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mirror of https://github.com/baldurk/renderdoc.git synced 2026-07-30 19:31:07 +00:00
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d9104b73c3c8204aeefd0a49eda5661c6935ca36
renderdoc/renderdocui/Interop
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History
baldurk 475c0dab7c Improve type display in constant buffer previewer
2014-09-13 18:48:37 +01:00
..
Camera.cs
Initial commit of existing code.
2014-05-02 08:33:01 +01:00
CaptureOptions.cs
Fix default capture options not being applied in 0.20 and above
2014-05-26 13:53:30 +01:00
CustomMarshaling.cs
Initial commit of existing code.
2014-05-02 08:33:01 +01:00
D3D11PipelineState.cs
In D3D11 support setting friendly names on shaders
2014-09-10 18:25:29 +01:00
Enums.cs
Add quad overdraw mode. Thanks Stephen Hill (@self_shadow)!
2014-08-17 15:28:51 +01:00
FetchInfo.cs
Mark pixel history events as UAV writes and display before/after
2014-09-06 13:28:58 +01:00
Formatter.cs
Initial commit of existing code.
2014-05-02 08:33:01 +01:00
GLPipelineState.cs
Introduce a bindpoint mapping as part of the pipeline state
2014-08-13 15:56:55 +01:00
ReplayRenderer.cs
Replace mip selection with sample idx when viewing Tex2DMS. Refs #79
2014-08-29 01:54:14 +01:00
Shader.cs
Improve type display in constant buffer previewer
2014-09-13 18:48:37 +01:00
StaticExports.cs
Re-organise external-facing headers to be more easily used
2014-09-13 12:52:25 +01:00
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