mirror of
https://github.com/baldurk/renderdoc.git
synced 2026-05-04 09:00:44 +00:00
82 lines
3.0 KiB
C++
82 lines
3.0 KiB
C++
/******************************************************************************
|
|
* The MIT License (MIT)
|
|
*
|
|
* Copyright (c) 2016-2017 Baldur Karlsson
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
* of this software and associated documentation files (the "Software"), to deal
|
|
* in the Software without restriction, including without limitation the rights
|
|
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
* copies of the Software, and to permit persons to whom the Software is
|
|
* furnished to do so, subject to the following conditions:
|
|
*
|
|
* The above copyright notice and this permission notice shall be included in
|
|
* all copies or substantial portions of the Software.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
* THE SOFTWARE.
|
|
******************************************************************************/
|
|
|
|
#pragma once
|
|
|
|
#include <QWidget>
|
|
|
|
struct IReplayOutput;
|
|
class CaptureContext;
|
|
|
|
class CustomPaintWidget : public QWidget
|
|
{
|
|
private:
|
|
Q_OBJECT
|
|
public:
|
|
explicit CustomPaintWidget(QWidget *parent = 0);
|
|
explicit CustomPaintWidget(CaptureContext *c, QWidget *parent = 0);
|
|
~CustomPaintWidget();
|
|
|
|
// this is needed to solve a chicken-and-egg problem. We need to recreate the widget
|
|
// whenever we go from custom rendering to painting (e.g. log loaded or closed). But
|
|
// we need the widget to have been recreated before we create the output, so we can
|
|
// pass in the winId.
|
|
// So we go by whether or not we have a CaptureContext * and go on faith that the
|
|
// output will be set before any painting work has to happen.
|
|
void setOutput(IReplayOutput *out) { m_Output = out; }
|
|
void setColours(QColor dark, QColor light)
|
|
{
|
|
m_Dark = dark;
|
|
m_Light = light;
|
|
}
|
|
|
|
signals:
|
|
void clicked(QMouseEvent *e);
|
|
void doubleClicked(QMouseEvent *e);
|
|
void mouseMove(QMouseEvent *e);
|
|
void resize(QResizeEvent *e);
|
|
void mouseWheel(QWheelEvent *e);
|
|
void keyPress(QKeyEvent *e);
|
|
void keyRelease(QKeyEvent *e);
|
|
|
|
private:
|
|
void mousePressEvent(QMouseEvent *e) override;
|
|
void mouseDoubleClickEvent(QMouseEvent *event) override;
|
|
void mouseMoveEvent(QMouseEvent *e) override;
|
|
void wheelEvent(QWheelEvent *e) override;
|
|
void resizeEvent(QResizeEvent *e) override;
|
|
void keyPressEvent(QKeyEvent *e) override;
|
|
void keyReleaseEvent(QKeyEvent *e) override;
|
|
|
|
public slots:
|
|
|
|
protected:
|
|
void paintEvent(QPaintEvent *e) override;
|
|
QPaintEngine *paintEngine() const override { return m_Ctx ? NULL : QWidget::paintEngine(); }
|
|
CaptureContext *m_Ctx;
|
|
IReplayOutput *m_Output;
|
|
QColor m_Dark;
|
|
QColor m_Light;
|
|
};
|