Files
renderdoc/qrenderdoc/Windows/ResourceInspector.cpp
T
baldurk db563bb0bf Refactor public interface around handling of textures
* Subresource handling is more consistent - we pass around a struct now that
  contains the array slice, mip level, and sample. We remove the concept of
  'MSAA textures count samples as extra slices within the real slices' and
  internalise that completely. This also means we have a consistent set
  everywhere that we need to refer to a subresource.
* Functions that used to be in the ReplayOutput and use a couple of implicit
  parameters from the texture viewer configuration are now in the
  ReplayController and take them explicitly. This includes GetMinMax,
  GetHistogram, and PickPixel.
* Since these functions aren't ReplayOutput relative, if you want to decode the
  custom shader texture or the overlay texture you need to pass that ID
  directly.
2019-11-26 17:38:25 +00:00

521 lines
15 KiB
C++

/******************************************************************************
* The MIT License (MIT)
*
* Copyright (c) 2017-2019 Baldur Karlsson
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
******************************************************************************/
#include "ResourceInspector.h"
#include <QCollator>
#include <QKeyEvent>
#include "3rdparty/toolwindowmanager/ToolWindowManagerArea.h"
#include "Widgets/Extended/RDHeaderView.h"
#include "ui_ResourceInspector.h"
static const int ResourceIdRole = Qt::UserRole;
static const int FilterRole = Qt::UserRole + 1;
class ResourceListItemModel : public QAbstractItemModel
{
public:
ResourceListItemModel(QWidget *parent, ICaptureContext &ctx)
: QAbstractItemModel(parent), m_Ctx(ctx)
{
}
void reset()
{
emit beginResetModel();
emit endResetModel();
}
QModelIndex index(int row, int column, const QModelIndex &parent = QModelIndex()) const override
{
if(row < 0 || row >= rowCount())
return QModelIndex();
return createIndex(row, 0);
}
QModelIndex parent(const QModelIndex &index) const override { return QModelIndex(); }
int rowCount(const QModelIndex &parent = QModelIndex()) const override
{
return m_Ctx.GetResources().count();
}
int columnCount(const QModelIndex &parent = QModelIndex()) const override { return 1; }
Qt::ItemFlags flags(const QModelIndex &index) const override
{
if(!index.isValid())
return 0;
return QAbstractItemModel::flags(index);
}
QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const override
{
if(index.isValid())
{
const rdcarray<ResourceDescription> &resources = m_Ctx.GetResources();
if(index.row() < resources.count())
{
const ResourceDescription &desc = resources[index.row()];
if(role == Qt::DisplayRole)
return m_Ctx.GetResourceName(desc.resourceId);
if(role == ResourceIdRole)
return QVariant::fromValue(desc.resourceId);
if(role == FilterRole)
return ToQStr(desc.type) + lit(" ") + m_Ctx.GetResourceName(desc.resourceId);
}
}
return QVariant();
}
private:
ICaptureContext &m_Ctx;
};
ResourceInspector::ResourceInspector(ICaptureContext &ctx, QWidget *parent)
: QFrame(parent), ui(new Ui::ResourceInspector), m_Ctx(ctx)
{
ui->setupUi(this);
ui->resourceName->setText(tr("No Resource Selected"));
ui->resetName->hide();
ui->resourceNameEdit->hide();
ui->renameResource->setEnabled(false);
ui->viewContents->hide();
m_ResourceModel = new ResourceListItemModel(this, m_Ctx);
m_FilterModel = new QCollatorSortFilterProxyModel(this);
m_FilterModel->setSourceModel(m_ResourceModel);
m_FilterModel->setFilterCaseSensitivity(Qt::CaseInsensitive);
m_FilterModel->setFilterRole(FilterRole);
m_FilterModel->sort(0);
m_FilterModel->collator()->setNumericMode(true);
m_FilterModel->collator()->setCaseSensitivity(Qt::CaseInsensitive);
ui->resourceList->setModel(m_FilterModel);
ui->initChunks->setColumns({lit("Parameter"), tr("Value")});
ui->initChunks->header()->resizeSection(0, 200);
ui->initChunks->setFont(Formatter::PreferredFont());
ui->relatedResources->setFont(Formatter::PreferredFont());
ui->resourceUsage->setFont(Formatter::PreferredFont());
{
RDHeaderView *header = new RDHeaderView(Qt::Horizontal, this);
ui->relatedResources->setHeader(header);
ui->relatedResources->setColumns({tr("Type"), tr("Resource")});
header->setColumnStretchHints({-1, 1});
}
{
RDHeaderView *header = new RDHeaderView(Qt::Horizontal, this);
ui->resourceUsage->setHeader(header);
ui->resourceUsage->setColumns({tr("EID"), tr("Usage")});
header->setColumnStretchHints({-1, 1});
}
QObject::connect(ui->resourceList, &QListView::activated, this,
&ResourceInspector::resource_doubleClicked);
QObject::connect(ui->relatedResources, &QTreeView::activated, this,
&ResourceInspector::resource_doubleClicked);
ui->dockarea->addToolWindow(ui->resourceListWidget, ToolWindowManager::EmptySpace);
ui->dockarea->setToolWindowProperties(ui->resourceListWidget, ToolWindowManager::HideCloseButton);
ui->dockarea->addToolWindow(
ui->relatedResources,
ToolWindowManager::AreaReference(ToolWindowManager::LeftOf,
ui->dockarea->areaOf(ui->resourceListWidget), 0.75f));
ui->dockarea->setToolWindowProperties(ui->relatedResources, ToolWindowManager::HideCloseButton);
ui->dockarea->addToolWindow(ui->initChunks, ToolWindowManager::AreaReference(
ToolWindowManager::BottomOf,
ui->dockarea->areaOf(ui->relatedResources), 0.5f));
ui->dockarea->setToolWindowProperties(ui->initChunks, ToolWindowManager::HideCloseButton);
ui->dockarea->addToolWindow(
ui->resourceUsage,
ToolWindowManager::AreaReference(ToolWindowManager::RightOf,
ui->dockarea->areaOf(ui->relatedResources), 0.5f));
ui->dockarea->setToolWindowProperties(ui->resourceUsage, ToolWindowManager::HideCloseButton);
ui->dockarea->setAllowFloatingWindow(false);
ui->relatedResources->setWindowTitle(tr("Related Resources"));
ui->initChunks->setWindowTitle(tr("Resource Initialisation Parameters"));
ui->resourceUsage->setWindowTitle(tr("Usage in Frame"));
ui->resourceListWidget->setWindowTitle(tr("Resource List"));
QVBoxLayout *vertical = new QVBoxLayout(this);
vertical->setSpacing(3);
vertical->setContentsMargins(3, 3, 3, 3);
vertical->addWidget(ui->titleWidget);
vertical->addWidget(ui->dockarea);
Inspect(ResourceId());
m_Ctx.AddCaptureViewer(this);
}
ResourceInspector::~ResourceInspector()
{
m_Ctx.BuiltinWindowClosed(this);
m_Ctx.RemoveCaptureViewer(this);
delete ui;
}
void ResourceInspector::Inspect(ResourceId id)
{
if(m_Resource == id)
return;
if(m_Resource != ResourceId())
ui->initChunks->saveExpansion(ui->initChunks->getInternalExpansion(qHash(ToQStr(m_Resource))), 0);
m_Resource = id;
ui->viewContents->setVisible(m_Ctx.GetTexture(id) || m_Ctx.GetBuffer(id));
m_Entries.clear();
if(m_ResourceCacheID != m_Ctx.ResourceNameCacheID())
{
m_ResourceCacheID = m_Ctx.ResourceNameCacheID();
m_ResourceModel->reset();
}
if(m_Ctx.HasResourceCustomName(id))
ui->resetName->show();
else
ui->resetName->hide();
ui->initChunks->setUpdatesEnabled(false);
ui->initChunks->clear();
ui->resourceUsage->clear();
const SDFile &file = m_Ctx.GetStructuredFile();
const ResourceDescription *desc = m_Ctx.GetResource(id);
m_Ctx.Replay().AsyncInvoke([this, id](IReplayController *r) {
rdcarray<EventUsage> usage = r->GetUsage(id);
rdcarray<ShaderEntryPoint> entries = r->GetShaderEntryPoints(id);
GUIInvoke::call(this, [this, entries, usage] {
if(!entries.isEmpty())
{
m_Entries = entries;
ui->viewContents->setVisible(true);
}
ui->resourceUsage->beginUpdate();
CombineUsageEvents(m_Ctx, usage, [this](uint32_t startEID, uint32_t endEID, ResourceUsage use) {
QString text;
if(startEID == endEID)
text = QFormatStr("EID %1").arg(startEID);
else
text = QFormatStr("EID %1-%2").arg(startEID).arg(endEID);
RDTreeWidgetItem *item =
new RDTreeWidgetItem({text, ToQStr(use, m_Ctx.APIProps().pipelineType)});
item->setData(0, ResourceIdRole, QVariant(endEID));
item->setData(1, ResourceIdRole, QVariant(endEID));
ui->resourceUsage->addTopLevelItem(item);
});
ui->resourceUsage->endUpdate();
});
});
if(desc)
{
ANALYTIC_SET(UIFeatures.ResourceInspect, true);
ui->resourceName->setText(m_Ctx.GetResourceName(id));
ui->relatedResources->beginUpdate();
ui->relatedResources->clear();
for(ResourceId parent : desc->parentResources)
{
RDTreeWidgetItem *item = new RDTreeWidgetItem({tr("Parent"), parent});
item->setData(0, ResourceIdRole, QVariant::fromValue(parent));
item->setData(1, ResourceIdRole, QVariant::fromValue(parent));
ui->relatedResources->addTopLevelItem(item);
}
// sort the derived resources by name. Cache the names once, then sort by them
QVector<QPair<ResourceId, QString>> derivedResources;
for(ResourceId derived : desc->derivedResources)
derivedResources.push_back(qMakePair(derived, m_Ctx.GetResourceName(derived)));
std::sort(derivedResources.begin(), derivedResources.end(),
[](const QPair<ResourceId, QString> &a, const QPair<ResourceId, QString> &b) -> bool {
return a.second < b.second;
});
for(const QPair<ResourceId, QString> &derived : derivedResources)
{
RDTreeWidgetItem *item = new RDTreeWidgetItem({tr("Derived"), derived.first});
item->setData(0, ResourceIdRole, QVariant::fromValue(derived.first));
item->setData(1, ResourceIdRole, QVariant::fromValue(derived.first));
ui->relatedResources->addTopLevelItem(item);
}
ui->relatedResources->endUpdate();
for(uint32_t chunk : desc->initialisationChunks)
{
RDTreeWidgetItem *root = new RDTreeWidgetItem({QString(), QString()});
if(chunk < file.chunks.size())
{
SDChunk *chunkObj = file.chunks[chunk];
root->setText(0, chunkObj->name);
addStructuredObjects(root, chunkObj->data.children, false);
}
else
{
root->setText(1, tr("Invalid chunk index %1").arg(chunk));
}
ui->initChunks->addTopLevelItem(root);
ui->initChunks->setSelectedItem(root);
}
}
else
{
m_Resource = ResourceId();
ui->resourceName->setText(tr("No Resource Selected"));
}
ui->initChunks->setUpdatesEnabled(true);
if(m_Resource != ResourceId())
ui->initChunks->applyExpansion(ui->initChunks->getInternalExpansion(qHash(ToQStr(m_Resource))),
0);
}
void ResourceInspector::OnCaptureLoaded()
{
ui->renameResource->setEnabled(true);
m_ResourceModel->reset();
m_ResourceCacheID = m_Ctx.ResourceNameCacheID();
}
void ResourceInspector::OnCaptureClosed()
{
ui->renameResource->setEnabled(false);
ui->resetName->hide();
ui->resourceName->setText(tr("No Resource Selected"));
ui->viewContents->hide();
m_ResourceModel->reset();
ui->initChunks->clear();
ui->initChunks->clearInternalExpansions();
ui->relatedResources->clear();
ui->resourceUsage->clear();
m_Resource = ResourceId();
}
void ResourceInspector::OnEventChanged(uint32_t eventId)
{
Inspect(m_Resource);
if(m_ResourceCacheID != m_Ctx.ResourceNameCacheID())
{
m_ResourceCacheID = m_Ctx.ResourceNameCacheID();
m_ResourceModel->reset();
}
}
void ResourceInspector::on_renameResource_clicked()
{
if(!ui->resourceNameEdit->isVisible())
{
ui->resourceNameEdit->setText(ui->resourceName->text());
ui->resourceName->hide();
ui->resourceNameEdit->show();
ui->resourceNameEdit->setFocus();
}
else
{
// apply the edit
ui->resourceName->setText(ui->resourceNameEdit->text());
ui->resourceNameEdit->hide();
ui->resourceName->show();
ui->resetName->show();
m_Ctx.SetResourceCustomName(m_Resource, ui->resourceName->text());
}
}
void ResourceInspector::on_resourceNameEdit_keyPress(QKeyEvent *event)
{
if(event->key() == Qt::Key_Escape)
{
// throw away the edit and show the name again
ui->resourceNameEdit->hide();
ui->resourceName->show();
}
else if(event->key() == Qt::Key_Return || event->key() == Qt::Key_Enter)
{
// apply the edit
on_renameResource_clicked();
}
}
void ResourceInspector::on_resetName_clicked()
{
ui->resourceName->setText(m_Ctx.GetResourceName(m_Resource));
ui->resetName->hide();
m_Ctx.SetResourceCustomName(m_Resource, QString());
// force a refresh to pick up the new name
ResourceId id = m_Resource;
m_Resource = ResourceId();
Inspect(id);
}
void ResourceInspector::on_cancelResourceListFilter_clicked()
{
ui->resourceListFilter->setText(QString());
}
void ResourceInspector::on_resourceListFilter_textChanged(const QString &text)
{
m_FilterModel->setFilterFixedString(text);
}
void ResourceInspector::resource_doubleClicked(const QModelIndex &index)
{
ResourceId id = index.model()->data(index, ResourceIdRole).value<ResourceId>();
Inspect(id);
HighlightUsage();
}
void ResourceInspector::on_viewContents_clicked()
{
TextureDescription *tex = m_Ctx.GetTexture(m_Resource);
BufferDescription *buf = m_Ctx.GetBuffer(m_Resource);
if(tex)
{
if(tex->type == TextureType::Buffer)
{
IBufferViewer *viewer = m_Ctx.ViewTextureAsBuffer(
tex->resourceId, Subresource(), FormatElement::GenerateTextureBufferFormat(*tex));
m_Ctx.AddDockWindow(viewer->Widget(), DockReference::AddTo, this);
}
else
{
if(!m_Ctx.HasTextureViewer())
m_Ctx.ShowTextureViewer();
ITextureViewer *viewer = m_Ctx.GetTextureViewer();
viewer->ViewTexture(tex->resourceId, true);
}
}
else if(buf)
{
IBufferViewer *viewer = m_Ctx.ViewBuffer(0, buf->length, buf->resourceId);
m_Ctx.AddDockWindow(viewer->Widget(), DockReference::AddTo, this);
}
else if(!m_Entries.isEmpty())
{
ShaderEntryPoint entry = m_Entries[0];
if(m_Entries.count() > 1)
{
// TODO need to let the user choose the entry point
}
// TODO allow choosing parent pipeline?
ResourceId pipeid;
ResourceId id = m_Resource;
ICaptureContext *ctx = &m_Ctx;
m_Ctx.Replay().AsyncInvoke([this, ctx, pipeid, id, entry](IReplayController *r) {
ShaderReflection *refl = r->GetShader(pipeid, id, entry);
if(!refl)
return;
GUIInvoke::call(this, [ctx, refl] {
IShaderViewer *viewer = ctx->ViewShader(refl, ResourceId());
ctx->AddDockWindow(viewer->Widget(), DockReference::MainToolArea, NULL);
});
});
}
}
void ResourceInspector::on_resourceUsage_doubleClicked(const QModelIndex &index)
{
uint32_t eid = index.model()->data(index, ResourceIdRole).value<uint32_t>();
m_Ctx.SetEventID({}, eid, eid);
}
void ResourceInspector::enterEvent(QEvent *event)
{
HighlightUsage();
}
void ResourceInspector::showEvent(QShowEvent *event)
{
HighlightUsage();
}
void ResourceInspector::HighlightUsage()
{
if(m_Resource != ResourceId() && m_Ctx.HasTimelineBar())
m_Ctx.GetTimelineBar()->HighlightResourceUsage(m_Resource);
}