Files
renderdoc/qrenderdoc/3rdparty/qt/include/QtWidgets/qgraphicsview.h
T
baldurk 768e812e45 Commit binary dependencies necessary for compilation on windows
* On windows it's strongly desired to be able to compile straight out of
  a clean checkout or source download. This means anyone can download
  the source and investigate something quickly, without having to worry
  about the hassle of figuring out how the project downloads 3rd party
  dependencies, fetching them, getting them registered in the right
  place.
* This can't be put in a submodule as git submodules don't get
  downloaded by default so people new to git will get confusing
  compilation messages, and someone downloading the source from github
  directly without cloning via git won't get submodules included.
* It does add some extra size to a fresh download/checkout which is
  unfortunate, but absolutely worth the cost. Shallow checkouts still
  aren't unfeasibly large, and it's only a one-off cost at clone time.
2018-02-02 20:49:35 +00:00

318 lines
13 KiB
C++

/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtWidgets module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QGRAPHICSVIEW_H
#define QGRAPHICSVIEW_H
#include <QtWidgets/qtwidgetsglobal.h>
#include <QtCore/qmetatype.h>
#include <QtGui/qpainter.h>
#include <QtWidgets/qscrollarea.h>
#include <QtWidgets/qgraphicsscene.h>
QT_REQUIRE_CONFIG(graphicsview);
QT_BEGIN_NAMESPACE
class QGraphicsItem;
class QPainterPath;
class QPolygonF;
class QStyleOptionGraphicsItem;
class QGraphicsViewPrivate;
class Q_WIDGETS_EXPORT QGraphicsView : public QAbstractScrollArea
{
Q_OBJECT
Q_FLAGS(QPainter::RenderHints CacheMode OptimizationFlags)
Q_PROPERTY(QBrush backgroundBrush READ backgroundBrush WRITE setBackgroundBrush)
Q_PROPERTY(QBrush foregroundBrush READ foregroundBrush WRITE setForegroundBrush)
Q_PROPERTY(bool interactive READ isInteractive WRITE setInteractive)
Q_PROPERTY(QRectF sceneRect READ sceneRect WRITE setSceneRect)
Q_PROPERTY(Qt::Alignment alignment READ alignment WRITE setAlignment)
Q_PROPERTY(QPainter::RenderHints renderHints READ renderHints WRITE setRenderHints)
Q_PROPERTY(DragMode dragMode READ dragMode WRITE setDragMode)
Q_PROPERTY(CacheMode cacheMode READ cacheMode WRITE setCacheMode)
Q_PROPERTY(ViewportAnchor transformationAnchor READ transformationAnchor WRITE setTransformationAnchor)
Q_PROPERTY(ViewportAnchor resizeAnchor READ resizeAnchor WRITE setResizeAnchor)
Q_PROPERTY(ViewportUpdateMode viewportUpdateMode READ viewportUpdateMode WRITE setViewportUpdateMode)
#if QT_CONFIG(rubberband)
Q_PROPERTY(Qt::ItemSelectionMode rubberBandSelectionMode READ rubberBandSelectionMode WRITE setRubberBandSelectionMode)
#endif
Q_PROPERTY(OptimizationFlags optimizationFlags READ optimizationFlags WRITE setOptimizationFlags)
public:
enum ViewportAnchor {
NoAnchor,
AnchorViewCenter,
AnchorUnderMouse
};
Q_ENUM(ViewportAnchor)
enum CacheModeFlag {
CacheNone = 0x0,
CacheBackground = 0x1
};
Q_DECLARE_FLAGS(CacheMode, CacheModeFlag)
enum DragMode {
NoDrag,
ScrollHandDrag,
RubberBandDrag
};
Q_ENUM(DragMode)
enum ViewportUpdateMode {
FullViewportUpdate,
MinimalViewportUpdate,
SmartViewportUpdate,
NoViewportUpdate,
BoundingRectViewportUpdate
};
Q_ENUM(ViewportUpdateMode)
enum OptimizationFlag {
DontClipPainter = 0x1, // obsolete
DontSavePainterState = 0x2,
DontAdjustForAntialiasing = 0x4,
IndirectPainting = 0x8
};
Q_DECLARE_FLAGS(OptimizationFlags, OptimizationFlag)
QGraphicsView(QWidget *parent = Q_NULLPTR);
QGraphicsView(QGraphicsScene *scene, QWidget *parent = Q_NULLPTR);
~QGraphicsView();
QSize sizeHint() const Q_DECL_OVERRIDE;
QPainter::RenderHints renderHints() const;
void setRenderHint(QPainter::RenderHint hint, bool enabled = true);
void setRenderHints(QPainter::RenderHints hints);
Qt::Alignment alignment() const;
void setAlignment(Qt::Alignment alignment);
ViewportAnchor transformationAnchor() const;
void setTransformationAnchor(ViewportAnchor anchor);
ViewportAnchor resizeAnchor() const;
void setResizeAnchor(ViewportAnchor anchor);
ViewportUpdateMode viewportUpdateMode() const;
void setViewportUpdateMode(ViewportUpdateMode mode);
OptimizationFlags optimizationFlags() const;
void setOptimizationFlag(OptimizationFlag flag, bool enabled = true);
void setOptimizationFlags(OptimizationFlags flags);
DragMode dragMode() const;
void setDragMode(DragMode mode);
#if QT_CONFIG(rubberband)
Qt::ItemSelectionMode rubberBandSelectionMode() const;
void setRubberBandSelectionMode(Qt::ItemSelectionMode mode);
QRect rubberBandRect() const;
#endif
CacheMode cacheMode() const;
void setCacheMode(CacheMode mode);
void resetCachedContent();
bool isInteractive() const;
void setInteractive(bool allowed);
QGraphicsScene *scene() const;
void setScene(QGraphicsScene *scene);
QRectF sceneRect() const;
void setSceneRect(const QRectF &rect);
inline void setSceneRect(qreal x, qreal y, qreal w, qreal h);
QMatrix matrix() const;
void setMatrix(const QMatrix &matrix, bool combine = false);
void resetMatrix();
QTransform transform() const;
QTransform viewportTransform() const;
bool isTransformed() const;
void setTransform(const QTransform &matrix, bool combine = false);
void resetTransform();
void rotate(qreal angle);
void scale(qreal sx, qreal sy);
void shear(qreal sh, qreal sv);
void translate(qreal dx, qreal dy);
void centerOn(const QPointF &pos);
inline void centerOn(qreal x, qreal y);
void centerOn(const QGraphicsItem *item);
void ensureVisible(const QRectF &rect, int xmargin = 50, int ymargin = 50);
inline void ensureVisible(qreal x, qreal y, qreal w, qreal h, int xmargin = 50, int ymargin = 50);
void ensureVisible(const QGraphicsItem *item, int xmargin = 50, int ymargin = 50);
void fitInView(const QRectF &rect, Qt::AspectRatioMode aspectRadioMode = Qt::IgnoreAspectRatio);
inline void fitInView(qreal x, qreal y, qreal w, qreal h,
Qt::AspectRatioMode aspectRadioMode = Qt::IgnoreAspectRatio);
void fitInView(const QGraphicsItem *item,
Qt::AspectRatioMode aspectRadioMode = Qt::IgnoreAspectRatio);
void render(QPainter *painter, const QRectF &target = QRectF(), const QRect &source = QRect(),
Qt::AspectRatioMode aspectRatioMode = Qt::KeepAspectRatio);
QList<QGraphicsItem *> items() const;
QList<QGraphicsItem *> items(const QPoint &pos) const;
inline QList<QGraphicsItem *> items(int x, int y) const;
QList<QGraphicsItem *> items(const QRect &rect, Qt::ItemSelectionMode mode = Qt::IntersectsItemShape) const;
inline QList<QGraphicsItem *> items(int x, int y, int w, int h, Qt::ItemSelectionMode mode = Qt::IntersectsItemShape) const;
QList<QGraphicsItem *> items(const QPolygon &polygon, Qt::ItemSelectionMode mode = Qt::IntersectsItemShape) const;
QList<QGraphicsItem *> items(const QPainterPath &path, Qt::ItemSelectionMode mode = Qt::IntersectsItemShape) const;
QGraphicsItem *itemAt(const QPoint &pos) const;
inline QGraphicsItem *itemAt(int x, int y) const;
QPointF mapToScene(const QPoint &point) const;
QPolygonF mapToScene(const QRect &rect) const;
QPolygonF mapToScene(const QPolygon &polygon) const;
QPainterPath mapToScene(const QPainterPath &path) const;
QPoint mapFromScene(const QPointF &point) const;
QPolygon mapFromScene(const QRectF &rect) const;
QPolygon mapFromScene(const QPolygonF &polygon) const;
QPainterPath mapFromScene(const QPainterPath &path) const;
inline QPointF mapToScene(int x, int y) const;
inline QPolygonF mapToScene(int x, int y, int w, int h) const;
inline QPoint mapFromScene(qreal x, qreal y) const;
inline QPolygon mapFromScene(qreal x, qreal y, qreal w, qreal h) const;
QVariant inputMethodQuery(Qt::InputMethodQuery query) const Q_DECL_OVERRIDE;
QBrush backgroundBrush() const;
void setBackgroundBrush(const QBrush &brush);
QBrush foregroundBrush() const;
void setForegroundBrush(const QBrush &brush);
public Q_SLOTS:
void updateScene(const QList<QRectF> &rects);
void invalidateScene(const QRectF &rect = QRectF(), QGraphicsScene::SceneLayers layers = QGraphicsScene::AllLayers);
void updateSceneRect(const QRectF &rect);
#if QT_CONFIG(rubberband)
Q_SIGNALS:
void rubberBandChanged(QRect viewportRect, QPointF fromScenePoint, QPointF toScenePoint);
#endif
protected Q_SLOTS:
void setupViewport(QWidget *widget) Q_DECL_OVERRIDE;
protected:
QGraphicsView(QGraphicsViewPrivate &, QWidget *parent = Q_NULLPTR);
bool event(QEvent *event) Q_DECL_OVERRIDE;
bool viewportEvent(QEvent *event) Q_DECL_OVERRIDE;
#ifndef QT_NO_CONTEXTMENU
void contextMenuEvent(QContextMenuEvent *event) Q_DECL_OVERRIDE;
#endif
#if QT_CONFIG(draganddrop)
void dragEnterEvent(QDragEnterEvent *event) Q_DECL_OVERRIDE;
void dragLeaveEvent(QDragLeaveEvent *event) Q_DECL_OVERRIDE;
void dragMoveEvent(QDragMoveEvent *event) Q_DECL_OVERRIDE;
void dropEvent(QDropEvent *event) Q_DECL_OVERRIDE;
#endif
void focusInEvent(QFocusEvent *event) Q_DECL_OVERRIDE;
bool focusNextPrevChild(bool next) Q_DECL_OVERRIDE;
void focusOutEvent(QFocusEvent *event) Q_DECL_OVERRIDE;
void keyPressEvent(QKeyEvent *event) Q_DECL_OVERRIDE;
void keyReleaseEvent(QKeyEvent *event) Q_DECL_OVERRIDE;
void mouseDoubleClickEvent(QMouseEvent *event) Q_DECL_OVERRIDE;
void mousePressEvent(QMouseEvent *event) Q_DECL_OVERRIDE;
void mouseMoveEvent(QMouseEvent *event) Q_DECL_OVERRIDE;
void mouseReleaseEvent(QMouseEvent *event) Q_DECL_OVERRIDE;
#if QT_CONFIG(wheelevent)
void wheelEvent(QWheelEvent *event) Q_DECL_OVERRIDE;
#endif
void paintEvent(QPaintEvent *event) Q_DECL_OVERRIDE;
void resizeEvent(QResizeEvent *event) Q_DECL_OVERRIDE;
void scrollContentsBy(int dx, int dy) Q_DECL_OVERRIDE;
void showEvent(QShowEvent *event) Q_DECL_OVERRIDE;
void inputMethodEvent(QInputMethodEvent *event) Q_DECL_OVERRIDE;
virtual void drawBackground(QPainter *painter, const QRectF &rect);
virtual void drawForeground(QPainter *painter, const QRectF &rect);
virtual void drawItems(QPainter *painter, int numItems,
QGraphicsItem *items[],
const QStyleOptionGraphicsItem options[]);
private:
Q_DECLARE_PRIVATE(QGraphicsView)
Q_DISABLE_COPY(QGraphicsView)
#ifndef QT_NO_CURSOR
Q_PRIVATE_SLOT(d_func(), void _q_setViewportCursor(const QCursor &))
Q_PRIVATE_SLOT(d_func(), void _q_unsetViewportCursor())
#endif
friend class QGraphicsSceneWidget;
friend class QGraphicsScene;
friend class QGraphicsScenePrivate;
friend class QGraphicsItemPrivate;
};
Q_DECLARE_OPERATORS_FOR_FLAGS(QGraphicsView::CacheMode)
Q_DECLARE_OPERATORS_FOR_FLAGS(QGraphicsView::OptimizationFlags)
inline void QGraphicsView::setSceneRect(qreal ax, qreal ay, qreal aw, qreal ah)
{ setSceneRect(QRectF(ax, ay, aw, ah)); }
inline void QGraphicsView::centerOn(qreal ax, qreal ay)
{ centerOn(QPointF(ax, ay)); }
inline void QGraphicsView::ensureVisible(qreal ax, qreal ay, qreal aw, qreal ah, int xmargin, int ymargin)
{ ensureVisible(QRectF(ax, ay, aw, ah), xmargin, ymargin); }
inline void QGraphicsView::fitInView(qreal ax, qreal ay, qreal w, qreal h, Qt::AspectRatioMode mode)
{ fitInView(QRectF(ax, ay, w, h), mode); }
inline QList<QGraphicsItem *> QGraphicsView::items(int ax, int ay) const
{ return items(QPoint(ax, ay)); }
inline QList<QGraphicsItem *> QGraphicsView::items(int ax, int ay, int w, int h, Qt::ItemSelectionMode mode) const
{ return items(QRect(ax, ay, w, h), mode); }
inline QGraphicsItem *QGraphicsView::itemAt(int ax, int ay) const
{ return itemAt(QPoint(ax, ay)); }
inline QPointF QGraphicsView::mapToScene(int ax, int ay) const
{ return mapToScene(QPoint(ax, ay)); }
inline QPolygonF QGraphicsView::mapToScene(int ax, int ay, int w, int h) const
{ return mapToScene(QRect(ax, ay, w, h)); }
inline QPoint QGraphicsView::mapFromScene(qreal ax, qreal ay) const
{ return mapFromScene(QPointF(ax, ay)); }
inline QPolygon QGraphicsView::mapFromScene(qreal ax, qreal ay, qreal w, qreal h) const
{ return mapFromScene(QRectF(ax, ay, w, h)); }
QT_END_NAMESPACE
#endif // QGRAPHICSVIEW_H