mirror of
https://github.com/baldurk/renderdoc.git
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1554 lines
56 KiB
C++
1554 lines
56 KiB
C++
/******************************************************************************
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* The MIT License (MIT)
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*
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* Copyright (c) 2015-2018 Baldur Karlsson
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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******************************************************************************/
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#include "vk_core.h"
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#include "vk_debug.h"
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// VKTODOLOW for depth-stencil images we are only save/restoring the depth, not the stencil
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// VKTODOLOW there's a lot of duplicated code in this file for creating a buffer to do
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// a memory copy and saving to disk.
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// VKTODOLOW SerialiseComplexArray not having the ability to serialise into an in-memory
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// array means some redundant copies.
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// VKTODOLOW The code pattern for creating a few contiguous arrays all in one
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// AllocAlignedBuffer for the initial contents buffer is ugly.
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// VKTODOLOW in general we do a lot of "create buffer, use it, flush/sync then destroy".
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// I don't know what the exact cost is, but it would be nice to batch up the buffers/etc
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// used across init state use, and only do a single flush. Also we could then get some
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// nice command buffer reuse (although need to be careful we don't create too large a
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// command buffer that stalls the GPU).
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// See INITSTATEBATCH
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bool WrappedVulkan::Prepare_InitialState(WrappedVkRes *res)
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{
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ResourceId id = GetResourceManager()->GetID(res);
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VkResourceType type = IdentifyTypeByPtr(res);
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if(type == eResDescriptorSet)
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{
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VkResourceRecord *record = GetResourceManager()->GetResourceRecord(id);
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RDCASSERT(record->descInfo && record->descInfo->layout);
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const DescSetLayout &layout = *record->descInfo->layout;
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uint32_t numElems = 0;
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for(size_t i = 0; i < layout.bindings.size(); i++)
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numElems += layout.bindings[i].descriptorCount;
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DescriptorSetSlot *info =
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(DescriptorSetSlot *)AllocAlignedBuffer(sizeof(DescriptorSetSlot) * numElems);
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RDCEraseMem(info, sizeof(DescriptorSetSlot) * numElems);
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uint32_t e = 0;
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for(size_t i = 0; i < layout.bindings.size(); i++)
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for(uint32_t b = 0; b < layout.bindings[i].descriptorCount; b++)
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info[e++] = record->descInfo->descBindings[i][b];
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GetResourceManager()->SetInitialContents(
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id, VulkanResourceManager::InitialContentData(type, NULL, 0, (byte *)info));
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return true;
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}
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else if(type == eResBuffer)
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{
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WrappedVkBuffer *buffer = (WrappedVkBuffer *)res;
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// buffers are only dirty if they are sparse
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RDCASSERT(buffer->record->sparseInfo);
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return Prepare_SparseInitialState(buffer);
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}
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else if(type == eResImage)
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{
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VkResult vkr = VK_SUCCESS;
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WrappedVkImage *im = (WrappedVkImage *)res;
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if(im->record->sparseInfo)
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{
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// if the image is sparse we have to do a different kind of initial state prepare,
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// to serialise out the page mapping. The fetching of memory is also different
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return Prepare_SparseInitialState((WrappedVkImage *)res);
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}
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VkDevice d = GetDev();
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// INITSTATEBATCH
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VkCommandBuffer cmd = GetNextCmd();
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ImageLayouts *layout = NULL;
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{
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SCOPED_LOCK(m_ImageLayoutsLock);
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layout = &m_ImageLayouts[im->id];
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}
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// must ensure offset remains valid. Must be multiple of block size, or 4, depending on format
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VkDeviceSize bufAlignment = 4;
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if(IsBlockFormat(layout->format))
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bufAlignment = (VkDeviceSize)GetByteSize(1, 1, 1, layout->format, 0);
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VkDeviceMemory readbackmem = VK_NULL_HANDLE;
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VkBufferCreateInfo bufInfo = {
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VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
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NULL,
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0,
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0,
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VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
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};
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VkImage arrayIm = VK_NULL_HANDLE;
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VkDeviceMemory arrayMem = VK_NULL_HANDLE;
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VkImage realim = im->real.As<VkImage>();
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int numLayers = layout->layerCount;
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if(layout->sampleCount > 1)
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{
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// first decompose to array
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numLayers *= layout->sampleCount;
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VkImageCreateInfo arrayInfo = {
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VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, NULL, VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT,
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VK_IMAGE_TYPE_2D, layout->format, layout->extent, (uint32_t)layout->levelCount,
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(uint32_t)numLayers, VK_SAMPLE_COUNT_1_BIT, VK_IMAGE_TILING_OPTIMAL,
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VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT |
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VK_IMAGE_USAGE_TRANSFER_DST_BIT,
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VK_SHARING_MODE_EXCLUSIVE, 0, NULL, VK_IMAGE_LAYOUT_UNDEFINED,
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};
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if(IsDepthOrStencilFormat(layout->format))
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arrayInfo.usage |= VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
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else
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arrayInfo.usage |= VK_IMAGE_USAGE_STORAGE_BIT;
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vkr = ObjDisp(d)->CreateImage(Unwrap(d), &arrayInfo, NULL, &arrayIm);
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RDCASSERTEQUAL(vkr, VK_SUCCESS);
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VkMemoryRequirements mrq = {0};
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ObjDisp(d)->GetImageMemoryRequirements(Unwrap(d), arrayIm, &mrq);
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VkMemoryAllocateInfo allocInfo = {
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VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO, NULL, mrq.size,
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GetGPULocalMemoryIndex(mrq.memoryTypeBits),
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};
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vkr = ObjDisp(d)->AllocateMemory(Unwrap(d), &allocInfo, NULL, &arrayMem);
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RDCASSERTEQUAL(vkr, VK_SUCCESS);
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vkr = ObjDisp(d)->BindImageMemory(Unwrap(d), arrayIm, arrayMem, 0);
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RDCASSERTEQUAL(vkr, VK_SUCCESS);
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}
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VkFormat sizeFormat = GetDepthOnlyFormat(layout->format);
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for(int a = 0; a < numLayers; a++)
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{
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for(int m = 0; m < layout->levelCount; m++)
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{
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bufInfo.size = AlignUp(bufInfo.size, bufAlignment);
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bufInfo.size += GetByteSize(layout->extent.width, layout->extent.height,
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layout->extent.depth, sizeFormat, m);
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if(sizeFormat != layout->format)
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{
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// if there's stencil and depth, allocate space for stencil
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bufInfo.size = AlignUp(bufInfo.size, bufAlignment);
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bufInfo.size += GetByteSize(layout->extent.width, layout->extent.height,
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layout->extent.depth, VK_FORMAT_S8_UINT, m);
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}
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}
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}
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// since this is very short lived, it is not wrapped
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VkBuffer dstBuf;
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vkr = ObjDisp(d)->CreateBuffer(Unwrap(d), &bufInfo, NULL, &dstBuf);
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RDCASSERTEQUAL(vkr, VK_SUCCESS);
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VkMemoryRequirements mrq = {0};
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ObjDisp(d)->GetBufferMemoryRequirements(Unwrap(d), dstBuf, &mrq);
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VkMemoryAllocateInfo allocInfo = {
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VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO, NULL, mrq.size,
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GetReadbackMemoryIndex(mrq.memoryTypeBits),
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};
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vkr = ObjDisp(d)->AllocateMemory(Unwrap(d), &allocInfo, NULL, &readbackmem);
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RDCASSERTEQUAL(vkr, VK_SUCCESS);
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GetResourceManager()->WrapResource(Unwrap(d), readbackmem);
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vkr = ObjDisp(d)->BindBufferMemory(Unwrap(d), dstBuf, Unwrap(readbackmem), 0);
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RDCASSERTEQUAL(vkr, VK_SUCCESS);
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VkCommandBufferBeginInfo beginInfo = {VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, NULL,
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VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT};
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vkr = ObjDisp(d)->BeginCommandBuffer(Unwrap(cmd), &beginInfo);
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RDCASSERTEQUAL(vkr, VK_SUCCESS);
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VkImageAspectFlags aspectFlags = VK_IMAGE_ASPECT_COLOR_BIT;
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if(IsStencilOnlyFormat(layout->format))
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aspectFlags = VK_IMAGE_ASPECT_STENCIL_BIT;
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else if(IsDepthOrStencilFormat(layout->format))
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aspectFlags = VK_IMAGE_ASPECT_DEPTH_BIT;
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VkImageMemoryBarrier srcimBarrier = {
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VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
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NULL,
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0,
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0,
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VK_IMAGE_LAYOUT_UNDEFINED,
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VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
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VK_QUEUE_FAMILY_IGNORED,
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VK_QUEUE_FAMILY_IGNORED,
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realim,
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{aspectFlags, 0, (uint32_t)layout->levelCount, 0, (uint32_t)numLayers}};
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if(aspectFlags == VK_IMAGE_ASPECT_DEPTH_BIT && !IsDepthOnlyFormat(layout->format))
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srcimBarrier.subresourceRange.aspectMask |= VK_IMAGE_ASPECT_STENCIL_BIT;
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// update the real image layout into transfer-source
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srcimBarrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
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if(arrayIm != VK_NULL_HANDLE)
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srcimBarrier.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
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// ensure all previous writes have completed
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srcimBarrier.srcAccessMask = VK_ACCESS_ALL_WRITE_BITS;
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// before we go reading
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srcimBarrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT | VK_ACCESS_SHADER_READ_BIT;
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for(size_t si = 0; si < layout->subresourceStates.size(); si++)
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{
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srcimBarrier.subresourceRange = layout->subresourceStates[si].subresourceRange;
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srcimBarrier.oldLayout = layout->subresourceStates[si].newLayout;
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DoPipelineBarrier(cmd, 1, &srcimBarrier);
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}
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if(arrayIm != VK_NULL_HANDLE)
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{
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VkImageMemoryBarrier arrayimBarrier = {VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
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NULL,
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0,
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0,
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VK_IMAGE_LAYOUT_UNDEFINED,
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VK_IMAGE_LAYOUT_GENERAL,
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VK_QUEUE_FAMILY_IGNORED,
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VK_QUEUE_FAMILY_IGNORED,
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arrayIm,
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{srcimBarrier.subresourceRange.aspectMask, 0,
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VK_REMAINING_MIP_LEVELS, 0, VK_REMAINING_ARRAY_LAYERS}};
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DoPipelineBarrier(cmd, 1, &arrayimBarrier);
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vkr = ObjDisp(d)->EndCommandBuffer(Unwrap(cmd));
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RDCASSERTEQUAL(vkr, VK_SUCCESS);
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GetDebugManager()->CopyTex2DMSToArray(arrayIm, realim, layout->extent, layout->layerCount,
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layout->sampleCount, layout->format);
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cmd = GetNextCmd();
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vkr = ObjDisp(d)->BeginCommandBuffer(Unwrap(cmd), &beginInfo);
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RDCASSERTEQUAL(vkr, VK_SUCCESS);
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arrayimBarrier.srcAccessMask =
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VK_ACCESS_SHADER_WRITE_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
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arrayimBarrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
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arrayimBarrier.oldLayout = VK_IMAGE_LAYOUT_GENERAL;
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arrayimBarrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
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DoPipelineBarrier(cmd, 1, &arrayimBarrier);
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realim = arrayIm;
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}
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VkDeviceSize bufOffset = 0;
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// loop over every slice/mip, copying it to the appropriate point in the buffer
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for(int a = 0; a < numLayers; a++)
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{
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VkExtent3D extent = layout->extent;
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for(int m = 0; m < layout->levelCount; m++)
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{
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VkBufferImageCopy region = {
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0,
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0,
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0,
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{aspectFlags, (uint32_t)m, (uint32_t)a, 1},
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{
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0, 0, 0,
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},
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extent,
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};
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bufOffset = AlignUp(bufOffset, bufAlignment);
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region.bufferOffset = bufOffset;
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bufOffset += GetByteSize(layout->extent.width, layout->extent.height, layout->extent.depth,
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sizeFormat, m);
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ObjDisp(d)->CmdCopyImageToBuffer(Unwrap(cmd), realim, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
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dstBuf, 1, ®ion);
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if(sizeFormat != layout->format)
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{
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// if we removed stencil from the format, copy that separately now.
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bufOffset = AlignUp(bufOffset, bufAlignment);
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region.bufferOffset = bufOffset;
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region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
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bufOffset += GetByteSize(layout->extent.width, layout->extent.height,
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layout->extent.depth, VK_FORMAT_S8_UINT, m);
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ObjDisp(d)->CmdCopyImageToBuffer(
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Unwrap(cmd), realim, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, dstBuf, 1, ®ion);
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}
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// update the extent for the next mip
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extent.width = RDCMAX(extent.width >> 1, 1U);
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extent.height = RDCMAX(extent.height >> 1, 1U);
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extent.depth = RDCMAX(extent.depth >> 1, 1U);
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}
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}
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RDCASSERTMSG("buffer wasn't sized sufficiently!", bufOffset <= bufInfo.size, bufOffset,
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mrq.size, layout->extent, layout->format, numLayers, layout->levelCount);
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// transfer back to whatever it was
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srcimBarrier.oldLayout = srcimBarrier.newLayout;
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srcimBarrier.srcAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
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srcimBarrier.dstAccessMask = 0;
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for(size_t si = 0; si < layout->subresourceStates.size(); si++)
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{
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srcimBarrier.subresourceRange = layout->subresourceStates[si].subresourceRange;
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srcimBarrier.newLayout = layout->subresourceStates[si].newLayout;
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srcimBarrier.dstAccessMask = MakeAccessMask(srcimBarrier.newLayout);
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DoPipelineBarrier(cmd, 1, &srcimBarrier);
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}
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vkr = ObjDisp(d)->EndCommandBuffer(Unwrap(cmd));
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RDCASSERTEQUAL(vkr, VK_SUCCESS);
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// INITSTATEBATCH
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SubmitCmds();
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FlushQ();
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ObjDisp(d)->DestroyBuffer(Unwrap(d), dstBuf, NULL);
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if(arrayIm != VK_NULL_HANDLE)
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{
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ObjDisp(d)->DestroyImage(Unwrap(d), arrayIm, NULL);
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ObjDisp(d)->FreeMemory(Unwrap(d), arrayMem, NULL);
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}
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GetResourceManager()->SetInitialContents(
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id, VulkanResourceManager::InitialContentData(type, GetWrapped(readbackmem),
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(uint32_t)mrq.size, NULL));
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return true;
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}
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else if(type == eResDeviceMemory)
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{
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VkResult vkr = VK_SUCCESS;
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VkDevice d = GetDev();
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// INITSTATEBATCH
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VkCommandBuffer cmd = GetNextCmd();
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VkResourceRecord *record = GetResourceManager()->GetResourceRecord(id);
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VkDeviceSize dataoffs = 0;
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VkDeviceMemory datamem = ToHandle<VkDeviceMemory>(res);
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VkDeviceSize datasize = record->Length;
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RDCASSERT(datamem != VK_NULL_HANDLE);
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RDCASSERT(record->Length > 0);
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VkDeviceSize memsize = record->Length;
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VkDeviceMemory readbackmem = VK_NULL_HANDLE;
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VkBufferCreateInfo bufInfo = {
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VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
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NULL,
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0,
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0,
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VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
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};
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// since these are very short lived, they are not wrapped
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VkBuffer srcBuf, dstBuf;
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// dstBuf is just over the allocated memory, so only the image's size
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bufInfo.size = datasize;
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vkr = ObjDisp(d)->CreateBuffer(Unwrap(d), &bufInfo, NULL, &dstBuf);
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RDCASSERTEQUAL(vkr, VK_SUCCESS);
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// srcBuf spans the entire memory, then we copy out the sub-region we're interested in
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bufInfo.size = memsize;
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vkr = ObjDisp(d)->CreateBuffer(Unwrap(d), &bufInfo, NULL, &srcBuf);
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RDCASSERTEQUAL(vkr, VK_SUCCESS);
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VkMemoryRequirements mrq = {0};
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ObjDisp(d)->GetBufferMemoryRequirements(Unwrap(d), srcBuf, &mrq);
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VkMemoryAllocateInfo allocInfo = {
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VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO, NULL, datasize,
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GetReadbackMemoryIndex(mrq.memoryTypeBits),
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};
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allocInfo.allocationSize = AlignUp(allocInfo.allocationSize, mrq.alignment);
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vkr = ObjDisp(d)->AllocateMemory(Unwrap(d), &allocInfo, NULL, &readbackmem);
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RDCASSERTEQUAL(vkr, VK_SUCCESS);
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GetResourceManager()->WrapResource(Unwrap(d), readbackmem);
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vkr = ObjDisp(d)->BindBufferMemory(Unwrap(d), srcBuf, datamem, 0);
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RDCASSERTEQUAL(vkr, VK_SUCCESS);
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vkr = ObjDisp(d)->BindBufferMemory(Unwrap(d), dstBuf, Unwrap(readbackmem), 0);
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RDCASSERTEQUAL(vkr, VK_SUCCESS);
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VkCommandBufferBeginInfo beginInfo = {VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, NULL,
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VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT};
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vkr = ObjDisp(d)->BeginCommandBuffer(Unwrap(cmd), &beginInfo);
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RDCASSERTEQUAL(vkr, VK_SUCCESS);
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VkBufferCopy region = {dataoffs, 0, datasize};
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ObjDisp(d)->CmdCopyBuffer(Unwrap(cmd), srcBuf, dstBuf, 1, ®ion);
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vkr = ObjDisp(d)->EndCommandBuffer(Unwrap(cmd));
|
|
RDCASSERTEQUAL(vkr, VK_SUCCESS);
|
|
|
|
// INITSTATEBATCH
|
|
SubmitCmds();
|
|
FlushQ();
|
|
|
|
ObjDisp(d)->DestroyBuffer(Unwrap(d), srcBuf, NULL);
|
|
ObjDisp(d)->DestroyBuffer(Unwrap(d), dstBuf, NULL);
|
|
|
|
GetResourceManager()->SetInitialContents(
|
|
id, VulkanResourceManager::InitialContentData(type, GetWrapped(readbackmem),
|
|
(uint32_t)datasize, NULL));
|
|
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
RDCERR("Unhandled resource type %d", type);
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
uint32_t WrappedVulkan::GetSize_InitialState(ResourceId id, WrappedVkRes *res)
|
|
{
|
|
VkResourceRecord *record = GetResourceManager()->GetResourceRecord(id);
|
|
VkResourceType type = IdentifyTypeByPtr(record->Resource);
|
|
VulkanResourceManager::InitialContentData initContents =
|
|
GetResourceManager()->GetInitialContents(id);
|
|
|
|
if(type == eResDescriptorSet)
|
|
{
|
|
RDCASSERT(record->descInfo && record->descInfo->layout);
|
|
const DescSetLayout &layout = *record->descInfo->layout;
|
|
|
|
uint32_t NumBindings = 0;
|
|
|
|
for(size_t i = 0; i < layout.bindings.size(); i++)
|
|
NumBindings += layout.bindings[i].descriptorCount;
|
|
|
|
return 32 + NumBindings * sizeof(DescriptorSetSlot);
|
|
}
|
|
else if(type == eResBuffer)
|
|
{
|
|
// buffers only have initial states when they're sparse
|
|
return GetSize_SparseInitialState(id, res);
|
|
}
|
|
else if(type == eResImage || type == eResDeviceMemory)
|
|
{
|
|
bool IsSparse = (initContents.blob != NULL);
|
|
|
|
if(IsSparse)
|
|
return GetSize_SparseInitialState(id, res);
|
|
|
|
// the size primarily comes from the buffer, the size of which we conveniently have stored.
|
|
return uint32_t(128 + initContents.num + WriteSerialiser::GetChunkAlignment());
|
|
}
|
|
|
|
RDCERR("Unhandled resource type %s", ToStr(type).c_str());
|
|
return 128;
|
|
}
|
|
|
|
// second parameter isn't used, as we might be serialising init state for a deleted resource
|
|
template <typename SerialiserType>
|
|
bool WrappedVulkan::Serialise_InitialState(SerialiserType &ser, ResourceId id, WrappedVkRes *)
|
|
{
|
|
VkResourceType type;
|
|
|
|
VkResourceRecord *record = NULL;
|
|
if(ser.IsWriting())
|
|
{
|
|
record = GetResourceManager()->GetResourceRecord(id);
|
|
// use the record's resource, not the one passed in, because the passed in one
|
|
// might be null if it was deleted
|
|
type = IdentifyTypeByPtr(record->Resource);
|
|
}
|
|
|
|
bool ret = true;
|
|
|
|
SERIALISE_ELEMENT(type);
|
|
SERIALISE_ELEMENT(id);
|
|
|
|
if(IsReplayingAndReading())
|
|
{
|
|
AddResourceCurChunk(id);
|
|
}
|
|
|
|
if(type == eResDescriptorSet)
|
|
{
|
|
DescriptorSetSlot *Bindings = NULL;
|
|
uint32_t NumBindings = 0;
|
|
|
|
// while writing, fetching binding information from prepared initial contents
|
|
if(ser.IsWriting())
|
|
{
|
|
VulkanResourceManager::InitialContentData initContents =
|
|
GetResourceManager()->GetInitialContents(id);
|
|
|
|
RDCASSERT(record->descInfo && record->descInfo->layout);
|
|
const DescSetLayout &layout = *record->descInfo->layout;
|
|
|
|
Bindings = (DescriptorSetSlot *)initContents.blob;
|
|
|
|
for(size_t i = 0; i < layout.bindings.size(); i++)
|
|
NumBindings += layout.bindings[i].descriptorCount;
|
|
}
|
|
|
|
SERIALISE_ELEMENT_ARRAY(Bindings, NumBindings);
|
|
|
|
SERIALISE_CHECK_READ_ERRORS();
|
|
|
|
// while reading, fetch the binding information and allocate a VkWriteDescriptorSet array
|
|
if(IsReplayingAndReading())
|
|
{
|
|
WrappedVkRes *res = GetResourceManager()->GetLiveResource(id);
|
|
ResourceId liveid = GetResourceManager()->GetLiveID(id);
|
|
|
|
const DescSetLayout &layout =
|
|
m_CreationInfo.m_DescSetLayout[m_DescriptorSetState[liveid].layout];
|
|
|
|
uint32_t numBinds = (uint32_t)layout.bindings.size();
|
|
|
|
// allocate memory to keep the element structures around, as well as a WriteDescriptorSet
|
|
// array
|
|
byte *blob = AllocAlignedBuffer(sizeof(VkDescriptorBufferInfo) * NumBindings +
|
|
sizeof(VkWriteDescriptorSet) * numBinds);
|
|
|
|
RDCCOMPILE_ASSERT(sizeof(VkDescriptorBufferInfo) >= sizeof(VkDescriptorImageInfo),
|
|
"Descriptor structs sizes are unexpected, ensure largest size is used");
|
|
|
|
VkWriteDescriptorSet *writes = (VkWriteDescriptorSet *)blob;
|
|
VkDescriptorBufferInfo *dstData = (VkDescriptorBufferInfo *)(writes + numBinds);
|
|
DescriptorSetSlot *srcData = Bindings;
|
|
|
|
uint32_t validBinds = numBinds;
|
|
|
|
// i is the writedescriptor that we're updating, could be
|
|
// lower than j if a writedescriptor ended up being no-op and
|
|
// was skipped. j is the actual index.
|
|
for(uint32_t i = 0, j = 0; j < numBinds; j++)
|
|
{
|
|
writes[i].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
|
writes[i].pNext = NULL;
|
|
|
|
// update whole element (array or single)
|
|
writes[i].dstSet = (VkDescriptorSet)(uint64_t)res;
|
|
writes[i].dstBinding = j;
|
|
writes[i].dstArrayElement = 0;
|
|
writes[i].descriptorCount = layout.bindings[j].descriptorCount;
|
|
writes[i].descriptorType = layout.bindings[j].descriptorType;
|
|
|
|
DescriptorSetSlot *src = srcData;
|
|
srcData += layout.bindings[j].descriptorCount;
|
|
|
|
// will be cast to the appropriate type, we just need to increment
|
|
// the dstData pointer by worst case size
|
|
VkDescriptorBufferInfo *dstBuffer = dstData;
|
|
VkDescriptorImageInfo *dstImage = (VkDescriptorImageInfo *)dstData;
|
|
VkBufferView *dstTexelBuffer = (VkBufferView *)dstData;
|
|
dstData += layout.bindings[j].descriptorCount;
|
|
|
|
// the correct one will be set below
|
|
writes[i].pBufferInfo = NULL;
|
|
writes[i].pImageInfo = NULL;
|
|
writes[i].pTexelBufferView = NULL;
|
|
|
|
// check that the resources we need for this write are present,
|
|
// as some might have been skipped due to stale descriptor set
|
|
// slots or otherwise unreferenced objects (the descriptor set
|
|
// initial contents do not cause a frame reference for their
|
|
// resources
|
|
//
|
|
// While we go, we copy from the DescriptorSetSlot structures to
|
|
// the appropriate array in the VkWriteDescriptorSet for the
|
|
// descriptor type
|
|
bool valid = true;
|
|
|
|
// quick check for slots that were completely uninitialised
|
|
// and so don't have valid data
|
|
if(src->texelBufferView == VK_NULL_HANDLE && src->imageInfo.sampler == VK_NULL_HANDLE &&
|
|
src->imageInfo.imageView == VK_NULL_HANDLE && src->bufferInfo.buffer == VK_NULL_HANDLE)
|
|
{
|
|
valid = false;
|
|
}
|
|
else
|
|
{
|
|
switch(writes[i].descriptorType)
|
|
{
|
|
case VK_DESCRIPTOR_TYPE_SAMPLER:
|
|
{
|
|
for(uint32_t d = 0; d < writes[i].descriptorCount; d++)
|
|
{
|
|
dstImage[d] = src[d].imageInfo;
|
|
valid &= (src[d].imageInfo.sampler != VK_NULL_HANDLE);
|
|
}
|
|
writes[i].pImageInfo = dstImage;
|
|
break;
|
|
}
|
|
case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:
|
|
{
|
|
for(uint32_t d = 0; d < writes[i].descriptorCount; d++)
|
|
{
|
|
dstImage[d] = src[d].imageInfo;
|
|
valid &= (src[d].imageInfo.sampler != VK_NULL_HANDLE) ||
|
|
(layout.bindings[j].immutableSampler &&
|
|
layout.bindings[j].immutableSampler[d] != ResourceId());
|
|
valid &= (src[d].imageInfo.imageView != VK_NULL_HANDLE);
|
|
}
|
|
writes[i].pImageInfo = dstImage;
|
|
break;
|
|
}
|
|
case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE:
|
|
case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE:
|
|
case VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT:
|
|
{
|
|
for(uint32_t d = 0; d < writes[i].descriptorCount; d++)
|
|
{
|
|
dstImage[d] = src[d].imageInfo;
|
|
valid &= (src[d].imageInfo.imageView != VK_NULL_HANDLE);
|
|
}
|
|
writes[i].pImageInfo = dstImage;
|
|
break;
|
|
}
|
|
case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER:
|
|
case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER:
|
|
{
|
|
for(uint32_t d = 0; d < writes[i].descriptorCount; d++)
|
|
{
|
|
dstTexelBuffer[d] = src[d].texelBufferView;
|
|
valid &= (src[d].texelBufferView != VK_NULL_HANDLE);
|
|
}
|
|
writes[i].pTexelBufferView = dstTexelBuffer;
|
|
break;
|
|
}
|
|
case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
|
|
case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:
|
|
case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
|
|
case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:
|
|
{
|
|
for(uint32_t d = 0; d < writes[i].descriptorCount; d++)
|
|
{
|
|
dstBuffer[d] = src[d].bufferInfo;
|
|
valid &= (src[d].bufferInfo.buffer != VK_NULL_HANDLE);
|
|
}
|
|
writes[i].pBufferInfo = dstBuffer;
|
|
break;
|
|
}
|
|
default:
|
|
{
|
|
RDCERR("Unexpected descriptor type %d", writes[i].descriptorType);
|
|
ret = false;
|
|
}
|
|
}
|
|
}
|
|
|
|
// if this write is not valid, skip it
|
|
// and start writing the next one in here
|
|
if(!valid)
|
|
validBinds--;
|
|
else
|
|
i++;
|
|
}
|
|
|
|
GetResourceManager()->SetInitialContents(
|
|
id, VulkanResourceManager::InitialContentData(type, NULL, validBinds, blob));
|
|
}
|
|
}
|
|
else if(type == eResBuffer)
|
|
{
|
|
// buffers only have initial states when they're sparse
|
|
return Serialise_SparseBufferInitialState(ser, id, GetResourceManager()->GetInitialContents(id));
|
|
}
|
|
else if(type == eResDeviceMemory || type == eResImage)
|
|
{
|
|
VkDevice d = !IsStructuredExporting(m_State) ? GetDev() : VK_NULL_HANDLE;
|
|
VulkanResourceManager::InitialContentData initContents =
|
|
GetResourceManager()->GetInitialContents(id);
|
|
|
|
// if we have a blob of data, this contains sparse mapping so re-direct to the sparse
|
|
// implementation of this function
|
|
SERIALISE_ELEMENT_LOCAL(IsSparse, bool(initContents.blob != NULL));
|
|
|
|
if(IsSparse)
|
|
{
|
|
ret = false;
|
|
|
|
if(type == eResImage)
|
|
{
|
|
ret = Serialise_SparseImageInitialState(ser, id, initContents);
|
|
}
|
|
else
|
|
{
|
|
RDCERR("Invalid initial state - sparse marker for device memory");
|
|
ret = false;
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
VkResult vkr = VK_SUCCESS;
|
|
|
|
byte *Contents = NULL;
|
|
uint64_t ContentsSize = (uint64_t)initContents.num;
|
|
VkDeviceMemory mappedMem = VK_NULL_HANDLE;
|
|
|
|
// Serialise this separately so that it can be used on reading to prepare the upload memory
|
|
SERIALISE_ELEMENT(ContentsSize);
|
|
|
|
// the memory/buffer that we allocated on read, to upload the initial contents.
|
|
VkDeviceMemory uploadMemory = VK_NULL_HANDLE;
|
|
VkBuffer uploadBuf = VK_NULL_HANDLE;
|
|
|
|
// during writing, we already have the memory copied off - we just need to map it.
|
|
if(ser.IsWriting())
|
|
{
|
|
// the memory was created not wrapped.
|
|
mappedMem = (VkDeviceMemory)(uint64_t)initContents.resource;
|
|
vkr = ObjDisp(d)->MapMemory(Unwrap(d), Unwrap(mappedMem), 0, VK_WHOLE_SIZE, 0,
|
|
(void **)&Contents);
|
|
RDCASSERTEQUAL(vkr, VK_SUCCESS);
|
|
}
|
|
else if(IsReplayingAndReading() && !ser.IsErrored())
|
|
{
|
|
// create a buffer with memory attached, which we will fill with the initial contents
|
|
VkBufferCreateInfo bufInfo = {
|
|
VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
|
NULL,
|
|
0,
|
|
ContentsSize,
|
|
VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
|
|
};
|
|
|
|
vkr = ObjDisp(d)->CreateBuffer(Unwrap(d), &bufInfo, NULL, &uploadBuf);
|
|
RDCASSERTEQUAL(vkr, VK_SUCCESS);
|
|
|
|
GetResourceManager()->WrapResource(Unwrap(d), uploadBuf);
|
|
|
|
VkMemoryRequirements mrq = {0};
|
|
|
|
ObjDisp(d)->GetBufferMemoryRequirements(Unwrap(d), Unwrap(uploadBuf), &mrq);
|
|
|
|
VkMemoryAllocateInfo allocInfo = {
|
|
VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO, NULL, mrq.size,
|
|
GetUploadMemoryIndex(mrq.memoryTypeBits),
|
|
};
|
|
|
|
vkr = ObjDisp(d)->AllocateMemory(Unwrap(d), &allocInfo, NULL, &uploadMemory);
|
|
RDCASSERTEQUAL(vkr, VK_SUCCESS);
|
|
|
|
GetResourceManager()->WrapResource(Unwrap(d), uploadMemory);
|
|
|
|
vkr = ObjDisp(d)->BindBufferMemory(Unwrap(d), Unwrap(uploadBuf), Unwrap(uploadMemory), 0);
|
|
RDCASSERTEQUAL(vkr, VK_SUCCESS);
|
|
|
|
mappedMem = uploadMemory;
|
|
|
|
ObjDisp(d)->MapMemory(Unwrap(d), Unwrap(uploadMemory), 0, VK_WHOLE_SIZE, 0, (void **)&Contents);
|
|
}
|
|
|
|
// not using SERIALISE_ELEMENT_ARRAY so we can deliberately avoid allocation - we serialise
|
|
// directly into upload memory
|
|
ser.Serialise("Contents", Contents, ContentsSize, SerialiserFlags::NoFlags);
|
|
|
|
// unmap the resource we mapped before - we need to do this on read and on write.
|
|
if(!IsStructuredExporting(m_State) && mappedMem != VK_NULL_HANDLE)
|
|
ObjDisp(d)->UnmapMemory(Unwrap(d), Unwrap(mappedMem));
|
|
|
|
SERIALISE_CHECK_READ_ERRORS();
|
|
|
|
// if we're handling a device memory object, we're done - we note the memory object to delete at
|
|
// the end of the program, and store the buffer to copy off in Apply
|
|
if(IsReplayingAndReading())
|
|
{
|
|
ResourceId liveid = GetResourceManager()->GetLiveID(id);
|
|
|
|
if(type == eResDeviceMemory)
|
|
{
|
|
m_CleanupMems.push_back(uploadMemory);
|
|
|
|
GetResourceManager()->SetInitialContents(
|
|
id, VulkanResourceManager::InitialContentData(type, GetWrapped(uploadBuf),
|
|
(uint32_t)ContentsSize, NULL));
|
|
}
|
|
else
|
|
{
|
|
VulkanResourceManager::InitialContentData initial(type, GetWrapped(uploadBuf), 0, NULL);
|
|
|
|
VulkanCreationInfo::Image &c = m_CreationInfo.m_Image[liveid];
|
|
|
|
// for non-MSAA images, we're done - we'll do buffer-to-image copies with appropriate
|
|
// offsets
|
|
// to copy out the subresources into the image itself.
|
|
if(c.samples == VK_SAMPLE_COUNT_1_BIT)
|
|
{
|
|
m_CleanupMems.push_back(uploadMemory);
|
|
}
|
|
else
|
|
{
|
|
// MSAA textures we upload into an array image, then the apply does an array-to-MSAA copy
|
|
// instead of the usual buffer-to-image copies.
|
|
int numLayers = c.arrayLayers * (int)c.samples;
|
|
|
|
VkImageCreateInfo arrayInfo = {
|
|
VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
|
|
NULL,
|
|
VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT,
|
|
VK_IMAGE_TYPE_2D,
|
|
c.format,
|
|
c.extent,
|
|
(uint32_t)c.mipLevels,
|
|
(uint32_t)numLayers,
|
|
VK_SAMPLE_COUNT_1_BIT,
|
|
VK_IMAGE_TILING_OPTIMAL,
|
|
VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT,
|
|
VK_SHARING_MODE_EXCLUSIVE,
|
|
0,
|
|
NULL,
|
|
VK_IMAGE_LAYOUT_UNDEFINED,
|
|
};
|
|
|
|
VkImage arrayIm;
|
|
|
|
vkr = ObjDisp(d)->CreateImage(Unwrap(d), &arrayInfo, NULL, &arrayIm);
|
|
RDCASSERTEQUAL(vkr, VK_SUCCESS);
|
|
|
|
GetResourceManager()->WrapResource(Unwrap(d), arrayIm);
|
|
|
|
VkMemoryRequirements mrq = {0};
|
|
ObjDisp(d)->GetImageMemoryRequirements(Unwrap(d), Unwrap(arrayIm), &mrq);
|
|
|
|
VkMemoryAllocateInfo allocInfo = {
|
|
VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO, NULL, mrq.size,
|
|
GetGPULocalMemoryIndex(mrq.memoryTypeBits),
|
|
};
|
|
|
|
VkDeviceMemory arrayMem;
|
|
|
|
vkr = ObjDisp(d)->AllocateMemory(Unwrap(d), &allocInfo, NULL, &arrayMem);
|
|
RDCASSERTEQUAL(vkr, VK_SUCCESS);
|
|
|
|
GetResourceManager()->WrapResource(Unwrap(d), arrayMem);
|
|
|
|
vkr = ObjDisp(d)->BindImageMemory(Unwrap(d), Unwrap(arrayIm), Unwrap(arrayMem), 0);
|
|
RDCASSERTEQUAL(vkr, VK_SUCCESS);
|
|
|
|
VkCommandBuffer cmd = GetNextCmd();
|
|
|
|
VkCommandBufferBeginInfo beginInfo = {VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, NULL,
|
|
VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT};
|
|
|
|
vkr = ObjDisp(cmd)->BeginCommandBuffer(Unwrap(cmd), &beginInfo);
|
|
RDCASSERTEQUAL(vkr, VK_SUCCESS);
|
|
|
|
VkExtent3D extent = c.extent;
|
|
|
|
VkImageAspectFlags aspectFlags = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
|
|
VkFormat fmt = c.format;
|
|
if(IsStencilOnlyFormat(fmt))
|
|
aspectFlags = VK_IMAGE_ASPECT_STENCIL_BIT;
|
|
else if(IsDepthOrStencilFormat(fmt))
|
|
aspectFlags = VK_IMAGE_ASPECT_DEPTH_BIT;
|
|
|
|
VkImageMemoryBarrier dstimBarrier = {
|
|
VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
|
NULL,
|
|
0,
|
|
0,
|
|
VK_IMAGE_LAYOUT_UNDEFINED,
|
|
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
|
VK_QUEUE_FAMILY_IGNORED,
|
|
VK_QUEUE_FAMILY_IGNORED,
|
|
Unwrap(arrayIm),
|
|
{aspectFlags, 0, VK_REMAINING_MIP_LEVELS, 0, VK_REMAINING_ARRAY_LAYERS}};
|
|
|
|
if(aspectFlags == VK_IMAGE_ASPECT_DEPTH_BIT && !IsDepthOnlyFormat(fmt))
|
|
dstimBarrier.subresourceRange.aspectMask |= VK_IMAGE_ASPECT_STENCIL_BIT;
|
|
|
|
DoPipelineBarrier(cmd, 1, &dstimBarrier);
|
|
|
|
VkDeviceSize bufOffset = 0;
|
|
|
|
// must ensure offset remains valid. Must be multiple of block size, or 4, depending on
|
|
// format
|
|
VkDeviceSize bufAlignment = 4;
|
|
if(IsBlockFormat(fmt))
|
|
bufAlignment = (VkDeviceSize)GetByteSize(1, 1, 1, fmt, 0);
|
|
|
|
std::vector<VkBufferImageCopy> mainCopies, stencilCopies;
|
|
|
|
// copy each slice/mip individually
|
|
for(int a = 0; a < numLayers; a++)
|
|
{
|
|
extent = c.extent;
|
|
|
|
for(int m = 0; m < c.mipLevels; m++)
|
|
{
|
|
VkBufferImageCopy region = {
|
|
0,
|
|
0,
|
|
0,
|
|
{aspectFlags, (uint32_t)m, (uint32_t)a, 1},
|
|
{
|
|
0, 0, 0,
|
|
},
|
|
extent,
|
|
};
|
|
|
|
bufOffset = AlignUp(bufOffset, bufAlignment);
|
|
|
|
region.bufferOffset = bufOffset;
|
|
|
|
VkFormat sizeFormat = GetDepthOnlyFormat(fmt);
|
|
|
|
// pass 0 for mip since we've already pre-downscaled extent
|
|
bufOffset += GetByteSize(extent.width, extent.height, extent.depth, sizeFormat, 0);
|
|
|
|
mainCopies.push_back(region);
|
|
|
|
if(sizeFormat != fmt)
|
|
{
|
|
// if we removed stencil from the format, copy that separately now.
|
|
bufOffset = AlignUp(bufOffset, bufAlignment);
|
|
|
|
region.bufferOffset = bufOffset;
|
|
region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
|
|
|
|
bufOffset +=
|
|
GetByteSize(extent.width, extent.height, extent.depth, VK_FORMAT_S8_UINT, 0);
|
|
|
|
stencilCopies.push_back(region);
|
|
}
|
|
|
|
// update the extent for the next mip
|
|
extent.width = RDCMAX(extent.width >> 1, 1U);
|
|
extent.height = RDCMAX(extent.height >> 1, 1U);
|
|
extent.depth = RDCMAX(extent.depth >> 1, 1U);
|
|
}
|
|
}
|
|
|
|
ObjDisp(cmd)->CmdCopyBufferToImage(Unwrap(cmd), Unwrap(uploadBuf), Unwrap(arrayIm),
|
|
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
|
(uint32_t)mainCopies.size(), &mainCopies[0]);
|
|
|
|
if(!stencilCopies.empty())
|
|
ObjDisp(cmd)->CmdCopyBufferToImage(Unwrap(cmd), Unwrap(uploadBuf), Unwrap(arrayIm),
|
|
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
|
(uint32_t)stencilCopies.size(), &stencilCopies[0]);
|
|
|
|
// once transfers complete, get ready for copy array->ms
|
|
dstimBarrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
|
|
dstimBarrier.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
|
dstimBarrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
|
|
dstimBarrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
|
|
|
|
DoPipelineBarrier(cmd, 1, &dstimBarrier);
|
|
|
|
vkr = ObjDisp(cmd)->EndCommandBuffer(Unwrap(cmd));
|
|
RDCASSERTEQUAL(vkr, VK_SUCCESS);
|
|
|
|
// INITSTATEBATCH
|
|
SubmitCmds();
|
|
FlushQ();
|
|
|
|
// destroy the buffer and de-allocate as it's no longer needed
|
|
vkDestroyBuffer(d, uploadBuf, NULL);
|
|
vkFreeMemory(d, uploadMemory, NULL);
|
|
|
|
// the array-backing memory must be cleaned-up later as we'll be using the array image to
|
|
// apply from.
|
|
m_CleanupMems.push_back(arrayMem);
|
|
initial.resource = GetWrapped(arrayIm);
|
|
}
|
|
|
|
GetResourceManager()->SetInitialContents(id, initial);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
RDCERR("Unhandled resource type %s", ToStr(type).c_str());
|
|
ret = false;
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
template bool WrappedVulkan::Serialise_InitialState(ReadSerialiser &ser, ResourceId resid,
|
|
WrappedVkRes *);
|
|
template bool WrappedVulkan::Serialise_InitialState(WriteSerialiser &ser, ResourceId resid,
|
|
WrappedVkRes *);
|
|
|
|
void WrappedVulkan::Create_InitialState(ResourceId id, WrappedVkRes *live, bool hasData)
|
|
{
|
|
if(IsStructuredExporting(m_State))
|
|
return;
|
|
|
|
VkResourceType type = IdentifyTypeByPtr(live);
|
|
|
|
if(type == eResDescriptorSet)
|
|
{
|
|
// There is no sensible default for a descriptor set to create. The contents are
|
|
// undefined until written to. This means if a descriptor set was alloc'd within a
|
|
// frame (the only time we won't have initial contents tracked for it) then the
|
|
// contents are undefined, so using whatever is currently in the set is fine. Reading
|
|
// from it (and thus getting data from later in the frame potentially) is an error.
|
|
//
|
|
// Note the same kind of problem applies if a descriptor set is alloc'd before the
|
|
// frame and then say slot 5 is never written to until the middle of the frame, then
|
|
// used. The initial states we have prepared won't have anything valid for 5 so when
|
|
// we apply we won't even write anything into slot 5 - the same case as if we had
|
|
// no initial states at all for that descriptor set
|
|
}
|
|
else if(type == eResImage)
|
|
{
|
|
ResourceId liveid = GetResourceManager()->GetLiveID(id);
|
|
|
|
if(m_ImageLayouts.find(liveid) == m_ImageLayouts.end())
|
|
{
|
|
RDCERR("Couldn't find image info for %llu", id);
|
|
GetResourceManager()->SetInitialContents(
|
|
id, VulkanResourceManager::InitialContentData(type, NULL,
|
|
eInitialContents_ClearColorImage, NULL));
|
|
return;
|
|
}
|
|
|
|
ImageLayouts &layouts = m_ImageLayouts[liveid];
|
|
|
|
if(layouts.subresourceStates[0].subresourceRange.aspectMask == VK_IMAGE_ASPECT_COLOR_BIT)
|
|
GetResourceManager()->SetInitialContents(
|
|
id, VulkanResourceManager::InitialContentData(type, NULL,
|
|
eInitialContents_ClearColorImage, NULL));
|
|
else
|
|
GetResourceManager()->SetInitialContents(
|
|
id, VulkanResourceManager::InitialContentData(
|
|
type, NULL, eInitialContents_ClearDepthStencilImage, NULL));
|
|
}
|
|
else if(type == eResDeviceMemory)
|
|
{
|
|
// ignore, it was probably dirty but not referenced in the frame
|
|
}
|
|
else
|
|
{
|
|
RDCERR("Unhandled resource type %d", type);
|
|
}
|
|
}
|
|
|
|
void WrappedVulkan::Apply_InitialState(WrappedVkRes *live,
|
|
VulkanResourceManager::InitialContentData initial)
|
|
{
|
|
VkResourceType type = (VkResourceType)initial.resourceType;
|
|
|
|
ResourceId id = GetResourceManager()->GetID(live);
|
|
|
|
if(type == eResDescriptorSet)
|
|
{
|
|
VkWriteDescriptorSet *writes = (VkWriteDescriptorSet *)initial.blob;
|
|
|
|
// if it ended up that no descriptors were valid, just skip
|
|
if(initial.num == 0)
|
|
return;
|
|
|
|
// deliberately go through our wrapper implementation, to unwrap the VkWriteDescriptorSet
|
|
// structs
|
|
vkUpdateDescriptorSets(GetDev(), initial.num, writes, 0, NULL);
|
|
|
|
// need to blat over the current descriptor set contents, so these are available
|
|
// when we want to fetch pipeline state
|
|
vector<DescriptorSetSlot *> &bindings = m_DescriptorSetState[id].currentBindings;
|
|
|
|
for(uint32_t i = 0; i < initial.num; i++)
|
|
{
|
|
RDCASSERT(writes[i].dstBinding < bindings.size());
|
|
RDCASSERT(writes[i].dstArrayElement == 0);
|
|
|
|
DescriptorSetSlot *bind = bindings[writes[i].dstBinding];
|
|
|
|
for(uint32_t d = 0; d < writes[i].descriptorCount; d++)
|
|
{
|
|
if(writes[i].descriptorType == VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER ||
|
|
writes[i].descriptorType == VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER)
|
|
{
|
|
bind[d].texelBufferView = writes[i].pTexelBufferView[d];
|
|
}
|
|
else if(writes[i].descriptorType == VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER ||
|
|
writes[i].descriptorType == VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC ||
|
|
writes[i].descriptorType == VK_DESCRIPTOR_TYPE_STORAGE_BUFFER ||
|
|
writes[i].descriptorType == VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC)
|
|
{
|
|
bind[d].bufferInfo = writes[i].pBufferInfo[d];
|
|
}
|
|
else
|
|
{
|
|
bind[d].imageInfo = writes[i].pImageInfo[d];
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if(type == eResBuffer)
|
|
{
|
|
Apply_SparseInitialState((WrappedVkBuffer *)live, initial);
|
|
}
|
|
else if(type == eResImage)
|
|
{
|
|
VkResult vkr = VK_SUCCESS;
|
|
|
|
VkCommandBufferBeginInfo beginInfo = {VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, NULL,
|
|
VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT};
|
|
|
|
if(initial.blob != NULL)
|
|
{
|
|
RDCASSERT(initial.num == eInitialContents_Sparse);
|
|
Apply_SparseInitialState((WrappedVkImage *)live, initial);
|
|
return;
|
|
}
|
|
|
|
// handle any 'created' initial states, without an actual image with contents
|
|
if(initial.resource == NULL)
|
|
{
|
|
RDCASSERT(initial.num != eInitialContents_Sparse);
|
|
if(initial.num == eInitialContents_ClearColorImage)
|
|
{
|
|
if(IsBlockFormat(m_ImageLayouts[id].format))
|
|
{
|
|
RDCWARN(
|
|
"Trying to clear a compressed image %llu - should have initial states or be "
|
|
"stripped.",
|
|
id);
|
|
return;
|
|
}
|
|
|
|
VkCommandBuffer cmd = GetNextCmd();
|
|
|
|
vkr = ObjDisp(cmd)->BeginCommandBuffer(Unwrap(cmd), &beginInfo);
|
|
RDCASSERTEQUAL(vkr, VK_SUCCESS);
|
|
|
|
VkImageMemoryBarrier barrier = {
|
|
VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
|
NULL,
|
|
0,
|
|
0,
|
|
VK_IMAGE_LAYOUT_UNDEFINED,
|
|
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
|
VK_QUEUE_FAMILY_IGNORED,
|
|
VK_QUEUE_FAMILY_IGNORED,
|
|
ToHandle<VkImage>(live),
|
|
{VK_IMAGE_ASPECT_COLOR_BIT, 0, VK_REMAINING_MIP_LEVELS, 0, VK_REMAINING_ARRAY_LAYERS},
|
|
};
|
|
|
|
// finish any pending work before clear
|
|
barrier.srcAccessMask = VK_ACCESS_ALL_WRITE_BITS;
|
|
// clear completes before subsequent operations
|
|
barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
|
|
|
|
for(size_t si = 0; si < m_ImageLayouts[id].subresourceStates.size(); si++)
|
|
{
|
|
barrier.subresourceRange = m_ImageLayouts[id].subresourceStates[si].subresourceRange;
|
|
barrier.oldLayout = m_ImageLayouts[id].subresourceStates[si].newLayout;
|
|
DoPipelineBarrier(cmd, 1, &barrier);
|
|
}
|
|
|
|
VkClearColorValue clearval = {};
|
|
VkImageSubresourceRange range = {VK_IMAGE_ASPECT_COLOR_BIT, 0, VK_REMAINING_MIP_LEVELS, 0,
|
|
VK_REMAINING_ARRAY_LAYERS};
|
|
|
|
ObjDisp(cmd)->CmdClearColorImage(Unwrap(cmd), ToHandle<VkImage>(live),
|
|
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, &clearval, 1, &range);
|
|
|
|
barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
|
|
|
|
// complete clear before any other work
|
|
barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
|
|
barrier.dstAccessMask = VK_ACCESS_ALL_READ_BITS;
|
|
|
|
for(size_t si = 0; si < m_ImageLayouts[id].subresourceStates.size(); si++)
|
|
{
|
|
barrier.subresourceRange = m_ImageLayouts[id].subresourceStates[si].subresourceRange;
|
|
barrier.newLayout = m_ImageLayouts[id].subresourceStates[si].newLayout;
|
|
barrier.dstAccessMask |= MakeAccessMask(barrier.newLayout);
|
|
DoPipelineBarrier(cmd, 1, &barrier);
|
|
}
|
|
|
|
vkr = ObjDisp(cmd)->EndCommandBuffer(Unwrap(cmd));
|
|
RDCASSERTEQUAL(vkr, VK_SUCCESS);
|
|
|
|
#if ENABLED(SINGLE_FLUSH_VALIDATE)
|
|
SubmitCmds();
|
|
#endif
|
|
}
|
|
else if(initial.num == eInitialContents_ClearDepthStencilImage)
|
|
{
|
|
VkCommandBuffer cmd = GetNextCmd();
|
|
|
|
vkr = ObjDisp(cmd)->BeginCommandBuffer(Unwrap(cmd), &beginInfo);
|
|
RDCASSERTEQUAL(vkr, VK_SUCCESS);
|
|
|
|
VkImageMemoryBarrier barrier = {
|
|
VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
|
NULL,
|
|
0,
|
|
0,
|
|
VK_IMAGE_LAYOUT_UNDEFINED,
|
|
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
|
VK_QUEUE_FAMILY_IGNORED,
|
|
VK_QUEUE_FAMILY_IGNORED,
|
|
ToHandle<VkImage>(live),
|
|
{VK_IMAGE_ASPECT_COLOR_BIT, 0, VK_REMAINING_MIP_LEVELS, 0, VK_REMAINING_ARRAY_LAYERS},
|
|
};
|
|
|
|
// finish any pending work before clear
|
|
barrier.srcAccessMask = VK_ACCESS_ALL_WRITE_BITS;
|
|
// clear completes before subsequent operations
|
|
barrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
|
|
|
|
for(size_t si = 0; si < m_ImageLayouts[id].subresourceStates.size(); si++)
|
|
{
|
|
barrier.subresourceRange = m_ImageLayouts[id].subresourceStates[si].subresourceRange;
|
|
barrier.oldLayout = m_ImageLayouts[id].subresourceStates[si].newLayout;
|
|
DoPipelineBarrier(cmd, 1, &barrier);
|
|
}
|
|
|
|
VkClearDepthStencilValue clearval = {1.0f, 0};
|
|
VkImageSubresourceRange range = {barrier.subresourceRange.aspectMask, 0,
|
|
VK_REMAINING_MIP_LEVELS, 0, VK_REMAINING_ARRAY_LAYERS};
|
|
|
|
ObjDisp(cmd)->CmdClearDepthStencilImage(Unwrap(cmd), ToHandle<VkImage>(live),
|
|
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, &clearval, 1,
|
|
&range);
|
|
|
|
barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
|
|
|
|
// complete clear before any other work
|
|
barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
|
|
barrier.dstAccessMask = VK_ACCESS_ALL_READ_BITS;
|
|
|
|
for(size_t si = 0; si < m_ImageLayouts[id].subresourceStates.size(); si++)
|
|
{
|
|
barrier.subresourceRange = m_ImageLayouts[id].subresourceStates[si].subresourceRange;
|
|
barrier.newLayout = m_ImageLayouts[id].subresourceStates[si].newLayout;
|
|
DoPipelineBarrier(cmd, 1, &barrier);
|
|
}
|
|
|
|
vkr = ObjDisp(cmd)->EndCommandBuffer(Unwrap(cmd));
|
|
RDCASSERTEQUAL(vkr, VK_SUCCESS);
|
|
|
|
#if ENABLED(SINGLE_FLUSH_VALIDATE)
|
|
SubmitCmds();
|
|
#endif
|
|
}
|
|
else
|
|
{
|
|
RDCERR("Unexpected initial state type %u with NULL resource", initial.num);
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
if(m_CreationInfo.m_Image[id].samples != VK_SAMPLE_COUNT_1_BIT)
|
|
{
|
|
VkCommandBuffer cmd = GetNextCmd();
|
|
|
|
vkr = ObjDisp(cmd)->BeginCommandBuffer(Unwrap(cmd), &beginInfo);
|
|
RDCASSERTEQUAL(vkr, VK_SUCCESS);
|
|
|
|
VkImageAspectFlags aspectFlags = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
|
|
VulkanCreationInfo::Image &c = m_CreationInfo.m_Image[id];
|
|
|
|
VkFormat fmt = c.format;
|
|
if(IsStencilOnlyFormat(fmt))
|
|
aspectFlags = VK_IMAGE_ASPECT_STENCIL_BIT;
|
|
else if(IsDepthOrStencilFormat(fmt))
|
|
aspectFlags = VK_IMAGE_ASPECT_DEPTH_BIT;
|
|
|
|
if(aspectFlags == VK_IMAGE_ASPECT_DEPTH_BIT && !IsDepthOnlyFormat(fmt))
|
|
aspectFlags |= VK_IMAGE_ASPECT_STENCIL_BIT;
|
|
|
|
VkImageMemoryBarrier barrier = {
|
|
VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
|
NULL,
|
|
0,
|
|
0,
|
|
VK_IMAGE_LAYOUT_UNDEFINED,
|
|
VK_IMAGE_LAYOUT_GENERAL,
|
|
VK_QUEUE_FAMILY_IGNORED,
|
|
VK_QUEUE_FAMILY_IGNORED,
|
|
ToHandle<VkImage>(live),
|
|
{aspectFlags, 0, VK_REMAINING_MIP_LEVELS, 0, VK_REMAINING_ARRAY_LAYERS},
|
|
};
|
|
|
|
barrier.srcAccessMask = VK_ACCESS_ALL_WRITE_BITS;
|
|
barrier.dstAccessMask =
|
|
VK_ACCESS_SHADER_WRITE_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
|
|
|
|
for(size_t si = 0; si < m_ImageLayouts[id].subresourceStates.size(); si++)
|
|
{
|
|
barrier.subresourceRange = m_ImageLayouts[id].subresourceStates[si].subresourceRange;
|
|
barrier.oldLayout = m_ImageLayouts[id].subresourceStates[si].newLayout;
|
|
DoPipelineBarrier(cmd, 1, &barrier);
|
|
}
|
|
|
|
WrappedVkImage *arrayIm = (WrappedVkImage *)initial.resource;
|
|
|
|
vkr = ObjDisp(cmd)->EndCommandBuffer(Unwrap(cmd));
|
|
RDCASSERTEQUAL(vkr, VK_SUCCESS);
|
|
|
|
GetDebugManager()->CopyArrayToTex2DMS(ToHandle<VkImage>(live), arrayIm->real.As<VkImage>(),
|
|
c.extent, (uint32_t)c.arrayLayers, (uint32_t)c.samples,
|
|
fmt);
|
|
|
|
cmd = GetNextCmd();
|
|
|
|
vkr = ObjDisp(cmd)->BeginCommandBuffer(Unwrap(cmd), &beginInfo);
|
|
RDCASSERTEQUAL(vkr, VK_SUCCESS);
|
|
|
|
barrier.oldLayout = VK_IMAGE_LAYOUT_GENERAL;
|
|
|
|
// complete copy before any other work
|
|
barrier.srcAccessMask =
|
|
VK_ACCESS_SHADER_WRITE_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
|
|
barrier.dstAccessMask = VK_ACCESS_ALL_READ_BITS;
|
|
|
|
for(size_t si = 0; si < m_ImageLayouts[id].subresourceStates.size(); si++)
|
|
{
|
|
barrier.subresourceRange = m_ImageLayouts[id].subresourceStates[si].subresourceRange;
|
|
barrier.newLayout = m_ImageLayouts[id].subresourceStates[si].newLayout;
|
|
barrier.dstAccessMask |= MakeAccessMask(barrier.newLayout);
|
|
DoPipelineBarrier(cmd, 1, &barrier);
|
|
}
|
|
|
|
vkr = ObjDisp(cmd)->EndCommandBuffer(Unwrap(cmd));
|
|
RDCASSERTEQUAL(vkr, VK_SUCCESS);
|
|
|
|
#if ENABLED(SINGLE_FLUSH_VALIDATE)
|
|
SubmitCmds();
|
|
#endif
|
|
return;
|
|
}
|
|
|
|
WrappedVkBuffer *buf = (WrappedVkBuffer *)initial.resource;
|
|
|
|
VkCommandBuffer cmd = GetNextCmd();
|
|
|
|
vkr = ObjDisp(cmd)->BeginCommandBuffer(Unwrap(cmd), &beginInfo);
|
|
RDCASSERTEQUAL(vkr, VK_SUCCESS);
|
|
|
|
VkExtent3D extent = m_CreationInfo.m_Image[id].extent;
|
|
|
|
VkImageAspectFlags aspectFlags = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
|
|
VkFormat fmt = m_CreationInfo.m_Image[id].format;
|
|
if(IsStencilOnlyFormat(fmt))
|
|
aspectFlags = VK_IMAGE_ASPECT_STENCIL_BIT;
|
|
else if(IsDepthOrStencilFormat(fmt))
|
|
aspectFlags = VK_IMAGE_ASPECT_DEPTH_BIT;
|
|
|
|
VkImageMemoryBarrier dstimBarrier = {
|
|
VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
|
NULL,
|
|
0,
|
|
0,
|
|
VK_IMAGE_LAYOUT_UNDEFINED,
|
|
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
|
VK_QUEUE_FAMILY_IGNORED,
|
|
VK_QUEUE_FAMILY_IGNORED,
|
|
ToHandle<VkImage>(live),
|
|
{aspectFlags, 0, 1, 0, (uint32_t)m_CreationInfo.m_Image[id].arrayLayers}};
|
|
|
|
if(aspectFlags == VK_IMAGE_ASPECT_DEPTH_BIT && !IsDepthOnlyFormat(fmt))
|
|
dstimBarrier.subresourceRange.aspectMask |= VK_IMAGE_ASPECT_STENCIL_BIT;
|
|
|
|
VkDeviceSize bufOffset = 0;
|
|
|
|
// must ensure offset remains valid. Must be multiple of block size, or 4, depending on format
|
|
VkDeviceSize bufAlignment = 4;
|
|
if(IsBlockFormat(fmt))
|
|
bufAlignment = (VkDeviceSize)GetByteSize(1, 1, 1, fmt, 0);
|
|
|
|
// first update the live image layout into destination optimal (the initial state
|
|
// image is always and permanently in source optimal already).
|
|
dstimBarrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
|
|
dstimBarrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
|
|
|
|
for(size_t si = 0; si < m_ImageLayouts[id].subresourceStates.size(); si++)
|
|
{
|
|
dstimBarrier.subresourceRange = m_ImageLayouts[id].subresourceStates[si].subresourceRange;
|
|
dstimBarrier.oldLayout = m_ImageLayouts[id].subresourceStates[si].newLayout;
|
|
dstimBarrier.srcAccessMask = VK_ACCESS_ALL_WRITE_BITS | MakeAccessMask(dstimBarrier.oldLayout);
|
|
DoPipelineBarrier(cmd, 1, &dstimBarrier);
|
|
}
|
|
|
|
// copy each slice/mip individually
|
|
for(int a = 0; a < m_CreationInfo.m_Image[id].arrayLayers; a++)
|
|
{
|
|
extent = m_CreationInfo.m_Image[id].extent;
|
|
|
|
for(int m = 0; m < m_CreationInfo.m_Image[id].mipLevels; m++)
|
|
{
|
|
VkBufferImageCopy region = {
|
|
0,
|
|
0,
|
|
0,
|
|
{aspectFlags, (uint32_t)m, (uint32_t)a, 1},
|
|
{
|
|
0, 0, 0,
|
|
},
|
|
extent,
|
|
};
|
|
|
|
bufOffset = AlignUp(bufOffset, bufAlignment);
|
|
|
|
region.bufferOffset = bufOffset;
|
|
|
|
VkFormat sizeFormat = GetDepthOnlyFormat(fmt);
|
|
|
|
// pass 0 for mip since we've already pre-downscaled extent
|
|
bufOffset += GetByteSize(extent.width, extent.height, extent.depth, sizeFormat, 0);
|
|
|
|
ObjDisp(cmd)->CmdCopyBufferToImage(Unwrap(cmd), buf->real.As<VkBuffer>(),
|
|
ToHandle<VkImage>(live),
|
|
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, ®ion);
|
|
|
|
if(sizeFormat != fmt)
|
|
{
|
|
// if we removed stencil from the format, copy that separately now.
|
|
bufOffset = AlignUp(bufOffset, bufAlignment);
|
|
|
|
region.bufferOffset = bufOffset;
|
|
region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
|
|
|
|
bufOffset += GetByteSize(extent.width, extent.height, extent.depth, VK_FORMAT_S8_UINT, 0);
|
|
|
|
ObjDisp(cmd)->CmdCopyBufferToImage(Unwrap(cmd), buf->real.As<VkBuffer>(),
|
|
ToHandle<VkImage>(live),
|
|
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, ®ion);
|
|
}
|
|
|
|
// update the extent for the next mip
|
|
extent.width = RDCMAX(extent.width >> 1, 1U);
|
|
extent.height = RDCMAX(extent.height >> 1, 1U);
|
|
extent.depth = RDCMAX(extent.depth >> 1, 1U);
|
|
}
|
|
}
|
|
|
|
// update the live image layout back
|
|
dstimBarrier.oldLayout = dstimBarrier.newLayout;
|
|
|
|
// make sure the apply completes before any further work
|
|
dstimBarrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
|
|
dstimBarrier.dstAccessMask = VK_ACCESS_ALL_READ_BITS;
|
|
|
|
for(size_t si = 0; si < m_ImageLayouts[id].subresourceStates.size(); si++)
|
|
{
|
|
dstimBarrier.subresourceRange = m_ImageLayouts[id].subresourceStates[si].subresourceRange;
|
|
dstimBarrier.newLayout = m_ImageLayouts[id].subresourceStates[si].newLayout;
|
|
dstimBarrier.dstAccessMask |= MakeAccessMask(dstimBarrier.newLayout);
|
|
DoPipelineBarrier(cmd, 1, &dstimBarrier);
|
|
}
|
|
|
|
vkr = ObjDisp(cmd)->EndCommandBuffer(Unwrap(cmd));
|
|
RDCASSERTEQUAL(vkr, VK_SUCCESS);
|
|
|
|
#if ENABLED(SINGLE_FLUSH_VALIDATE)
|
|
SubmitCmds();
|
|
#endif
|
|
}
|
|
else if(type == eResDeviceMemory)
|
|
{
|
|
VkResult vkr = VK_SUCCESS;
|
|
|
|
VkCommandBufferBeginInfo beginInfo = {VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, NULL,
|
|
VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT};
|
|
|
|
VkBuffer srcBuf = (VkBuffer)(uint64_t)initial.resource;
|
|
VkDeviceSize datasize = (VkDeviceSize)initial.num;
|
|
VkDeviceSize dstMemOffs = 0;
|
|
|
|
VkCommandBuffer cmd = GetNextCmd();
|
|
|
|
vkr = ObjDisp(cmd)->BeginCommandBuffer(Unwrap(cmd), &beginInfo);
|
|
RDCASSERTEQUAL(vkr, VK_SUCCESS);
|
|
|
|
VkBuffer dstBuf = m_CreationInfo.m_Memory[id].wholeMemBuf;
|
|
|
|
VkBufferCopy region = {0, dstMemOffs, datasize};
|
|
|
|
ObjDisp(cmd)->CmdCopyBuffer(Unwrap(cmd), Unwrap(srcBuf), Unwrap(dstBuf), 1, ®ion);
|
|
|
|
vkr = ObjDisp(cmd)->EndCommandBuffer(Unwrap(cmd));
|
|
RDCASSERTEQUAL(vkr, VK_SUCCESS);
|
|
|
|
#if ENABLED(SINGLE_FLUSH_VALIDATE)
|
|
SubmitCmds();
|
|
#endif
|
|
}
|
|
else
|
|
{
|
|
RDCERR("Unhandled resource type %d", type);
|
|
}
|
|
}
|