Files
renderdoc/qrenderdoc
baldurk fe0be58908 Implement CGLPlatform using CGL and NSOpenGLContext
* On replay on macOS we use NSOpenGLContext so we can render to windows.
* We have two windowing systems on mac - one for Metal compatible outputs and
  one for OpenGL compatible outputs.
2019-02-13 18:50:54 +00:00
..
2019-02-01 18:32:13 +00:00
2019-02-01 18:32:13 +00:00

Windows build

Until qrenderdoc is ready, you need to download some dependencies to build:

  • Qt
  • Python
  • PySide2
  • SWIG (custom fork)

Download this zip and unzip to this folder (the 3rdparty/ in the zip should go into the 3rdparty/ folder here) before building.