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mirror of https://github.com/baldurk/renderdoc.git synced 2026-07-17 04:57:09 +00:00
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eb66032a49efdaf19296731b49716876f95e54d3
renderdoc/renderdoc/api/replay
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baldurk eb66032a49 Fetch image for attachment view, use in 'fake' d3d11 pipe state
2016-02-07 18:41:25 +01:00
..
basic_types.h
…
capture_options.h
Update RenderDoc application-facing API to a stable/mature version.
2015-08-23 15:12:05 +02:00
control_types.h
Refactor BGRA formats to not be special (so allow any BGRA format)
2015-11-29 22:05:26 +01:00
d3d11_pipestate.h
Highlight empty viewports that are still enabled in the UI. Refs #144
2015-08-23 11:49:00 +02:00
data_types.h
Refactor BGRA formats to not be special (so allow any BGRA format)
2015-11-29 22:05:26 +01:00
gl_pipestate.h
Bugfix for viewports on C++ side not matching C# structure
2015-10-26 18:04:07 +01:00
renderdoc_replay.h
Start tracking current state
2016-02-07 18:38:47 +01:00
replay_enums.h
List out descriptor set bindings and contents in vulkan pipeline state
2016-02-07 18:39:34 +01:00
shader_types.h
List out descriptor set bindings and contents in vulkan pipeline state
2016-02-07 18:39:34 +01:00
vk_pipestate.h
Fetch image for attachment view, use in 'fake' d3d11 pipe state
2016-02-07 18:41:25 +01:00
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