mirror of
https://github.com/baldurk/renderdoc.git
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742 lines
40 KiB
C
742 lines
40 KiB
C
/******************************************************************************
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* The MIT License (MIT)
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*
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* Copyright (c) 2014 Crytek
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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******************************************************************************/
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#pragma once
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#include "gl_common.h"
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struct GLHookSet
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{
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// ++ dllexport
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PFNGLBINDTEXTUREPROC glBindTexture;
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PFNGLBLENDFUNCPROC glBlendFunc;
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PFNGLCLEARPROC glClear;
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PFNGLCLEARCOLORPROC glClearColor;
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PFNGLCLEARDEPTHPROC glClearDepth;
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PFNGLCLEARSTENCILPROC glClearStencil;
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PFNGLCOLORMASKPROC glColorMask;
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PFNGLCULLFACEPROC glCullFace;
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PFNGLDEPTHFUNCPROC glDepthFunc;
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PFNGLDEPTHMASKPROC glDepthMask;
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PFNGLDEPTHRANGEPROC glDepthRange;
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PFNGLSTENCILFUNCPROC glStencilFunc;
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PFNGLSTENCILMASKPROC glStencilMask;
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PFNGLSTENCILOPPROC glStencilOp;
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PFNGLDISABLEPROC glDisable;
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PFNGLDRAWBUFFERPROC glDrawBuffer;
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PFNGLDRAWELEMENTSPROC glDrawElements;
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PFNGLDRAWARRAYSPROC glDrawArrays;
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PFNGLENABLEPROC glEnable;
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PFNGLFLUSHPROC glFlush;
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PFNGLFINISHPROC glFinish;
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PFNGLFRONTFACEPROC glFrontFace;
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PFNGLGENTEXTURESPROC glGenTextures;
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PFNGLDELETETEXTURESPROC glDeleteTextures;
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PFNGLISENABLEDPROC glIsEnabled;
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PFNGLISTEXTUREPROC glIsTexture;
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PFNGLGETERRORPROC glGetError;
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PFNGLGETTEXLEVELPARAMETERIVPROC glGetTexLevelParameteriv;
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PFNGLGETTEXLEVELPARAMETERFVPROC glGetTexLevelParameterfv;
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PFNGLGETTEXPARAMETERFVPROC glGetTexParameterfv;
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PFNGLGETTEXPARAMETERIVPROC glGetTexParameteriv;
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PFNGLGETTEXIMAGEPROC glGetTexImage;
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PFNGLGETBOOLEANVPROC glGetBooleanv;
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PFNGLGETFLOATVPROC glGetFloatv;
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PFNGLGETDOUBLEVPROC glGetDoublev;
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PFNGLGETINTEGERVPROC glGetIntegerv;
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PFNGLGETPOINTERVPROC glGetPointerv;
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PFNGLGETSTRINGPROC glGetString;
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PFNGLHINTPROC glHint;
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PFNGLLOGICOPPROC glLogicOp;
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PFNGLPIXELSTOREIPROC glPixelStorei;
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PFNGLPIXELSTOREFPROC glPixelStoref;
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PFNGLPOLYGONMODEPROC glPolygonMode;
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PFNGLPOLYGONOFFSETPROC glPolygonOffset;
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PFNGLPOINTSIZEPROC glPointSize;
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PFNGLLINEWIDTHPROC glLineWidth;
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PFNGLREADPIXELSPROC glReadPixels;
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PFNGLREADBUFFERPROC glReadBuffer;
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PFNGLSCISSORPROC glScissor;
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PFNGLTEXIMAGE1DPROC glTexImage1D;
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PFNGLTEXIMAGE2DPROC glTexImage2D;
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PFNGLTEXSUBIMAGE1DPROC glTexSubImage1D;
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PFNGLTEXSUBIMAGE2DPROC glTexSubImage2D;
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PFNGLCOPYTEXIMAGE1DPROC glCopyTexImage1D;
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PFNGLCOPYTEXIMAGE2DPROC glCopyTexImage2D;
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PFNGLCOPYTEXSUBIMAGE1DPROC glCopyTexSubImage1D;
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PFNGLCOPYTEXSUBIMAGE2DPROC glCopyTexSubImage2D;
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PFNGLTEXPARAMETERFPROC glTexParameterf;
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PFNGLTEXPARAMETERFVPROC glTexParameterfv;
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PFNGLTEXPARAMETERIPROC glTexParameteri;
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PFNGLTEXPARAMETERIVPROC glTexParameteriv;
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PFNGLVIEWPORTPROC glViewport;
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// --
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// ++ glext
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PFNGLACTIVETEXTUREPROC glActiveTexture; // aliases glActiveTextureARB
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PFNGLTEXSTORAGE1DPROC glTexStorage1D;
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PFNGLTEXSTORAGE2DPROC glTexStorage2D;
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PFNGLTEXSTORAGE3DPROC glTexStorage3D;
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PFNGLTEXSTORAGE2DMULTISAMPLEPROC glTexStorage2DMultisample;
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PFNGLTEXSTORAGE3DMULTISAMPLEPROC glTexStorage3DMultisample;
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PFNGLTEXIMAGE3DPROC glTexImage3D;
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PFNGLTEXSUBIMAGE3DPROC glTexSubImage3D;
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PFNGLTEXBUFFERPROC glTexBuffer; // aliases glTexBufferARB
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PFNGLTEXIMAGE2DMULTISAMPLEPROC glTexImage2DMultisample;
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PFNGLTEXIMAGE3DMULTISAMPLEPROC glTexImage3DMultisample;
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PFNGLCOMPRESSEDTEXIMAGE1DPROC glCompressedTexImage1D; // aliases glCompressedTexImage1DARB
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PFNGLCOMPRESSEDTEXIMAGE2DPROC glCompressedTexImage2D; // aliases glCompressedTexImage2DARB
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PFNGLCOMPRESSEDTEXIMAGE3DPROC glCompressedTexImage3D; // aliases glCompressedTexImage3DARB
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PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glCompressedTexSubImage1D; // aliases glCompressedTexSubImage1DARB
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PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glCompressedTexSubImage2D; // aliases glCompressedTexSubImage2DARB
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PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glCompressedTexSubImage3D; // aliases glCompressedTexSubImage3DARB
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PFNGLTEXBUFFERRANGEPROC glTexBufferRange;
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PFNGLTEXTUREVIEWPROC glTextureView;
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PFNGLTEXPARAMETERIIVPROC glTexParameterIiv;
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PFNGLTEXPARAMETERIUIVPROC glTexParameterIuiv;
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PFNGLGENERATEMIPMAPPROC glGenerateMipmap; // aliases glGenerateMipmapEXT
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PFNGLCOPYIMAGESUBDATAPROC glCopyImageSubData;
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PFNGLCOPYTEXSUBIMAGE3DPROC glCopyTexSubImage3D;
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PFNGLGETINTERNALFORMATIVPROC glGetInternalformativ;
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PFNGLGETINTERNALFORMATI64VPROC glGetInternalformati64v;
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PFNGLGETBUFFERPARAMETERIVPROC glGetBufferParameteriv; // aliases glGetBufferParameterivARB
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PFNGLGETBUFFERPARAMETERI64VPROC glGetBufferParameteri64v;
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PFNGLGETBUFFERPOINTERVPROC glGetBufferPointerv; // aliases glGetBufferPointervARB
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PFNGLGETFRAGDATAINDEXPROC glGetFragDataIndex;
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PFNGLGETFRAGDATALOCATIONPROC glGetFragDataLocation;
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PFNGLGETSTRINGIPROC glGetStringi;
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PFNGLGETBOOLEANI_VPROC glGetBooleani_v;
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PFNGLGETINTEGERI_VPROC glGetIntegeri_v;
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PFNGLGETFLOATI_VPROC glGetFloati_v; // aliases glGetFloati_vEXT
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PFNGLGETDOUBLEI_VPROC glGetDoublei_v; // aliases glGetDoublei_vEXT
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PFNGLGETINTEGER64I_VPROC glGetInteger64i_v;
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PFNGLGETINTEGER64VPROC glGetInteger64v;
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PFNGLGETSHADERIVPROC glGetShaderiv;
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PFNGLGETSHADERINFOLOGPROC glGetShaderInfoLog;
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PFNGLGETSHADERPRECISIONFORMATPROC glGetShaderPrecisionFormat;
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PFNGLGETSHADERSOURCEPROC glGetShaderSource;
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PFNGLGETATTACHEDSHADERSPROC glGetAttachedShaders;
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PFNGLGETPROGRAMIVPROC glGetProgramiv;
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PFNGLGETPROGRAMINFOLOGPROC glGetProgramInfoLog;
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PFNGLGETPROGRAMINTERFACEIVPROC glGetProgramInterfaceiv;
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PFNGLGETPROGRAMRESOURCEINDEXPROC glGetProgramResourceIndex;
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PFNGLGETPROGRAMRESOURCEIVPROC glGetProgramResourceiv;
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PFNGLGETPROGRAMRESOURCENAMEPROC glGetProgramResourceName;
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PFNGLGETPROGRAMPIPELINEIVPROC glGetProgramPipelineiv;
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PFNGLGETPROGRAMPIPELINEINFOLOGPROC glGetProgramPipelineInfoLog;
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PFNGLGETPROGRAMBINARYPROC glGetProgramBinary;
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PFNGLGETPROGRAMRESOURCELOCATIONPROC glGetProgramResourceLocation;
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PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC glGetProgramResourceLocationIndex;
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PFNGLGETPROGRAMSTAGEIVPROC glGetProgramStageiv;
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PFNGLGETGRAPHICSRESETSTATUSPROC glGetGraphicsResetStatus; // aliases glGetGraphicsResetStatusARB
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PFNGLGETOBJECTLABELPROC glGetObjectLabel;
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PFNGLGETOBJECTPTRLABELPROC glGetObjectPtrLabel;
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PFNGLGETDEBUGMESSAGELOGPROC glGetDebugMessageLog; // aliases glGetDebugMessageLogARB
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PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glGetFramebufferAttachmentParameteriv; // aliases glGetFramebufferAttachmentParameterivEXT
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PFNGLGETFRAMEBUFFERPARAMETERIVPROC glGetFramebufferParameteriv;
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PFNGLGETRENDERBUFFERPARAMETERIVPROC glGetRenderbufferParameteriv; // aliases glGetRenderbufferParameterivEXT
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PFNGLGETMULTISAMPLEFVPROC glGetMultisamplefv;
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PFNGLGETQUERYINDEXEDIVPROC glGetQueryIndexediv;
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PFNGLGETQUERYOBJECTUI64VPROC glGetQueryObjectui64v; // aliases glGetQueryObjectui64vEXT
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PFNGLGETQUERYOBJECTUIVPROC glGetQueryObjectuiv; // aliases glGetQueryObjectuivARB
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PFNGLGETQUERYOBJECTI64VPROC glGetQueryObjecti64v; // aliases glGetQueryObjecti64vEXT
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PFNGLGETQUERYOBJECTIVPROC glGetQueryObjectiv; // aliases glGetQueryObjectivARB
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PFNGLGETQUERYIVPROC glGetQueryiv; // aliases glGetQueryivARB
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PFNGLGETSYNCIVPROC glGetSynciv;
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PFNGLGETBUFFERSUBDATAPROC glGetBufferSubData; // aliases glGetBufferSubDataARB
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PFNGLGETVERTEXATTRIBIVPROC glGetVertexAttribiv;
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PFNGLGETVERTEXATTRIBPOINTERVPROC glGetVertexAttribPointerv;
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PFNGLGETCOMPRESSEDTEXIMAGEPROC glGetCompressedTexImage; // aliases glGetCompressedTexImageARB
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PFNGLGETNCOMPRESSEDTEXIMAGEPROC glGetnCompressedTexImage; // aliases glGetnCompressedTexImageARB
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PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC glGetCompressedTextureImage;
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PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC glGetCompressedTextureSubImage;
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PFNGLGETNTEXIMAGEPROC glGetnTexImage; // aliases glGetnTexImageARB
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PFNGLGETTEXTUREIMAGEPROC glGetTextureImage;
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PFNGLGETTEXTURELEVELPARAMETERFVPROC glGetTextureLevelParameterfv;
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PFNGLGETTEXTURELEVELPARAMETERIVPROC glGetTextureLevelParameteriv;
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PFNGLGETTEXTUREPARAMETERIIVPROC glGetTextureParameterIiv;
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PFNGLGETTEXTUREPARAMETERIUIVPROC glGetTextureParameterIuiv;
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PFNGLGETTEXTUREPARAMETERFVPROC glGetTextureParameterfv;
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PFNGLGETTEXTUREPARAMETERIVPROC glGetTextureParameteriv;
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PFNGLGETTEXTURESUBIMAGEPROC glGetTextureSubImage;
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PFNGLGETTEXPARAMETERIIVPROC glGetTexParameterIiv;
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PFNGLGETTEXPARAMETERIUIVPROC glGetTexParameterIuiv;
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PFNGLCLAMPCOLORPROC glClampColor; // aliases glClampColorARB
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PFNGLREADNPIXELSPROC glReadnPixels; // aliases glReadnPixelsARB
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PFNGLGETSAMPLERPARAMETERIIVPROC glGetSamplerParameterIiv;
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PFNGLGETSAMPLERPARAMETERIUIVPROC glGetSamplerParameterIuiv;
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PFNGLGETSAMPLERPARAMETERFVPROC glGetSamplerParameterfv;
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PFNGLGETSAMPLERPARAMETERIVPROC glGetSamplerParameteriv;
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PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glGetTransformFeedbackVarying;
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PFNGLGETTRANSFORMFEEDBACKI64_VPROC glGetTransformFeedbacki64_v;
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PFNGLGETTRANSFORMFEEDBACKI_VPROC glGetTransformFeedbacki_v;
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PFNGLGETTRANSFORMFEEDBACKIVPROC glGetTransformFeedbackiv;
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PFNGLGETSUBROUTINEINDEXPROC glGetSubroutineIndex;
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PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC glGetSubroutineUniformLocation;
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PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC glGetActiveAtomicCounterBufferiv;
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PFNGLGETACTIVESUBROUTINENAMEPROC glGetActiveSubroutineName;
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PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC glGetActiveSubroutineUniformName;
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PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC glGetActiveSubroutineUniformiv;
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PFNGLGETUNIFORMLOCATIONPROC glGetUniformLocation;
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PFNGLGETUNIFORMINDICESPROC glGetUniformIndices;
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PFNGLGETUNIFORMSUBROUTINEUIVPROC glGetUniformSubroutineuiv;
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PFNGLGETUNIFORMBLOCKINDEXPROC glGetUniformBlockIndex;
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PFNGLGETATTRIBLOCATIONPROC glGetAttribLocation;
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PFNGLGETACTIVEUNIFORMPROC glGetActiveUniform;
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PFNGLGETACTIVEUNIFORMNAMEPROC glGetActiveUniformName;
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PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glGetActiveUniformBlockName;
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PFNGLGETACTIVEUNIFORMBLOCKIVPROC glGetActiveUniformBlockiv;
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PFNGLGETACTIVEUNIFORMSIVPROC glGetActiveUniformsiv;
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PFNGLGETACTIVEATTRIBPROC glGetActiveAttrib;
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PFNGLGETUNIFORMFVPROC glGetUniformfv;
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PFNGLGETUNIFORMIVPROC glGetUniformiv;
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PFNGLGETUNIFORMUIVPROC glGetUniformuiv;
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PFNGLGETUNIFORMDVPROC glGetUniformdv;
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PFNGLGETNUNIFORMDVPROC glGetnUniformdv; // aliases glGetnUniformdvARB
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PFNGLGETNUNIFORMFVPROC glGetnUniformfv; // aliases glGetnUniformfvARB
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PFNGLGETNUNIFORMIVPROC glGetnUniformiv; // aliases glGetnUniformivARB
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PFNGLGETNUNIFORMUIVPROC glGetnUniformuiv; // aliases glGetnUniformuivARB
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PFNGLGETVERTEXARRAYIVPROC glGetVertexArrayiv;
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PFNGLGETVERTEXARRAYINDEXED64IVPROC glGetVertexArrayIndexed64iv;
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PFNGLGETVERTEXARRAYINDEXEDIVPROC glGetVertexArrayIndexediv;
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PFNGLGETVERTEXATTRIBIIVPROC glGetVertexAttribIiv;
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PFNGLGETVERTEXATTRIBIUIVPROC glGetVertexAttribIuiv;
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PFNGLGETVERTEXATTRIBLDVPROC glGetVertexAttribLdv;
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PFNGLGETVERTEXATTRIBDVPROC glGetVertexAttribdv;
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PFNGLGETVERTEXATTRIBFVPROC glGetVertexAttribfv;
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PFNGLGETNAMEDBUFFERPARAMETERI64VPROC glGetNamedBufferParameteri64v;
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PFNGLGETNAMEDBUFFERPOINTERVPROC glGetNamedBufferPointerv;
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PFNGLCHECKFRAMEBUFFERSTATUSPROC glCheckFramebufferStatus; // aliases glCheckFramebufferStatusEXT
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PFNGLBLENDCOLORPROC glBlendColor;
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PFNGLBLENDFUNCIPROC glBlendFunci; // aliases glBlendFunciARB
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PFNGLBLENDFUNCSEPARATEPROC glBlendFuncSeparate; // aliases glBlendFuncSeparateARB
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PFNGLBLENDFUNCSEPARATEIPROC glBlendFuncSeparatei; // aliases glBlendFuncSeparateiARB
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PFNGLBLENDEQUATIONPROC glBlendEquation;
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PFNGLBLENDEQUATIONIPROC glBlendEquationi; // aliases glBlendEquationiARB
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PFNGLBLENDEQUATIONSEPARATEPROC glBlendEquationSeparate; // aliases glBlendEquationSeparateARB
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PFNGLBLENDEQUATIONSEPARATEIPROC glBlendEquationSeparatei; // aliases glBlendEquationSeparateiARB
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PFNGLBLENDBARRIERKHRPROC glBlendBarrierKHR;
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PFNGLSTENCILFUNCSEPARATEPROC glStencilFuncSeparate;
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PFNGLSTENCILMASKSEPARATEPROC glStencilMaskSeparate;
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PFNGLSTENCILOPSEPARATEPROC glStencilOpSeparate;
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PFNGLCOLORMASKIPROC glColorMaski;
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PFNGLSAMPLEMASKIPROC glSampleMaski;
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PFNGLSAMPLECOVERAGEPROC glSampleCoverage; // aliases glSampleCoverageARB
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PFNGLMINSAMPLESHADINGPROC glMinSampleShading; // aliases glMinSampleShadingARB
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PFNGLDEPTHRANGEFPROC glDepthRangef;
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PFNGLDEPTHRANGEINDEXEDPROC glDepthRangeIndexed;
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PFNGLDEPTHRANGEARRAYVPROC glDepthRangeArrayv;
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PFNGLDEPTHBOUNDSEXTPROC glDepthBoundsEXT;
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PFNGLPOLYGONOFFSETCLAMPEXTPROC glPolygonOffsetClampEXT;
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PFNGLCLIPCONTROLPROC glClipControl;
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PFNGLPROVOKINGVERTEXPROC glProvokingVertex;
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PFNGLPRIMITIVERESTARTINDEXPROC glPrimitiveRestartIndex;
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PFNGLCREATESHADERPROC glCreateShader;
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PFNGLDELETESHADERPROC glDeleteShader;
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PFNGLSHADERSOURCEPROC glShaderSource;
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PFNGLCOMPILESHADERPROC glCompileShader;
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PFNGLCREATESHADERPROGRAMVPROC glCreateShaderProgramv;
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PFNGLCREATEPROGRAMPROC glCreateProgram;
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PFNGLDELETEPROGRAMPROC glDeleteProgram;
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PFNGLATTACHSHADERPROC glAttachShader;
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PFNGLDETACHSHADERPROC glDetachShader;
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PFNGLRELEASESHADERCOMPILERPROC glReleaseShaderCompiler;
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PFNGLLINKPROGRAMPROC glLinkProgram;
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PFNGLPROGRAMPARAMETERIPROC glProgramParameteri;
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PFNGLUSEPROGRAMPROC glUseProgram;
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PFNGLSHADERBINARYPROC glShaderBinary;
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PFNGLPROGRAMBINARYPROC glProgramBinary;
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PFNGLUSEPROGRAMSTAGESPROC glUseProgramStages;
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PFNGLVALIDATEPROGRAMPROC glValidateProgram;
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PFNGLGENPROGRAMPIPELINESPROC glGenProgramPipelines;
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PFNGLBINDPROGRAMPIPELINEPROC glBindProgramPipeline;
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PFNGLACTIVESHADERPROGRAMPROC glActiveShaderProgram;
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PFNGLDELETEPROGRAMPIPELINESPROC glDeleteProgramPipelines;
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PFNGLVALIDATEPROGRAMPIPELINEPROC glValidateProgramPipeline;
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PFNGLDEBUGMESSAGECALLBACKPROC glDebugMessageCallback; // aliases glDebugMessageCallbackARB
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PFNGLDEBUGMESSAGECONTROLPROC glDebugMessageControl; // aliases glDebugMessageControlARB
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PFNGLDEBUGMESSAGEINSERTPROC glDebugMessageInsert; // aliases glDebugMessageInsertARB
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PFNGLPUSHDEBUGGROUPPROC glPushDebugGroup;
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PFNGLPOPDEBUGGROUPPROC glPopDebugGroup;
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PFNGLOBJECTLABELPROC glObjectLabel;
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PFNGLOBJECTPTRLABELPROC glObjectPtrLabel;
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PFNGLENABLEIPROC glEnablei; // aliases glEnableIndexedEXT
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PFNGLDISABLEIPROC glDisablei; // aliases glDisableIndexedEXT
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PFNGLISENABLEDIPROC glIsEnabledi; // aliases glIsEnabledIndexedEXT
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PFNGLISBUFFERPROC glIsBuffer; // aliases glIsBufferARB
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PFNGLISFRAMEBUFFERPROC glIsFramebuffer; // aliases glIsFramebufferEXT
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PFNGLISPROGRAMPROC glIsProgram;
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PFNGLISPROGRAMPIPELINEPROC glIsProgramPipeline;
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PFNGLISQUERYPROC glIsQuery; // aliases glIsQueryARB
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PFNGLISRENDERBUFFERPROC glIsRenderbuffer; // aliases glIsRenderbufferEXT
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PFNGLISSAMPLERPROC glIsSampler;
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PFNGLISSHADERPROC glIsShader;
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PFNGLISSYNCPROC glIsSync;
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PFNGLISTRANSFORMFEEDBACKPROC glIsTransformFeedback;
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PFNGLISVERTEXARRAYPROC glIsVertexArray;
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PFNGLGENBUFFERSPROC glGenBuffers; // aliases glGenBuffersARB
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PFNGLBINDBUFFERPROC glBindBuffer; // aliases glBindBufferARB
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PFNGLDRAWBUFFERSPROC glDrawBuffers; // aliases glDrawBuffersARB
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PFNGLGENFRAMEBUFFERSPROC glGenFramebuffers; // aliases glGenFramebuffersEXT
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PFNGLBINDFRAMEBUFFERPROC glBindFramebuffer; // aliases glBindFramebufferEXT
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PFNGLFRAMEBUFFERTEXTUREPROC glFramebufferTexture;
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PFNGLFRAMEBUFFERTEXTURE1DPROC glFramebufferTexture1D; // aliases glFramebufferTexture1DEXT
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PFNGLFRAMEBUFFERTEXTURE2DPROC glFramebufferTexture2D; // aliases glFramebufferTexture2DEXT
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PFNGLFRAMEBUFFERTEXTURE3DPROC glFramebufferTexture3D; // aliases glFramebufferTexture3DEXT
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PFNGLFRAMEBUFFERRENDERBUFFERPROC glFramebufferRenderbuffer; // aliases glFramebufferRenderbufferEXT
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PFNGLFRAMEBUFFERTEXTURELAYERPROC glFramebufferTextureLayer;
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PFNGLFRAMEBUFFERPARAMETERIPROC glFramebufferParameteri;
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PFNGLDELETEFRAMEBUFFERSPROC glDeleteFramebuffers; // aliases glDeleteFramebuffersEXT
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PFNGLGENRENDERBUFFERSPROC glGenRenderbuffers; // aliases glGenRenderbuffersEXT
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PFNGLRENDERBUFFERSTORAGEPROC glRenderbufferStorage; // aliases glRenderbufferStorageEXT
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PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glRenderbufferStorageMultisample;
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PFNGLDELETERENDERBUFFERSPROC glDeleteRenderbuffers; // aliases glDeleteRenderbuffersEXT
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PFNGLBINDRENDERBUFFERPROC glBindRenderbuffer; // aliases glBindRenderbufferEXT
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PFNGLFENCESYNCPROC glFenceSync;
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PFNGLCLIENTWAITSYNCPROC glClientWaitSync;
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PFNGLWAITSYNCPROC glWaitSync;
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PFNGLDELETESYNCPROC glDeleteSync;
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PFNGLGENQUERIESPROC glGenQueries; // aliases glGenQueriesARB
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PFNGLBEGINQUERYPROC glBeginQuery; // aliases glBeginQueryARB
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PFNGLBEGINQUERYINDEXEDPROC glBeginQueryIndexed;
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PFNGLENDQUERYPROC glEndQuery; // aliases glEndQueryARB
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PFNGLENDQUERYINDEXEDPROC glEndQueryIndexed;
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PFNGLBEGINCONDITIONALRENDERPROC glBeginConditionalRender;
|
|
PFNGLENDCONDITIONALRENDERPROC glEndConditionalRender;
|
|
PFNGLQUERYCOUNTERPROC glQueryCounter;
|
|
PFNGLDELETEQUERIESPROC glDeleteQueries; // aliases glDeleteQueriesARB
|
|
PFNGLBUFFERDATAPROC glBufferData; // aliases glBufferDataARB
|
|
PFNGLBUFFERSTORAGEPROC glBufferStorage;
|
|
PFNGLBUFFERSUBDATAPROC glBufferSubData; // aliases glBufferSubDataARB
|
|
PFNGLCOPYBUFFERSUBDATAPROC glCopyBufferSubData;
|
|
PFNGLBINDBUFFERBASEPROC glBindBufferBase;
|
|
PFNGLBINDBUFFERRANGEPROC glBindBufferRange;
|
|
PFNGLBINDBUFFERSBASEPROC glBindBuffersBase;
|
|
PFNGLBINDBUFFERSRANGEPROC glBindBuffersRange;
|
|
PFNGLMAPBUFFERPROC glMapBuffer; // aliases glMapBufferARB
|
|
PFNGLMAPBUFFERRANGEPROC glMapBufferRange;
|
|
PFNGLFLUSHMAPPEDBUFFERRANGEPROC glFlushMappedBufferRange;
|
|
PFNGLUNMAPBUFFERPROC glUnmapBuffer; // aliases glUnmapBufferARB
|
|
PFNGLTRANSFORMFEEDBACKVARYINGSPROC glTransformFeedbackVaryings;
|
|
PFNGLGENTRANSFORMFEEDBACKSPROC glGenTransformFeedbacks;
|
|
PFNGLDELETETRANSFORMFEEDBACKSPROC glDeleteTransformFeedbacks;
|
|
PFNGLBINDTRANSFORMFEEDBACKPROC glBindTransformFeedback;
|
|
PFNGLBEGINTRANSFORMFEEDBACKPROC glBeginTransformFeedback;
|
|
PFNGLPAUSETRANSFORMFEEDBACKPROC glPauseTransformFeedback;
|
|
PFNGLRESUMETRANSFORMFEEDBACKPROC glResumeTransformFeedback;
|
|
PFNGLENDTRANSFORMFEEDBACKPROC glEndTransformFeedback;
|
|
PFNGLDRAWTRANSFORMFEEDBACKPROC glDrawTransformFeedback;
|
|
PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC glDrawTransformFeedbackInstanced;
|
|
PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC glDrawTransformFeedbackStream;
|
|
PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC glDrawTransformFeedbackStreamInstanced;
|
|
PFNGLDELETEBUFFERSPROC glDeleteBuffers; // aliases glDeleteBuffersARB
|
|
PFNGLGENVERTEXARRAYSPROC glGenVertexArrays;
|
|
PFNGLBINDVERTEXARRAYPROC glBindVertexArray;
|
|
PFNGLDELETEVERTEXARRAYSPROC glDeleteVertexArrays;
|
|
PFNGLVERTEXATTRIB1DPROC glVertexAttrib1d; // aliases glVertexAttrib1dARB
|
|
PFNGLVERTEXATTRIB1DVPROC glVertexAttrib1dv; // aliases glVertexAttrib1dvARB
|
|
PFNGLVERTEXATTRIB1FPROC glVertexAttrib1f; // aliases glVertexAttrib1fARB
|
|
PFNGLVERTEXATTRIB1FVPROC glVertexAttrib1fv; // aliases glVertexAttrib1fvARB
|
|
PFNGLVERTEXATTRIB1SPROC glVertexAttrib1s; // aliases glVertexAttrib1sARB
|
|
PFNGLVERTEXATTRIB1SVPROC glVertexAttrib1sv; // aliases glVertexAttrib1svARB
|
|
PFNGLVERTEXATTRIB2DPROC glVertexAttrib2d; // aliases glVertexAttrib2dARB
|
|
PFNGLVERTEXATTRIB2DVPROC glVertexAttrib2dv; // aliases glVertexAttrib2dvARB
|
|
PFNGLVERTEXATTRIB2FPROC glVertexAttrib2f; // aliases glVertexAttrib2fARB
|
|
PFNGLVERTEXATTRIB2FVPROC glVertexAttrib2fv; // aliases glVertexAttrib2fvARB
|
|
PFNGLVERTEXATTRIB2SPROC glVertexAttrib2s; // aliases glVertexAttrib2sARB
|
|
PFNGLVERTEXATTRIB2SVPROC glVertexAttrib2sv; // aliases glVertexAttrib2svARB
|
|
PFNGLVERTEXATTRIB3DPROC glVertexAttrib3d; // aliases glVertexAttrib3dARB
|
|
PFNGLVERTEXATTRIB3DVPROC glVertexAttrib3dv; // aliases glVertexAttrib3dvARB
|
|
PFNGLVERTEXATTRIB3FPROC glVertexAttrib3f; // aliases glVertexAttrib3fARB
|
|
PFNGLVERTEXATTRIB3FVPROC glVertexAttrib3fv; // aliases glVertexAttrib3fvARB
|
|
PFNGLVERTEXATTRIB3SPROC glVertexAttrib3s; // aliases glVertexAttrib3sARB
|
|
PFNGLVERTEXATTRIB3SVPROC glVertexAttrib3sv; // aliases glVertexAttrib3svARB
|
|
PFNGLVERTEXATTRIB4NBVPROC glVertexAttrib4Nbv; // aliases glVertexAttrib4NbvARB
|
|
PFNGLVERTEXATTRIB4NIVPROC glVertexAttrib4Niv; // aliases glVertexAttrib4NivARB
|
|
PFNGLVERTEXATTRIB4NSVPROC glVertexAttrib4Nsv; // aliases glVertexAttrib4NsvARB
|
|
PFNGLVERTEXATTRIB4NUBPROC glVertexAttrib4Nub;
|
|
PFNGLVERTEXATTRIB4NUBVPROC glVertexAttrib4Nubv; // aliases glVertexAttrib4NubvARB
|
|
PFNGLVERTEXATTRIB4NUIVPROC glVertexAttrib4Nuiv; // aliases glVertexAttrib4NuivARB
|
|
PFNGLVERTEXATTRIB4NUSVPROC glVertexAttrib4Nusv; // aliases glVertexAttrib4NusvARB
|
|
PFNGLVERTEXATTRIB4BVPROC glVertexAttrib4bv; // aliases glVertexAttrib4bvARB
|
|
PFNGLVERTEXATTRIB4DPROC glVertexAttrib4d; // aliases glVertexAttrib4dARB
|
|
PFNGLVERTEXATTRIB4DVPROC glVertexAttrib4dv; // aliases glVertexAttrib4dvARB
|
|
PFNGLVERTEXATTRIB4FPROC glVertexAttrib4f; // aliases glVertexAttrib4fARB
|
|
PFNGLVERTEXATTRIB4FVPROC glVertexAttrib4fv; // aliases glVertexAttrib4fvARB
|
|
PFNGLVERTEXATTRIB4IVPROC glVertexAttrib4iv; // aliases glVertexAttrib4ivARB
|
|
PFNGLVERTEXATTRIB4SPROC glVertexAttrib4s; // aliases glVertexAttrib4sARB
|
|
PFNGLVERTEXATTRIB4SVPROC glVertexAttrib4sv; // aliases glVertexAttrib4svARB
|
|
PFNGLVERTEXATTRIB4UBVPROC glVertexAttrib4ubv; // aliases glVertexAttrib4ubvARB
|
|
PFNGLVERTEXATTRIB4UIVPROC glVertexAttrib4uiv; // aliases glVertexAttrib4uivARB
|
|
PFNGLVERTEXATTRIB4USVPROC glVertexAttrib4usv; // aliases glVertexAttrib4usvARB
|
|
PFNGLVERTEXATTRIBI1IPROC glVertexAttribI1i;
|
|
PFNGLVERTEXATTRIBI1IVPROC glVertexAttribI1iv;
|
|
PFNGLVERTEXATTRIBI1UIPROC glVertexAttribI1ui;
|
|
PFNGLVERTEXATTRIBI1UIVPROC glVertexAttribI1uiv;
|
|
PFNGLVERTEXATTRIBI2IPROC glVertexAttribI2i;
|
|
PFNGLVERTEXATTRIBI2IVPROC glVertexAttribI2iv;
|
|
PFNGLVERTEXATTRIBI2UIPROC glVertexAttribI2ui;
|
|
PFNGLVERTEXATTRIBI2UIVPROC glVertexAttribI2uiv;
|
|
PFNGLVERTEXATTRIBI3IPROC glVertexAttribI3i;
|
|
PFNGLVERTEXATTRIBI3IVPROC glVertexAttribI3iv;
|
|
PFNGLVERTEXATTRIBI3UIPROC glVertexAttribI3ui;
|
|
PFNGLVERTEXATTRIBI3UIVPROC glVertexAttribI3uiv;
|
|
PFNGLVERTEXATTRIBI4BVPROC glVertexAttribI4bv;
|
|
PFNGLVERTEXATTRIBI4IPROC glVertexAttribI4i;
|
|
PFNGLVERTEXATTRIBI4IVPROC glVertexAttribI4iv;
|
|
PFNGLVERTEXATTRIBI4SVPROC glVertexAttribI4sv;
|
|
PFNGLVERTEXATTRIBI4UBVPROC glVertexAttribI4ubv;
|
|
PFNGLVERTEXATTRIBI4UIPROC glVertexAttribI4ui;
|
|
PFNGLVERTEXATTRIBI4UIVPROC glVertexAttribI4uiv;
|
|
PFNGLVERTEXATTRIBI4USVPROC glVertexAttribI4usv;
|
|
PFNGLVERTEXATTRIBL1DPROC glVertexAttribL1d;
|
|
PFNGLVERTEXATTRIBL1DVPROC glVertexAttribL1dv;
|
|
PFNGLVERTEXATTRIBL2DPROC glVertexAttribL2d;
|
|
PFNGLVERTEXATTRIBL2DVPROC glVertexAttribL2dv;
|
|
PFNGLVERTEXATTRIBL3DPROC glVertexAttribL3d;
|
|
PFNGLVERTEXATTRIBL3DVPROC glVertexAttribL3dv;
|
|
PFNGLVERTEXATTRIBL4DPROC glVertexAttribL4d;
|
|
PFNGLVERTEXATTRIBL4DVPROC glVertexAttribL4dv;
|
|
PFNGLVERTEXATTRIBP1UIPROC glVertexAttribP1ui;
|
|
PFNGLVERTEXATTRIBP1UIVPROC glVertexAttribP1uiv;
|
|
PFNGLVERTEXATTRIBP2UIPROC glVertexAttribP2ui;
|
|
PFNGLVERTEXATTRIBP2UIVPROC glVertexAttribP2uiv;
|
|
PFNGLVERTEXATTRIBP3UIPROC glVertexAttribP3ui;
|
|
PFNGLVERTEXATTRIBP3UIVPROC glVertexAttribP3uiv;
|
|
PFNGLVERTEXATTRIBP4UIPROC glVertexAttribP4ui;
|
|
PFNGLVERTEXATTRIBP4UIVPROC glVertexAttribP4uiv;
|
|
PFNGLVERTEXATTRIBPOINTERPROC glVertexAttribPointer; // aliases glVertexAttribPointerARB
|
|
PFNGLVERTEXATTRIBIPOINTERPROC glVertexAttribIPointer;
|
|
PFNGLVERTEXATTRIBLPOINTERPROC glVertexAttribLPointer;
|
|
PFNGLVERTEXATTRIBBINDINGPROC glVertexAttribBinding;
|
|
PFNGLVERTEXATTRIBFORMATPROC glVertexAttribFormat;
|
|
PFNGLVERTEXATTRIBIFORMATPROC glVertexAttribIFormat;
|
|
PFNGLVERTEXATTRIBLFORMATPROC glVertexAttribLFormat;
|
|
PFNGLVERTEXATTRIBDIVISORPROC glVertexAttribDivisor; // aliases glVertexAttribDivisorARB
|
|
PFNGLBINDATTRIBLOCATIONPROC glBindAttribLocation;
|
|
PFNGLBINDFRAGDATALOCATIONPROC glBindFragDataLocation;
|
|
PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glBindFragDataLocationIndexed;
|
|
PFNGLENABLEVERTEXATTRIBARRAYPROC glEnableVertexAttribArray; // aliases glEnableVertexAttribArrayARB
|
|
PFNGLDISABLEVERTEXATTRIBARRAYPROC glDisableVertexAttribArray; // aliases glDisableVertexAttribArrayARB
|
|
PFNGLBINDVERTEXBUFFERPROC glBindVertexBuffer;
|
|
PFNGLBINDVERTEXBUFFERSPROC glBindVertexBuffers;
|
|
PFNGLVERTEXBINDINGDIVISORPROC glVertexBindingDivisor;
|
|
PFNGLBINDIMAGETEXTUREPROC glBindImageTexture;
|
|
PFNGLBINDIMAGETEXTURESPROC glBindImageTextures;
|
|
PFNGLGENSAMPLERSPROC glGenSamplers;
|
|
PFNGLBINDSAMPLERPROC glBindSampler;
|
|
PFNGLBINDSAMPLERSPROC glBindSamplers;
|
|
PFNGLBINDTEXTURESPROC glBindTextures;
|
|
PFNGLDELETESAMPLERSPROC glDeleteSamplers;
|
|
PFNGLSAMPLERPARAMETERIPROC glSamplerParameteri;
|
|
PFNGLSAMPLERPARAMETERFPROC glSamplerParameterf;
|
|
PFNGLSAMPLERPARAMETERIVPROC glSamplerParameteriv;
|
|
PFNGLSAMPLERPARAMETERFVPROC glSamplerParameterfv;
|
|
PFNGLSAMPLERPARAMETERIIVPROC glSamplerParameterIiv;
|
|
PFNGLSAMPLERPARAMETERIUIVPROC glSamplerParameterIuiv;
|
|
PFNGLPATCHPARAMETERIPROC glPatchParameteri;
|
|
PFNGLPATCHPARAMETERFVPROC glPatchParameterfv;
|
|
PFNGLPOINTPARAMETERFPROC glPointParameterf; // aliases glPointParameterfARB
|
|
PFNGLPOINTPARAMETERFVPROC glPointParameterfv; // aliases glPointParameterfvARB
|
|
PFNGLPOINTPARAMETERIPROC glPointParameteri;
|
|
PFNGLPOINTPARAMETERIVPROC glPointParameteriv;
|
|
PFNGLDISPATCHCOMPUTEPROC glDispatchCompute;
|
|
PFNGLDISPATCHCOMPUTEINDIRECTPROC glDispatchComputeIndirect;
|
|
PFNGLMEMORYBARRIERPROC glMemoryBarrier;
|
|
PFNGLMEMORYBARRIERBYREGIONPROC glMemoryBarrierByRegion;
|
|
PFNGLTEXTUREBARRIERPROC glTextureBarrier;
|
|
PFNGLCLEARDEPTHFPROC glClearDepthf;
|
|
PFNGLCLEARBUFFERFVPROC glClearBufferfv;
|
|
PFNGLCLEARBUFFERIVPROC glClearBufferiv;
|
|
PFNGLCLEARBUFFERUIVPROC glClearBufferuiv;
|
|
PFNGLCLEARBUFFERFIPROC glClearBufferfi;
|
|
PFNGLCLEARBUFFERDATAPROC glClearBufferData;
|
|
PFNGLCLEARBUFFERSUBDATAPROC glClearBufferSubData;
|
|
PFNGLCLEARTEXIMAGEPROC glClearTexImage;
|
|
PFNGLCLEARTEXSUBIMAGEPROC glClearTexSubImage;
|
|
PFNGLINVALIDATEBUFFERDATAPROC glInvalidateBufferData;
|
|
PFNGLINVALIDATEBUFFERSUBDATAPROC glInvalidateBufferSubData;
|
|
PFNGLINVALIDATEFRAMEBUFFERPROC glInvalidateFramebuffer;
|
|
PFNGLINVALIDATESUBFRAMEBUFFERPROC glInvalidateSubFramebuffer;
|
|
PFNGLINVALIDATETEXIMAGEPROC glInvalidateTexImage;
|
|
PFNGLINVALIDATETEXSUBIMAGEPROC glInvalidateTexSubImage;
|
|
PFNGLSCISSORARRAYVPROC glScissorArrayv;
|
|
PFNGLSCISSORINDEXEDPROC glScissorIndexed;
|
|
PFNGLSCISSORINDEXEDVPROC glScissorIndexedv;
|
|
PFNGLVIEWPORTINDEXEDFPROC glViewportIndexedf;
|
|
PFNGLVIEWPORTINDEXEDFVPROC glViewportIndexedfv;
|
|
PFNGLVIEWPORTARRAYVPROC glViewportArrayv;
|
|
PFNGLUNIFORMBLOCKBINDINGPROC glUniformBlockBinding;
|
|
PFNGLSHADERSTORAGEBLOCKBINDINGPROC glShaderStorageBlockBinding;
|
|
PFNGLUNIFORMSUBROUTINESUIVPROC glUniformSubroutinesuiv;
|
|
PFNGLUNIFORM1FPROC glUniform1f;
|
|
PFNGLUNIFORM1IPROC glUniform1i;
|
|
PFNGLUNIFORM1UIPROC glUniform1ui;
|
|
PFNGLUNIFORM1DPROC glUniform1d;
|
|
PFNGLUNIFORM2FPROC glUniform2f;
|
|
PFNGLUNIFORM2IPROC glUniform2i;
|
|
PFNGLUNIFORM2UIPROC glUniform2ui;
|
|
PFNGLUNIFORM2DPROC glUniform2d;
|
|
PFNGLUNIFORM3FPROC glUniform3f;
|
|
PFNGLUNIFORM3IPROC glUniform3i;
|
|
PFNGLUNIFORM3UIPROC glUniform3ui;
|
|
PFNGLUNIFORM3DPROC glUniform3d;
|
|
PFNGLUNIFORM4FPROC glUniform4f;
|
|
PFNGLUNIFORM4IPROC glUniform4i;
|
|
PFNGLUNIFORM4UIPROC glUniform4ui;
|
|
PFNGLUNIFORM4DPROC glUniform4d;
|
|
PFNGLUNIFORM1FVPROC glUniform1fv;
|
|
PFNGLUNIFORM1IVPROC glUniform1iv;
|
|
PFNGLUNIFORM1UIVPROC glUniform1uiv;
|
|
PFNGLUNIFORM1DVPROC glUniform1dv;
|
|
PFNGLUNIFORM2FVPROC glUniform2fv;
|
|
PFNGLUNIFORM2IVPROC glUniform2iv;
|
|
PFNGLUNIFORM2UIVPROC glUniform2uiv;
|
|
PFNGLUNIFORM2DVPROC glUniform2dv;
|
|
PFNGLUNIFORM3FVPROC glUniform3fv;
|
|
PFNGLUNIFORM3IVPROC glUniform3iv;
|
|
PFNGLUNIFORM3UIVPROC glUniform3uiv;
|
|
PFNGLUNIFORM3DVPROC glUniform3dv;
|
|
PFNGLUNIFORM4FVPROC glUniform4fv;
|
|
PFNGLUNIFORM4IVPROC glUniform4iv;
|
|
PFNGLUNIFORM4UIVPROC glUniform4uiv;
|
|
PFNGLUNIFORM4DVPROC glUniform4dv;
|
|
PFNGLUNIFORMMATRIX2FVPROC glUniformMatrix2fv;
|
|
PFNGLUNIFORMMATRIX2X3FVPROC glUniformMatrix2x3fv;
|
|
PFNGLUNIFORMMATRIX2X4FVPROC glUniformMatrix2x4fv;
|
|
PFNGLUNIFORMMATRIX3FVPROC glUniformMatrix3fv;
|
|
PFNGLUNIFORMMATRIX3X2FVPROC glUniformMatrix3x2fv;
|
|
PFNGLUNIFORMMATRIX3X4FVPROC glUniformMatrix3x4fv;
|
|
PFNGLUNIFORMMATRIX4FVPROC glUniformMatrix4fv;
|
|
PFNGLUNIFORMMATRIX4X2FVPROC glUniformMatrix4x2fv;
|
|
PFNGLUNIFORMMATRIX4X3FVPROC glUniformMatrix4x3fv;
|
|
PFNGLUNIFORMMATRIX2DVPROC glUniformMatrix2dv;
|
|
PFNGLUNIFORMMATRIX2X3DVPROC glUniformMatrix2x3dv;
|
|
PFNGLUNIFORMMATRIX2X4DVPROC glUniformMatrix2x4dv;
|
|
PFNGLUNIFORMMATRIX3DVPROC glUniformMatrix3dv;
|
|
PFNGLUNIFORMMATRIX3X2DVPROC glUniformMatrix3x2dv;
|
|
PFNGLUNIFORMMATRIX3X4DVPROC glUniformMatrix3x4dv;
|
|
PFNGLUNIFORMMATRIX4DVPROC glUniformMatrix4dv;
|
|
PFNGLUNIFORMMATRIX4X2DVPROC glUniformMatrix4x2dv;
|
|
PFNGLUNIFORMMATRIX4X3DVPROC glUniformMatrix4x3dv;
|
|
PFNGLPROGRAMUNIFORM1FPROC glProgramUniform1f;
|
|
PFNGLPROGRAMUNIFORM1IPROC glProgramUniform1i;
|
|
PFNGLPROGRAMUNIFORM1UIPROC glProgramUniform1ui;
|
|
PFNGLPROGRAMUNIFORM1DPROC glProgramUniform1d;
|
|
PFNGLPROGRAMUNIFORM2FPROC glProgramUniform2f;
|
|
PFNGLPROGRAMUNIFORM2IPROC glProgramUniform2i;
|
|
PFNGLPROGRAMUNIFORM2UIPROC glProgramUniform2ui;
|
|
PFNGLPROGRAMUNIFORM2DPROC glProgramUniform2d;
|
|
PFNGLPROGRAMUNIFORM3FPROC glProgramUniform3f;
|
|
PFNGLPROGRAMUNIFORM3IPROC glProgramUniform3i;
|
|
PFNGLPROGRAMUNIFORM3UIPROC glProgramUniform3ui;
|
|
PFNGLPROGRAMUNIFORM3DPROC glProgramUniform3d;
|
|
PFNGLPROGRAMUNIFORM4FPROC glProgramUniform4f;
|
|
PFNGLPROGRAMUNIFORM4IPROC glProgramUniform4i;
|
|
PFNGLPROGRAMUNIFORM4UIPROC glProgramUniform4ui;
|
|
PFNGLPROGRAMUNIFORM4DPROC glProgramUniform4d;
|
|
PFNGLPROGRAMUNIFORM1FVPROC glProgramUniform1fv;
|
|
PFNGLPROGRAMUNIFORM1IVPROC glProgramUniform1iv;
|
|
PFNGLPROGRAMUNIFORM1UIVPROC glProgramUniform1uiv;
|
|
PFNGLPROGRAMUNIFORM1DVPROC glProgramUniform1dv;
|
|
PFNGLPROGRAMUNIFORM2FVPROC glProgramUniform2fv;
|
|
PFNGLPROGRAMUNIFORM2IVPROC glProgramUniform2iv;
|
|
PFNGLPROGRAMUNIFORM2UIVPROC glProgramUniform2uiv;
|
|
PFNGLPROGRAMUNIFORM2DVPROC glProgramUniform2dv;
|
|
PFNGLPROGRAMUNIFORM3FVPROC glProgramUniform3fv;
|
|
PFNGLPROGRAMUNIFORM3IVPROC glProgramUniform3iv;
|
|
PFNGLPROGRAMUNIFORM3UIVPROC glProgramUniform3uiv;
|
|
PFNGLPROGRAMUNIFORM3DVPROC glProgramUniform3dv;
|
|
PFNGLPROGRAMUNIFORM4FVPROC glProgramUniform4fv;
|
|
PFNGLPROGRAMUNIFORM4IVPROC glProgramUniform4iv;
|
|
PFNGLPROGRAMUNIFORM4UIVPROC glProgramUniform4uiv;
|
|
PFNGLPROGRAMUNIFORM4DVPROC glProgramUniform4dv;
|
|
PFNGLPROGRAMUNIFORMMATRIX2FVPROC glProgramUniformMatrix2fv;
|
|
PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC glProgramUniformMatrix2x3fv;
|
|
PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC glProgramUniformMatrix2x4fv;
|
|
PFNGLPROGRAMUNIFORMMATRIX3FVPROC glProgramUniformMatrix3fv;
|
|
PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC glProgramUniformMatrix3x2fv;
|
|
PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC glProgramUniformMatrix3x4fv;
|
|
PFNGLPROGRAMUNIFORMMATRIX4FVPROC glProgramUniformMatrix4fv;
|
|
PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC glProgramUniformMatrix4x2fv;
|
|
PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC glProgramUniformMatrix4x3fv;
|
|
PFNGLPROGRAMUNIFORMMATRIX2DVPROC glProgramUniformMatrix2dv;
|
|
PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC glProgramUniformMatrix2x3dv;
|
|
PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC glProgramUniformMatrix2x4dv;
|
|
PFNGLPROGRAMUNIFORMMATRIX3DVPROC glProgramUniformMatrix3dv;
|
|
PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC glProgramUniformMatrix3x2dv;
|
|
PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC glProgramUniformMatrix3x4dv;
|
|
PFNGLPROGRAMUNIFORMMATRIX4DVPROC glProgramUniformMatrix4dv;
|
|
PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC glProgramUniformMatrix4x2dv;
|
|
PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC glProgramUniformMatrix4x3dv;
|
|
PFNGLDRAWRANGEELEMENTSPROC glDrawRangeElements;
|
|
PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glDrawRangeElementsBaseVertex;
|
|
PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC glDrawArraysInstancedBaseInstance;
|
|
PFNGLDRAWARRAYSINSTANCEDPROC glDrawArraysInstanced; // aliases glDrawArraysInstancedARB
|
|
PFNGLDRAWELEMENTSINSTANCEDPROC glDrawElementsInstanced; // aliases glDrawElementsInstancedARB
|
|
PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC glDrawElementsInstancedBaseInstance;
|
|
PFNGLDRAWELEMENTSBASEVERTEXPROC glDrawElementsBaseVertex;
|
|
PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glDrawElementsInstancedBaseVertex;
|
|
PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC glDrawElementsInstancedBaseVertexBaseInstance;
|
|
PFNGLMULTIDRAWARRAYSPROC glMultiDrawArrays;
|
|
PFNGLMULTIDRAWELEMENTSPROC glMultiDrawElements;
|
|
PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glMultiDrawElementsBaseVertex;
|
|
PFNGLMULTIDRAWARRAYSINDIRECTPROC glMultiDrawArraysIndirect;
|
|
PFNGLMULTIDRAWELEMENTSINDIRECTPROC glMultiDrawElementsIndirect;
|
|
PFNGLDRAWARRAYSINDIRECTPROC glDrawArraysIndirect;
|
|
PFNGLDRAWELEMENTSINDIRECTPROC glDrawElementsIndirect;
|
|
PFNGLBLITFRAMEBUFFERPROC glBlitFramebuffer; // aliases glBlitFramebufferEXT
|
|
PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC glCheckNamedFramebufferStatusEXT;
|
|
PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC glCompressedTextureImage1DEXT;
|
|
PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC glCompressedTextureImage2DEXT;
|
|
PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC glCompressedTextureImage3DEXT;
|
|
PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC glCompressedTextureSubImage1DEXT;
|
|
PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC glCompressedTextureSubImage2DEXT;
|
|
PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC glCompressedTextureSubImage3DEXT;
|
|
PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC glFramebufferDrawBuffersEXT;
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PFNGLGENERATETEXTUREMIPMAPEXTPROC glGenerateTextureMipmapEXT;
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PFNGLGETPOINTERI_VEXTPROC glGetPointeri_vEXT;
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PFNGLGETDOUBLEINDEXEDVEXTPROC glGetDoubleIndexedvEXT;
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PFNGLGETPOINTERINDEXEDVEXTPROC glGetPointerIndexedvEXT;
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PFNGLGETINTEGERINDEXEDVEXTPROC glGetIntegerIndexedvEXT;
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PFNGLGETBOOLEANINDEXEDVEXTPROC glGetBooleanIndexedvEXT;
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PFNGLGETFLOATINDEXEDVEXTPROC glGetFloatIndexedvEXT;
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PFNGLGETMULTITEXIMAGEEXTPROC glGetMultiTexImageEXT;
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PFNGLGETMULTITEXPARAMETERFVEXTPROC glGetMultiTexParameterfvEXT;
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PFNGLGETMULTITEXPARAMETERIVEXTPROC glGetMultiTexParameterivEXT;
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PFNGLGETMULTITEXPARAMETERIIVEXTPROC glGetMultiTexParameterIivEXT;
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PFNGLGETMULTITEXPARAMETERIUIVEXTPROC glGetMultiTexParameterIuivEXT;
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PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC glGetMultiTexLevelParameterfvEXT;
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PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC glGetMultiTexLevelParameterivEXT;
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PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC glGetCompressedMultiTexImageEXT;
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PFNGLGETNAMEDBUFFERPOINTERVEXTPROC glGetNamedBufferPointervEXT;
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PFNGLGETNAMEDPROGRAMIVEXTPROC glGetNamedProgramivEXT;
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PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC glGetNamedFramebufferAttachmentParameterivEXT; // aliases glGetNamedFramebufferAttachmentParameteriv
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PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC glGetNamedBufferParameterivEXT; // aliases glGetNamedBufferParameteriv
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// these functions are not aliases only by the size parameter being different types
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PFNGLGETNAMEDBUFFERSUBDATAEXTPROC glGetNamedBufferSubDataEXT;
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PFNGLGETNAMEDBUFFERSUBDATAPROC glGetNamedBufferSubData;
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PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC glGetNamedFramebufferParameterivEXT; // aliases glGetFramebufferParameterivEXT, glGetNamedFramebufferParameteriv
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PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC glGetNamedRenderbufferParameterivEXT; // aliases glGetNamedRenderbufferParameteriv
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PFNGLGETVERTEXARRAYINTEGERVEXTPROC glGetVertexArrayIntegervEXT;
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PFNGLGETVERTEXARRAYPOINTERVEXTPROC glGetVertexArrayPointervEXT;
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PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC glGetVertexArrayIntegeri_vEXT;
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PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC glGetVertexArrayPointeri_vEXT;
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PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC glGetCompressedTextureImageEXT;
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PFNGLGETTEXTUREIMAGEEXTPROC glGetTextureImageEXT;
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PFNGLGETTEXTUREPARAMETERIVEXTPROC glGetTextureParameterivEXT;
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PFNGLGETTEXTUREPARAMETERFVEXTPROC glGetTextureParameterfvEXT;
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PFNGLGETTEXTUREPARAMETERIIVEXTPROC glGetTextureParameterIivEXT;
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PFNGLGETTEXTUREPARAMETERIUIVEXTPROC glGetTextureParameterIuivEXT;
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PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC glGetTextureLevelParameterivEXT;
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PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC glGetTextureLevelParameterfvEXT;
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PFNGLBINDMULTITEXTUREEXTPROC glBindMultiTextureEXT;
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PFNGLMAPNAMEDBUFFEREXTPROC glMapNamedBufferEXT;
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PFNGLMAPNAMEDBUFFERRANGEEXTPROC glMapNamedBufferRangeEXT;
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PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC glFlushMappedNamedBufferRangeEXT;
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PFNGLUNMAPNAMEDBUFFEREXTPROC glUnmapNamedBufferEXT;
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PFNGLCLEARNAMEDBUFFERDATAEXTPROC glClearNamedBufferDataEXT;
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PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC glClearNamedBufferSubDataEXT;
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PFNGLNAMEDBUFFERDATAEXTPROC glNamedBufferDataEXT;
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PFNGLNAMEDBUFFERSTORAGEEXTPROC glNamedBufferStorageEXT;
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PFNGLNAMEDBUFFERSUBDATAEXTPROC glNamedBufferSubDataEXT;
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PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC glNamedCopyBufferSubDataEXT;
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PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC glNamedFramebufferTextureEXT;
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PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC glNamedFramebufferTexture1DEXT;
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PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC glNamedFramebufferTexture2DEXT;
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PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC glNamedFramebufferTexture3DEXT;
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PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC glNamedFramebufferRenderbufferEXT;
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PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC glNamedFramebufferTextureLayerEXT;
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PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC glNamedFramebufferParameteriEXT;
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PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC glNamedRenderbufferStorageEXT;
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PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC glNamedRenderbufferStorageMultisampleEXT;
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PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC glFramebufferDrawBufferEXT;
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PFNGLFRAMEBUFFERREADBUFFEREXTPROC glFramebufferReadBufferEXT;
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PFNGLTEXTUREBUFFEREXTPROC glTextureBufferEXT;
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PFNGLTEXTUREBUFFERRANGEEXTPROC glTextureBufferRangeEXT;
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PFNGLTEXTUREIMAGE1DEXTPROC glTextureImage1DEXT;
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PFNGLTEXTUREIMAGE2DEXTPROC glTextureImage2DEXT;
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PFNGLTEXTUREIMAGE3DEXTPROC glTextureImage3DEXT;
|
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PFNGLTEXTUREPARAMETERFEXTPROC glTextureParameterfEXT;
|
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PFNGLTEXTUREPARAMETERFVEXTPROC glTextureParameterfvEXT;
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PFNGLTEXTUREPARAMETERIEXTPROC glTextureParameteriEXT;
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PFNGLTEXTUREPARAMETERIVEXTPROC glTextureParameterivEXT;
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PFNGLTEXTUREPARAMETERIIVEXTPROC glTextureParameterIivEXT;
|
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PFNGLTEXTUREPARAMETERIUIVEXTPROC glTextureParameterIuivEXT;
|
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PFNGLTEXTURESTORAGE1DEXTPROC glTextureStorage1DEXT;
|
|
PFNGLTEXTURESTORAGE2DEXTPROC glTextureStorage2DEXT;
|
|
PFNGLTEXTURESTORAGE3DEXTPROC glTextureStorage3DEXT;
|
|
PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC glTextureStorage2DMultisampleEXT;
|
|
PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC glTextureStorage3DMultisampleEXT;
|
|
PFNGLTEXTURESUBIMAGE1DEXTPROC glTextureSubImage1DEXT;
|
|
PFNGLTEXTURESUBIMAGE2DEXTPROC glTextureSubImage2DEXT;
|
|
PFNGLTEXTURESUBIMAGE3DEXTPROC glTextureSubImage3DEXT;
|
|
PFNGLCOPYTEXTUREIMAGE1DEXTPROC glCopyTextureImage1DEXT;
|
|
PFNGLCOPYTEXTUREIMAGE2DEXTPROC glCopyTextureImage2DEXT;
|
|
PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC glCopyTextureSubImage1DEXT;
|
|
PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC glCopyTextureSubImage2DEXT;
|
|
PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC glCopyTextureSubImage3DEXT;
|
|
PFNGLMULTITEXPARAMETERIEXTPROC glMultiTexParameteriEXT;
|
|
PFNGLMULTITEXPARAMETERIVEXTPROC glMultiTexParameterivEXT;
|
|
PFNGLMULTITEXPARAMETERFEXTPROC glMultiTexParameterfEXT;
|
|
PFNGLMULTITEXPARAMETERFVEXTPROC glMultiTexParameterfvEXT;
|
|
PFNGLMULTITEXIMAGE1DEXTPROC glMultiTexImage1DEXT;
|
|
PFNGLMULTITEXIMAGE2DEXTPROC glMultiTexImage2DEXT;
|
|
PFNGLMULTITEXSUBIMAGE1DEXTPROC glMultiTexSubImage1DEXT;
|
|
PFNGLMULTITEXSUBIMAGE2DEXTPROC glMultiTexSubImage2DEXT;
|
|
PFNGLCOPYMULTITEXIMAGE1DEXTPROC glCopyMultiTexImage1DEXT;
|
|
PFNGLCOPYMULTITEXIMAGE2DEXTPROC glCopyMultiTexImage2DEXT;
|
|
PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC glCopyMultiTexSubImage1DEXT;
|
|
PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC glCopyMultiTexSubImage2DEXT;
|
|
PFNGLMULTITEXIMAGE3DEXTPROC glMultiTexImage3DEXT;
|
|
PFNGLMULTITEXSUBIMAGE3DEXTPROC glMultiTexSubImage3DEXT;
|
|
PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC glCopyMultiTexSubImage3DEXT;
|
|
PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC glCompressedMultiTexImage3DEXT;
|
|
PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC glCompressedMultiTexImage2DEXT;
|
|
PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC glCompressedMultiTexImage1DEXT;
|
|
PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC glCompressedMultiTexSubImage3DEXT;
|
|
PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC glCompressedMultiTexSubImage2DEXT;
|
|
PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC glCompressedMultiTexSubImage1DEXT;
|
|
PFNGLMULTITEXBUFFEREXTPROC glMultiTexBufferEXT;
|
|
PFNGLMULTITEXPARAMETERIIVEXTPROC glMultiTexParameterIivEXT;
|
|
PFNGLMULTITEXPARAMETERIUIVEXTPROC glMultiTexParameterIuivEXT;
|
|
PFNGLGENERATEMULTITEXMIPMAPEXTPROC glGenerateMultiTexMipmapEXT;
|
|
PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC glVertexArrayVertexAttribOffsetEXT;
|
|
PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC glVertexArrayVertexAttribIOffsetEXT;
|
|
PFNGLENABLEVERTEXARRAYATTRIBEXTPROC glEnableVertexArrayAttribEXT;
|
|
PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC glDisableVertexArrayAttribEXT;
|
|
PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC glVertexArrayBindVertexBufferEXT;
|
|
PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC glVertexArrayVertexAttribFormatEXT;
|
|
PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC glVertexArrayVertexAttribIFormatEXT;
|
|
PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC glVertexArrayVertexAttribLFormatEXT;
|
|
PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC glVertexArrayVertexAttribBindingEXT;
|
|
PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC glVertexArrayVertexBindingDivisorEXT;
|
|
PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC glVertexArrayVertexAttribLOffsetEXT;
|
|
PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC glVertexArrayVertexAttribDivisorEXT;
|
|
PFNGLFRAMETERMINATORGREMEDYPROC glFrameTerminatorGREMEDY;
|
|
PFNGLSTRINGMARKERGREMEDYPROC glStringMarkerGREMEDY;
|
|
// --
|
|
};
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