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mirror of https://github.com/baldurk/renderdoc.git synced 2026-05-04 17:10:47 +00:00
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e0bbed0b3413eb58b0f992a3178d3d1d27b8a37d
renderdoc/renderdocui/Windows
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baldurk a995ee66e2 Change handling of shaders and entry points so they're not aliased
2016-02-07 18:49:03 +01:00
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Dialogs
Change handling of shaders and entry points so they're not aliased
2016-02-07 18:49:03 +01:00
PipelineState
depthclip != depthclamp
2016-02-07 18:48:38 +01:00
APIInspector.cs
Change API events view to show { } sections in sub-nodes
2016-02-07 18:44:57 +01:00
APIInspector.Designer.cs
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APIInspector.resx
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BufferViewer.cs
Crash fix for non-indexed meshes
2016-02-07 18:48:00 +01:00
BufferViewer.Designer.cs
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BufferViewer.resx
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DebugMessages.cs
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DebugMessages.Designer.cs
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DebugMessages.resx
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EventBrowser.cs
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EventBrowser.Designer.cs
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EventBrowser.resx
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MainWindow.cs
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MainWindow.Designer.cs
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MainWindow.resx
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PixelHistoryView.cs
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PixelHistoryView.Designer.cs
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PixelHistoryView.resx
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ShaderViewer.cs
Don't display semantic index if it's not needed
2016-02-07 18:47:09 +01:00
ShaderViewer.Designer.cs
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ShaderViewer.resx
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TextureViewer.cs
Refactor handling of resources/binding to be much more flexible
2016-02-07 18:46:40 +01:00
TextureViewer.Designer.cs
Refactor handling of resources/binding to be much more flexible
2016-02-07 18:46:40 +01:00
TextureViewer.resx
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TimelineBar.cs
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TimelineBar.Designer.cs
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TimelineBar.resx
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