mirror of
https://github.com/baldurk/renderdoc.git
synced 2026-09-12 16:55:49 +00:00
* In a previous update in 2021 many copyright ranges were truncated accidentally, and some files have been copy-pasted with wrong years. These dates have been fixed based on git history and original copyright messages.
797 lines
27 KiB
C++
797 lines
27 KiB
C++
/******************************************************************************
|
|
* The MIT License (MIT)
|
|
*
|
|
* Copyright (c) 2018-2026 Baldur Karlsson
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
* of this software and associated documentation files (the "Software"), to deal
|
|
* in the Software without restriction, including without limitation the rights
|
|
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
* copies of the Software, and to permit persons to whom the Software is
|
|
* furnished to do so, subject to the following conditions:
|
|
*
|
|
* The above copyright notice and this permission notice shall be included in
|
|
* all copies or substantial portions of the Software.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
* THE SOFTWARE.
|
|
******************************************************************************/
|
|
|
|
#include "vk_test.h"
|
|
|
|
#define STRESS_TEST 0
|
|
|
|
#if STRESS_TEST
|
|
|
|
#define DESC_ARRAY1_SIZE 4096
|
|
#define DESC_ARRAY2_SIZE (1024 * 1024 - DESC_ARRAY1_SIZE)
|
|
|
|
#else
|
|
|
|
#define DESC_ARRAY1_SIZE 128
|
|
#define DESC_ARRAY2_SIZE (512)
|
|
|
|
#endif
|
|
|
|
#define DESC_ARRAY3_SIZE 3
|
|
|
|
#define BUFIDX 15
|
|
#define INDEX3 4
|
|
#define INDEX1 49
|
|
#define INDEX2 381
|
|
#define NONUNIFORMIDX 20
|
|
#define TEX3_INDEX 1
|
|
#define ALIAS1_INDEX 6
|
|
#define ALIAS2_INDEX 12
|
|
|
|
RD_TEST(VK_Descriptor_Indexing, VulkanGraphicsTest)
|
|
{
|
|
static constexpr const char *Description =
|
|
"Draws a triangle using descriptor indexing with large descriptor sets.";
|
|
|
|
std::string common = R"EOSHADER(
|
|
|
|
#version 450 core
|
|
|
|
#extension GL_EXT_nonuniform_qualifier : require
|
|
|
|
struct v2f
|
|
{
|
|
vec4 pos;
|
|
vec4 col;
|
|
vec4 uv;
|
|
};
|
|
|
|
)EOSHADER";
|
|
|
|
const std::string vertex = R"EOSHADER(
|
|
|
|
layout(location = 0) in vec3 Position;
|
|
layout(location = 1) in vec4 Color;
|
|
layout(location = 2) in vec2 UV;
|
|
|
|
layout(location = 0) out v2f vertOut;
|
|
|
|
void main()
|
|
{
|
|
vertOut.pos = vec4(Position.xyz*vec3(1,-1,1), 1);
|
|
gl_Position = vertOut.pos;
|
|
vertOut.col = Color;
|
|
vertOut.uv = vec4(UV.xy, 0, 1);
|
|
}
|
|
|
|
)EOSHADER";
|
|
|
|
const std::string comp = R"EOSHADER(
|
|
|
|
#version 450 core
|
|
|
|
#extension GL_EXT_nonuniform_qualifier : require
|
|
|
|
layout(push_constant) uniform PushData
|
|
{
|
|
uint bufidx;
|
|
uint idx1;
|
|
uint idx2;
|
|
uint idx3;
|
|
uint idx4;
|
|
uint idx5;
|
|
} push;
|
|
|
|
struct tex_ref
|
|
{
|
|
uint binding;
|
|
uint idx;
|
|
};
|
|
|
|
layout(binding = 0, std430) buffer outbuftype {
|
|
tex_ref outrefs[];
|
|
} outbuf[];
|
|
|
|
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
|
|
|
layout(constant_id = 1) const int spec_canary = 0;
|
|
|
|
void main()
|
|
{
|
|
if(spec_canary != 1337) return;
|
|
|
|
outbuf[push.bufidx].outrefs[0].binding = 0;
|
|
outbuf[push.bufidx].outrefs[0].idx = push.idx1;
|
|
outbuf[push.bufidx].outrefs[1].binding = 2;
|
|
outbuf[push.bufidx].outrefs[1].idx = push.idx2;
|
|
|
|
outbuf[push.bufidx].outrefs[2].binding = 1;
|
|
outbuf[push.bufidx].outrefs[2].idx = push.idx1;
|
|
outbuf[push.bufidx].outrefs[3].binding = 2;
|
|
outbuf[push.bufidx].outrefs[3].idx = push.idx2+5;
|
|
|
|
outbuf[push.bufidx].outrefs[4].binding = 3;
|
|
outbuf[push.bufidx].outrefs[4].idx = push.idx3;
|
|
|
|
outbuf[push.bufidx].outrefs[5].binding = 4;
|
|
outbuf[push.bufidx].outrefs[5].idx = push.idx4;
|
|
|
|
outbuf[push.bufidx].outrefs[6].binding = 5;
|
|
outbuf[push.bufidx].outrefs[6].idx = push.idx5;
|
|
|
|
// terminator
|
|
outbuf[push.bufidx].outrefs[7].binding = 100;
|
|
}
|
|
|
|
)EOSHADER";
|
|
|
|
const std::string pixel = R"EOSHADER(
|
|
|
|
layout(location = 0) in v2f vertIn;
|
|
|
|
layout(location = 0, index = 0) out vec4 Color;
|
|
|
|
layout(push_constant) uniform PushData
|
|
{
|
|
uint bufidx;
|
|
} push;
|
|
|
|
struct tex_ref
|
|
{
|
|
uint binding;
|
|
uint idx;
|
|
};
|
|
|
|
layout(binding = 0, std430) buffer inbuftype {
|
|
tex_ref inrefs[];
|
|
} inbuf[];
|
|
|
|
layout(binding = 1) uniform sampler2D tex1[)EOSHADER" STRINGIZE(DESC_ARRAY1_SIZE) R"EOSHADER(];
|
|
layout(binding = 2) uniform sampler2D tex2[];
|
|
layout(binding = 4) uniform sampler2D tex3[)EOSHADER" STRINGIZE(DESC_ARRAY3_SIZE) R"EOSHADER(];
|
|
|
|
layout(binding = 3, std430) buffer aliasbuf1type {
|
|
vec4 Color;
|
|
vec4 ignored;
|
|
vec4 also_ignored;
|
|
} aliasbuf1[];
|
|
|
|
layout(binding = 3, std430) buffer aliasbuf2type {
|
|
vec4 ignored;
|
|
vec4 also_ignored;
|
|
vec4 Color;
|
|
} aliasbuf2[];
|
|
|
|
void add_color(sampler2D tex)
|
|
{
|
|
Color *= (vec4(0.25f) + texture(tex, vertIn.uv.xy));
|
|
}
|
|
|
|
void add_indirect_color2(sampler2D texs[)EOSHADER" STRINGIZE(DESC_ARRAY1_SIZE) R"EOSHADER(], uint idx)
|
|
{
|
|
add_color(texs[idx]);
|
|
}
|
|
|
|
void add_indirect_color(int dummy,
|
|
sampler2D texs[)EOSHADER" STRINGIZE(DESC_ARRAY1_SIZE) R"EOSHADER(], tex_ref t)
|
|
{
|
|
// second array-param function call
|
|
add_indirect_color2(texs, t.idx);
|
|
}
|
|
|
|
void dispatch_indirect_color(int dummy1,
|
|
sampler2D texA[)EOSHADER" STRINGIZE(DESC_ARRAY1_SIZE) R"EOSHADER(],
|
|
sampler2D texB[)EOSHADER" STRINGIZE(DESC_ARRAY1_SIZE) R"EOSHADER(],
|
|
float dummy2, tex_ref t)
|
|
{
|
|
if(t.binding == 0)
|
|
{
|
|
add_indirect_color(5, texA, t);
|
|
}
|
|
else
|
|
{
|
|
tex_ref t2 = t;
|
|
t2.idx += 10;
|
|
add_indirect_color(10, texB, t2);
|
|
}
|
|
}
|
|
|
|
void add_parameterless()
|
|
{
|
|
// use array directly without it being a function parameter
|
|
Color += 0.1f * texture(tex1[)EOSHADER" STRINGIZE(INDEX3) R"EOSHADER(], vertIn.uv.xy);
|
|
}
|
|
|
|
layout(constant_id = 2) const int spec_canary = 0;
|
|
|
|
void main()
|
|
{
|
|
if(spec_canary != 1338) { Color = vec4(1.0, 0.0, 0.0, 1.0); return; }
|
|
|
|
if(vertIn.uv.y < 0.2f)
|
|
{
|
|
// nonuniform dynamic index
|
|
Color = texture(tex1[nonuniformEXT(int(vertIn.col.w+0.5f))], vertIn.uv.xy);
|
|
|
|
add_parameterless();
|
|
}
|
|
else
|
|
{
|
|
Color = vec4(vertIn.col.xyz, 1.0f);
|
|
|
|
for(int i=0; i < 100; i++)
|
|
{
|
|
tex_ref t = inbuf[push.bufidx].inrefs[i];
|
|
|
|
if(t.binding == 100)
|
|
break;
|
|
|
|
// function call with array parameters
|
|
if(t.binding < 2)
|
|
dispatch_indirect_color(0, tex1, tex1, 5.0f, t);
|
|
else if(t.binding == 2)
|
|
add_color(tex2[t.idx]);
|
|
else if(t.binding == 3)
|
|
add_color(tex3[t.idx]);
|
|
else if(t.binding == 4)
|
|
Color *= aliasbuf1[t.idx].Color;
|
|
else if(t.binding == 5)
|
|
Color *= aliasbuf2[t.idx].Color;
|
|
}
|
|
}
|
|
}
|
|
|
|
)EOSHADER";
|
|
|
|
void Prepare(int argc, char **argv)
|
|
{
|
|
devExts.push_back(VK_EXT_DESCRIPTOR_INDEXING_EXTENSION_NAME);
|
|
|
|
// dependencies of VK_EXT_descriptor_indexing
|
|
devExts.push_back(VK_KHR_MAINTENANCE3_EXTENSION_NAME);
|
|
|
|
features.fragmentStoresAndAtomics = VK_TRUE;
|
|
|
|
VulkanGraphicsTest::Prepare(argc, argv);
|
|
|
|
if(!Avail.empty())
|
|
return;
|
|
|
|
VkPhysicalDeviceProperties props;
|
|
vkGetPhysicalDeviceProperties(phys, &props);
|
|
|
|
// lazy - we could reduce this limit to a couple by not using combined image samplers
|
|
if(props.limits.maxDescriptorSetSamplers < DESC_ARRAY1_SIZE + DESC_ARRAY2_SIZE)
|
|
Avail = "maxDescriptorSetSamplers " + std::to_string(props.limits.maxDescriptorSetSamplers) +
|
|
" is insufficient";
|
|
else if(props.limits.maxDescriptorSetSampledImages < DESC_ARRAY1_SIZE + DESC_ARRAY2_SIZE)
|
|
Avail = "maxDescriptorSetSampledImages " +
|
|
std::to_string(props.limits.maxDescriptorSetSampledImages) + " is insufficient";
|
|
|
|
if(!Avail.empty())
|
|
return;
|
|
|
|
static VkPhysicalDeviceDescriptorIndexingFeaturesEXT descIndexing = {
|
|
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES_EXT,
|
|
};
|
|
|
|
getPhysFeatures2(&descIndexing);
|
|
|
|
if(!descIndexing.descriptorBindingPartiallyBound)
|
|
Avail = "Descriptor indexing feature 'descriptorBindingPartiallyBound' not available";
|
|
else if(!descIndexing.runtimeDescriptorArray)
|
|
Avail = "Descriptor indexing feature 'runtimeDescriptorArray' not available";
|
|
else if(!descIndexing.shaderSampledImageArrayNonUniformIndexing)
|
|
Avail =
|
|
"Descriptor indexing feature 'shaderSampledImageArrayNonUniformIndexing' not available";
|
|
else if(!descIndexing.descriptorBindingVariableDescriptorCount)
|
|
Avail =
|
|
"Descriptor indexing feature 'descriptorBindingVariableDescriptorCount' not available";
|
|
|
|
static VkPhysicalDeviceDescriptorIndexingFeaturesEXT descIndexingEnable = {
|
|
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES_EXT,
|
|
};
|
|
|
|
descIndexingEnable.descriptorBindingPartiallyBound = VK_TRUE;
|
|
descIndexingEnable.runtimeDescriptorArray = VK_TRUE;
|
|
descIndexingEnable.shaderSampledImageArrayNonUniformIndexing = VK_TRUE;
|
|
descIndexingEnable.descriptorBindingVariableDescriptorCount = VK_TRUE;
|
|
|
|
devInfoNext = &descIndexingEnable;
|
|
}
|
|
|
|
int main()
|
|
{
|
|
// initialise, create window, create context, etc
|
|
if(!Init())
|
|
return 3;
|
|
|
|
VkDescriptorSetLayoutBindingFlagsCreateInfoEXT descFlags = {
|
|
VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_BINDING_FLAGS_CREATE_INFO_EXT,
|
|
};
|
|
|
|
VkDescriptorBindingFlagsEXT bindFlags[5] = {
|
|
VK_DESCRIPTOR_BINDING_PARTIALLY_BOUND_BIT_EXT,
|
|
0,
|
|
VK_DESCRIPTOR_BINDING_PARTIALLY_BOUND_BIT_EXT,
|
|
VK_DESCRIPTOR_BINDING_PARTIALLY_BOUND_BIT_EXT,
|
|
VK_DESCRIPTOR_BINDING_VARIABLE_DESCRIPTOR_COUNT_BIT_EXT,
|
|
};
|
|
|
|
descFlags.bindingCount = ARRAY_COUNT(bindFlags);
|
|
descFlags.pBindingFlags = bindFlags;
|
|
|
|
VkDescriptorSetLayout setlayout = createDescriptorSetLayout(
|
|
vkh::DescriptorSetLayoutCreateInfo(
|
|
{
|
|
{
|
|
0,
|
|
VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
|
DESC_ARRAY1_SIZE,
|
|
VK_SHADER_STAGE_FRAGMENT_BIT | VK_SHADER_STAGE_COMPUTE_BIT,
|
|
},
|
|
{
|
|
1,
|
|
VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
|
DESC_ARRAY1_SIZE,
|
|
VK_SHADER_STAGE_FRAGMENT_BIT | VK_SHADER_STAGE_COMPUTE_BIT,
|
|
},
|
|
{
|
|
2,
|
|
VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
|
DESC_ARRAY2_SIZE,
|
|
VK_SHADER_STAGE_FRAGMENT_BIT | VK_SHADER_STAGE_COMPUTE_BIT,
|
|
},
|
|
{
|
|
3,
|
|
VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
|
DESC_ARRAY1_SIZE,
|
|
VK_SHADER_STAGE_FRAGMENT_BIT | VK_SHADER_STAGE_COMPUTE_BIT,
|
|
},
|
|
{
|
|
4,
|
|
VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
|
1000000, // this must still be under the maxDescriptorSet* counts even though
|
|
// we'll trim this massively on allocation
|
|
VK_SHADER_STAGE_FRAGMENT_BIT | VK_SHADER_STAGE_COMPUTE_BIT,
|
|
},
|
|
})
|
|
.next(&descFlags));
|
|
|
|
VkPipelineLayout layout = createPipelineLayout(vkh::PipelineLayoutCreateInfo(
|
|
{
|
|
setlayout,
|
|
},
|
|
{
|
|
vkh::PushConstantRange(VK_SHADER_STAGE_FRAGMENT_BIT | VK_SHADER_STAGE_COMPUTE_BIT, 0,
|
|
sizeof(Vec4i) * 2),
|
|
}));
|
|
|
|
vkh::GraphicsPipelineCreateInfo pipeCreateInfo;
|
|
|
|
pipeCreateInfo.layout = layout;
|
|
pipeCreateInfo.renderPass = mainWindow->rp;
|
|
|
|
pipeCreateInfo.vertexInputState.vertexBindingDescriptions = {vkh::vertexBind(0, DefaultA2V)};
|
|
pipeCreateInfo.vertexInputState.vertexAttributeDescriptions = {
|
|
vkh::vertexAttr(0, 0, DefaultA2V, pos),
|
|
vkh::vertexAttr(1, 0, DefaultA2V, col),
|
|
vkh::vertexAttr(2, 0, DefaultA2V, uv),
|
|
};
|
|
|
|
pipeCreateInfo.stages = {
|
|
CompileShaderModule(common + vertex, ShaderLang::glsl, ShaderStage::vert, "main"),
|
|
CompileShaderModule(common + pixel, ShaderLang::glsl, ShaderStage::frag, "main"),
|
|
};
|
|
|
|
VkPipelineShaderStageCreateInfo compshad =
|
|
CompileShaderModule(comp, ShaderLang::glsl, ShaderStage::comp, "main");
|
|
|
|
VkSpecializationMapEntry specmap[2] = {
|
|
{1, 0 * sizeof(uint32_t), sizeof(uint32_t)},
|
|
{2, 1 * sizeof(uint32_t), sizeof(uint32_t)},
|
|
};
|
|
|
|
uint32_t specvals[2] = {1337, 1338};
|
|
|
|
VkSpecializationInfo spec = {};
|
|
spec.mapEntryCount = ARRAY_COUNT(specmap);
|
|
spec.pMapEntries = specmap;
|
|
spec.dataSize = sizeof(specvals);
|
|
spec.pData = specvals;
|
|
|
|
pipeCreateInfo.stages[1].pSpecializationInfo = &spec;
|
|
compshad.pSpecializationInfo = &spec;
|
|
|
|
VkPipeline pipe = createGraphicsPipeline(pipeCreateInfo);
|
|
|
|
VkPipeline comppipe = createComputePipeline(vkh::ComputePipelineCreateInfo(layout, compshad));
|
|
|
|
float left = float(NONUNIFORMIDX - 1.0f);
|
|
float middle = float(NONUNIFORMIDX);
|
|
float right = float(NONUNIFORMIDX + 1.0f);
|
|
|
|
DefaultA2V tri[3] = {
|
|
{Vec3f(-0.5f, -0.5f, 0.0f), Vec4f(1.0f, 0.0f, 0.0f, left), Vec2f(0.0f, 0.0f)},
|
|
{Vec3f(0.0f, 0.5f, 0.0f), Vec4f(0.0f, 1.0f, 0.0f, middle), Vec2f(0.0f, 1.0f)},
|
|
{Vec3f(0.5f, -0.5f, 0.0f), Vec4f(0.0f, 0.0f, 1.0f, right), Vec2f(1.0f, 0.0f)},
|
|
};
|
|
|
|
AllocatedBuffer vb(this,
|
|
vkh::BufferCreateInfo(sizeof(tri), VK_BUFFER_USAGE_VERTEX_BUFFER_BIT |
|
|
VK_BUFFER_USAGE_TRANSFER_DST_BIT),
|
|
VmaAllocationCreateInfo({0, VMA_MEMORY_USAGE_CPU_TO_GPU}));
|
|
|
|
vb.upload(tri);
|
|
|
|
AllocatedImage img(
|
|
this,
|
|
vkh::ImageCreateInfo(4, 4, 0, VK_FORMAT_R32G32B32A32_SFLOAT,
|
|
VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT),
|
|
VmaAllocationCreateInfo({0, VMA_MEMORY_USAGE_GPU_ONLY}));
|
|
|
|
setName(img.image, "Colour Tex");
|
|
|
|
VkImageView imgview = createImageView(
|
|
vkh::ImageViewCreateInfo(img.image, VK_IMAGE_VIEW_TYPE_2D, VK_FORMAT_R32G32B32A32_SFLOAT));
|
|
|
|
float pixels[4 * 4 * 4];
|
|
for(int i = 0; i < 4 * 4 * 4; i++)
|
|
pixels[i] = RANDF(0.2f, 1.0f);
|
|
|
|
AllocatedBuffer uploadBuf(
|
|
this, vkh::BufferCreateInfo(sizeof(pixels), VK_BUFFER_USAGE_TRANSFER_SRC_BIT),
|
|
VmaAllocationCreateInfo({0, VMA_MEMORY_USAGE_CPU_TO_GPU}));
|
|
|
|
uploadBuf.upload(pixels);
|
|
|
|
// create an image with black contents for all the indices we aren't using
|
|
|
|
AllocatedImage badimg(
|
|
this,
|
|
vkh::ImageCreateInfo(4, 4, 0, VK_FORMAT_R32G32B32A32_SFLOAT,
|
|
VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT),
|
|
VmaAllocationCreateInfo({0, VMA_MEMORY_USAGE_GPU_ONLY}));
|
|
|
|
setName(badimg.image, "Black Tex");
|
|
|
|
VkImageView badimgview = createImageView(vkh::ImageViewCreateInfo(
|
|
badimg.image, VK_IMAGE_VIEW_TYPE_2D, VK_FORMAT_R32G32B32A32_SFLOAT));
|
|
|
|
{
|
|
VkCommandBuffer cmd = GetCommandBuffer();
|
|
|
|
vkBeginCommandBuffer(cmd, vkh::CommandBufferBeginInfo());
|
|
|
|
vkh::cmdPipelineBarrier(
|
|
cmd,
|
|
{
|
|
vkh::ImageMemoryBarrier(0, VK_ACCESS_TRANSFER_WRITE_BIT, VK_IMAGE_LAYOUT_UNDEFINED,
|
|
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, img.image),
|
|
vkh::ImageMemoryBarrier(0, VK_ACCESS_TRANSFER_WRITE_BIT, VK_IMAGE_LAYOUT_UNDEFINED,
|
|
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, badimg.image),
|
|
});
|
|
|
|
VkBufferImageCopy copy = {};
|
|
copy.imageExtent = {4, 4, 1};
|
|
copy.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
copy.imageSubresource.layerCount = 1;
|
|
|
|
vkCmdCopyBufferToImage(cmd, uploadBuf.buffer, img.image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
|
1, ©);
|
|
|
|
VkClearColorValue red = {{1.0f, 0.0f, 0.0f, 1.0f}};
|
|
VkImageSubresourceRange range = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1};
|
|
vkCmdClearColorImage(cmd, badimg.image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, &red, 1, &range);
|
|
|
|
vkh::cmdPipelineBarrier(
|
|
cmd, {
|
|
vkh::ImageMemoryBarrier(VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_SHADER_READ_BIT,
|
|
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
|
VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, img.image),
|
|
vkh::ImageMemoryBarrier(VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_SHADER_READ_BIT,
|
|
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
|
VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, badimg.image),
|
|
});
|
|
|
|
vkEndCommandBuffer(cmd);
|
|
|
|
Submit(99, 99, {cmd});
|
|
}
|
|
|
|
VkDescriptorSet descset[5] = {};
|
|
VkDescriptorPool descpool = VK_NULL_HANDLE;
|
|
|
|
{
|
|
CHECK_VKR(vkCreateDescriptorPool(
|
|
device,
|
|
vkh::DescriptorPoolCreateInfo(
|
|
8,
|
|
{
|
|
{VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, DESC_ARRAY2_SIZE * 10},
|
|
{VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, DESC_ARRAY1_SIZE * 20},
|
|
}),
|
|
NULL, &descpool));
|
|
|
|
const static uint32_t numDescriptorSets = ARRAY_COUNT(descset);
|
|
std::vector<VkDescriptorSetLayout> setLayouts(numDescriptorSets, setlayout);
|
|
std::vector<uint32_t> counts(numDescriptorSets, DESC_ARRAY3_SIZE);
|
|
|
|
VkDescriptorSetVariableDescriptorCountAllocateInfoEXT countInfo = {
|
|
VK_STRUCTURE_TYPE_DESCRIPTOR_SET_VARIABLE_DESCRIPTOR_COUNT_ALLOCATE_INFO_EXT,
|
|
NULL,
|
|
numDescriptorSets,
|
|
counts.data(),
|
|
};
|
|
|
|
VkDescriptorSetAllocateInfo allocInfo = {
|
|
VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO,
|
|
&countInfo,
|
|
descpool,
|
|
numDescriptorSets,
|
|
setLayouts.data(),
|
|
};
|
|
|
|
CHECK_VKR(vkAllocateDescriptorSets(device, &allocInfo, descset));
|
|
}
|
|
|
|
VkSampler sampler = createSampler(vkh::SamplerCreateInfo(VK_FILTER_LINEAR));
|
|
|
|
// this corresponds to aliasbuf1type / aliasbuf2type
|
|
Vec4f aliasbuf_data[3] = {};
|
|
|
|
AllocatedBuffer alias_empty(this,
|
|
vkh::BufferCreateInfo(192, VK_BUFFER_USAGE_STORAGE_BUFFER_BIT |
|
|
VK_BUFFER_USAGE_TRANSFER_DST_BIT),
|
|
VmaAllocationCreateInfo({0, VMA_MEMORY_USAGE_CPU_TO_GPU}));
|
|
|
|
alias_empty.upload(aliasbuf_data);
|
|
|
|
AllocatedBuffer alias1(this,
|
|
vkh::BufferCreateInfo(192, VK_BUFFER_USAGE_STORAGE_BUFFER_BIT |
|
|
VK_BUFFER_USAGE_TRANSFER_DST_BIT),
|
|
VmaAllocationCreateInfo({0, VMA_MEMORY_USAGE_CPU_TO_GPU}));
|
|
|
|
// first alias stores color first
|
|
aliasbuf_data[0] = Vec4f(1.1f, 0.9f, 1.2f, 1.0f);
|
|
|
|
alias1.upload(aliasbuf_data);
|
|
|
|
AllocatedBuffer alias2(this,
|
|
vkh::BufferCreateInfo(192, VK_BUFFER_USAGE_STORAGE_BUFFER_BIT |
|
|
VK_BUFFER_USAGE_TRANSFER_DST_BIT),
|
|
VmaAllocationCreateInfo({0, VMA_MEMORY_USAGE_CPU_TO_GPU}));
|
|
|
|
// second alias stores color last
|
|
aliasbuf_data[0] = Vec4f();
|
|
aliasbuf_data[2] = Vec4f(1.1f, 0.9f, 1.2f, 1.0f);
|
|
|
|
alias2.upload(aliasbuf_data);
|
|
|
|
vkh::DescriptorBufferInfo bufinfo(alias_empty.buffer);
|
|
vkh::DescriptorImageInfo iminfo(badimgview, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, sampler);
|
|
vkh::WriteDescriptorSet up(VK_NULL_HANDLE, 0, 0, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
|
{iminfo});
|
|
|
|
std::vector<vkh::DescriptorImageInfo> ims;
|
|
ims.resize(DESC_ARRAY2_SIZE, iminfo);
|
|
|
|
up.pImageInfo = ims.data();
|
|
|
|
std::vector<VkWriteDescriptorSet> ups;
|
|
|
|
// fill the descriptor sets with values so they aren't all empty
|
|
for(int i = 0; i < 5; i++)
|
|
{
|
|
up.dstSet = descset[i];
|
|
|
|
up.dstBinding = 1;
|
|
up.dstArrayElement = 0;
|
|
up.descriptorCount = DESC_ARRAY1_SIZE;
|
|
|
|
ups.push_back(up);
|
|
|
|
// leave the first 20 elements empty
|
|
up.dstBinding = 2;
|
|
up.dstArrayElement = 20;
|
|
up.descriptorCount = DESC_ARRAY2_SIZE - 20;
|
|
|
|
ups.push_back(up);
|
|
|
|
up.dstBinding = 4;
|
|
up.dstArrayElement = 0;
|
|
up.descriptorCount = DESC_ARRAY3_SIZE;
|
|
|
|
ups.push_back(up);
|
|
}
|
|
|
|
vkh::updateDescriptorSets(device, ups);
|
|
|
|
std::vector<vkh::DescriptorBufferInfo> bufs;
|
|
bufs.resize(DESC_ARRAY1_SIZE, bufinfo);
|
|
up.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
|
|
up.pBufferInfo = bufs.data();
|
|
|
|
ups.clear();
|
|
for(int i = 0; i < 5; i++)
|
|
{
|
|
up.dstSet = descset[i];
|
|
|
|
up.dstBinding = 3;
|
|
up.dstArrayElement = 0;
|
|
up.descriptorCount = DESC_ARRAY1_SIZE;
|
|
|
|
ups.push_back(up);
|
|
}
|
|
|
|
vkh::updateDescriptorSets(device, ups);
|
|
|
|
AllocatedBuffer ssbo(this,
|
|
vkh::BufferCreateInfo(1024 * 1024, VK_BUFFER_USAGE_STORAGE_BUFFER_BIT |
|
|
VK_BUFFER_USAGE_TRANSFER_DST_BIT),
|
|
VmaAllocationCreateInfo({0, VMA_MEMORY_USAGE_GPU_ONLY}));
|
|
|
|
// update the buffer only
|
|
vkh::updateDescriptorSets(
|
|
device, {
|
|
vkh::WriteDescriptorSet(descset[0], 0, BUFIDX, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
|
{vkh::DescriptorBufferInfo(ssbo.buffer)}),
|
|
});
|
|
|
|
// overwrite the indices we want with the right image
|
|
vkh::updateDescriptorSets(
|
|
device,
|
|
{
|
|
vkh::WriteDescriptorSet(
|
|
descset[0], 1, INDEX3, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
|
{
|
|
vkh::DescriptorImageInfo(imgview, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, sampler),
|
|
}),
|
|
vkh::WriteDescriptorSet(
|
|
descset[0], 1, INDEX1, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
|
{
|
|
vkh::DescriptorImageInfo(imgview, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, sampler),
|
|
}),
|
|
vkh::WriteDescriptorSet(
|
|
descset[0], 1, INDEX1 + 10, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
|
{
|
|
vkh::DescriptorImageInfo(imgview, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, sampler),
|
|
}),
|
|
vkh::WriteDescriptorSet(
|
|
descset[0], 1, NONUNIFORMIDX, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
|
{
|
|
vkh::DescriptorImageInfo(imgview, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, sampler),
|
|
}),
|
|
vkh::WriteDescriptorSet(
|
|
descset[0], 2, INDEX2, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
|
{
|
|
vkh::DescriptorImageInfo(imgview, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, sampler),
|
|
}),
|
|
vkh::WriteDescriptorSet(
|
|
descset[0], 2, INDEX2 + 5, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
|
{
|
|
vkh::DescriptorImageInfo(imgview, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, sampler),
|
|
}),
|
|
vkh::WriteDescriptorSet(descset[0], 3, ALIAS1_INDEX, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
|
{vkh::DescriptorBufferInfo(alias1.buffer)}),
|
|
vkh::WriteDescriptorSet(descset[0], 3, ALIAS2_INDEX, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
|
{vkh::DescriptorBufferInfo(alias2.buffer)}),
|
|
vkh::WriteDescriptorSet(
|
|
descset[0], 4, TEX3_INDEX, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
|
{
|
|
vkh::DescriptorImageInfo(imgview, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, sampler),
|
|
}),
|
|
});
|
|
|
|
while(Running())
|
|
{
|
|
VkCommandBuffer cmd = GetCommandBuffer();
|
|
|
|
vkBeginCommandBuffer(cmd, vkh::CommandBufferBeginInfo());
|
|
|
|
VkImage swapimg =
|
|
StartUsingBackbuffer(cmd, VK_ACCESS_TRANSFER_WRITE_BIT, VK_IMAGE_LAYOUT_GENERAL);
|
|
|
|
vkCmdClearColorImage(cmd, swapimg, VK_IMAGE_LAYOUT_GENERAL,
|
|
vkh::ClearColorValue(0.2f, 0.2f, 0.2f, 1.0f), 1,
|
|
vkh::ImageSubresourceRange());
|
|
|
|
vkCmdBindPipeline(cmd, VK_PIPELINE_BIND_POINT_COMPUTE, comppipe);
|
|
|
|
vkCmdBindDescriptorSets(cmd, VK_PIPELINE_BIND_POINT_COMPUTE, layout, 0, 1, &descset[0], 0,
|
|
NULL);
|
|
|
|
Vec4i idx[2] = {
|
|
Vec4i(BUFIDX, INDEX1, INDEX2, TEX3_INDEX),
|
|
Vec4i(ALIAS1_INDEX, ALIAS2_INDEX, 0, 0),
|
|
};
|
|
vkCmdPushConstants(cmd, layout, VK_SHADER_STAGE_FRAGMENT_BIT | VK_SHADER_STAGE_COMPUTE_BIT, 0,
|
|
sizeof(idx), idx);
|
|
|
|
static_assert(BUFIDX < DESC_ARRAY1_SIZE, "Buffer index is out of bounds");
|
|
static_assert(INDEX1 < DESC_ARRAY1_SIZE, "Index 1 is out of bounds");
|
|
static_assert(INDEX2 < DESC_ARRAY2_SIZE, "Index 2 is out of bounds");
|
|
static_assert(TEX3_INDEX < DESC_ARRAY3_SIZE, "Index 3 is out of bounds");
|
|
static_assert(ALIAS1_INDEX < DESC_ARRAY1_SIZE, "Alias index 1 is out of bounds");
|
|
static_assert(ALIAS2_INDEX < DESC_ARRAY1_SIZE, "Alias index 2 is out of bounds");
|
|
|
|
vkCmdFillBuffer(cmd, ssbo.buffer, 0, 1024 * 1024, 0);
|
|
|
|
vkh::cmdPipelineBarrier(
|
|
cmd, {},
|
|
{vkh::BufferMemoryBarrier(VK_ACCESS_TRANSFER_WRITE_BIT,
|
|
VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT,
|
|
ssbo.buffer)});
|
|
|
|
// read the push constants, transform, pass them through the specified buffer to draw below
|
|
vkCmdDispatch(cmd, 1, 1, 1);
|
|
|
|
vkh::cmdPipelineBarrier(cmd, {},
|
|
{vkh::BufferMemoryBarrier(VK_ACCESS_SHADER_WRITE_BIT,
|
|
VK_ACCESS_SHADER_READ_BIT, ssbo.buffer)});
|
|
|
|
vkCmdBeginRenderPass(
|
|
cmd, vkh::RenderPassBeginInfo(mainWindow->rp, mainWindow->GetFB(), mainWindow->scissor),
|
|
VK_SUBPASS_CONTENTS_INLINE);
|
|
|
|
vkCmdBindPipeline(cmd, VK_PIPELINE_BIND_POINT_GRAPHICS, pipe);
|
|
|
|
// force all descriptor sets to be referenced
|
|
for(int i = 0; i < ARRAY_COUNT(descset); i++)
|
|
vkCmdBindDescriptorSets(cmd, VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, 1, &descset[i], 0,
|
|
NULL);
|
|
|
|
// bind the actual one
|
|
vkCmdBindDescriptorSets(cmd, VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, 1, &descset[0], 0,
|
|
NULL);
|
|
vkCmdSetViewport(cmd, 0, 1, &mainWindow->viewport);
|
|
vkCmdSetScissor(cmd, 0, 1, &mainWindow->scissor);
|
|
vkh::cmdBindVertexBuffers(cmd, 0, {vb.buffer}, {0});
|
|
idx[0] = {BUFIDX, 0, 0, 0};
|
|
idx[1] = {0, 0, 0, 0};
|
|
vkCmdPushConstants(cmd, layout, VK_SHADER_STAGE_FRAGMENT_BIT | VK_SHADER_STAGE_COMPUTE_BIT, 0,
|
|
sizeof(idx), idx);
|
|
vkCmdDraw(cmd, 3, 1, 0, 0);
|
|
|
|
vkCmdEndRenderPass(cmd);
|
|
|
|
FinishUsingBackbuffer(cmd, VK_ACCESS_TRANSFER_WRITE_BIT, VK_IMAGE_LAYOUT_GENERAL);
|
|
|
|
vkEndCommandBuffer(cmd);
|
|
|
|
Submit(0, 1, {cmd});
|
|
|
|
Present();
|
|
}
|
|
|
|
vkDeviceWaitIdle(device);
|
|
|
|
vkDestroyDescriptorPool(device, descpool, NULL);
|
|
|
|
return 0;
|
|
}
|
|
};
|
|
|
|
REGISTER_TEST();
|