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mirror of https://github.com/baldurk/renderdoc.git synced 2026-08-29 01:46:38 +00:00
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dc96853b39c934bc1dcef3a9afeaeaa6baeaca72
renderdoc/renderdocui
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baldurk dc96853b39 Look up constant buffers properly via shader details in D3D11. Refs #411
2016-11-02 23:39:35 +01:00
..
3rdparty
Fix potential crash creating a brush for an empty rect
2016-10-06 14:15:37 +02:00
Code
Look up constant buffers properly via shader details in D3D11. Refs #411
2016-11-02 23:39:35 +01:00
Controls
By default hide help when specifying a custom buffer format
2016-11-02 23:39:35 +01:00
Interop
Allow using hex formatting strings for custom constant buffer layouts
2016-11-02 23:39:35 +01:00
Plugins
Batch update copyright years everywhere
2016-02-07 18:50:45 +01:00
Properties
Bump version information to v0.32
2016-09-13 19:24:27 +02:00
Resources
Add a remote/virtual open file dialog for browsing over the network
2016-08-19 17:26:30 +02:00
Windows
Fix friendly naming of registers for proper cbuffer bindpoint handling
2016-11-02 23:39:35 +01:00
app.config
Initial commit of existing code.
2014-05-02 08:33:01 +01:00
renderdocui.csproj
Start remoteserver and captured packages by adb commands in native code.
2016-11-02 16:10:29 +01:00
Settings.cs
Batch update copyright years everywhere
2016-02-07 18:50:45 +01:00
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