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84 lines
2.9 KiB
C++
84 lines
2.9 KiB
C++
/******************************************************************************
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* The MIT License (MIT)
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*
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* Copyright (c) 2016-2017 Baldur Karlsson
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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******************************************************************************/
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#pragma once
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#include <QFrame>
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#include "Code/CaptureContext.h"
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namespace Ui
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{
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class PipelineStateViewer;
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}
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class D3D11PipelineStateViewer;
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class D3D12PipelineStateViewer;
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class GLPipelineStateViewer;
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class VulkanPipelineStateViewer;
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class PipelineStateViewer : public QFrame, public IPipelineStateViewer, public ILogViewer
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{
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Q_OBJECT
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Q_PROPERTY(QVariant persistData READ persistData WRITE setPersistData DESIGNABLE false SCRIPTABLE false)
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public:
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explicit PipelineStateViewer(ICaptureContext &ctx, QWidget *parent = 0);
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~PipelineStateViewer();
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// IPipelineStateViewer
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QWidget *Widget() override { return this; }
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bool SaveShaderFile(const ShaderReflection *shader) override;
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// ILogViewerForm
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void OnLogfileLoaded() override;
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void OnLogfileClosed() override;
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void OnSelectedEventChanged(uint32_t eventID) override {}
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void OnEventChanged(uint32_t eventID) override;
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QVariant persistData();
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void setPersistData(const QVariant &persistData);
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bool PrepareShaderEditing(const ShaderReflection *shaderDetails, QString &entryFunc,
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QStringMap &files, QString &mainfile);
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void EditShader(ShaderStage shaderType, ResourceId id, const ShaderReflection *shaderDetails,
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const QString &entryFunc, const QStringMap &files, const QString &mainfile);
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private:
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Ui::PipelineStateViewer *ui;
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ICaptureContext &m_Ctx;
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void setToD3D11();
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void setToD3D12();
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void setToGL();
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void setToVulkan();
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void reset();
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D3D11PipelineStateViewer *m_D3D11;
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D3D12PipelineStateViewer *m_D3D12;
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GLPipelineStateViewer *m_GL;
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VulkanPipelineStateViewer *m_Vulkan;
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ILogViewer *m_Current;
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};
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