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renderdoc
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https://github.com/baldurk/renderdoc.git
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dd856a1f1ff6665680dab58ef02d648c9a6b2344
renderdoc
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renderdocui
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baldurk
79101c7b13
Move DXBC shader friendly naming logic into C++ side code
...
* This makes more sense and lets us share it between Qt and C# UIs.
2017-07-05 20:37:49 +01:00
..
Dialogs
Change KeyUp to KeyDown event so we don't get false positives. Refs
#674
2017-06-23 21:44:21 +01:00
PipelineState
Remove disassembly from shader reflection, request it on demand
2017-07-05 16:31:44 +01:00
APIInspector.cs
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APIInspector.Designer.cs
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APIInspector.resx
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BufferViewer.cs
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BufferViewer.Designer.cs
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BufferViewer.resx
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DebugMessages.cs
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DebugMessages.Designer.cs
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DebugMessages.resx
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EventBrowser.cs
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EventBrowser.Designer.cs
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EventBrowser.resx
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MainWindow.cs
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MainWindow.Designer.cs
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MainWindow.resx
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PixelHistoryView.cs
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PixelHistoryView.Designer.cs
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PixelHistoryView.resx
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ShaderViewer.cs
Move DXBC shader friendly naming logic into C++ side code
2017-07-05 20:37:49 +01:00
ShaderViewer.Designer.cs
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ShaderViewer.resx
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StatisticsViewer.cs
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StatisticsViewer.Designer.cs
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StatisticsViewer.resx
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TextureViewer.cs
Handle some edge cases around samplers being lumped in with RO resources
2017-06-21 11:05:40 +01:00
TextureViewer.Designer.cs
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TextureViewer.resx
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TimelineBar.cs
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TimelineBar.Designer.cs
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TimelineBar.resx
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