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mirror of https://github.com/baldurk/renderdoc.git synced 2026-08-05 06:11:05 +00:00
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dc44d6c27103b80ed9cc9524183e017b779f03fb
renderdoc/qrenderdoc/Windows/PipelineState
T
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baldurk 30dd13feb8 Pull index byte width and topology out of drawcall state
* These are treated as state on most APIs, only GL treats it as a drawcall
  parameter.
2021-02-24 13:52:07 +00:00
..
D3D11PipelineStateViewer.cpp
Pull index byte width and topology out of drawcall state
2021-02-24 13:52:07 +00:00
D3D11PipelineStateViewer.h
…
D3D11PipelineStateViewer.ui
…
D3D12PipelineStateViewer.cpp
Pull index byte width and topology out of drawcall state
2021-02-24 13:52:07 +00:00
D3D12PipelineStateViewer.h
Fix cases where empty-range ellision in D3D12 pipeline state breaks
2021-01-15 14:57:34 +00:00
D3D12PipelineStateViewer.ui
Display VRS state in D3D12 pipeline state viewer
2021-02-10 14:20:46 +00:00
GLPipelineStateViewer.cpp
Pull index byte width and topology out of drawcall state
2021-02-24 13:52:07 +00:00
GLPipelineStateViewer.h
…
GLPipelineStateViewer.ui
…
PipelineStateViewer.cpp
…
PipelineStateViewer.h
…
PipelineStateViewer.ui
…
VulkanPipelineStateViewer.cpp
Pull index byte width and topology out of drawcall state
2021-02-24 13:52:07 +00:00
VulkanPipelineStateViewer.h
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VulkanPipelineStateViewer.ui
Fix resizing issue with vulkan scissors display
2021-01-19 17:39:12 +00:00
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