Logo
Explore Help
Register Sign In
lee/renderdoc
Watch 1
Star 0
Fork 0
mirror of https://github.com/baldurk/renderdoc.git synced 2026-07-27 01:41:39 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
e22a62ef1f1d130c39d34ebbbb82b61e3acdba30
renderdoc/renderdoc
T
History
baldurk e22a62ef1f Add log message for launching process
2015-07-18 23:12:20 +02:00
..
3rdparty
Update glslang to latest code.
2015-07-12 12:08:00 +02:00
api
Fix up fetching layer/mip for FBOs on replay
2015-07-18 18:27:34 +02:00
common
Remove orphaned file
2015-06-19 22:37:30 +02:00
core
Fix up fetching layer/mip for FBOs on replay
2015-07-18 18:27:34 +02:00
data
Make sure NaNs in non-displayed channels don't make preview blow up
2015-07-15 18:53:19 +02:00
driver
Handle initialising texture levels that might not be ready
2015-07-18 20:18:33 +02:00
hooks
Rearrange project structure, so that drivers can be easily disabled
2015-06-29 20:04:47 +02:00
maths
Better arcball controls in the mesh viewer
2015-07-07 15:38:00 +02:00
os
Add log message for launching process
2015-07-18 23:12:20 +02:00
replay
Fix pixel history getting confused if some (not all) fragments discard
2015-07-16 22:17:06 +02:00
serialise
…
Makefile
Add missing linux_libentry object file to makefile
2015-07-15 21:37:55 +02:00
renderdoc.config
…
renderdoc.creator
…
renderdoc.files
…
renderdoc.includes
…
renderdoc.vcxproj
Compile GLSL shaders to SPIR-V to generate 'disassembly' (hex dump)
2015-07-08 23:45:18 +02:00
renderdoc.vcxproj.filters
Compile GLSL shaders to SPIR-V to generate 'disassembly' (hex dump)
2015-07-08 23:45:18 +02:00
Powered by Gitea Version: 1.27.0 Page: 1398ms Template: 99ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API