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renderdoc/qrenderdoc/3rdparty/qt/include/QtGui/qscreen.h
T
baldurk 768e812e45 Commit binary dependencies necessary for compilation on windows
* On windows it's strongly desired to be able to compile straight out of
  a clean checkout or source download. This means anyone can download
  the source and investigate something quickly, without having to worry
  about the hassle of figuring out how the project downloads 3rd party
  dependencies, fetching them, getting them registered in the right
  place.
* This can't be put in a submodule as git submodules don't get
  downloaded by default so people new to git will get confusing
  compilation messages, and someone downloading the source from github
  directly without cloning via git won't get submodules included.
* It does add some extra size to a fresh download/checkout which is
  unfortunate, but absolutely worth the cost. Shallow checkouts still
  aren't unfeasibly large, and it's only a one-off cost at clone time.
2018-02-02 20:49:35 +00:00

182 lines
6.9 KiB
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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtGui module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QSCREEN_H
#define QSCREEN_H
#include <QtGui/qtguiglobal.h>
#include <QtCore/QList>
#include <QtCore/QObject>
#include <QtCore/QRect>
#include <QtCore/QSize>
#include <QtCore/QSizeF>
#include <QtGui/QTransform>
#include <QtCore/qnamespace.h>
QT_BEGIN_NAMESPACE
class QPlatformScreen;
class QScreenPrivate;
class QWindow;
class QRect;
class QPixmap;
#ifndef QT_NO_DEBUG_STREAM
class QDebug;
#endif
class Q_GUI_EXPORT QScreen : public QObject
{
Q_OBJECT
Q_DECLARE_PRIVATE(QScreen)
Q_PROPERTY(QString name READ name CONSTANT)
Q_PROPERTY(QString manufacturer READ manufacturer CONSTANT)
Q_PROPERTY(QString model READ model CONSTANT)
Q_PROPERTY(QString serialNumber READ serialNumber CONSTANT)
Q_PROPERTY(int depth READ depth CONSTANT)
Q_PROPERTY(QSize size READ size NOTIFY geometryChanged)
Q_PROPERTY(QSize availableSize READ availableSize NOTIFY availableGeometryChanged)
Q_PROPERTY(QSize virtualSize READ virtualSize NOTIFY virtualGeometryChanged)
Q_PROPERTY(QSize availableVirtualSize READ availableVirtualSize NOTIFY virtualGeometryChanged)
Q_PROPERTY(QRect geometry READ geometry NOTIFY geometryChanged)
Q_PROPERTY(QRect availableGeometry READ availableGeometry NOTIFY availableGeometryChanged)
Q_PROPERTY(QRect virtualGeometry READ virtualGeometry NOTIFY virtualGeometryChanged)
Q_PROPERTY(QRect availableVirtualGeometry READ availableVirtualGeometry NOTIFY virtualGeometryChanged)
Q_PROPERTY(QSizeF physicalSize READ physicalSize NOTIFY physicalSizeChanged)
Q_PROPERTY(qreal physicalDotsPerInchX READ physicalDotsPerInchX NOTIFY physicalDotsPerInchChanged)
Q_PROPERTY(qreal physicalDotsPerInchY READ physicalDotsPerInchY NOTIFY physicalDotsPerInchChanged)
Q_PROPERTY(qreal physicalDotsPerInch READ physicalDotsPerInch NOTIFY physicalDotsPerInchChanged)
Q_PROPERTY(qreal logicalDotsPerInchX READ logicalDotsPerInchX NOTIFY logicalDotsPerInchChanged)
Q_PROPERTY(qreal logicalDotsPerInchY READ logicalDotsPerInchY NOTIFY logicalDotsPerInchChanged)
Q_PROPERTY(qreal logicalDotsPerInch READ logicalDotsPerInch NOTIFY logicalDotsPerInchChanged)
Q_PROPERTY(qreal devicePixelRatio READ devicePixelRatio NOTIFY physicalDotsPerInchChanged)
Q_PROPERTY(Qt::ScreenOrientation primaryOrientation READ primaryOrientation NOTIFY primaryOrientationChanged)
Q_PROPERTY(Qt::ScreenOrientation orientation READ orientation NOTIFY orientationChanged)
Q_PROPERTY(Qt::ScreenOrientation nativeOrientation READ nativeOrientation)
Q_PROPERTY(qreal refreshRate READ refreshRate NOTIFY refreshRateChanged)
public:
~QScreen();
QPlatformScreen *handle() const;
QString name() const;
QString manufacturer() const;
QString model() const;
QString serialNumber() const;
int depth() const;
QSize size() const;
QRect geometry() const;
QSizeF physicalSize() const;
qreal physicalDotsPerInchX() const;
qreal physicalDotsPerInchY() const;
qreal physicalDotsPerInch() const;
qreal logicalDotsPerInchX() const;
qreal logicalDotsPerInchY() const;
qreal logicalDotsPerInch() const;
qreal devicePixelRatio() const;
QSize availableSize() const;
QRect availableGeometry() const;
QList<QScreen *> virtualSiblings() const;
QSize virtualSize() const;
QRect virtualGeometry() const;
QSize availableVirtualSize() const;
QRect availableVirtualGeometry() const;
Qt::ScreenOrientation primaryOrientation() const;
Qt::ScreenOrientation orientation() const;
Qt::ScreenOrientation nativeOrientation() const;
Qt::ScreenOrientations orientationUpdateMask() const;
void setOrientationUpdateMask(Qt::ScreenOrientations mask);
int angleBetween(Qt::ScreenOrientation a, Qt::ScreenOrientation b) const;
QTransform transformBetween(Qt::ScreenOrientation a, Qt::ScreenOrientation b, const QRect &target) const;
QRect mapBetween(Qt::ScreenOrientation a, Qt::ScreenOrientation b, const QRect &rect) const;
bool isPortrait(Qt::ScreenOrientation orientation) const;
bool isLandscape(Qt::ScreenOrientation orientation) const;
QPixmap grabWindow(WId window, int x = 0, int y = 0, int w = -1, int h = -1);
qreal refreshRate() const;
Q_SIGNALS:
void geometryChanged(const QRect &geometry);
void availableGeometryChanged(const QRect &geometry);
void physicalSizeChanged(const QSizeF &size);
void physicalDotsPerInchChanged(qreal dpi);
void logicalDotsPerInchChanged(qreal dpi);
void virtualGeometryChanged(const QRect &rect);
void primaryOrientationChanged(Qt::ScreenOrientation orientation);
void orientationChanged(Qt::ScreenOrientation orientation);
void refreshRateChanged(qreal refreshRate);
private:
explicit QScreen(QPlatformScreen *screen);
Q_DISABLE_COPY(QScreen)
friend class QGuiApplicationPrivate;
friend class QPlatformIntegration;
friend class QPlatformScreen;
friend class QHighDpiScaling;
};
#ifndef QT_NO_DEBUG_STREAM
Q_GUI_EXPORT QDebug operator<<(QDebug, const QScreen *);
#endif
QT_END_NAMESPACE
#endif // QSCREEN_H