Files
renderdoc/qrenderdoc
baldurk 5f96644d08 Add support for global uniforms in SPIR-V and non-bound textures.
* This isn't relevant for Vulkan, but in GL it's valid to not specify a binding
  and fetch it at runtime (and even if a binding is specified, it's not
  immutable and can be changed).
* Similarly GL allows bare uniforms that aren't in a buffer, which we handle in
  the same way by wrapping them into a $Globals UBO.
2018-12-17 17:10:35 +00:00
..

Windows build

Until qrenderdoc is ready, you need to download some dependencies to build:

  • Qt
  • Python
  • PySide2
  • SWIG (custom fork)

Download this zip and unzip to this folder (the 3rdparty/ in the zip should go into the 3rdparty/ folder here) before building.