Files
renderdoc/renderdoc/core/image_viewer.cpp
T
2016-02-07 18:41:29 +01:00

488 lines
17 KiB
C++

/******************************************************************************
* The MIT License (MIT)
*
* Copyright (c) 2014 Baldur Karlsson
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
******************************************************************************/
#include "core/core.h"
#include "replay/replay_driver.h"
#include "replay/type_helpers.h"
#include "stb/stb_image.h"
#include "tinyexr/tinyexr.h"
#include "common/dds_readwrite.h"
class ImageViewer : public IReplayDriver
{
public:
ImageViewer(IReplayDriver *proxy, const char *filename)
: m_Proxy(proxy)
, m_Filename(filename)
, m_TextureID()
{
if(m_Proxy == NULL) RDCERR("Unexpectedly NULL proxy at creation of ImageViewer");
m_Props.pipelineType = ePipelineState_D3D11;
m_Props.degraded = false;
FetchFrameRecord record;
record.frameInfo.fileOffset = 0;
record.frameInfo.firstEvent = 1;
record.frameInfo.frameNumber = 1;
record.frameInfo.immContextId = ResourceId();
FetchDrawcall d;
d.context = record.frameInfo.immContextId;
d.drawcallID = 1;
d.eventID = 1;
d.name = filename;
record.drawcallList.push_back(d);
m_FrameRecord.push_back(record);
RefreshFile();
create_array_uninit(m_PipelineState.m_OM.RenderTargets, 1);
m_PipelineState.m_OM.RenderTargets[0].Resource = m_TextureID;
}
virtual ~ImageViewer()
{
m_Proxy->Shutdown();
m_Proxy = NULL;
}
bool IsRemoteProxy() { return true; }
void Shutdown() { delete this; }
// pass through necessary operations to proxy
uint64_t MakeOutputWindow(void *w, bool depth) { return m_Proxy->MakeOutputWindow(w, depth); }
void DestroyOutputWindow(uint64_t id) { m_Proxy->DestroyOutputWindow(id); }
bool CheckResizeOutputWindow(uint64_t id) { return m_Proxy->CheckResizeOutputWindow(id); }
void GetOutputWindowDimensions(uint64_t id, int32_t &w, int32_t &h) { m_Proxy->GetOutputWindowDimensions(id, w, h); }
void ClearOutputWindowColour(uint64_t id, float col[4]) { m_Proxy->ClearOutputWindowColour(id, col); }
void ClearOutputWindowDepth(uint64_t id, float depth, uint8_t stencil) { m_Proxy->ClearOutputWindowDepth(id, depth, stencil); }
void BindOutputWindow(uint64_t id, bool depth) { m_Proxy->BindOutputWindow(id, depth); }
bool IsOutputWindowVisible(uint64_t id) { return m_Proxy->IsOutputWindowVisible(id); }
void FlipOutputWindow(uint64_t id) { m_Proxy->FlipOutputWindow(id); }
void RenderCheckerboard(Vec3f light, Vec3f dark) { m_Proxy->RenderCheckerboard(light, dark); }
void RenderHighlightBox(float w, float h, float scale) { m_Proxy->RenderHighlightBox(w, h, scale); }
bool GetMinMax(ResourceId texid, uint32_t sliceFace, uint32_t mip, uint32_t sample, float *minval, float *maxval)
{ return m_Proxy->GetMinMax(m_TextureID, sliceFace, mip, sample, minval, maxval); }
bool GetHistogram(ResourceId texid, uint32_t sliceFace, uint32_t mip, uint32_t sample, float minval, float maxval, bool channels[4], vector<uint32_t> &histogram)
{ return m_Proxy->GetHistogram(m_TextureID, sliceFace, mip, sample, minval, maxval, channels, histogram); }
bool RenderTexture(TextureDisplay cfg) { cfg.texid = m_TextureID; return m_Proxy->RenderTexture(cfg); }
void PickPixel(ResourceId texture, uint32_t x, uint32_t y, uint32_t sliceFace, uint32_t mip, uint32_t sample, float pixel[4])
{ m_Proxy->PickPixel(m_TextureID, x, y, sliceFace, mip, sample, pixel); }
uint32_t PickVertex(uint32_t frameID, uint32_t eventID, MeshDisplay cfg, uint32_t x, uint32_t y)
{ return m_Proxy->PickVertex(frameID, eventID, cfg, x, y); }
void BuildCustomShader(string source, string entry, const uint32_t compileFlags, ShaderStageType type, ResourceId *id, string *errors)
{ m_Proxy->BuildCustomShader(source, entry, compileFlags, type, id, errors); }
void FreeCustomShader(ResourceId id) { m_Proxy->FreeTargetResource(id); }
ResourceId ApplyCustomShader(ResourceId shader, ResourceId texid, uint32_t mip) { return m_Proxy->ApplyCustomShader(shader, m_TextureID, mip); }
vector<ResourceId> GetTextures() { return m_Proxy->GetTextures(); }
FetchTexture GetTexture(ResourceId id) { return m_Proxy->GetTexture(m_TextureID); }
byte *GetTextureData(ResourceId tex, uint32_t arrayIdx, uint32_t mip, bool resolve, bool forceRGBA8unorm, float blackPoint, float whitePoint, size_t &dataSize)
{ return m_Proxy->GetTextureData(m_TextureID, arrayIdx, mip, resolve, forceRGBA8unorm, blackPoint, whitePoint, dataSize); }
// handle a couple of operations ourselves to return a simple fake log
APIProperties GetAPIProperties() { return m_Props; }
vector<FetchFrameRecord> GetFrameRecord() { return m_FrameRecord; }
D3D11PipelineState GetD3D11PipelineState() { return m_PipelineState; }
// other operations are dropped/ignored, to avoid confusion
void ReadLogInitialisation() {}
void RenderMesh(uint32_t frameID, uint32_t eventID, const vector<MeshFormat> &secondaryDraws, MeshDisplay cfg) {}
vector<ResourceId> GetBuffers() { return vector<ResourceId>(); }
vector<DebugMessage> GetDebugMessages() { return vector<DebugMessage>(); }
FetchBuffer GetBuffer(ResourceId id) { FetchBuffer ret; RDCEraseEl(ret); return ret; }
void SavePipelineState() {}
GLPipelineState GetGLPipelineState() { return GLPipelineState(); }
VulkanPipelineState GetVulkanPipelineState() { return VulkanPipelineState(); }
void SetContextFilter(ResourceId id, uint32_t firstDefEv, uint32_t lastDefEv) {}
void ReplayLog(uint32_t frameID, uint32_t startEventID, uint32_t endEventID, ReplayLogType replayType) {}
vector<EventUsage> GetUsage(ResourceId id) { return vector<EventUsage>(); }
bool IsRenderOutput(ResourceId id) { return false; }
ResourceId GetLiveID(ResourceId id) { return id; }
vector<uint32_t> EnumerateCounters() { return vector<uint32_t>(); }
void DescribeCounter(uint32_t counterID, CounterDescription &desc) { RDCEraseEl(desc); desc.counterID = counterID; }
vector<CounterResult> FetchCounters(uint32_t frameID, uint32_t minEventID, uint32_t maxEventID, const vector<uint32_t> &counters) { return vector<CounterResult>(); }
void FillCBufferVariables(ResourceId shader, uint32_t cbufSlot, vector<ShaderVariable> &outvars, const vector<byte> &data) {}
vector<byte> GetBufferData(ResourceId buff, uint32_t offset, uint32_t len) { return vector<byte>(); }
void InitPostVSBuffers(uint32_t frameID, uint32_t eventID) {}
MeshFormat GetPostVSBuffers(uint32_t frameID, uint32_t eventID, uint32_t instID, MeshDataStage stage) { MeshFormat ret; RDCEraseEl(ret); return ret; }
ResourceId RenderOverlay(ResourceId texid, TextureDisplayOverlay overlay, uint32_t frameID, uint32_t eventID, const vector<uint32_t> &passEvents) { return ResourceId(); }
ShaderReflection *GetShader(ResourceId id) { return NULL; }
bool HasCallstacks() { return false; }
void InitCallstackResolver() {}
Callstack::StackResolver *GetCallstackResolver() { return NULL; }
void FreeTargetResource(ResourceId id) {}
vector<PixelModification> PixelHistory(uint32_t frameID, vector<EventUsage> events, ResourceId target, uint32_t x, uint32_t y, uint32_t slice, uint32_t mip, uint32_t sampleIdx)
{ return vector<PixelModification>(); }
ShaderDebugTrace DebugVertex(uint32_t frameID, uint32_t eventID, uint32_t vertid, uint32_t instid, uint32_t idx, uint32_t instOffset, uint32_t vertOffset)
{ ShaderDebugTrace ret; RDCEraseEl(ret); return ret; }
ShaderDebugTrace DebugPixel(uint32_t frameID, uint32_t eventID, uint32_t x, uint32_t y, uint32_t sample, uint32_t primitive)
{ ShaderDebugTrace ret; RDCEraseEl(ret); return ret; }
ShaderDebugTrace DebugThread(uint32_t frameID, uint32_t eventID, uint32_t groupid[3], uint32_t threadid[3])
{ ShaderDebugTrace ret; RDCEraseEl(ret); return ret; }
void BuildTargetShader(string source, string entry, const uint32_t compileFlags, ShaderStageType type, ResourceId *id, string *errors) {}
void ReplaceResource(ResourceId from, ResourceId to) {}
void RemoveReplacement(ResourceId id) {}
// these are proxy functions, and will never be used
ResourceId CreateProxyTexture(FetchTexture templateTex)
{
RDCERR("Calling proxy-render functions on an image viewer");
return ResourceId();
}
void SetProxyTextureData(ResourceId texid, uint32_t arrayIdx, uint32_t mip, byte *data, size_t dataSize)
{
RDCERR("Calling proxy-render functions on an image viewer");
}
ResourceId CreateProxyBuffer(FetchBuffer templateBuf)
{
RDCERR("Calling proxy-render functions on an image viewer");
return ResourceId();
}
void SetProxyBufferData(ResourceId bufid, byte *data, size_t dataSize)
{
RDCERR("Calling proxy-render functions on an image viewer");
}
void FileChanged()
{
RefreshFile();
}
private:
void RefreshFile();
APIProperties m_Props;
vector<FetchFrameRecord> m_FrameRecord;
D3D11PipelineState m_PipelineState;
IReplayDriver *m_Proxy;
string m_Filename;
ResourceId m_TextureID;
FetchTexture m_TexDetails;
};
ReplayCreateStatus IMG_CreateReplayDevice(const char *logfile, IReplayDriver **driver)
{
FILE *f = FileIO::fopen(logfile, "rb");
if(!f)
return eReplayCreate_FileIOFailed;
// make sure the file is a type we recognise before going further
if(is_exr_file(f))
{
FileIO::fseek64(f, 0, SEEK_SET);
const char *err = NULL;
float *data = NULL;
int dummy;
int ret = LoadEXRFP(&data, &dummy, &dummy, f, &err);
if(data) free(data);
// could be an unsupported form of EXR, like deep image or other
if(ret != 0)
{
FileIO::fclose(f);
RDCERR("EXR file detected, but couldn't load with LoadEXR %d: '%s'", ret, err);
return eReplayCreate_APIUnsupported;
}
}
else if(stbi_is_hdr_from_file(f))
{
FileIO::fseek64(f, 0, SEEK_SET);
int ignore = 0;
float *data = stbi_loadf_from_file(f, &ignore, &ignore, &ignore, 4);
if(!data)
{
FileIO::fclose(f);
RDCERR("HDR file recognised, but couldn't load with stbi_loadf_from_file");
return eReplayCreate_FileCorrupted;
}
free(data);
}
else if(is_dds_file(f))
{
FileIO::fseek64(f, 0, SEEK_SET);
dds_data read_data = load_dds_from_file(f);
if(read_data.subdata == NULL)
{
FileIO::fclose(f);
RDCERR("DDS file recognised, but couldn't load");
return eReplayCreate_FileCorrupted;
}
for(int i=0; i < read_data.slices*read_data.mips; i++)
delete[] read_data.subdata[i];
delete[] read_data.subdata;
delete[] read_data.subsizes;
}
else
{
int width = 0, height = 0;
int ignore = 0;
int ret = stbi_info_from_file(f, &width, &height, &ignore);
// just in case (we shouldn't have come in here if this weren't true), make sure
// the format is supported
if(ret == 0 ||
width == 0 || width == ~0U ||
height == 0 || height == ~0U)
{
FileIO::fclose(f);
return eReplayCreate_APIUnsupported;
}
byte *data = stbi_load_from_file(f, &ignore, &ignore, &ignore, 4);
if(!data)
{
FileIO::fclose(f);
RDCERR("File recognised, but couldn't load with stbi_load_from_file");
return eReplayCreate_FileCorrupted;
}
free(data);
}
FileIO::fclose(f);
IReplayDriver *proxy = NULL;
auto status = RenderDoc::Inst().CreateReplayDriver(RDC_Unknown, NULL, &proxy);
if(status != eReplayCreate_Success || !proxy)
{
if(proxy) proxy->Shutdown();
return status;
}
*driver = new ImageViewer(proxy, logfile);
return eReplayCreate_Success;
}
void ImageViewer::RefreshFile()
{
FILE *f = NULL;
for(int attempt=0; attempt < 10 && f == NULL; attempt++)
{
f = FileIO::fopen(m_Filename.c_str(), "rb");
if(f)
break;
Threading::Sleep(40);
}
if(!f)
{
RDCERR("Couldn't open %s! Exclusive lock elsewhere?", m_Filename.c_str());
return;
}
FetchTexture texDetails;
ResourceFormat rgba8_unorm;
rgba8_unorm.compByteWidth = 1;
rgba8_unorm.compCount = 4;
rgba8_unorm.compType = eCompType_UNorm;
rgba8_unorm.special = false;
ResourceFormat rgba32_float = rgba8_unorm;
rgba32_float.compByteWidth = 4;
rgba32_float.compType = eCompType_Float;
texDetails.creationFlags = eTextureCreate_SwapBuffer|eTextureCreate_RTV;
texDetails.cubemap = false;
texDetails.customName = true;
texDetails.name = m_Filename;
texDetails.ID = m_TextureID;
texDetails.byteSize = 0;
texDetails.msQual = 0;
texDetails.msSamp = 1;
texDetails.format = rgba8_unorm;
// reasonable defaults
texDetails.numSubresources = 1;
texDetails.dimension = 2;
texDetails.arraysize = 1;
texDetails.width = 1;
texDetails.height = 1;
texDetails.depth = 1;
texDetails.mips = 1;
byte *data = NULL;
size_t datasize = 0;
bool dds = false;
if(is_exr_file(f))
{
texDetails.format = rgba32_float;
FileIO::fseek64(f, 0, SEEK_SET);
const char *err = NULL;
int ret = LoadEXRFP((float **)&data, (int *)&texDetails.width, (int *)&texDetails.height, f, &err);
datasize = texDetails.width*texDetails.height*4*sizeof(float);
// could be an unsupported form of EXR, like deep image or other
if(ret != 0)
{
if(data) free(data);
RDCERR("EXR file detected, but couldn't load with LoadEXR %d: '%s'", ret, err);
FileIO::fclose(f);
return;
}
}
else if(stbi_is_hdr_from_file(f))
{
texDetails.format = rgba32_float;
FileIO::fseek64(f, 0, SEEK_SET);
int ignore = 0;
data = (byte *)stbi_loadf_from_file(f, (int *)&texDetails.width, (int *)&texDetails.height, &ignore, 4);
datasize = texDetails.width*texDetails.height*4*sizeof(float);
}
else if(is_dds_file(f))
{
dds = true;
}
else
{
int ignore = 0;
int ret = stbi_info_from_file(f, (int *)&texDetails.width, (int *)&texDetails.height, &ignore);
// just in case (we shouldn't have come in here if this weren't true), make sure
// the format is supported
if(ret == 0 ||
texDetails.width == 0 || texDetails.width == ~0U ||
texDetails.height == 0 || texDetails.height == ~0U)
{
FileIO::fclose(f);
return;
}
texDetails.format = rgba8_unorm;
data = stbi_load_from_file(f, (int *)&texDetails.width, (int *)&texDetails.height, &ignore, 4);
datasize = texDetails.width*texDetails.height*4*sizeof(byte);
}
// if we don't have data at this point (and we're not a dds file) then the
// file was corrupted and we failed to load it
if(!dds && data == NULL)
{
FileIO::fclose(f);
return;
}
dds_data read_data = {0};
if(dds)
{
FileIO::fseek64(f, 0, SEEK_SET);
read_data = load_dds_from_file(f);
if(read_data.subdata == NULL)
{
FileIO::fclose(f);
return;
}
texDetails.cubemap = read_data.cubemap;
texDetails.arraysize = read_data.slices;
texDetails.width = read_data.width;
texDetails.height = read_data.height;
texDetails.depth = read_data.depth;
texDetails.mips = read_data.mips;
texDetails.numSubresources = texDetails.arraysize*texDetails.mips;
texDetails.format = read_data.format;
texDetails.dimension = 1;
if(texDetails.width > 1) texDetails.dimension = 2;
if(texDetails.depth > 1) texDetails.dimension = 3;
}
// recreate proxy texture if necessary.
// we rewrite the texture IDs so that the
// outside world doesn't need to know about this
// (we only ever have one texture in the image
// viewer so we can just set all texture IDs
// used to that).
if(m_TextureID != ResourceId())
{
if(m_TexDetails.width != texDetails.width ||
m_TexDetails.height != texDetails.height ||
m_TexDetails.depth != texDetails.depth ||
m_TexDetails.cubemap != texDetails.cubemap ||
m_TexDetails.mips != texDetails.mips ||
m_TexDetails.arraysize != texDetails.arraysize ||
m_TexDetails.width != texDetails.width ||
m_TexDetails.format != texDetails.format)
{
m_TextureID = ResourceId();
}
}
if(m_TextureID == ResourceId())
m_TextureID = m_Proxy->CreateProxyTexture(texDetails);
if(!dds)
{
m_Proxy->SetProxyTextureData(m_TextureID, 0, 0, data, datasize);
free(data);
}
else
{
for(uint32_t i=0; i < texDetails.numSubresources; i++)
{
m_Proxy->SetProxyTextureData(m_TextureID, i/texDetails.mips, i%texDetails.mips, read_data.subdata[i], (size_t)read_data.subsizes[i]);
delete[] read_data.subdata[i];
}
delete[] read_data.subdata;
delete[] read_data.subsizes;
}
FileIO::fclose(f);
}
static DriverRegistration IMGDriverRegistration(RDC_Image, "Image", &IMG_CreateReplayDevice);