Files
renderdoc/util/test/tests/D3D12/D3D12_RenderTarget_Binds.py
T

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3.2 KiB
Python

import renderdoc as rd
import rdtest
class D3D12_RenderTarget_Binds(rdtest.TestCase):
demos_test_name = 'D3D12_RenderTarget_Binds'
def check_capture(self):
# find the clear
draw = self.find_draw("ClearRenderTargetView")
self.controller.SetFrameEvent(draw.eventId, False)
pipe: rd.PipeState = self.controller.GetPipelineState()
self.check_pixel_value(draw.copyDestination, 0.5, 0.5, [1.0, 0.0, 1.0, 1.0])
self.check('Swapchain' in self.get_resource(draw.copyDestination).name)
rdtest.log.success("Picked value for clear is as expected")
draw = draw.next
self.controller.SetFrameEvent(draw.eventId, False)
pipe: rd.PipeState = self.controller.GetPipelineState()
rtvs = pipe.GetOutputTargets()
self.check(len(rtvs) == 2)
self.check_triangle(out=rtvs[0].resourceId, back=[0.0, 1.0, 0.0, 1.0], fore=[1.0, 0.0, 0.0, 1.0])
self.check_triangle(out=rtvs[1].resourceId, back=[0.0, 1.0, 0.0, 1.0], fore=[0.0, 0.0, 1.0, 1.0])
self.check(self.get_resource(rtvs[0].resourceId).name == 'TextureA')
self.check(self.get_resource(rtvs[1].resourceId).name == 'TextureB')
rdtest.log.success("RTVs at first draw are as expected")
draw = draw.next
self.controller.SetFrameEvent(draw.eventId, False)
pipe: rd.PipeState = self.controller.GetPipelineState()
rtvs = pipe.GetOutputTargets()
self.check(len(rtvs) == 2)
self.check_triangle(out=rtvs[0].resourceId, back=[0.0, 1.0, 0.0, 1.0], fore=[1.0, 1.0, 0.0, 1.0])
self.check_triangle(out=rtvs[1].resourceId, back=[0.0, 1.0, 0.0, 1.0], fore=[0.0, 1.0, 1.0, 1.0])
self.check(self.get_resource(rtvs[0].resourceId).name == 'TextureC')
self.check(self.get_resource(rtvs[1].resourceId).name == 'TextureD')
rdtest.log.success("RTVs at second draw are as expected")
draw = draw.next
self.controller.SetFrameEvent(draw.eventId, False)
pipe: rd.PipeState = self.controller.GetPipelineState()
rtvs = pipe.GetOutputTargets()
self.check(len(rtvs) == 2)
self.check_triangle(out=rtvs[0].resourceId, back=[0.0, 1.0, 0.0, 1.0], fore=[1.0, 0.0, 0.0, 1.0])
self.check_triangle(out=rtvs[1].resourceId, back=[0.0, 1.0, 0.0, 1.0], fore=[0.0, 0.0, 1.0, 1.0])
self.check(self.get_resource(rtvs[0].resourceId).name == 'TextureE')
self.check(self.get_resource(rtvs[1].resourceId).name == 'TextureF')
rdtest.log.success("RTVs at third draw are as expected")
draw = draw.next
self.controller.SetFrameEvent(draw.eventId, False)
pipe: rd.PipeState = self.controller.GetPipelineState()
rtvs = pipe.GetOutputTargets()
self.check(len(rtvs) == 2)
self.check_triangle(out=rtvs[0].resourceId, back=[0.0, 1.0, 0.0, 1.0], fore=[1.0, 1.0, 0.0, 1.0])
self.check_triangle(out=rtvs[1].resourceId, back=[0.0, 1.0, 0.0, 1.0], fore=[0.0, 1.0, 1.0, 1.0])
self.check(self.get_resource(rtvs[0].resourceId).name == 'TextureG')
self.check(self.get_resource(rtvs[1].resourceId).name == 'TextureH')
rdtest.log.success("RTVs at fourth draw are as expected")