
default: dst.bindings[b].type = BindType::Unknown; RDCERR("Unexpected descriptor type");
|
|
}
|
|
|
|
dst.bindings[b].binds.resize(layoutBind.descriptorCount);
|
|
for(uint32_t a = 0; a < layoutBind.descriptorCount; a++)
|
|
{
|
|
VKPipe::BindingElement &dstel = dst.bindings[b].binds[a];
|
|
|
|
curBind.arrayidx = a;
|
|
|
|
// if we have a list of used binds, and this is an array descriptor (so would be
|
|
// expected to be in the list), check it for dynamic usage.
|
|
if(layoutBind.descriptorCount > 1 && hasUsedBinds)
|
|
{
|
|
// if we exhausted the list, all other elements are unused
|
|
if(usedBindsSize == 0)
|
|
{
|
|
dstel.dynamicallyUsed = false;
|
|
}
|
|
else
|
|
{
|
|
// we never saw the current value of usedBindsData (which is odd, we should have
|
|
// when iterating over all descriptors. This could only happen if there's some
|
|
// layout mismatch or a feedback bug that lead to an invalid entry in the list).
|
|
// Keep advancing until we get to one that is >= our current bind
|
|
while(curBind > *usedBindsData && usedBindsSize)
|
|
{
|
|
usedBindsData++;
|
|
usedBindsSize--;
|
|
}
|
|
|
|
// the next used bind is equal to this one. Mark it as dynamically used, and consume
|
|
if(curBind == *usedBindsData)
|
|
{
|
|
dstel.dynamicallyUsed = true;
|
|
usedBindsData++;
|
|
usedBindsSize--;
|
|
}
|
|
// the next used bind is after the current one, this is not used.
|
|
else if(curBind < *usedBindsData)
|
|
{
|
|
dstel.dynamicallyUsed = false;
|
|
}
|
|
}
|
|
}
|
|
|
|
if(dstel.dynamicallyUsed)
|
|
dst.bindings[b].dynamicallyUsedCount++;
|
|
|
|
if(layoutBind.descriptorType == VK_DESCRIPTOR_TYPE_SAMPLER ||
|
|
layoutBind.descriptorType == VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER)
|
|
{
|
|
if(layoutBind.immutableSampler)
|
|
{
|
|
dst.bindings[b].binds[a].samplerResourceId = layoutBind.immutableSampler[a];
|
|
dst.bindings[b].binds[a].immutableSampler = true;
|
|
}
|
|
else if(info[a].imageInfo.sampler != VK_NULL_HANDLE)
|
|
{
|
|
dst.bindings[b].binds[a].samplerResourceId = GetResID(info[a].imageInfo.sampler);
|
|
}
|
|
|
|
if(dst.bindings[b].binds[a].samplerResourceId != ResourceId())
|
|
{
|
|
VKPipe::BindingElement &el = dst.bindings[b].binds[a];
|
|
const VulkanCreationInfo::Sampler &sampl = c.m_Sampler[el.samplerResourceId];
|
|
|
|
ResourceId liveId = el.samplerResourceId;
|
|
|
|
el.samplerResourceId = rm->GetOriginalID(el.samplerResourceId);
|
|
|
|
// sampler info
|
|
el.filter = MakeFilter(sampl.minFilter, sampl.magFilter, sampl.mipmapMode,
|
|
sampl.maxAnisotropy > 1.0f, sampl.compareEnable,
|
|
sampl.reductionMode);
|
|
el.addressU = MakeAddressMode(sampl.address[0]);
|
|
el.addressV = MakeAddressMode(sampl.address[1]);
|
|
el.addressW = MakeAddressMode(sampl.address[2]);
|
|
el.mipBias = sampl.mipLodBias;
|
|
el.maxAnisotropy = sampl.maxAnisotropy;
|
|
el.compareFunction = MakeCompareFunc(sampl.compareOp);
|
|
el.minLOD = sampl.minLod;
|
|
el.maxLOD = sampl.maxLod;
|
|
MakeBorderColor(sampl.borderColor, (FloatVector *)el.borderColor);
|
|
el.unnormalized = sampl.unnormalizedCoordinates;
|
|
|
|
if(sampl.ycbcr != ResourceId())
|
|
{
|
|
const VulkanCreationInfo::YCbCrSampler &ycbcr = c.m_YCbCrSampler[sampl.ycbcr];
|
|
el.ycbcrSampler = rm->GetOriginalID(sampl.ycbcr);
|
|
|
|
el.ycbcrModel = ycbcr.ycbcrModel;
|
|
el.ycbcrRange = ycbcr.ycbcrRange;
|
|
memcpy(el.ycbcrSwizzle, ycbcr.swizzle, sizeof(TextureSwizzle) * 4);
|
|
el.xChromaOffset = ycbcr.xChromaOffset;
|
|
el.yChromaOffset = ycbcr.yChromaOffset;
|
|
el.chromaFilter = ycbcr.chromaFilter;
|
|
el.forceExplicitReconstruction = ycbcr.forceExplicitReconstruction;
|
|
}
|
|
}
|
|
}
|
|
|
|
if(layoutBind.descriptorType == VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE ||
|
|
layoutBind.descriptorType == VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER ||
|
|
layoutBind.descriptorType == VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT ||
|
|
layoutBind.descriptorType == VK_DESCRIPTOR_TYPE_STORAGE_IMAGE)
|
|
{
|
|
VkImageView view = info[a].imageInfo.imageView;
|
|
|
|
if(view != VK_NULL_HANDLE)
|
|
{
|
|
ResourceId viewid = GetResID(view);
|
|
|
|
dst.bindings[b].binds[a].viewResourceId = rm->GetOriginalID(viewid);
|
|
dst.bindings[b].binds[a].resourceResourceId =
|
|
rm->GetOriginalID(c.m_ImageView[viewid].image);
|
|
dst.bindings[b].binds[a].viewFormat =
|
|
MakeResourceFormat(c.m_ImageView[viewid].format);
|
|
|
|
memcpy(dst.bindings[b].binds[a].swizzle, c.m_ImageView[viewid].swizzle,
|
|
sizeof(TextureSwizzle) * 4);
|
|
dst.bindings[b].binds[a].firstMip = c.m_ImageView[viewid].range.baseMipLevel;
|
|
dst.bindings[b].binds[a].firstSlice = c.m_ImageView[viewid].range.baseArrayLayer;
|
|
dst.bindings[b].binds[a].numMips = c.m_ImageView[viewid].range.levelCount;
|
|
dst.bindings[b].binds[a].numSlices = c.m_ImageView[viewid].range.layerCount;
|
|
|
|
// temporary hack, store image layout enum in byteOffset as it's not used for images
|
|
dst.bindings[b].binds[a].byteOffset = info[a].imageInfo.imageLayout;
|
|
}
|
|
else
|
|
{
|
|
dst.bindings[b].binds[a].viewResourceId = ResourceId();
|
|
dst.bindings[b].binds[a].resourceResourceId = ResourceId();
|
|
dst.bindings[b].binds[a].firstMip = 0;
|
|
dst.bindings[b].binds[a].firstSlice = 0;
|
|
dst.bindings[b].binds[a].numMips = 1;
|
|
dst.bindings[b].binds[a].numSlices = 1;
|
|
}
|
|
}
|
|
if(layoutBind.descriptorType == VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER ||
|
|
layoutBind.descriptorType == VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER)
|
|
{
|
|
VkBufferView view = info[a].texelBufferView;
|
|
|
|
if(view != VK_NULL_HANDLE)
|
|
{
|
|
ResourceId viewid = GetResID(view);
|
|
|
|
dst.bindings[b].binds[a].viewResourceId = rm->GetOriginalID(viewid);
|
|
dst.bindings[b].binds[a].resourceResourceId =
|
|
rm->GetOriginalID(c.m_BufferView[viewid].buffer);
|
|
dst.bindings[b].binds[a].byteOffset = c.m_BufferView[viewid].offset;
|
|
dst.bindings[b].binds[a].viewFormat =
|
|
MakeResourceFormat(c.m_BufferView[viewid].format);
|
|
if(dynamicOffset)
|
|
{
|
|
union
|
|
{
|
|
VkImageLayout l;
|
|
uint32_t u;
|
|
} offs;
|
|
|
|
RDCCOMPILE_ASSERT(sizeof(VkImageLayout) == sizeof(uint32_t),
|
|
"VkImageLayout isn't 32-bit sized");
|
|
|
|
offs.l = info[a].imageInfo.imageLayout;
|
|
|
|
dst.bindings[b].binds[a].byteOffset += offs.u;
|
|
}
|
|
dst.bindings[b].binds[a].byteSize = c.m_BufferView[viewid].size;
|
|
}
|
|
else
|
|
{
|
|
dst.bindings[b].binds[a].viewResourceId = ResourceId();
|
|
dst.bindings[b].binds[a].resourceResourceId = ResourceId();
|
|
dst.bindings[b].binds[a].byteOffset = 0;
|
|
dst.bindings[b].binds[a].byteSize = 0;
|
|
}
|
|
}
|
|
if(layoutBind.descriptorType == VK_DESCRIPTOR_TYPE_STORAGE_BUFFER ||
|
|
layoutBind.descriptorType == VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC ||
|
|
layoutBind.descriptorType == VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER ||
|
|
layoutBind.descriptorType == VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC)
|
|
{
|
|
dst.bindings[b].binds[a].viewResourceId = ResourceId();
|
|
|
|
if(info[a].bufferInfo.buffer != VK_NULL_HANDLE)
|
|
dst.bindings[b].binds[a].resourceResourceId =
|
|
rm->GetOriginalID(GetResID(info[a].bufferInfo.buffer));
|
|
|
|
dst.bindings[b].binds[a].byteOffset = info[a].bufferInfo.offset;
|
|
if(dynamicOffset)
|
|
{
|
|
union
|
|
{
|
|
VkImageLayout l;
|
|
uint32_t u;
|
|
} offs;
|
|
|
|
RDCCOMPILE_ASSERT(sizeof(VkImageLayout) == sizeof(uint32_t),
|
|
"VkImageLayout isn't 32-bit sized");
|
|
|
|
offs.l = info[a].imageInfo.imageLayout;
|
|
|
|
dst.bindings[b].binds[a].byteOffset += offs.u;
|
|
}
|
|
|
|
dst.bindings[b].binds[a].byteSize = info[a].bufferInfo.range;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// image layouts
|
|
{
|
|
m_VulkanPipelineState.images.resize(m_pDriver->m_ImageLayouts.size());
|
|
size_t i = 0;
|
|
for(auto it = m_pDriver->m_ImageLayouts.begin(); it != m_pDriver->m_ImageLayouts.end(); ++it)
|
|
{
|
|
VKPipe::ImageData &img = m_VulkanPipelineState.images[i];
|
|
|
|
if(rm->GetOriginalID(it->first) == it->first)
|
|
continue;
|
|
|
|
img.resourceId = rm->GetOriginalID(it->first);
|
|
|
|
img.layouts.resize(it->second.subresourceStates.size());
|
|
for(size_t l = 0; l < it->second.subresourceStates.size(); l++)
|
|
{
|
|
img.layouts[l].name = ToStr(it->second.subresourceStates[l].newLayout);
|
|
img.layouts[l].baseMip = it->second.subresourceStates[l].subresourceRange.baseMipLevel;
|
|
img.layouts[l].baseLayer = it->second.subresourceStates[l].subresourceRange.baseArrayLayer;
|
|
img.layouts[l].numLayer = it->second.subresourceStates[l].subresourceRange.layerCount;
|
|
img.layouts[l].numMip = it->second.subresourceStates[l].subresourceRange.levelCount;
|
|
}
|
|
|
|
if(img.layouts.empty())
|
|
{
|
|
img.layouts.push_back(VKPipe::ImageLayout());
|
|
img.layouts[0].name = "Unknown";
|
|
}
|
|
|
|
i++;
|
|
}
|
|
|
|
m_VulkanPipelineState.images.resize(i);
|
|
}
|
|
|
|
if(state.conditionalRendering.buffer != ResourceId())
|
|
{
|
|
m_VulkanPipelineState.conditionalRendering.bufferId =
|
|
rm->GetOriginalID(state.conditionalRendering.buffer);
|
|
m_VulkanPipelineState.conditionalRendering.byteOffset = state.conditionalRendering.offset;
|
|
m_VulkanPipelineState.conditionalRendering.isInverted =
|
|
state.conditionalRendering.flags == VK_CONDITIONAL_RENDERING_INVERTED_BIT_EXT;
|
|
|
|
bytebuf data;
|
|
GetBufferData(state.conditionalRendering.buffer, state.conditionalRendering.offset,
|
|
sizeof(uint32_t), data);
|
|
|
|
uint32_t value;
|
|
memcpy(&value, data.data(), sizeof(uint32_t));
|
|
|
|
m_VulkanPipelineState.conditionalRendering.isPassing = value != 0;
|
|
|
|
if(m_VulkanPipelineState.conditionalRendering.isInverted)
|
|
m_VulkanPipelineState.conditionalRendering.isPassing =
|
|
!m_VulkanPipelineState.conditionalRendering.isPassing;
|
|
}
|
|
}
|
|
|
|
void VulkanReplay::FillCBufferVariables(ResourceId pipeline, ResourceId shader,
|
|
std::string entryPoint, uint32_t cbufSlot,
|
|
rdcarray<ShaderVariable> &outvars, const bytebuf &data)
|
|
{
|
|
auto it = m_pDriver->m_CreationInfo.m_ShaderModule.find(shader);
|
|
|
|
if(it == m_pDriver->m_CreationInfo.m_ShaderModule.end())
|
|
{
|
|
RDCERR("Can't get shader details");
|
|
return;
|
|
}
|
|
|
|
ShaderReflection &refl = it->second.GetReflection(entryPoint, pipeline).refl;
|
|
ShaderBindpointMapping &mapping = it->second.GetReflection(entryPoint, pipeline).mapping;
|
|
|
|
if(cbufSlot >= (uint32_t)refl.constantBlocks.count())
|
|
{
|
|
RDCERR("Invalid cbuffer slot");
|
|
return;
|
|
}
|
|
|
|
ConstantBlock &c = refl.constantBlocks[cbufSlot];
|
|
|
|
if(c.bufferBacked)
|
|
{
|
|
StandardFillCBufferVariables(c.variables, outvars, data);
|
|
}
|
|
else
|
|
{
|
|
// specialised path to display specialization constants
|
|
if(mapping.constantBlocks[c.bindPoint].bindset == SpecializationConstantBindSet)
|
|
{
|
|
auto pipeIt = m_pDriver->m_CreationInfo.m_Pipeline.find(pipeline);
|
|
|
|
if(pipeIt != m_pDriver->m_CreationInfo.m_Pipeline.end())
|
|
{
|
|
auto specInfo =
|
|
pipeIt->second.shaders[it->second.GetReflection(entryPoint, pipeline).stageIndex].specialization;
|
|
|
|
FillSpecConstantVariables(c.variables, outvars, specInfo);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
bytebuf pushdata;
|
|
pushdata.resize(sizeof(m_pDriver->m_RenderState.pushconsts));
|
|
memcpy(&pushdata[0], m_pDriver->m_RenderState.pushconsts, pushdata.size());
|
|
StandardFillCBufferVariables(c.variables, outvars, pushdata);
|
|
}
|
|
}
|
|
}
|
|
|
|
bool VulkanReplay::GetMinMax(ResourceId texid, uint32_t sliceFace, uint32_t mip, uint32_t sample,
|
|
CompType typeHint, float *minval, float *maxval)
|
|
{
|
|
ImageLayouts &layouts = m_pDriver->m_ImageLayouts[texid];
|
|
|
|
if(IsDepthAndStencilFormat(layouts.imageInfo.format))
|
|
{
|
|
// for depth/stencil we need to run the code twice - once to fetch depth and once to fetch
|
|
// stencil - since we can't process float depth and int stencil at the same time
|
|
Vec4f depth[2] = {
|
|
{0.0f, 0.0f, 0.0f, 0.0f}, {1.0f, 1.0f, 1.0f, 1.0f},
|
|
};
|
|
Vec4u stencil[2] = {{0, 0, 0, 0}, {1, 1, 1, 1}};
|
|
|
|
bool success =
|
|
GetMinMax(texid, sliceFace, mip, sample, typeHint, false, &depth[0].x, &depth[1].x);
|
|
|
|
if(!success)
|
|
return false;
|
|
|
|
success = GetMinMax(texid, sliceFace, mip, sample, typeHint, true, (float *)&stencil[0].x,
|
|
(float *)&stencil[1].x);
|
|
|
|
if(!success)
|
|
return false;
|
|
|
|
// copy across into green channel, casting up to float, dividing by the range for this texture
|
|
depth[0].y = float(stencil[0].x) / 255.0f;
|
|
depth[1].y = float(stencil[1].x) / 255.0f;
|
|
|
|
memcpy(minval, &depth[0].x, sizeof(depth[0]));
|
|
memcpy(maxval, &depth[1].x, sizeof(depth[1]));
|
|
|
|
return true;
|
|
}
|
|
|
|
return GetMinMax(texid, sliceFace, mip, sample, typeHint, false, minval, maxval);
|
|
}
|
|
|
|
bool VulkanReplay::GetMinMax(ResourceId texid, uint32_t sliceFace, uint32_t mip, uint32_t sample,
|
|
CompType typeHint, bool stencil, float *minval, float *maxval)
|
|
{
|
|
VkDevice dev = m_pDriver->GetDev();
|
|
VkCommandBuffer cmd = m_pDriver->GetNextCmd();
|
|
const VkDevDispatchTable *vt = ObjDisp(dev);
|
|
|
|
ImageLayouts &layouts = m_pDriver->m_ImageLayouts[texid];
|
|
VulkanCreationInfo::Image &iminfo = m_pDriver->m_CreationInfo.m_Image[texid];
|
|
TextureDisplayViews &texviews = m_TexRender.TextureViews[texid];
|
|
VkImage liveIm = m_pDriver->GetResourceManager()->GetCurrentHandle<VkImage>(texid);
|
|
|
|
if(!layouts.memoryBound)
|
|
return false;
|
|
|
|
if(!IsStencilFormat(iminfo.format))
|
|
stencil = false;
|
|
|
|
CreateTexImageView(liveIm, iminfo, typeHint, texviews);
|
|
|
|
VkImageView liveImView = texviews.views[0];
|
|
|
|
// if it's not stencil-only and we're displaying stencil, use view 1
|
|
if(texviews.castedFormat != VK_FORMAT_S8_UINT && stencil)
|
|
liveImView = texviews.views[1];
|
|
|
|
RDCASSERT(liveImView != VK_NULL_HANDLE);
|
|
|
|
VkDescriptorImageInfo imdesc = {0};
|
|
imdesc.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
|
imdesc.imageView = Unwrap(liveImView);
|
|
imdesc.sampler = Unwrap(m_General.PointSampler);
|
|
|
|
uint32_t descSetBinding = 0;
|
|
uint32_t intTypeIndex = 0;
|
|
|
|
if(IsUIntFormat(texviews.castedFormat))
|
|
{
|
|
descSetBinding = 10;
|
|
intTypeIndex = 1;
|
|
}
|
|
else if(IsSIntFormat(texviews.castedFormat))
|
|
{
|
|
descSetBinding = 15;
|
|
intTypeIndex = 2;
|
|
}
|
|
else
|
|
{
|
|
descSetBinding = 5;
|
|
}
|
|
|
|
int textype = 0;
|
|
|
|
if(iminfo.type == VK_IMAGE_TYPE_1D)
|
|
{
|
|
textype = RESTYPE_TEX1D;
|
|
}
|
|
else if(iminfo.type == VK_IMAGE_TYPE_3D)
|
|
{
|
|
textype = RESTYPE_TEX3D;
|
|
}
|
|
else if(iminfo.type == VK_IMAGE_TYPE_2D)
|
|
{
|
|
textype = RESTYPE_TEX2D;
|
|
if(iminfo.samples != VK_SAMPLE_COUNT_1_BIT)
|
|
textype = RESTYPE_TEX2DMS;
|
|
}
|
|
|
|
if(stencil)
|
|
{
|
|
descSetBinding = 10;
|
|
intTypeIndex = 1;
|
|
}
|
|
|
|
descSetBinding += textype;
|
|
|
|
if(m_Histogram.m_MinMaxTilePipe[textype][intTypeIndex] == VK_NULL_HANDLE)
|
|
return false;
|
|
|
|
VkDescriptorBufferInfo bufdescs[3];
|
|
RDCEraseEl(bufdescs);
|
|
m_Histogram.m_MinMaxTileResult.FillDescriptor(bufdescs[0]);
|
|
m_Histogram.m_MinMaxResult.FillDescriptor(bufdescs[1]);
|
|
m_Histogram.m_HistogramUBO.FillDescriptor(bufdescs[2]);
|
|
|
|
VkDescriptorImageInfo altimdesc[2] = {};
|
|
for(uint32_t i = 1; i < GetYUVPlaneCount(texviews.castedFormat); i++)
|
|
{
|
|
RDCASSERT(texviews.views[i] != VK_NULL_HANDLE);
|
|
altimdesc[i - 1].imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
|
altimdesc[i - 1].imageView = Unwrap(texviews.views[i]);
|
|
altimdesc[i - 1].sampler = Unwrap(m_General.PointSampler);
|
|
}
|
|
|
|
VkWriteDescriptorSet writeSet[] = {
|
|
|
|
// first pass on tiles
|
|
{
|
|
VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, NULL, Unwrap(m_Histogram.m_HistogramDescSet[0]),
|
|
0, 0, 1, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, NULL, &bufdescs[0],
|
|
NULL // destination = tile result
|
|
},
|
|
{
|
|
VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, NULL, Unwrap(m_Histogram.m_HistogramDescSet[0]),
|
|
1, 0, 1, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, NULL, &bufdescs[0],
|
|
NULL // source = unused, bind tile result
|
|
},
|
|
{VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, NULL, Unwrap(m_Histogram.m_HistogramDescSet[0]), 2,
|
|
0, 1, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, NULL, &bufdescs[2], NULL},
|
|
|
|
// sampled view
|
|
{VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, NULL, Unwrap(m_Histogram.m_HistogramDescSet[0]),
|
|
descSetBinding, 0, 1, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, &imdesc, NULL, NULL},
|
|
// YUV secondary planes (if needed)
|
|
{VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, NULL, Unwrap(m_Histogram.m_HistogramDescSet[0]), 10,
|
|
0, GetYUVPlaneCount(texviews.castedFormat) - 1, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
|
altimdesc, NULL, NULL},
|
|
|
|
// second pass from tiles to result
|
|
{
|
|
VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, NULL, Unwrap(m_Histogram.m_HistogramDescSet[1]),
|
|
0, 0, 1, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, NULL, &bufdescs[1],
|
|
NULL // destination = result
|
|
},
|
|
{
|
|
VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, NULL, Unwrap(m_Histogram.m_HistogramDescSet[1]),
|
|
1, 0, 1, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, NULL, &bufdescs[0],
|
|
NULL // source = tile result
|
|
},
|
|
{VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, NULL, Unwrap(m_Histogram.m_HistogramDescSet[1]), 2,
|
|
0, 1, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, NULL, &bufdescs[2], NULL},
|
|
};
|
|
|
|
std::vector<VkWriteDescriptorSet> writeSets;
|
|
for(size_t i = 0; i < ARRAY_COUNT(writeSet); i++)
|
|
{
|
|
if(writeSet[i].descriptorCount > 0)
|
|
writeSets.push_back(writeSet[i]);
|
|
}
|
|
|
|
for(size_t i = 0; i < ARRAY_COUNT(m_TexRender.DummyWrites); i++)
|
|
{
|
|
VkWriteDescriptorSet &write = m_TexRender.DummyWrites[i];
|
|
|
|
// don't write dummy data in the actual slot
|
|
if(write.dstBinding == descSetBinding)
|
|
continue;
|
|
|
|
// don't overwrite YUV texture slots if it's a YUV planar format
|
|
if(write.dstBinding == 10)
|
|
{
|
|
if(write.dstArrayElement == 0 && GetYUVPlaneCount(texviews.castedFormat) >= 2)
|
|
continue;
|
|
if(write.dstArrayElement == 1 && GetYUVPlaneCount(texviews.castedFormat) >= 3)
|
|
continue;
|
|
}
|
|
|
|
write.dstSet = Unwrap(m_Histogram.m_HistogramDescSet[0]);
|
|
writeSets.push_back(write);
|
|
}
|
|
|
|
vt->UpdateDescriptorSets(Unwrap(dev), (uint32_t)writeSets.size(), &writeSets[0], 0, NULL);
|
|
|
|
HistogramUBOData *data = (HistogramUBOData *)m_Histogram.m_HistogramUBO.Map(NULL);
|
|
|
|
data->HistogramTextureResolution.x = (float)RDCMAX(uint32_t(iminfo.extent.width) >> mip, 1U);
|
|
data->HistogramTextureResolution.y = (float)RDCMAX(uint32_t(iminfo.extent.height) >> mip, 1U);
|
|
data->HistogramTextureResolution.z = (float)RDCMAX(uint32_t(iminfo.extent.depth) >> mip, 1U);
|
|
if(iminfo.type != VK_IMAGE_TYPE_3D)
|
|
data->HistogramSlice = (float)sliceFace + 0.001f;
|
|
else
|
|
data->HistogramSlice = (float)(sliceFace >> mip);
|
|
data->HistogramMip = (int)mip;
|
|
data->HistogramNumSamples = iminfo.samples;
|
|
data->HistogramSample = (int)RDCCLAMP(sample, 0U, uint32_t(iminfo.samples) - 1);
|
|
if(sample == ~0U)
|
|
data->HistogramSample = -iminfo.samples;
|
|
data->HistogramMin = 0.0f;
|
|
data->HistogramMax = 1.0f;
|
|
data->HistogramChannels = 0xf;
|
|
|
|
Vec4u YUVDownsampleRate = {};
|
|
Vec4u YUVAChannels = {};
|
|
|
|
GetYUVShaderParameters(texviews.castedFormat, YUVDownsampleRate, YUVAChannels);
|
|
|
|
data->HistogramYUVDownsampleRate = YUVDownsampleRate;
|
|
data->HistogramYUVAChannels = YUVAChannels;
|
|
|
|
m_Histogram.m_HistogramUBO.Unmap();
|
|
|
|
VkImageMemoryBarrier srcimBarrier = {
|
|
VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
|
NULL,
|
|
0,
|
|
0,
|
|
VK_IMAGE_LAYOUT_UNDEFINED,
|
|
VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
|
|
VK_QUEUE_FAMILY_IGNORED,
|
|
VK_QUEUE_FAMILY_IGNORED,
|
|
Unwrap(liveIm),
|
|
{0, 0, 1, 0, 1} // will be overwritten by subresourceRange below
|
|
};
|
|
|
|
// ensure all previous writes have completed
|
|
srcimBarrier.srcAccessMask = VK_ACCESS_ALL_WRITE_BITS;
|
|
// before we go reading
|
|
srcimBarrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
|
|
|
|
VkCommandBufferBeginInfo beginInfo = {VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, NULL,
|
|
VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT};
|
|
|
|
vt->BeginCommandBuffer(Unwrap(cmd), &beginInfo);
|
|
|
|
for(size_t si = 0; si < layouts.subresourceStates.size(); si++)
|
|
{
|
|
srcimBarrier.subresourceRange = layouts.subresourceStates[si].subresourceRange;
|
|
srcimBarrier.oldLayout = layouts.subresourceStates[si].newLayout;
|
|
SanitiseOldImageLayout(srcimBarrier.oldLayout);
|
|
DoPipelineBarrier(cmd, 1, &srcimBarrier);
|
|
}
|
|
|
|
srcimBarrier.oldLayout = srcimBarrier.newLayout;
|
|
|
|
srcimBarrier.srcAccessMask = 0;
|
|
srcimBarrier.dstAccessMask = 0;
|
|
|
|
int blocksX = (int)ceil(iminfo.extent.width / float(HGRAM_PIXELS_PER_TILE * HGRAM_TILES_PER_BLOCK));
|
|
int blocksY =
|
|
(int)ceil(iminfo.extent.height / float(HGRAM_PIXELS_PER_TILE * HGRAM_TILES_PER_BLOCK));
|
|
|
|
vt->CmdBindPipeline(Unwrap(cmd), VK_PIPELINE_BIND_POINT_COMPUTE,
|
|
Unwrap(m_Histogram.m_MinMaxTilePipe[textype][intTypeIndex]));
|
|
vt->CmdBindDescriptorSets(Unwrap(cmd), VK_PIPELINE_BIND_POINT_COMPUTE,
|
|
Unwrap(m_Histogram.m_HistogramPipeLayout), 0, 1,
|
|
UnwrapPtr(m_Histogram.m_HistogramDescSet[0]), 0, NULL);
|
|
|
|
vt->CmdDispatch(Unwrap(cmd), blocksX, blocksY, 1);
|
|
|
|
// image layout back to normal
|
|
for(size_t si = 0; si < layouts.subresourceStates.size(); si++)
|
|
{
|
|
srcimBarrier.subresourceRange = layouts.subresourceStates[si].subresourceRange;
|
|
srcimBarrier.newLayout = layouts.subresourceStates[si].newLayout;
|
|
srcimBarrier.dstAccessMask = MakeAccessMask(srcimBarrier.newLayout);
|
|
SanitiseNewImageLayout(srcimBarrier.newLayout);
|
|
DoPipelineBarrier(cmd, 1, &srcimBarrier);
|
|
}
|
|
|
|
VkBufferMemoryBarrier tilebarrier = {
|
|
VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
|
|
NULL,
|
|
VK_ACCESS_SHADER_WRITE_BIT,
|
|
VK_ACCESS_SHADER_READ_BIT,
|
|
VK_QUEUE_FAMILY_IGNORED,
|
|
VK_QUEUE_FAMILY_IGNORED,
|
|
Unwrap(m_Histogram.m_MinMaxTileResult.buf),
|
|
0,
|
|
m_Histogram.m_MinMaxTileResult.totalsize,
|
|
};
|
|
|
|
// ensure shader writes complete before coalescing the tiles
|
|
DoPipelineBarrier(cmd, 1, &tilebarrier);
|
|
|
|
vt->CmdBindPipeline(Unwrap(cmd), VK_PIPELINE_BIND_POINT_COMPUTE,
|
|
Unwrap(m_Histogram.m_MinMaxResultPipe[intTypeIndex]));
|
|
vt->CmdBindDescriptorSets(Unwrap(cmd), VK_PIPELINE_BIND_POINT_COMPUTE,
|
|
Unwrap(m_Histogram.m_HistogramPipeLayout), 0, 1,
|
|
UnwrapPtr(m_Histogram.m_HistogramDescSet[1]), 0, NULL);
|
|
|
|
vt->CmdDispatch(Unwrap(cmd), 1, 1, 1);
|
|
|
|
// ensure shader writes complete before copying back to readback buffer
|
|
tilebarrier.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT;
|
|
tilebarrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
|
|
tilebarrier.buffer = Unwrap(m_Histogram.m_MinMaxResult.buf);
|
|
tilebarrier.size = m_Histogram.m_MinMaxResult.totalsize;
|
|
|
|
DoPipelineBarrier(cmd, 1, &tilebarrier);
|
|
|
|
VkBufferCopy bufcopy = {
|
|
0, 0, m_Histogram.m_MinMaxResult.totalsize,
|
|
};
|
|
|
|
vt->CmdCopyBuffer(Unwrap(cmd), Unwrap(m_Histogram.m_MinMaxResult.buf),
|
|
Unwrap(m_Histogram.m_MinMaxReadback.buf), 1, &bufcopy);
|
|
|
|
// wait for copy to complete before mapping
|
|
tilebarrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
|
|
tilebarrier.dstAccessMask = VK_ACCESS_HOST_READ_BIT;
|
|
tilebarrier.buffer = Unwrap(m_Histogram.m_MinMaxReadback.buf);
|
|
tilebarrier.size = m_Histogram.m_MinMaxResult.totalsize;
|
|
|
|
DoPipelineBarrier(cmd, 1, &tilebarrier);
|
|
|
|
vt->EndCommandBuffer(Unwrap(cmd));
|
|
|
|
// submit cmds and wait for idle so we can readback
|
|
m_pDriver->SubmitCmds();
|
|
m_pDriver->FlushQ();
|
|
|
|
Vec4f *minmax = (Vec4f *)m_Histogram.m_MinMaxReadback.Map(NULL);
|
|
|
|
minval[0] = minmax[0].x;
|
|
minval[1] = minmax[0].y;
|
|
minval[2] = minmax[0].z;
|
|
minval[3] = minmax[0].w;
|
|
|
|
maxval[0] = minmax[1].x;
|
|
maxval[1] = minmax[1].y;
|
|
maxval[2] = minmax[1].z;
|
|
maxval[3] = minmax[1].w;
|
|
|
|
m_Histogram.m_MinMaxReadback.Unmap();
|
|
|
|
return true;
|
|
}
|
|
|
|
bool VulkanReplay::GetHistogram(ResourceId texid, uint32_t sliceFace, uint32_t mip, uint32_t sample,
|
|
CompType typeHint, float minval, float maxval, bool channels[4],
|
|
std::vector<uint32_t> &histogram)
|
|
{
|
|
if(minval >= maxval)
|
|
return false;
|
|
|
|
VkDevice dev = m_pDriver->GetDev();
|
|
VkCommandBuffer cmd = m_pDriver->GetNextCmd();
|
|
const VkDevDispatchTable *vt = ObjDisp(dev);
|
|
|
|
ImageLayouts &layouts = m_pDriver->m_ImageLayouts[texid];
|
|
VulkanCreationInfo::Image &iminfo = m_pDriver->m_CreationInfo.m_Image[texid];
|
|
TextureDisplayViews &texviews = m_TexRender.TextureViews[texid];
|
|
VkImage liveIm = m_pDriver->GetResourceManager()->GetCurrentHandle<VkImage>(texid);
|
|
|
|
if(!layouts.memoryBound)
|
|
return false;
|
|
|
|
bool stencil = false;
|
|
// detect if stencil is selected
|
|
if(IsStencilFormat(iminfo.format) && !channels[0] && channels[1] && !channels[2] && !channels[3])
|
|
stencil = true;
|
|
|
|
CreateTexImageView(liveIm, iminfo, typeHint, texviews);
|
|
|
|
uint32_t descSetBinding = 0;
|
|
uint32_t intTypeIndex = 0;
|
|
|
|
if(IsUIntFormat(texviews.castedFormat))
|
|
{
|
|
descSetBinding = 10;
|
|
intTypeIndex = 1;
|
|
}
|
|
else if(IsSIntFormat(texviews.castedFormat))
|
|
{
|
|
descSetBinding = 15;
|
|
intTypeIndex = 2;
|
|
}
|
|
else
|
|
{
|
|
descSetBinding = 5;
|
|
}
|
|
|
|
int textype = 0;
|
|
|
|
if(iminfo.type == VK_IMAGE_TYPE_1D)
|
|
{
|
|
textype = RESTYPE_TEX1D;
|
|
}
|
|
else if(iminfo.type == VK_IMAGE_TYPE_3D)
|
|
{
|
|
textype = RESTYPE_TEX3D;
|
|
}
|
|
else if(iminfo.type == VK_IMAGE_TYPE_2D)
|
|
{
|
|
textype = RESTYPE_TEX2D;
|
|
if(iminfo.samples != VK_SAMPLE_COUNT_1_BIT)
|
|
textype = RESTYPE_TEX2DMS;
|
|
}
|
|
|
|
if(stencil)
|
|
{
|
|
descSetBinding = 10;
|
|
intTypeIndex = 1;
|
|
|
|
// rescale the range so that stencil seems to fit to 0-1
|
|
minval *= 255.0f;
|
|
maxval *= 255.0f;
|
|
|
|
// shuffle the channel selection, since stencil comes back in red
|
|
std::swap(channels[0], channels[1]);
|
|
}
|
|
|
|
descSetBinding += textype;
|
|
|
|
if(m_Histogram.m_HistogramPipe[textype][intTypeIndex] == VK_NULL_HANDLE)
|
|
{
|
|
histogram.resize(HGRAM_NUM_BUCKETS);
|
|
for(size_t i = 0; i < HGRAM_NUM_BUCKETS; i++)
|
|
histogram[i] = 1;
|
|
return false;
|
|
}
|
|
|
|
VkImageView liveImView = texviews.views[0];
|
|
|
|
// if it's not stencil-only and we're displaying stencil, use view 1
|
|
if(stencil && texviews.castedFormat != VK_FORMAT_S8_UINT)
|
|
liveImView = texviews.views[1];
|
|
|
|
RDCASSERT(liveImView != VK_NULL_HANDLE);
|
|
|
|
VkDescriptorImageInfo imdesc = {0};
|
|
imdesc.imageLayout = VK_IMAGE_LAYOUT_GENERAL;
|
|
imdesc.imageView = Unwrap(liveImView);
|
|
imdesc.sampler = Unwrap(m_General.PointSampler);
|
|
|
|
VkDescriptorBufferInfo bufdescs[2];
|
|
RDCEraseEl(bufdescs);
|
|
m_Histogram.m_HistogramBuf.FillDescriptor(bufdescs[0]);
|
|
m_Histogram.m_HistogramUBO.FillDescriptor(bufdescs[1]);
|
|
|
|
VkDescriptorImageInfo altimdesc[2] = {};
|
|
for(uint32_t i = 1; i < GetYUVPlaneCount(texviews.castedFormat); i++)
|
|
{
|
|
RDCASSERT(texviews.views[i] != VK_NULL_HANDLE);
|
|
altimdesc[i - 1].imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
|
altimdesc[i - 1].imageView = Unwrap(texviews.views[i]);
|
|
altimdesc[i - 1].sampler = Unwrap(m_General.PointSampler);
|
|
}
|
|
|
|
VkWriteDescriptorSet writeSet[] = {
|
|
|
|
// histogram pass
|
|
{
|
|
VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, NULL, Unwrap(m_Histogram.m_HistogramDescSet[0]),
|
|
0, 0, 1, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, NULL, &bufdescs[0],
|
|
NULL // destination = histogram result
|
|
},
|
|
{
|
|
VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, NULL, Unwrap(m_Histogram.m_HistogramDescSet[0]),
|
|
1, 0, 1, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, NULL, &bufdescs[0],
|
|
NULL // source = unused, bind histogram result
|
|
},
|
|
{VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, NULL, Unwrap(m_Histogram.m_HistogramDescSet[0]), 2,
|
|
0, 1, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, NULL, &bufdescs[1], NULL},
|
|
// sampled view
|
|
{VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, NULL, Unwrap(m_Histogram.m_HistogramDescSet[0]),
|
|
descSetBinding, 0, 1, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, &imdesc, NULL, NULL},
|
|
// YUV secondary planes (if needed)
|
|
{VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, NULL, Unwrap(m_Histogram.m_HistogramDescSet[0]), 10,
|
|
0, GetYUVPlaneCount(texviews.castedFormat) - 1, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
|
altimdesc, NULL, NULL},
|
|
};
|
|
|
|
std::vector<VkWriteDescriptorSet> writeSets;
|
|
for(size_t i = 0; i < ARRAY_COUNT(writeSet); i++)
|
|
{
|
|
if(writeSet[i].descriptorCount > 0)
|
|
writeSets.push_back(writeSet[i]);
|
|
}
|
|
|
|
for(size_t i = 0; i < ARRAY_COUNT(m_TexRender.DummyWrites); i++)
|
|
{
|
|
VkWriteDescriptorSet &write = m_TexRender.DummyWrites[i];
|
|
|
|
// don't write dummy data in the actual slot
|
|
if(write.dstBinding == descSetBinding)
|
|
continue;
|
|
|
|
// don't overwrite YUV texture slots if it's a YUV planar format
|
|
if(write.dstBinding == 10)
|
|
{
|
|
if(write.dstArrayElement == 0 && GetYUVPlaneCount(texviews.castedFormat) >= 2)
|
|
continue;
|
|
if(write.dstArrayElement == 1 && GetYUVPlaneCount(texviews.castedFormat) >= 3)
|
|
continue;
|
|
}
|
|
|
|
write.dstSet = Unwrap(m_Histogram.m_HistogramDescSet[0]);
|
|
writeSets.push_back(write);
|
|
}
|
|
|
|
vt->UpdateDescriptorSets(Unwrap(dev), (uint32_t)writeSets.size(), &writeSets[0], 0, NULL);
|
|
|
|
HistogramUBOData *data = (HistogramUBOData *)m_Histogram.m_HistogramUBO.Map(NULL);
|
|
|
|
data->HistogramTextureResolution.x = (float)RDCMAX(uint32_t(iminfo.extent.width) >> mip, 1U);
|
|
data->HistogramTextureResolution.y = (float)RDCMAX(uint32_t(iminfo.extent.height) >> mip, 1U);
|
|
data->HistogramTextureResolution.z = (float)RDCMAX(uint32_t(iminfo.extent.depth) >> mip, 1U);
|
|
if(iminfo.type != VK_IMAGE_TYPE_3D)
|
|
data->HistogramSlice = (float)sliceFace + 0.001f;
|
|
else
|
|
data->HistogramSlice = (float)(sliceFace >> mip);
|
|
data->HistogramMip = (int)mip;
|
|
data->HistogramNumSamples = iminfo.samples;
|
|
data->HistogramSample = (int)RDCCLAMP(sample, 0U, uint32_t(iminfo.samples) - 1);
|
|
if(sample == ~0U)
|
|
data->HistogramSample = -iminfo.samples;
|
|
data->HistogramMin = minval;
|
|
|
|
// The calculation in the shader normalises each value between min and max, then multiplies by the
|
|
// number of buckets.
|
|
// But any value equal to HistogramMax must go into NUM_BUCKETS-1, so add a small delta.
|
|
data->HistogramMax = maxval + maxval * 1e-6f;
|
|
|
|
uint32_t chans = 0;
|
|
if(channels[0])
|
|
chans |= 0x1;
|
|
if(channels[1])
|
|
chans |= 0x2;
|
|
if(channels[2])
|
|
chans |= 0x4;
|
|
if(channels[3])
|
|
chans |= 0x8;
|
|
|
|
data->HistogramChannels = chans;
|
|
data->HistogramFlags = 0;
|
|
|
|
Vec4u YUVDownsampleRate = {};
|
|
Vec4u YUVAChannels = {};
|
|
|
|
GetYUVShaderParameters(texviews.castedFormat, YUVDownsampleRate, YUVAChannels);
|
|
|
|
data->HistogramYUVDownsampleRate = YUVDownsampleRate;
|
|
data->HistogramYUVAChannels = YUVAChannels;
|
|
|
|
m_Histogram.m_HistogramUBO.Unmap();
|
|
|
|
VkImageMemoryBarrier srcimBarrier = {
|
|
VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
|
NULL,
|
|
0,
|
|
0,
|
|
VK_IMAGE_LAYOUT_UNDEFINED,
|
|
VK_IMAGE_LAYOUT_GENERAL,
|
|
VK_QUEUE_FAMILY_IGNORED,
|
|
VK_QUEUE_FAMILY_IGNORED,
|
|
Unwrap(liveIm),
|
|
{0, 0, 1, 0, 1} // will be overwritten by subresourceRange below
|
|
};
|
|
|
|
// ensure all previous writes have completed
|
|
srcimBarrier.srcAccessMask = VK_ACCESS_ALL_WRITE_BITS;
|
|
// before we go reading
|
|
srcimBarrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
|
|
|
|
VkCommandBufferBeginInfo beginInfo = {VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, NULL,
|
|
VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT};
|
|
|
|
vt->BeginCommandBuffer(Unwrap(cmd), &beginInfo);
|
|
|
|
for(size_t si = 0; si < layouts.subresourceStates.size(); si++)
|
|
{
|
|
srcimBarrier.subresourceRange = layouts.subresourceStates[si].subresourceRange;
|
|
srcimBarrier.oldLayout = layouts.subresourceStates[si].newLayout;
|
|
SanitiseOldImageLayout(srcimBarrier.oldLayout);
|
|
DoPipelineBarrier(cmd, 1, &srcimBarrier);
|
|
}
|
|
|
|
srcimBarrier.oldLayout = srcimBarrier.newLayout;
|
|
|
|
srcimBarrier.srcAccessMask = 0;
|
|
srcimBarrier.dstAccessMask = 0;
|
|
|
|
int blocksX = (int)ceil(iminfo.extent.width / float(HGRAM_PIXELS_PER_TILE * HGRAM_TILES_PER_BLOCK));
|
|
int blocksY =
|
|
(int)ceil(iminfo.extent.height / float(HGRAM_PIXELS_PER_TILE * HGRAM_TILES_PER_BLOCK));
|
|
|
|
vt->CmdFillBuffer(Unwrap(cmd), Unwrap(m_Histogram.m_HistogramBuf.buf), 0,
|
|
m_Histogram.m_HistogramBuf.totalsize, 0);
|
|
|
|
vt->CmdBindPipeline(Unwrap(cmd), VK_PIPELINE_BIND_POINT_COMPUTE,
|
|
Unwrap(m_Histogram.m_HistogramPipe[textype][intTypeIndex]));
|
|
vt->CmdBindDescriptorSets(Unwrap(cmd), VK_PIPELINE_BIND_POINT_COMPUTE,
|
|
Unwrap(m_Histogram.m_HistogramPipeLayout), 0, 1,
|
|
UnwrapPtr(m_Histogram.m_HistogramDescSet[0]), 0, NULL);
|
|
|
|
vt->CmdDispatch(Unwrap(cmd), blocksX, blocksY, 1);
|
|
|
|
// image layout back to normal
|
|
for(size_t si = 0; si < layouts.subresourceStates.size(); si++)
|
|
{
|
|
srcimBarrier.subresourceRange = layouts.subresourceStates[si].subresourceRange;
|
|
srcimBarrier.newLayout = layouts.subresourceStates[si].newLayout;
|
|
srcimBarrier.dstAccessMask = MakeAccessMask(srcimBarrier.newLayout);
|
|
SanitiseNewImageLayout(srcimBarrier.newLayout);
|
|
DoPipelineBarrier(cmd, 1, &srcimBarrier);
|
|
}
|
|
|
|
VkBufferMemoryBarrier tilebarrier = {
|
|
VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
|
|
NULL,
|
|
VK_ACCESS_SHADER_WRITE_BIT,
|
|
VK_ACCESS_TRANSFER_READ_BIT,
|
|
VK_QUEUE_FAMILY_IGNORED,
|
|
VK_QUEUE_FAMILY_IGNORED,
|
|
Unwrap(m_Histogram.m_HistogramBuf.buf),
|
|
0,
|
|
m_Histogram.m_HistogramBuf.totalsize,
|
|
};
|
|
|
|
// ensure shader writes complete before copying to readback buf
|
|
DoPipelineBarrier(cmd, 1, &tilebarrier);
|
|
|
|
VkBufferCopy bufcopy = {
|
|
0, 0, m_Histogram.m_HistogramBuf.totalsize,
|
|
};
|
|
|
|
vt->CmdCopyBuffer(Unwrap(cmd), Unwrap(m_Histogram.m_HistogramBuf.buf),
|
|
Unwrap(m_Histogram.m_HistogramReadback.buf), 1, &bufcopy);
|
|
|
|
// wait for copy to complete before mapping
|
|
tilebarrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
|
|
tilebarrier.dstAccessMask = VK_ACCESS_HOST_READ_BIT;
|
|
tilebarrier.buffer = Unwrap(m_Histogram.m_HistogramReadback.buf);
|
|
tilebarrier.size = m_Histogram.m_HistogramReadback.totalsize;
|
|
|
|
DoPipelineBarrier(cmd, 1, &tilebarrier);
|
|
|
|
vt->EndCommandBuffer(Unwrap(cmd));
|
|
|
|
// submit cmds and wait for idle so we can readback
|
|
m_pDriver->SubmitCmds();
|
|
m_pDriver->FlushQ();
|
|
|
|
uint32_t *buckets = (uint32_t *)m_Histogram.m_HistogramReadback.Map(NULL);
|
|
|
|
histogram.assign(buckets, buckets + HGRAM_NUM_BUCKETS);
|
|
|
|
m_Histogram.m_HistogramReadback.Unmap();
|
|
|
|
return true;
|
|
}
|
|
|
|
std::vector<EventUsage> VulkanReplay::GetUsage(ResourceId id)
|
|
{
|
|
return m_pDriver->GetUsage(id);
|
|
}
|
|
|
|
void VulkanReplay::GetTextureData(ResourceId tex, uint32_t arrayIdx, uint32_t mip,
|
|
const GetTextureDataParams ¶ms, bytebuf &data)
|
|
{
|
|
bool wasms = false;
|
|
bool resolve = params.resolve;
|
|
|
|
if(m_pDriver->m_CreationInfo.m_Image.find(tex) == m_pDriver->m_CreationInfo.m_Image.end())
|
|
{
|
|
RDCERR("Trying to get texture data for unknown ID %llu!", tex);
|
|
return;
|
|
}
|
|
|
|
const VulkanCreationInfo::Image &imInfo = m_pDriver->m_CreationInfo.m_Image[tex];
|
|
|
|
ImageLayouts &layouts = m_pDriver->m_ImageLayouts[tex];
|
|
|
|
if(!layouts.memoryBound)
|
|
return;
|
|
|
|
VkImageCreateInfo imCreateInfo = {
|
|
VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
|
|
NULL,
|
|
0,
|
|
imInfo.type,
|
|
imInfo.format,
|
|
imInfo.extent,
|
|
(uint32_t)imInfo.mipLevels,
|
|
(uint32_t)imInfo.arrayLayers,
|
|
imInfo.samples,
|
|
VK_IMAGE_TILING_OPTIMAL,
|
|
VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT,
|
|
VK_SHARING_MODE_EXCLUSIVE,
|
|
0,
|
|
NULL,
|
|
VK_IMAGE_LAYOUT_UNDEFINED,
|
|
};
|
|
|
|
bool isDepth =
|
|
(layouts.subresourceStates[0].subresourceRange.aspectMask & VK_IMAGE_ASPECT_DEPTH_BIT) != 0;
|
|
bool isStencil =
|
|
(layouts.subresourceStates[0].subresourceRange.aspectMask & VK_IMAGE_ASPECT_STENCIL_BIT) != 0;
|
|
VkImageAspectFlags srcAspectMask = layouts.subresourceStates[0].subresourceRange.aspectMask;
|
|
|
|
VkImage srcImage = Unwrap(GetResourceManager()->GetCurrentHandle<VkImage>(tex));
|
|
VkImage tmpImage = VK_NULL_HANDLE;
|
|
VkDeviceMemory tmpMemory = VK_NULL_HANDLE;
|
|
|
|
uint32_t srcQueueIndex = layouts.queueFamilyIndex;
|
|
|
|
VkFramebuffer *tmpFB = NULL;
|
|
VkImageView *tmpView = NULL;
|
|
uint32_t numFBs = 0;
|
|
VkRenderPass tmpRP = VK_NULL_HANDLE;
|
|
|
|
VkDevice dev = m_pDriver->GetDev();
|
|
VkCommandBuffer cmd = m_pDriver->GetNextCmd();
|
|
const VkDevDispatchTable *vt = ObjDisp(dev);
|
|
|
|
VkCommandBufferBeginInfo beginInfo = {VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, NULL,
|
|
VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT};
|
|
|
|
VkResult vkr = vt->BeginCommandBuffer(Unwrap(cmd), &beginInfo);
|
|
RDCASSERTEQUAL(vkr, VK_SUCCESS);
|
|
|
|
if(imInfo.samples > 1)
|
|
{
|
|
// make image n-array instead of n-samples
|
|
imCreateInfo.arrayLayers *= imCreateInfo.samples;
|
|
imCreateInfo.samples = VK_SAMPLE_COUNT_1_BIT;
|
|
|
|
wasms = true;
|
|
}
|
|
|
|
if(wasms && (isDepth || isStencil))
|
|
resolve = false;
|
|
|
|
VkCommandBuffer extQCmd = VK_NULL_HANDLE;
|
|
|
|
if(params.remap != RemapTexture::NoRemap)
|
|
{
|
|
int renderFlags = 0;
|
|
|
|
// force readback texture to RGBA8 unorm
|
|
if(params.remap == RemapTexture::RGBA8)
|
|
{
|
|
imCreateInfo.format =
|
|
IsSRGBFormat(imCreateInfo.format) ? VK_FORMAT_R8G8B8A8_SRGB : VK_FORMAT_R8G8B8A8_UNORM;
|
|
}
|
|
else if(params.remap == RemapTexture::RGBA16)
|
|
{
|
|
imCreateInfo.format = VK_FORMAT_R16G16B16A16_SFLOAT;
|
|
renderFlags = eTexDisplay_F16Render;
|
|
}
|
|
else if(params.remap == RemapTexture::RGBA32)
|
|
{
|
|
imCreateInfo.format = VK_FORMAT_R32G32B32A32_SFLOAT;
|
|
renderFlags = eTexDisplay_F32Render;
|
|
}
|
|
else
|
|
{
|
|
RDCERR("Unsupported remap format: %u", params.remap);
|
|
}
|
|
|
|
// force to 1 array slice, 1 mip
|
|
imCreateInfo.arrayLayers = 1;
|
|
imCreateInfo.mipLevels = 1;
|
|
// force to 2D
|
|
imCreateInfo.imageType = VK_IMAGE_TYPE_2D;
|
|
imCreateInfo.usage |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
|
|
|
|
imCreateInfo.extent.width = RDCMAX(1U, imCreateInfo.extent.width >> mip);
|
|
imCreateInfo.extent.height = RDCMAX(1U, imCreateInfo.extent.height >> mip);
|
|
imCreateInfo.extent.depth = RDCMAX(1U, imCreateInfo.extent.depth >> mip);
|
|
|
|
// convert a 3D texture into a 2D array, so we can render to the slices without needing
|
|
// KHR_maintenance1
|
|
if(imCreateInfo.extent.depth > 1)
|
|
{
|
|
imCreateInfo.arrayLayers = imCreateInfo.extent.depth;
|
|
imCreateInfo.extent.depth = 1;
|
|
}
|
|
|
|
// create render texture similar to readback texture
|
|
vt->CreateImage(Unwrap(dev), &imCreateInfo, NULL, &tmpImage);
|
|
|
|
VkMemoryRequirements mrq = {0};
|
|
vt->GetImageMemoryRequirements(Unwrap(dev), tmpImage, &mrq);
|
|
|
|
VkMemoryAllocateInfo allocInfo = {
|
|
VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO, NULL, mrq.size,
|
|
m_pDriver->GetGPULocalMemoryIndex(mrq.memoryTypeBits),
|
|
};
|
|
|
|
vkr = vt->AllocateMemory(Unwrap(dev), &allocInfo, NULL, &tmpMemory);
|
|
RDCASSERTEQUAL(vkr, VK_SUCCESS);
|
|
|
|
vkr = vt->BindImageMemory(Unwrap(dev), tmpImage, tmpMemory, 0);
|
|
RDCASSERTEQUAL(vkr, VK_SUCCESS);
|
|
|
|
VkImageMemoryBarrier dstimBarrier = {
|
|
VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
|
NULL,
|
|
0,
|
|
0,
|
|
VK_IMAGE_LAYOUT_UNDEFINED,
|
|
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
|
|
VK_QUEUE_FAMILY_IGNORED,
|
|
VK_QUEUE_FAMILY_IGNORED,
|
|
tmpImage,
|
|
{VK_IMAGE_ASPECT_COLOR_BIT, 0, VK_REMAINING_MIP_LEVELS, 0, VK_REMAINING_ARRAY_LAYERS},
|
|
};
|
|
|
|
// move tmp image into transfer destination layout
|
|
DoPipelineBarrier(cmd, 1, &dstimBarrier);
|
|
|
|
// end this command buffer, the rendertexture below will use its own and we want to ensure
|
|
// ordering
|
|
vt->EndCommandBuffer(Unwrap(cmd));
|
|
|
|
#if ENABLED(SINGLE_FLUSH_VALIDATE)
|
|
m_pDriver->SubmitCmds();
|
|
#endif
|
|
|
|
// create framebuffer/render pass to render to
|
|
VkAttachmentDescription attDesc = {0,
|
|
imCreateInfo.format,
|
|
VK_SAMPLE_COUNT_1_BIT,
|
|
VK_ATTACHMENT_LOAD_OP_LOAD,
|
|
VK_ATTACHMENT_STORE_OP_STORE,
|
|
VK_ATTACHMENT_LOAD_OP_DONT_CARE,
|
|
VK_ATTACHMENT_STORE_OP_DONT_CARE,
|
|
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
|
|
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL};
|
|
|
|
VkAttachmentReference attRef = {0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL};
|
|
|
|
VkSubpassDescription sub = {
|
|
0, VK_PIPELINE_BIND_POINT_GRAPHICS,
|
|
0, NULL, // inputs
|
|
1, &attRef, // color
|
|
NULL, // resolve
|
|
NULL, // depth-stencil
|
|
0, NULL, // preserve
|
|
};
|
|
|
|
VkRenderPassCreateInfo rpinfo = {
|
|
VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
|
|
NULL,
|
|
0,
|
|
1,
|
|
&attDesc,
|
|
1,
|
|
&sub,
|
|
0,
|
|
NULL, // dependencies
|
|
};
|
|
vt->CreateRenderPass(Unwrap(dev), &rpinfo, NULL, &tmpRP);
|
|
|
|
numFBs = imCreateInfo.arrayLayers;
|
|
tmpFB = new VkFramebuffer[numFBs];
|
|
tmpView = new VkImageView[numFBs];
|
|
|
|
int oldW = m_DebugWidth, oldH = m_DebugHeight;
|
|
|
|
m_DebugWidth = imCreateInfo.extent.width;
|
|
m_DebugHeight = imCreateInfo.extent.height;
|
|
|
|
// if 3d texture, render each slice separately, otherwise render once
|
|
for(uint32_t i = 0; i < numFBs; i++)
|
|
{
|
|
if(numFBs > 1 && (i % m_TexRender.UBO.GetRingCount()) == 0)
|
|
{
|
|
m_pDriver->SubmitCmds();
|
|
m_pDriver->FlushQ();
|
|
}
|
|
|
|
TextureDisplay texDisplay;
|
|
|
|
texDisplay.red = texDisplay.green = texDisplay.blue = texDisplay.alpha = true;
|
|
texDisplay.hdrMultiplier = -1.0f;
|
|
texDisplay.linearDisplayAsGamma = false;
|
|
texDisplay.overlay = DebugOverlay::NoOverlay;
|
|
texDisplay.flipY = false;
|
|
texDisplay.mip = mip;
|
|
texDisplay.sampleIdx = imInfo.type == VK_IMAGE_TYPE_3D ? 0 : (resolve ? ~0U : arrayIdx);
|
|
texDisplay.customShaderId = ResourceId();
|
|
texDisplay.sliceFace = imInfo.type == VK_IMAGE_TYPE_3D ? i : arrayIdx;
|
|
if(imInfo.samples > 1)
|
|
texDisplay.sliceFace /= imInfo.samples;
|
|
texDisplay.rangeMin = params.blackPoint;
|
|
texDisplay.rangeMax = params.whitePoint;
|
|
texDisplay.scale = 1.0f;
|
|
texDisplay.resourceId = tex;
|
|
texDisplay.typeHint = CompType::Typeless;
|
|
texDisplay.rawOutput = false;
|
|
texDisplay.xOffset = 0;
|
|
texDisplay.yOffset = 0;
|
|
|
|
VkImageViewCreateInfo viewInfo = {
|
|
VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
|
|
NULL,
|
|
0,
|
|
tmpImage,
|
|
VK_IMAGE_VIEW_TYPE_2D,
|
|
imCreateInfo.format,
|
|
{VK_COMPONENT_SWIZZLE_IDENTITY, VK_COMPONENT_SWIZZLE_IDENTITY,
|
|
VK_COMPONENT_SWIZZLE_IDENTITY, VK_COMPONENT_SWIZZLE_IDENTITY},
|
|
{
|
|
VK_IMAGE_ASPECT_COLOR_BIT, 0, VK_REMAINING_MIP_LEVELS, i, 1,
|
|
},
|
|
};
|
|
|
|
vt->CreateImageView(Unwrap(dev), &viewInfo, NULL, &tmpView[i]);
|
|
|
|
VkFramebufferCreateInfo fbinfo = {
|
|
VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
|
|
NULL,
|
|
0,
|
|
tmpRP,
|
|
1,
|
|
&tmpView[i],
|
|
(uint32_t)imCreateInfo.extent.width,
|
|
(uint32_t)imCreateInfo.extent.height,
|
|
1,
|
|
};
|
|
|
|
vkr = vt->CreateFramebuffer(Unwrap(dev), &fbinfo, NULL, &tmpFB[i]);
|
|
RDCASSERTEQUAL(vkr, VK_SUCCESS);
|
|
|
|
VkClearValue clearval = {};
|
|
VkRenderPassBeginInfo rpbegin = {
|
|
VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
|
|
NULL,
|
|
tmpRP,
|
|
tmpFB[i],
|
|
{{
|
|
0, 0,
|
|
},
|
|
{imCreateInfo.extent.width, imCreateInfo.extent.height}},
|
|
1,
|
|
&clearval,
|
|
};
|
|
|
|
RenderTextureInternal(texDisplay, rpbegin, renderFlags);
|
|
|
|
// for textures with stencil, do another draw to copy the stencil
|
|
if(isStencil)
|
|
{
|
|
texDisplay.red = texDisplay.blue = texDisplay.alpha = false;
|
|
RenderTextureInternal(texDisplay, rpbegin, renderFlags | eTexDisplay_GreenOnly);
|
|
}
|
|
}
|
|
|
|
m_DebugWidth = oldW;
|
|
m_DebugHeight = oldH;
|
|
|
|
srcImage = tmpImage;
|
|
srcQueueIndex = m_pDriver->GetQueueFamilyIndex();
|
|
|
|
// fetch a new command buffer for copy & readback
|
|
cmd = m_pDriver->GetNextCmd();
|
|
|
|
vkr = vt->BeginCommandBuffer(Unwrap(cmd), &beginInfo);
|
|
RDCASSERTEQUAL(vkr, VK_SUCCESS);
|
|
|
|
// ensure all writes happen before copy & readback
|
|
dstimBarrier.oldLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
|
dstimBarrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
|
|
dstimBarrier.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
|
|
dstimBarrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
|
|
|
|
DoPipelineBarrier(cmd, 1, &dstimBarrier);
|
|
|
|
// these have already been selected, don't need to fetch that subresource
|
|
// when copying back to readback buffer
|
|
arrayIdx = 0;
|
|
mip = 0;
|
|
|
|
// no longer depth, if it was
|
|
isDepth = false;
|
|
isStencil = false;
|
|
}
|
|
else if(wasms && resolve)
|
|
{
|
|
// force to 1 array slice, 1 mip
|
|
imCreateInfo.arrayLayers = 1;
|
|
imCreateInfo.mipLevels = 1;
|
|
|
|
imCreateInfo.extent.width = RDCMAX(1U, imCreateInfo.extent.width >> mip);
|
|
imCreateInfo.extent.height = RDCMAX(1U, imCreateInfo.extent.height >> mip);
|
|
|
|
// create resolve texture
|
|
vt->CreateImage(Unwrap(dev), &imCreateInfo, NULL, &tmpImage);
|
|
|
|
VkMemoryRequirements mrq = {0};
|
|
vt->GetImageMemoryRequirements(Unwrap(dev), tmpImage, &mrq);
|
|
|
|
VkMemoryAllocateInfo allocInfo = {
|
|
VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO, NULL, mrq.size,
|
|
m_pDriver->GetGPULocalMemoryIndex(mrq.memoryTypeBits),
|
|
};
|
|
|
|
vkr = vt->AllocateMemory(Unwrap(dev), &allocInfo, NULL, &tmpMemory);
|
|
RDCASSERTEQUAL(vkr, VK_SUCCESS);
|
|
|
|
vkr = vt->BindImageMemory(Unwrap(dev), tmpImage, tmpMemory, 0);
|
|
RDCASSERTEQUAL(vkr, VK_SUCCESS);
|
|
|
|
RDCASSERT(!isDepth && !isStencil);
|
|
|
|
VkImageResolve resolveRegion = {
|
|
{VK_IMAGE_ASPECT_COLOR_BIT, mip, arrayIdx, 1},
|
|
{0, 0, 0},
|
|
{VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1},
|
|
{0, 0, 0},
|
|
imCreateInfo.extent,
|
|
};
|
|
|
|
VkImageMemoryBarrier srcimBarrier = {
|
|
VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
|
NULL,
|
|
0,
|
|
0,
|
|
VK_IMAGE_LAYOUT_UNDEFINED,
|
|
VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
|
|
srcQueueIndex,
|
|
m_pDriver->GetQueueFamilyIndex(),
|
|
srcImage,
|
|
{srcAspectMask, 0, VK_REMAINING_MIP_LEVELS, 0, VK_REMAINING_ARRAY_LAYERS},
|
|
};
|
|
|
|
VkImageMemoryBarrier dstimBarrier = {
|
|
VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
|
NULL,
|
|
0,
|
|
0,
|
|
VK_IMAGE_LAYOUT_UNDEFINED,
|
|
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
|
VK_QUEUE_FAMILY_IGNORED,
|
|
VK_QUEUE_FAMILY_IGNORED,
|
|
tmpImage,
|
|
{srcAspectMask, 0, VK_REMAINING_MIP_LEVELS, 0, VK_REMAINING_ARRAY_LAYERS},
|
|
};
|
|
|
|
// ensure all previous writes have completed
|
|
srcimBarrier.srcAccessMask = VK_ACCESS_ALL_WRITE_BITS;
|
|
// before we go resolving
|
|
srcimBarrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
|
|
|
|
if(srcimBarrier.srcQueueFamilyIndex != srcimBarrier.dstQueueFamilyIndex)
|
|
{
|
|
extQCmd = m_pDriver->GetExtQueueCmd(srcimBarrier.srcQueueFamilyIndex);
|
|
|
|
vkr = ObjDisp(extQCmd)->BeginCommandBuffer(Unwrap(extQCmd), &beginInfo);
|
|
RDCASSERTEQUAL(vkr, VK_SUCCESS);
|
|
}
|
|
|
|
for(size_t si = 0; si < layouts.subresourceStates.size(); si++)
|
|
{
|
|
srcimBarrier.subresourceRange = layouts.subresourceStates[si].subresourceRange;
|
|
srcimBarrier.oldLayout = layouts.subresourceStates[si].newLayout;
|
|
SanitiseOldImageLayout(srcimBarrier.oldLayout);
|
|
DoPipelineBarrier(cmd, 1, &srcimBarrier);
|
|
|
|
if(extQCmd != VK_NULL_HANDLE)
|
|
DoPipelineBarrier(extQCmd, 1, &srcimBarrier);
|
|
}
|
|
|
|
if(extQCmd != VK_NULL_HANDLE)
|
|
{
|
|
vkr = ObjDisp(extQCmd)->EndCommandBuffer(Unwrap(extQCmd));
|
|
RDCASSERTEQUAL(vkr, VK_SUCCESS);
|
|
|
|
m_pDriver->SubmitAndFlushExtQueue(layouts.queueFamilyIndex);
|
|
}
|
|
|
|
srcimBarrier.oldLayout = srcimBarrier.newLayout;
|
|
|
|
srcimBarrier.srcAccessMask = 0;
|
|
srcimBarrier.dstAccessMask = 0;
|
|
|
|
// move tmp image into transfer destination layout
|
|
DoPipelineBarrier(cmd, 1, &dstimBarrier);
|
|
|
|
// resolve from live texture to resolve texture
|
|
vt->CmdResolveImage(Unwrap(cmd), srcImage, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, tmpImage,
|
|
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &resolveRegion);
|
|
|
|
std::swap(srcimBarrier.srcQueueFamilyIndex, srcimBarrier.dstQueueFamilyIndex);
|
|
|
|
if(extQCmd != VK_NULL_HANDLE)
|
|
{
|
|
vkr = ObjDisp(extQCmd)->BeginCommandBuffer(Unwrap(extQCmd), &beginInfo);
|
|
RDCASSERTEQUAL(vkr, VK_SUCCESS);
|
|
}
|
|
|
|
// image layout back to normal
|
|
for(size_t si = 0; si < layouts.subresourceStates.size(); si++)
|
|
{
|
|
srcimBarrier.subresourceRange = layouts.subresourceStates[si].subresourceRange;
|
|
srcimBarrier.newLayout = layouts.subresourceStates[si].newLayout;
|
|
SanitiseNewImageLayout(srcimBarrier.newLayout);
|
|
DoPipelineBarrier(cmd, 1, &srcimBarrier);
|
|
|
|
if(extQCmd != VK_NULL_HANDLE)
|
|
DoPipelineBarrier(extQCmd, 1, &srcimBarrier);
|
|
}
|
|
|
|
// wait for resolve to finish before copy to buffer
|
|
dstimBarrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
|
|
dstimBarrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
|
|
dstimBarrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
|
|
dstimBarrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
|
|
|
|
DoPipelineBarrier(cmd, 1, &dstimBarrier);
|
|
|
|
if(extQCmd != VK_NULL_HANDLE)
|
|
{
|
|
// ensure this resolve happens before handing back the source image to the original queue
|
|
vkr = vt->EndCommandBuffer(Unwrap(cmd));
|
|
RDCASSERTEQUAL(vkr, VK_SUCCESS);
|
|
|
|
m_pDriver->SubmitCmds();
|
|
m_pDriver->FlushQ();
|
|
|
|
vkr = ObjDisp(extQCmd)->EndCommandBuffer(Unwrap(extQCmd));
|
|
RDCASSERTEQUAL(vkr, VK_SUCCESS);
|
|
|
|
m_pDriver->SubmitAndFlushExtQueue(layouts.queueFamilyIndex);
|
|
|
|
extQCmd = VK_NULL_HANDLE;
|
|
|
|
// fetch a new command buffer for remaining work
|
|
cmd = m_pDriver->GetNextCmd();
|
|
|
|
vkr = vt->BeginCommandBuffer(Unwrap(cmd), &beginInfo);
|
|
RDCASSERTEQUAL(vkr, VK_SUCCESS);
|
|
}
|
|
|
|
srcImage = tmpImage;
|
|
srcQueueIndex = m_pDriver->GetQueueFamilyIndex();
|
|
|
|
// these have already been selected, don't need to fetch that subresource
|
|
// when copying back to readback buffer
|
|
arrayIdx = 0;
|
|
mip = 0;
|
|
}
|
|
else if(wasms)
|
|
{
|
|
// copy/expand multisampled live texture to array readback texture
|
|
|
|
// multiply array layers by sample count
|
|
uint32_t numSamples = (uint32_t)imInfo.samples;
|
|
imCreateInfo.mipLevels = 1;
|
|
imCreateInfo.samples = VK_SAMPLE_COUNT_1_BIT;
|
|
imCreateInfo.flags |= VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT;
|
|
|
|
if(IsDepthOrStencilFormat(imCreateInfo.format))
|
|
imCreateInfo.usage |= VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
|
|
else
|
|
imCreateInfo.usage |= VK_IMAGE_USAGE_STORAGE_BIT;
|
|
|
|
// create resolve texture
|
|
vt->CreateImage(Unwrap(dev), &imCreateInfo, NULL, &tmpImage);
|
|
|
|
VkMemoryRequirements mrq = {0};
|
|
vt->GetImageMemoryRequirements(Unwrap(dev), tmpImage, &mrq);
|
|
|
|
VkMemoryAllocateInfo allocInfo = {
|
|
VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO, NULL, mrq.size,
|
|
m_pDriver->GetGPULocalMemoryIndex(mrq.memoryTypeBits),
|
|
};
|
|
|
|
vkr = vt->AllocateMemory(Unwrap(dev), &allocInfo, NULL, &tmpMemory);
|
|
RDCASSERTEQUAL(vkr, VK_SUCCESS);
|
|
|
|
vkr = vt->BindImageMemory(Unwrap(dev), tmpImage, tmpMemory, 0);
|
|
RDCASSERTEQUAL(vkr, VK_SUCCESS);
|
|
|
|
VkImageMemoryBarrier srcimBarrier = {
|
|
VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
|
NULL,
|
|
0,
|
|
0,
|
|
VK_IMAGE_LAYOUT_UNDEFINED,
|
|
VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
|
|
srcQueueIndex,
|
|
m_pDriver->GetQueueFamilyIndex(),
|
|
srcImage,
|
|
{srcAspectMask, 0, VK_REMAINING_MIP_LEVELS, 0, VK_REMAINING_ARRAY_LAYERS},
|
|
};
|
|
|
|
VkImageMemoryBarrier dstimBarrier = {
|
|
VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
|
NULL,
|
|
0,
|
|
0,
|
|
VK_IMAGE_LAYOUT_UNDEFINED,
|
|
VK_IMAGE_LAYOUT_GENERAL,
|
|
VK_QUEUE_FAMILY_IGNORED,
|
|
VK_QUEUE_FAMILY_IGNORED,
|
|
tmpImage,
|
|
{srcAspectMask, 0, VK_REMAINING_MIP_LEVELS, 0, VK_REMAINING_ARRAY_LAYERS},
|
|
};
|
|
|
|
// ensure all previous writes have completed
|
|
srcimBarrier.srcAccessMask = VK_ACCESS_ALL_WRITE_BITS;
|
|
// before we go copying to array
|
|
srcimBarrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
|
|
|
|
if(srcimBarrier.srcQueueFamilyIndex != srcimBarrier.dstQueueFamilyIndex)
|
|
{
|
|
extQCmd = m_pDriver->GetExtQueueCmd(srcimBarrier.srcQueueFamilyIndex);
|
|
|
|
vkr = ObjDisp(extQCmd)->BeginCommandBuffer(Unwrap(extQCmd), &beginInfo);
|
|
RDCASSERTEQUAL(vkr, VK_SUCCESS);
|
|
}
|
|
|
|
for(size_t si = 0; si < layouts.subresourceStates.size(); si++)
|
|
{
|
|
srcimBarrier.subresourceRange = layouts.subresourceStates[si].subresourceRange;
|
|
srcimBarrier.oldLayout = layouts.subresourceStates[si].newLayout;
|
|
SanitiseOldImageLayout(srcimBarrier.oldLayout);
|
|
DoPipelineBarrier(cmd, 1, &srcimBarrier);
|
|
|
|
if(extQCmd != VK_NULL_HANDLE)
|
|
DoPipelineBarrier(extQCmd, 1, &srcimBarrier);
|
|
}
|
|
|
|
if(extQCmd != VK_NULL_HANDLE)
|
|
{
|
|
vkr = ObjDisp(extQCmd)->EndCommandBuffer(Unwrap(extQCmd));
|
|
RDCASSERTEQUAL(vkr, VK_SUCCESS);
|
|
|
|
m_pDriver->SubmitAndFlushExtQueue(layouts.queueFamilyIndex);
|
|
}
|
|
|
|
srcimBarrier.oldLayout = srcimBarrier.newLayout;
|
|
|
|
srcimBarrier.srcAccessMask = 0;
|
|
srcimBarrier.dstAccessMask = 0;
|
|
|
|
// move tmp image into transfer destination layout
|
|
DoPipelineBarrier(cmd, 1, &dstimBarrier);
|
|
|
|
vkr = vt->EndCommandBuffer(Unwrap(cmd));
|
|
RDCASSERTEQUAL(vkr, VK_SUCCESS);
|
|
|
|
// expand multisamples out to array
|
|
GetDebugManager()->CopyTex2DMSToArray(tmpImage, srcImage, imCreateInfo.extent,
|
|
imCreateInfo.arrayLayers / numSamples, numSamples,
|
|
imCreateInfo.format);
|
|
|
|
// fetch a new command buffer for copy & readback
|
|
cmd = m_pDriver->GetNextCmd();
|
|
|
|
vkr = vt->BeginCommandBuffer(Unwrap(cmd), &beginInfo);
|
|
RDCASSERTEQUAL(vkr, VK_SUCCESS);
|
|
|
|
srcimBarrier.srcAccessMask = VK_ACCESS_SHADER_READ_BIT;
|
|
|
|
if(extQCmd != VK_NULL_HANDLE)
|
|
{
|
|
vkr = ObjDisp(extQCmd)->BeginCommandBuffer(Unwrap(extQCmd), &beginInfo);
|
|
RDCASSERTEQUAL(vkr, VK_SUCCESS);
|
|
}
|
|
|
|
std::swap(srcimBarrier.srcQueueFamilyIndex, srcimBarrier.dstQueueFamilyIndex);
|
|
|
|
// image layout back to normal
|
|
for(size_t si = 0; si < layouts.subresourceStates.size(); si++)
|
|
{
|
|
srcimBarrier.subresourceRange = layouts.subresourceStates[si].subresourceRange;
|
|
srcimBarrier.newLayout = layouts.subresourceStates[si].newLayout;
|
|
srcimBarrier.dstAccessMask = MakeAccessMask(srcimBarrier.newLayout);
|
|
SanitiseNewImageLayout(srcimBarrier.newLayout);
|
|
DoPipelineBarrier(cmd, 1, &srcimBarrier);
|
|
|
|
if(extQCmd != VK_NULL_HANDLE)
|
|
DoPipelineBarrier(extQCmd, 1, &srcimBarrier);
|
|
}
|
|
|
|
// wait for copy to finish before copy to buffer
|
|
dstimBarrier.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT;
|
|
dstimBarrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
|
|
dstimBarrier.oldLayout = VK_IMAGE_LAYOUT_GENERAL;
|
|
dstimBarrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
|
|
|
|
DoPipelineBarrier(cmd, 1, &dstimBarrier);
|
|
|
|
if(extQCmd != VK_NULL_HANDLE)
|
|
{
|
|
// ensure this resolve happens before handing back the source image to the original queue
|
|
vkr = vt->EndCommandBuffer(Unwrap(cmd));
|
|
RDCASSERTEQUAL(vkr, VK_SUCCESS);
|
|
|
|
m_pDriver->SubmitCmds();
|
|
m_pDriver->FlushQ();
|
|
|
|
vkr = ObjDisp(extQCmd)->EndCommandBuffer(Unwrap(extQCmd));
|
|
RDCASSERTEQUAL(vkr, VK_SUCCESS);
|
|
|
|
m_pDriver->SubmitAndFlushExtQueue(layouts.queueFamilyIndex);
|
|
|
|
extQCmd = VK_NULL_HANDLE;
|
|
|
|
// fetch a new command buffer for remaining work
|
|
cmd = m_pDriver->GetNextCmd();
|
|
|
|
vkr = vt->BeginCommandBuffer(Unwrap(cmd), &beginInfo);
|
|
RDCASSERTEQUAL(vkr, VK_SUCCESS);
|
|
}
|
|
|
|
srcImage = tmpImage;
|
|
srcQueueIndex = m_pDriver->GetQueueFamilyIndex();
|
|
}
|
|
|
|
VkImageMemoryBarrier srcimBarrier = {
|
|
VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
|
NULL,
|
|
0,
|
|
0,
|
|
VK_IMAGE_LAYOUT_UNDEFINED,
|
|
VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
|
|
srcQueueIndex,
|
|
m_pDriver->GetQueueFamilyIndex(),
|
|
srcImage,
|
|
{srcAspectMask, 0, VK_REMAINING_MIP_LEVELS, 0, VK_REMAINING_ARRAY_LAYERS},
|
|
};
|
|
|
|
// if we have no tmpImage, we're copying directly from the real image
|
|
if(tmpImage == VK_NULL_HANDLE)
|
|
{
|
|
// ensure all previous writes have completed
|
|
srcimBarrier.srcAccessMask = VK_ACCESS_ALL_WRITE_BITS;
|
|
// before we go resolving
|
|
srcimBarrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
|
|
|
|
if(srcimBarrier.srcQueueFamilyIndex != srcimBarrier.dstQueueFamilyIndex)
|
|
{
|
|
extQCmd = m_pDriver->GetExtQueueCmd(srcimBarrier.srcQueueFamilyIndex);
|
|
|
|
vkr = ObjDisp(extQCmd)->BeginCommandBuffer(Unwrap(extQCmd), &beginInfo);
|
|
RDCASSERTEQUAL(vkr, VK_SUCCESS);
|
|
}
|
|
|
|
for(size_t si = 0; si < layouts.subresourceStates.size(); si++)
|
|
{
|
|
srcimBarrier.subresourceRange = layouts.subresourceStates[si].subresourceRange;
|
|
srcimBarrier.oldLayout = layouts.subresourceStates[si].newLayout;
|
|
SanitiseOldImageLayout(srcimBarrier.oldLayout);
|
|
DoPipelineBarrier(cmd, 1, &srcimBarrier);
|
|
|
|
if(extQCmd != VK_NULL_HANDLE)
|
|
DoPipelineBarrier(extQCmd, 1, &srcimBarrier);
|
|
}
|
|
|
|
if(extQCmd != VK_NULL_HANDLE)
|
|
{
|
|
vkr = ObjDisp(extQCmd)->EndCommandBuffer(Unwrap(extQCmd));
|
|
RDCASSERTEQUAL(vkr, VK_SUCCESS);
|
|
|
|
m_pDriver->SubmitAndFlushExtQueue(layouts.queueFamilyIndex);
|
|
}
|
|
}
|
|
|
|
VkImageAspectFlags copyAspects = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
|
|
if(isDepth)
|
|
copyAspects = VK_IMAGE_ASPECT_DEPTH_BIT;
|
|
else if(isStencil)
|
|
copyAspects = VK_IMAGE_ASPECT_STENCIL_BIT;
|
|
|
|
VkBufferImageCopy copyregion[2] = {
|
|
{
|
|
0,
|
|
0,
|
|
0,
|
|
{copyAspects, mip, arrayIdx, 1},
|
|
{
|
|
0, 0, 0,
|
|
},
|
|
imCreateInfo.extent,
|
|
},
|
|
// second region is only used for combined depth-stencil images
|
|
{
|
|
0,
|
|
0,
|
|
0,
|
|
{VK_IMAGE_ASPECT_STENCIL_BIT, mip, arrayIdx, 1},
|
|
{
|
|
0, 0, 0,
|
|
},
|
|
imCreateInfo.extent,
|
|
},
|
|
};
|
|
|
|
for(int i = 0; i < 2; i++)
|
|
{
|
|
copyregion[i].imageExtent.width = RDCMAX(1U, copyregion[i].imageExtent.width >> mip);
|
|
copyregion[i].imageExtent.height = RDCMAX(1U, copyregion[i].imageExtent.height >> mip);
|
|
copyregion[i].imageExtent.depth = RDCMAX(1U, copyregion[i].imageExtent.depth >> mip);
|
|
}
|
|
|
|
uint32_t dataSize = 0;
|
|
|
|
// for most combined depth-stencil images this will be large enough for both to be copied
|
|
// separately, but for D24S8 we need to add extra space since they won't be copied packed
|
|
dataSize = GetByteSize(imInfo.extent.width, imInfo.extent.height, imInfo.extent.depth,
|
|
imCreateInfo.format, mip);
|
|
|
|
if(imCreateInfo.format == VK_FORMAT_D24_UNORM_S8_UINT)
|
|
{
|
|
dataSize = AlignUp(dataSize, 4U);
|
|
dataSize += GetByteSize(imInfo.extent.width, imInfo.extent.height, imInfo.extent.depth,
|
|
VK_FORMAT_S8_UINT, mip);
|
|
}
|
|
|
|
VkBufferCreateInfo bufInfo = {
|
|
VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
|
NULL,
|
|
0,
|
|
dataSize,
|
|
VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
|
|
};
|
|
|
|
VkBuffer readbackBuf = VK_NULL_HANDLE;
|
|
vkr = vt->CreateBuffer(Unwrap(dev), &bufInfo, NULL, &readbackBuf);
|
|
RDCASSERTEQUAL(vkr, VK_SUCCESS);
|
|
|
|
VkMemoryRequirements mrq = {0};
|
|
|
|
vt->GetBufferMemoryRequirements(Unwrap(dev), readbackBuf, &mrq);
|
|
|
|
VkMemoryAllocateInfo allocInfo = {
|
|
VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO, NULL, dataSize,
|
|
m_pDriver->GetReadbackMemoryIndex(mrq.memoryTypeBits),
|
|
};
|
|
|
|
VkDeviceMemory readbackMem = VK_NULL_HANDLE;
|
|
vkr = vt->AllocateMemory(Unwrap(dev), &allocInfo, NULL, &readbackMem);
|
|
RDCASSERTEQUAL(vkr, VK_SUCCESS);
|
|
|
|
vkr = vt->BindBufferMemory(Unwrap(dev), readbackBuf, readbackMem, 0);
|
|
RDCASSERTEQUAL(vkr, VK_SUCCESS);
|
|
|
|
if(isDepth && isStencil)
|
|
{
|
|
copyregion[1].bufferOffset =
|
|
GetByteSize(imInfo.extent.width, imInfo.extent.height, imInfo.extent.depth,
|
|
GetDepthOnlyFormat(imCreateInfo.format), mip);
|
|
|
|
copyregion[1].bufferOffset = AlignUp(copyregion[1].bufferOffset, (VkDeviceSize)4);
|
|
|
|
vt->CmdCopyImageToBuffer(Unwrap(cmd), srcImage, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
|
|
readbackBuf, 2, copyregion);
|
|
}
|
|
else if(imInfo.type == VK_IMAGE_TYPE_3D && params.remap != RemapTexture::NoRemap)
|
|
{
|
|
// copy in each slice from the 2D array we created to render out the 3D texture
|
|
for(uint32_t i = 0; i < imCreateInfo.arrayLayers; i++)
|
|
{
|
|
copyregion[0].imageSubresource.baseArrayLayer = i;
|
|
copyregion[0].bufferOffset =
|
|
i * GetByteSize(imInfo.extent.width, imInfo.extent.height, 1, imCreateInfo.format, mip);
|
|
vt->CmdCopyImageToBuffer(Unwrap(cmd), srcImage, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
|
|
readbackBuf, 1, copyregion);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if(imInfo.type == VK_IMAGE_TYPE_3D)
|
|
copyregion[0].imageSubresource.baseArrayLayer = 0;
|
|
|
|
// copy from desired subresource in srcImage to buffer
|
|
vt->CmdCopyImageToBuffer(Unwrap(cmd), srcImage, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
|
|
readbackBuf, 1, copyregion);
|
|
}
|
|
|
|
// if we have no tmpImage, we're copying directly from the real image
|
|
if(tmpImage == VK_NULL_HANDLE)
|
|
{
|
|
// ensure transfer has completed
|
|
srcimBarrier.srcAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
|
|
|
|
std::swap(srcimBarrier.srcQueueFamilyIndex, srcimBarrier.dstQueueFamilyIndex);
|
|
|
|
if(extQCmd != VK_NULL_HANDLE)
|
|
{
|
|
vkr = ObjDisp(extQCmd)->BeginCommandBuffer(Unwrap(extQCmd), &beginInfo);
|
|
RDCASSERTEQUAL(vkr, VK_SUCCESS);
|
|
}
|
|
|
|
// image layout back to normal
|
|
for(size_t si = 0; si < layouts.subresourceStates.size(); si++)
|
|
{
|
|
srcimBarrier.subresourceRange = layouts.subresourceStates[si].subresourceRange;
|
|
srcimBarrier.newLayout = layouts.subresourceStates[si].newLayout;
|
|
srcimBarrier.dstAccessMask = MakeAccessMask(srcimBarrier.newLayout);
|
|
SanitiseNewImageLayout(srcimBarrier.newLayout);
|
|
DoPipelineBarrier(cmd, 1, &srcimBarrier);
|
|
|
|
if(extQCmd != VK_NULL_HANDLE)
|
|
DoPipelineBarrier(extQCmd, 1, &srcimBarrier);
|
|
}
|
|
}
|
|
|
|
VkBufferMemoryBarrier bufBarrier = {
|
|
VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
|
|
NULL,
|
|
VK_ACCESS_TRANSFER_WRITE_BIT,
|
|
VK_ACCESS_HOST_READ_BIT,
|
|
VK_QUEUE_FAMILY_IGNORED,
|
|
VK_QUEUE_FAMILY_IGNORED,
|
|
readbackBuf,
|
|
0,
|
|
dataSize,
|
|
};
|
|
|
|
// wait for copy to finish before reading back to host
|
|
DoPipelineBarrier(cmd, 1, &bufBarrier);
|
|
|
|
vt->EndCommandBuffer(Unwrap(cmd));
|
|
|
|
m_pDriver->SubmitCmds();
|
|
m_pDriver->FlushQ();
|
|
|
|
if(extQCmd != VK_NULL_HANDLE)
|
|
{
|
|
vkr = ObjDisp(extQCmd)->EndCommandBuffer(Unwrap(extQCmd));
|
|
RDCASSERTEQUAL(vkr, VK_SUCCESS);
|
|
|
|
m_pDriver->SubmitAndFlushExtQueue(layouts.queueFamilyIndex);
|
|
|
|
extQCmd = VK_NULL_HANDLE;
|
|
}
|
|
|
|
// map the buffer and copy to return buffer
|
|
byte *pData = NULL;
|
|
vkr = vt->MapMemory(Unwrap(dev), readbackMem, 0, VK_WHOLE_SIZE, 0, (void **)&pData);
|
|
RDCASSERTEQUAL(vkr, VK_SUCCESS);
|
|
|
|
VkMappedMemoryRange range = {
|
|
VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE, NULL, readbackMem, 0, VK_WHOLE_SIZE,
|
|
};
|
|
|
|
vkr = vt->InvalidateMappedMemoryRanges(Unwrap(dev), 1, &range);
|
|
RDCASSERTEQUAL(vkr, VK_SUCCESS);
|
|
|
|
RDCASSERT(pData != NULL);
|
|
|
|
data.resize(dataSize);
|
|
|
|
if(isDepth && isStencil)
|
|
{
|
|
size_t pixelCount =
|
|
imCreateInfo.extent.width * imCreateInfo.extent.height * imCreateInfo.extent.depth;
|
|
|
|
// for some reason reading direct from mapped memory here is *super* slow on android (1.5s to
|
|
// iterate over the image), so we memcpy to a temporary buffer.
|
|
std::vector<byte> tmp;
|
|
tmp.resize((size_t)copyregion[1].bufferOffset + pixelCount * sizeof(uint8_t));
|
|
memcpy(tmp.data(), pData, tmp.size());
|
|
|
|
if(imCreateInfo.format == VK_FORMAT_D16_UNORM_S8_UINT)
|
|
{
|
|
uint16_t *dSrc = (uint16_t *)tmp.data();
|
|
uint8_t *sSrc = (uint8_t *)(tmp.data() + copyregion[1].bufferOffset);
|
|
|
|
uint16_t *dDst = (uint16_t *)data.data();
|
|
uint16_t *sDst = dDst + 1; // interleaved, next pixel
|
|
|
|
for(size_t i = 0; i < pixelCount; i++)
|
|
{
|
|
*dDst = *dSrc;
|
|
*sDst = *sSrc;
|
|
|
|
// increment source pointers by 1 since they're separate, and dest pointers by 2 since
|
|
// they're interleaved
|
|
dDst += 2;
|
|
sDst += 2;
|
|
|
|
sSrc++;
|
|
dSrc++;
|
|
}
|
|
}
|
|
else if(imCreateInfo.format == VK_FORMAT_D24_UNORM_S8_UINT)
|
|
{
|
|
// we can copy the depth from D24 as a 32-bit integer, since the remaining bits are garbage
|
|
// and we overwrite them with stencil
|
|
uint32_t *dSrc = (uint32_t *)tmp.data();
|
|
uint8_t *sSrc = (uint8_t *)(tmp.data() + copyregion[1].bufferOffset);
|
|
|
|
uint32_t *dst = (uint32_t *)data.data();
|
|
|
|
for(size_t i = 0; i < pixelCount; i++)
|
|
{
|
|
// pack the data together again, stencil in top bits
|
|
*dst = (*dSrc & 0x00ffffff) | (uint32_t(*sSrc) << 24);
|
|
|
|
dst++;
|
|
sSrc++;
|
|
dSrc++;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
uint32_t *dSrc = (uint32_t *)tmp.data();
|
|
uint8_t *sSrc = (uint8_t *)(tmp.data() + copyregion[1].bufferOffset);
|
|
|
|
uint32_t *dDst = (uint32_t *)data.data();
|
|
uint32_t *sDst = dDst + 1; // interleaved, next pixel
|
|
|
|
for(size_t i = 0; i < pixelCount; i++)
|
|
{
|
|
*dDst = *dSrc;
|
|
*sDst = *sSrc;
|
|
|
|
// increment source pointers by 1 since they're separate, and dest pointers by 2 since
|
|
// they're interleaved
|
|
dDst += 2;
|
|
sDst += 2;
|
|
|
|
sSrc++;
|
|
dSrc++;
|
|
}
|
|
}
|
|
// need to manually copy to interleave pixels
|
|
}
|
|
else
|
|
{
|
|
memcpy(data.data(), pData, dataSize);
|
|
}
|
|
|
|
vt->UnmapMemory(Unwrap(dev), readbackMem);
|
|
|
|
// clean up temporary objects
|
|
vt->DestroyBuffer(Unwrap(dev), readbackBuf, NULL);
|
|
vt->FreeMemory(Unwrap(dev), readbackMem, NULL);
|
|
|
|
if(tmpImage != VK_NULL_HANDLE)
|
|
{
|
|
vt->DestroyImage(Unwrap(dev), tmpImage, NULL);
|
|
vt->FreeMemory(Unwrap(dev), tmpMemory, NULL);
|
|
}
|
|
|
|
if(tmpFB != NULL)
|
|
{
|
|
for(uint32_t i = 0; i < numFBs; i++)
|
|
{
|
|
vt->DestroyFramebuffer(Unwrap(dev), tmpFB[i], NULL);
|
|
vt->DestroyImageView(Unwrap(dev), tmpView[i], NULL);
|
|
}
|
|
delete[] tmpFB;
|
|
delete[] tmpView;
|
|
vt->DestroyRenderPass(Unwrap(dev), tmpRP, NULL);
|
|
}
|
|
}
|
|
|
|
void VulkanReplay::BuildCustomShader(ShaderEncoding sourceEncoding, bytebuf source,
|
|
const std::string &entry, const ShaderCompileFlags &compileFlags,
|
|
ShaderStage type, ResourceId *id, std::string *errors)
|
|
{
|
|
BuildTargetShader(sourceEncoding, source, entry, compileFlags, type, id, errors);
|
|
}
|
|
|
|
void VulkanReplay::FreeCustomShader(ResourceId id)
|
|
{
|
|
if(id == ResourceId())
|
|
return;
|
|
|
|
m_pDriver->ReleaseResource(GetResourceManager()->GetCurrentResource(id));
|
|
}
|
|
|
|
ResourceId VulkanReplay::ApplyCustomShader(ResourceId shader, ResourceId texid, uint32_t mip,
|
|
uint32_t arrayIdx, uint32_t sampleIdx, CompType typeHint)
|
|
{
|
|
if(shader == ResourceId() || texid == ResourceId())
|
|
return ResourceId();
|
|
|
|
VulkanCreationInfo::Image &iminfo = m_pDriver->m_CreationInfo.m_Image[texid];
|
|
|
|
GetDebugManager()->CreateCustomShaderTex(iminfo.extent.width, iminfo.extent.height, mip);
|
|
|
|
int oldW = m_DebugWidth, oldH = m_DebugHeight;
|
|
|
|
m_DebugWidth = RDCMAX(1U, iminfo.extent.width >> mip);
|
|
m_DebugHeight = RDCMAX(1U, iminfo.extent.height >> mip);
|
|
|
|
TextureDisplay disp;
|
|
disp.red = disp.green = disp.blue = disp.alpha = true;
|
|
disp.flipY = false;
|
|
disp.xOffset = 0.0f;
|
|
disp.yOffset = 0.0f;
|
|
disp.customShaderId = shader;
|
|
disp.resourceId = texid;
|
|
disp.typeHint = typeHint;
|
|
disp.hdrMultiplier = -1.0f;
|
|
disp.linearDisplayAsGamma = false;
|
|
disp.mip = mip;
|
|
disp.sampleIdx = sampleIdx;
|
|
disp.overlay = DebugOverlay::NoOverlay;
|
|
disp.rangeMin = 0.0f;
|
|
disp.rangeMax = 1.0f;
|
|
disp.rawOutput = false;
|
|
disp.scale = 1.0f;
|
|
disp.sliceFace = arrayIdx;
|
|
|
|
VkClearValue clearval = {{{0.0f, 0.0f, 0.0f, 1.0f}}};
|
|
VkRenderPassBeginInfo rpbegin = {
|
|
VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
|
|
NULL,
|
|
Unwrap(GetDebugManager()->GetCustomRenderpass()),
|
|
Unwrap(GetDebugManager()->GetCustomFramebuffer()),
|
|
{{
|
|
0, 0,
|
|
},
|
|
{m_DebugWidth, m_DebugHeight}},
|
|
1,
|
|
&clearval,
|
|
};
|
|
|
|
RenderTextureInternal(disp, rpbegin, eTexDisplay_MipShift);
|
|
|
|
m_DebugWidth = oldW;
|
|
m_DebugHeight = oldH;
|
|
|
|
return GetResID(GetDebugManager()->GetCustomTexture());
|
|
}
|
|
|
|
void VulkanReplay::BuildTargetShader(ShaderEncoding sourceEncoding, bytebuf source,
|
|
const std::string &entry, const ShaderCompileFlags &compileFlags,
|
|
ShaderStage type, ResourceId *id, std::string *errors)
|
|
{
|
|
std::vector<uint32_t> spirv;
|
|
|
|
if(sourceEncoding == ShaderEncoding::GLSL)
|
|
{
|
|
rdcspv::ShaderStage stage = rdcspv::ShaderStage::Invalid;
|
|
|
|
switch(type)
|
|
{
|
|
case ShaderStage::Vertex: stage = rdcspv::ShaderStage::Vertex; break;
|
|
case ShaderStage::Hull: stage = rdcspv::ShaderStage::TessControl; break;
|
|
case ShaderStage::Domain: stage = rdcspv::ShaderStage::TessEvaluation; break;
|
|
case ShaderStage::Geometry: stage = rdcspv::ShaderStage::Geometry; break;
|
|
case ShaderStage::Pixel: stage = rdcspv::ShaderStage::Fragment; break;
|
|
case ShaderStage::Compute: stage = rdcspv::ShaderStage::Compute; break;
|
|
default:
|
|
RDCERR("Unexpected type in BuildShader!");
|
|
*id = ResourceId();
|
|
return;
|
|
}
|
|
|
|
std::vector<std::string> sources;
|
|
sources.push_back(std::string((char *)source.begin(), (char *)source.end()));
|
|
|
|
rdcspv::CompilationSettings settings(rdcspv::InputLanguage::VulkanGLSL, stage);
|
|
|
|
std::string output = rdcspv::Compile(settings, sources, spirv);
|
|
|
|
if(spirv.empty())
|
|
{
|
|
*id = ResourceId();
|
|
*errors = output;
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
spirv.resize(source.size() / 4);
|
|
memcpy(&spirv[0], source.data(), source.size());
|
|
}
|
|
|
|
VkShaderModuleCreateInfo modinfo = {
|
|
VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO,
|
|
NULL,
|
|
0,
|
|
spirv.size() * sizeof(uint32_t),
|
|
&spirv[0],
|
|
};
|
|
|
|
VkShaderModule module;
|
|
VkResult vkr = m_pDriver->vkCreateShaderModule(m_pDriver->GetDev(), &modinfo, NULL, &module);
|
|
RDCASSERTEQUAL(vkr, VK_SUCCESS);
|
|
|
|
*id = GetResID(module);
|
|
}
|
|
|
|
void VulkanReplay::FreeTargetResource(ResourceId id)
|
|
{
|
|
if(id == ResourceId())
|
|
return;
|
|
|
|
m_pDriver->ReleaseResource(GetResourceManager()->GetCurrentResource(id));
|
|
}
|
|
|
|
void VulkanReplay::ReplaceResource(ResourceId from, ResourceId to)
|
|
{
|
|
// replace the shader module
|
|
m_pDriver->GetResourceManager()->ReplaceResource(from, to);
|
|
|
|
// now update any derived resources
|
|
RefreshDerivedReplacements();
|
|
|
|
ClearPostVSCache();
|
|
ClearFeedbackCache();
|
|
}
|
|
|
|
void VulkanReplay::RemoveReplacement(ResourceId id)
|
|
{
|
|
if(m_pDriver->GetResourceManager()->HasReplacement(id))
|
|
{
|
|
m_pDriver->GetResourceManager()->RemoveReplacement(id);
|
|
|
|
RefreshDerivedReplacements();
|
|
|
|
ClearPostVSCache();
|
|
ClearFeedbackCache();
|
|
}
|
|
}
|
|
|
|
void VulkanReplay::RefreshDerivedReplacements()
|
|
{
|
|
VkDevice dev = m_pDriver->GetDev();
|
|
|
|
VulkanResourceManager *rm = m_pDriver->GetResourceManager();
|
|
|
|
// we defer deletes of old replaced resources since it will invalidate elements in the vector
|
|
// we're iterating
|
|
std::vector<VkPipeline> deletequeue;
|
|
|
|
// remake and replace any pipelines that reference a replaced shader
|
|
for(auto it = m_pDriver->m_CreationInfo.m_Pipeline.begin();
|
|
it != m_pDriver->m_CreationInfo.m_Pipeline.end(); ++it)
|
|
{
|
|
ResourceId pipesrcid = it->first;
|
|
const VulkanCreationInfo::Pipeline &pipeInfo = it->second;
|
|
|
|
ResourceId origsrcid = rm->GetOriginalID(pipesrcid);
|
|
|
|
// only look at pipelines from the capture, no replay-time programs.
|
|
if(origsrcid == pipesrcid)
|
|
continue;
|
|
|
|
// if this pipeline has a replacement, remove it and delete the program generated for it
|
|
if(rm->HasReplacement(origsrcid))
|
|
{
|
|
deletequeue.push_back(rm->GetLiveHandle<VkPipeline>(origsrcid));
|
|
|
|
rm->RemoveReplacement(origsrcid);
|
|
}
|
|
|
|
bool usesReplacedShader = false;
|
|
for(size_t i = 0; i < ARRAY_COUNT(it->second.shaders); i++)
|
|
{
|
|
if(rm->HasReplacement(rm->GetOriginalID(it->second.shaders[i].module)))
|
|
{
|
|
usesReplacedShader = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
// if there are replaced shaders in use, create a new pipeline with any/all replaced shaders.
|
|
if(usesReplacedShader)
|
|
{
|
|
VkPipeline pipe = VK_NULL_HANDLE;
|
|
|
|
if(pipeInfo.renderpass != ResourceId()) // check if this is a graphics or compute pipeline
|
|
{
|
|
VkGraphicsPipelineCreateInfo pipeCreateInfo;
|
|
m_pDriver->GetShaderCache()->MakeGraphicsPipelineInfo(pipeCreateInfo, it->first);
|
|
|
|
// replace the modules by going via the live ID to pick up any replacements
|
|
for(uint32_t i = 0; i < pipeCreateInfo.stageCount; i++)
|
|
{
|
|
VkPipelineShaderStageCreateInfo &sh =
|
|
(VkPipelineShaderStageCreateInfo &)pipeCreateInfo.pStages[i];
|
|
|
|
ResourceId shadOrigId = rm->GetOriginalID(GetResID(sh.module));
|
|
sh.module = rm->GetLiveHandle<VkShaderModule>(shadOrigId);
|
|
}
|
|
|
|
// if we have pipeline executable properties, capture the data
|
|
if(m_pDriver->GetExtensions(NULL).ext_KHR_pipeline_executable_properties)
|
|
{
|
|
pipeCreateInfo.flags |= (VK_PIPELINE_CREATE_CAPTURE_STATISTICS_BIT_KHR |
|
|
VK_PIPELINE_CREATE_CAPTURE_INTERNAL_REPRESENTATIONS_BIT_KHR);
|
|
}
|
|
|
|
// create the new graphics pipeline
|
|
VkResult vkr = m_pDriver->vkCreateGraphicsPipelines(dev, VK_NULL_HANDLE, 1, &pipeCreateInfo,
|
|
NULL, &pipe);
|
|
RDCASSERTEQUAL(vkr, VK_SUCCESS);
|
|
}
|
|
else
|
|
{
|
|
VkComputePipelineCreateInfo pipeCreateInfo;
|
|
m_pDriver->GetShaderCache()->MakeComputePipelineInfo(pipeCreateInfo, it->first);
|
|
|
|
// replace the module by going via the live ID to pick up any replacements
|
|
VkPipelineShaderStageCreateInfo &sh = pipeCreateInfo.stage;
|
|
ResourceId shadOrigId = rm->GetOriginalID(pipeInfo.shaders[5].module);
|
|
sh.module = rm->GetLiveHandle<VkShaderModule>(shadOrigId);
|
|
|
|
// if we have pipeline executable properties, capture the data
|
|
if(m_pDriver->GetExtensions(NULL).ext_KHR_pipeline_executable_properties)
|
|
{
|
|
pipeCreateInfo.flags |= (VK_PIPELINE_CREATE_CAPTURE_STATISTICS_BIT_KHR |
|
|
VK_PIPELINE_CREATE_CAPTURE_INTERNAL_REPRESENTATIONS_BIT_KHR);
|
|
}
|
|
|
|
// create the new compute pipeline
|
|
VkResult vkr = m_pDriver->vkCreateComputePipelines(dev, VK_NULL_HANDLE, 1, &pipeCreateInfo,
|
|
NULL, &pipe);
|
|
RDCASSERTEQUAL(vkr, VK_SUCCESS);
|
|
}
|
|
|
|
// remove the replacements
|
|
rm->ReplaceResource(origsrcid, GetResID(pipe));
|
|
}
|
|
}
|
|
|
|
for(VkPipeline pipe : deletequeue)
|
|
m_pDriver->vkDestroyPipeline(dev, pipe, NULL);
|
|
}
|
|
|
|
ShaderDebugTrace VulkanReplay::DebugVertex(uint32_t eventId, uint32_t vertid, uint32_t instid,
|
|
uint32_t idx, uint32_t instOffset, uint32_t vertOffset)
|
|
{
|
|
VULKANNOTIMP("DebugVertex");
|
|
return ShaderDebugTrace();
|
|
}
|
|
|
|
ShaderDebugTrace VulkanReplay::DebugPixel(uint32_t eventId, uint32_t x, uint32_t y, uint32_t sample,
|
|
uint32_t primitive)
|
|
{
|
|
VULKANNOTIMP("DebugPixel");
|
|
return ShaderDebugTrace();
|
|
}
|
|
|
|
ShaderDebugTrace VulkanReplay::DebugThread(uint32_t eventId, const uint32_t groupid[3],
|
|
const uint32_t threadid[3])
|
|
{
|
|
VULKANNOTIMP("DebugThread");
|
|
return ShaderDebugTrace();
|
|
}
|
|
|
|
ResourceId VulkanReplay::CreateProxyTexture(const TextureDescription &templateTex)
|
|
{
|
|
VULKANNOTIMP("CreateProxyTexture");
|
|
return ResourceId();
|
|
}
|
|
|
|
void VulkanReplay::SetProxyTextureData(ResourceId texid, uint32_t arrayIdx, uint32_t mip,
|
|
byte *data, size_t dataSize)
|
|
{
|
|
VULKANNOTIMP("SetProxyTextureData");
|
|
}
|
|
|
|
bool VulkanReplay::IsTextureSupported(const ResourceFormat &format)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
bool VulkanReplay::NeedRemapForFetch(const ResourceFormat &format)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
ResourceId VulkanReplay::CreateProxyBuffer(const BufferDescription &templateBuf)
|
|
{
|
|
VULKANNOTIMP("CreateProxyBuffer");
|
|
return ResourceId();
|
|
}
|
|
|
|
void VulkanReplay::SetProxyBufferData(ResourceId bufid, byte *data, size_t dataSize)
|
|
{
|
|
VULKANNOTIMP("SetProxyTextureData");
|
|
}
|
|
|
|
ReplayStatus Vulkan_CreateReplayDevice(RDCFile *rdc, const ReplayOptions &opts, IReplayDriver **driver)
|
|
{
|
|
RDCDEBUG("Creating a VulkanReplay replay device");
|
|
|
|
// disable the layer env var, just in case the user left it set from a previous capture run
|
|
Process::RegisterEnvironmentModification(
|
|
EnvironmentModification(EnvMod::Set, EnvSep::NoSep, "ENABLE_VULKAN_RENDERDOC_CAPTURE", "0"));
|
|
|
|
// disable buggy and user-hostile NV optimus layer, which can completely delete physical devices
|
|
// (not just rearrange them) and cause problems between capture and replay.
|
|
Process::RegisterEnvironmentModification(
|
|
EnvironmentModification(EnvMod::Set, EnvSep::NoSep, "DISABLE_LAYER_NV_OPTIMUS_1", ""));
|
|
|
|
Process::ApplyEnvironmentModification();
|
|
|
|
void *module = LoadVulkanLibrary();
|
|
|
|
if(module == NULL)
|
|
{
|
|
RDCERR("Failed to load vulkan library");
|
|
return ReplayStatus::APIInitFailed;
|
|
}
|
|
|
|
VkInitParams initParams;
|
|
|
|
uint64_t ver = VkInitParams::CurrentVersion;
|
|
|
|
// if we have an RDCFile, open the frame capture section and serialise the init params.
|
|
// if not, we're creating a proxy-capable device so use default-initialised init params.
|
|
if(rdc)
|
|
{
|
|
int sectionIdx = rdc->SectionIndex(SectionType::FrameCapture);
|
|
|
|
if(sectionIdx < 0)
|
|
return ReplayStatus::InternalError;
|
|
|
|
ver = rdc->GetSectionProperties(sectionIdx).version;
|
|
|
|
if(!VkInitParams::IsSupportedVersion(ver))
|
|
{
|
|
RDCERR("Incompatible Vulkan serialise version %llu", ver);
|
|
return ReplayStatus::APIIncompatibleVersion;
|
|
}
|
|
|
|
StreamReader *reader = rdc->ReadSection(sectionIdx);
|
|
|
|
ReadSerialiser ser(reader, Ownership::Stream);
|
|
|
|
ser.SetVersion(ver);
|
|
|
|
SystemChunk chunk = ser.ReadChunk<SystemChunk>();
|
|
|
|
if(chunk != SystemChunk::DriverInit)
|
|
{
|
|
RDCERR("Expected to get a DriverInit chunk, instead got %u", chunk);
|
|
return ReplayStatus::FileCorrupted;
|
|
}
|
|
|
|
SERIALISE_ELEMENT(initParams);
|
|
|
|
if(ser.IsErrored())
|
|
{
|
|
RDCERR("Failed reading driver init params.");
|
|
return ReplayStatus::FileIOFailed;
|
|
}
|
|
}
|
|
|
|
InitReplayTables(module);
|
|
|
|
const bool isProxy = (rdc == NULL);
|
|
|
|
AMDRGPControl *rgp = NULL;
|
|
|
|
if(!isProxy)
|
|
{
|
|
rgp = new AMDRGPControl();
|
|
|
|
if(!rgp->Initialised())
|
|
SAFE_DELETE(rgp);
|
|
}
|
|
|
|
WrappedVulkan *vk = new WrappedVulkan();
|
|
|
|
VulkanReplay *replay = vk->GetReplay();
|
|
replay->SetProxy(isProxy);
|
|
|
|
ReplayStatus status = vk->Initialise(initParams, ver, opts);
|
|
|
|
if(status != ReplayStatus::Succeeded)
|
|
{
|
|
SAFE_DELETE(rgp);
|
|
|
|
delete vk;
|
|
return status;
|
|
}
|
|
|
|
RDCLOG("Created device.");
|
|
replay->SetRGP(rgp);
|
|
|
|
*driver = (IReplayDriver *)replay;
|
|
|
|
replay->GetInitialDriverVersion();
|
|
|
|
return ReplayStatus::Succeeded;
|
|
}
|
|
|
|
struct VulkanDriverRegistration
|
|
{
|
|
VulkanDriverRegistration()
|
|
{
|
|
RenderDoc::Inst().RegisterReplayProvider(RDCDriver::Vulkan, &Vulkan_CreateReplayDevice);
|
|
RenderDoc::Inst().SetVulkanLayerCheck(&VulkanReplay::CheckVulkanLayer);
|
|
RenderDoc::Inst().SetVulkanLayerInstall(&VulkanReplay::InstallVulkanLayer);
|
|
}
|
|
};
|
|
|
|
static VulkanDriverRegistration VkDriverRegistration;
|
|
|
|
void Vulkan_ProcessStructured(RDCFile *rdc, SDFile &output)
|
|
{
|
|
WrappedVulkan vulkan;
|
|
|
|
int sectionIdx = rdc->SectionIndex(SectionType::FrameCapture);
|
|
|
|
if(sectionIdx < 0)
|
|
return;
|
|
|
|
vulkan.SetStructuredExport(rdc->GetSectionProperties(sectionIdx).version);
|
|
ReplayStatus status = vulkan.ReadLogInitialisation(rdc, true);
|
|
|
|
if(status == ReplayStatus::Succeeded)
|
|
vulkan.GetStructuredFile().Swap(output);
|
|
}
|
|
|
|
static StructuredProcessRegistration VulkanProcessRegistration(RDCDriver::Vulkan,
|
|
&Vulkan_ProcessStructured); |