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mirror of https://github.com/baldurk/renderdoc.git synced 2026-10-09 05:41:31 +00:00
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eb5761dabe2810695751172debc15aa59ac40032
renderdoc/renderdoc/driver
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baldurk eb5761dabe Use non-instanced triangle lists to draw text overlay
* Mesa GL seems like it doesn't like the instanced draw, for whatever
  reason.
2017-01-17 11:02:40 +00:00
..
d3d9
Batch update copyright years everywhere
2017-01-06 12:13:31 +00:00
d3d11
If a texture is typeless, use type hint to check if it's int/uint
2017-01-12 13:15:32 +00:00
d3d12
Add an option to hide any markers with only "API Calls" but no draws.
2017-01-09 18:15:45 +00:00
dx/official
…
dxgi
Batch update copyright years everywhere
2017-01-06 12:13:31 +00:00
gl
Use non-instanced triangle lists to draw text overlay
2017-01-17 11:02:40 +00:00
shaders
Ensure floats are written to sampling program as accurately as possible
2017-01-06 15:42:41 +00:00
vulkan
Use non-instanced triangle lists to draw text overlay
2017-01-17 11:02:40 +00:00
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