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renderdoc/qrenderdoc/Widgets/PixelDebugSelector.h
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/******************************************************************************
* The MIT License (MIT)
*
* Copyright (c) 2021-2026 Baldur Karlsson
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
******************************************************************************/
#pragma once
#include <QDialog>
#include "Code/Interface/QRDInterface.h"
namespace Ui
{
class PixelDebugSelector;
}
class PixelDebugSelector : public QDialog
{
Q_OBJECT
public:
explicit PixelDebugSelector(ICaptureContext &ctx, QWidget *parent = 0);
~PixelDebugSelector();
void UpdateTarget();
public slots:
signals:
void beginDebug(uint32_t x, uint32_t y, const DebugPixelInputs &inputs);
private slots:
// automatic slots
void on_selectedPixel_clicked();
void on_beginDebug_clicked();
void on_cancelDebug_clicked();
private:
void SyncGroupThreadValue();
void SyncDispatchThreadValue();
Ui::PixelDebugSelector *ui;
ICaptureContext &m_Ctx;
};