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cbeb905ae6
* We also do the reverse, if they selected a different extension we update the selected format.
97 lines
3.3 KiB
C++
97 lines
3.3 KiB
C++
/******************************************************************************
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* The MIT License (MIT)
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*
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* Copyright (c) 2016-2018 Baldur Karlsson
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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******************************************************************************/
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#pragma once
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#include <QDialog>
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#include <QTimer>
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#include "Code/Interface/QRDInterface.h"
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namespace Ui
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{
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class TextureSaveDialog;
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}
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class TextureSaveDialog : public QDialog
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{
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Q_OBJECT
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public:
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explicit TextureSaveDialog(const TextureDescription &t, bool enableOverlaySelection,
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const TextureSave &s, QWidget *parent = 0);
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~TextureSaveDialog();
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QString filename();
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TextureSave config() { return saveData; }
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bool saveOverlayInstead() { return m_saveOverlayInsteadOfSelectedTexture; }
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private slots:
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void on_mainTex_clicked();
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void on_overlayTex_clicked();
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void on_fileFormat_currentIndexChanged(int index);
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void on_jpegCompression_valueChanged(double arg1);
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void on_exportAllMips_toggled(bool checked);
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void on_oneMip_toggled(bool checked);
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void on_mipSelect_currentIndexChanged(int index);
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void on_mapSampleArray_toggled(bool checked);
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void on_resolveSamples_toggled(bool checked);
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void on_oneSample_toggled(bool checked);
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void on_sampleSelect_currentIndexChanged(int index);
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void on_exportAllSlices_toggled(bool checked);
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void on_oneSlice_toggled(bool checked);
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void on_mapSlicesToGrid_toggled(bool checked);
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void on_cubeCruciform_toggled(bool checked);
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void on_sliceSelect_currentIndexChanged(int index);
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void on_gridWidth_valueChanged(double arg1);
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void on_alphaCol_clicked();
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void on_alphaMap_currentIndexChanged(int index);
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void on_blackPoint_textEdited(const QString &arg1);
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void on_whitePoint_textEdited(const QString &arg1);
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void on_browse_clicked();
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void on_filename_textEdited(const QString &arg1);
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void on_saveCancelButtons_accepted();
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void on_saveCancelButtons_rejected();
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private:
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Ui::TextureSaveDialog *ui;
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void SetOptionsVisible(bool visible);
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void SetFilenameFromFiletype();
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void SetFiletypeFromFilename();
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FileType selectedFileType();
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QTimer typingTimer;
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TextureDescription tex;
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TextureSave saveData;
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bool m_saveOverlayInsteadOfSelectedTexture = false;
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bool m_Recurse = false;
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};
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