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mirror of https://github.com/baldurk/renderdoc.git synced 2026-10-17 01:29:19 +00:00
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ea0ed8b064344585e5bd1d31bf105240bef254d4
renderdoc/renderdocui/Windows
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baldurk 67f5724e53 Don't list primitive if it's not available (e.g. top level EID entry)
2015-01-28 12:34:28 +00:00
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Dialogs
Give constant buffer previewer proper naming on OpenGL logs
2015-01-20 14:57:20 +00:00
PipelineState
s/Constant Buffers/Uniforms and UBOs/ on GL pipeline view
2015-01-20 15:00:39 +00:00
APIInspector.cs
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APIInspector.Designer.cs
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APIInspector.resx
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BufferViewer.cs
Fix for instance rates not being accounted for on vertex inputs
2015-01-28 02:23:30 +00:00
BufferViewer.Designer.cs
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BufferViewer.resx
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DebugMessages.cs
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DebugMessages.Designer.cs
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DebugMessages.resx
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EventBrowser.cs
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EventBrowser.Designer.cs
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EventBrowser.resx
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MainWindow.cs
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MainWindow.Designer.cs
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MainWindow.resx
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PixelHistoryView.cs
Don't list primitive if it's not available (e.g. top level EID entry)
2015-01-28 12:34:28 +00:00
PixelHistoryView.Designer.cs
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PixelHistoryView.resx
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ShaderViewer.cs
Make sure we don't try to debug when no trace is available
2015-01-22 15:18:10 +00:00
ShaderViewer.Designer.cs
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ShaderViewer.resx
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TextureViewer.cs
Improve GL shader reflection to include Atomic bufs, SSBOs and images
2015-01-19 02:04:08 +00:00
TextureViewer.Designer.cs
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TextureViewer.resx
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TimelineBar.cs
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TimelineBar.Designer.cs
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TimelineBar.resx
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