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baldurk dabd2a803a Give specific instructions on writing UI extensions
* This goes through a worked example of a simple extension.
2021-01-27 16:05:03 +00:00
..
how_android_capture.rst
Remove note about android support being new
2020-08-20 10:47:16 +01:00
how_annotate_capture.rst
…
how_capture_callstack.rst
…
how_capture_frame.rst
…
how_control_replay.rst
Add documentation for replay options
2019-08-27 18:51:57 +01:00
how_custom_visualisation.rst
Allow using shader processing tools for custom shaders
2019-05-22 17:54:10 +01:00
how_debug_shader.rst
Mention that Vulkan supports shader debugging in documentation
2020-08-05 11:41:32 +01:00
how_edit_shader.rst
Allow using shader processing tools for custom shaders
2019-05-22 17:54:10 +01:00
how_import_export.rst
…
how_inspect_pixel.rst
…
how_network_capture_replay.rst
…
how_object_details.rst
Rename Mesh Output panel to Mesh Viewer, since it displays inputs too
2019-03-08 15:40:11 +00:00
how_python_extension.rst
Give specific instructions on writing UI extensions
2021-01-27 16:05:03 +00:00
how_rgp_profile.rst
…
how_view_texture.rst
Update docs to reference VK_EXT_debug_utils
2021-01-27 13:03:16 +00:00
index.rst
Add documentation for replay options
2019-08-27 18:51:57 +01:00
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