Files
renderdoc/qrenderdoc/Code/CaptureContext.cpp
T
baldurk ebaefc82a9 Normalise and make python/public interface more consistent
* We enforce a naming scheme more strongly - types, member functions,
  and enum values must be UpperCaseCamel, and member variables must be
  lowerCaseCamel. No underscores allowed.
* eventId not eventID or EID, and Id preferred to ID in general. Also
  for resourceId.
* Removed some lingering hungarian m_Foo naming.
* Some pipeline state structs that are almost identical between the
  different APIs are pulled out into common structs. Where something
  doesn't make sense (e.g. viewport enable for vulkan) it will just be
  set to a sensible default (in that case always true).
* Changed scissors to be x/y & width/height instead of sometimes
  left/top/right/bottom
* Abbreviations are discouraged, e.g. operation not op, function not
  func.
2017-12-22 13:02:36 +00:00

1625 lines
42 KiB
C++

/******************************************************************************
* The MIT License (MIT)
*
* Copyright (c) 2016-2017 Baldur Karlsson
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
******************************************************************************/
#include "CaptureContext.h"
#include <QApplication>
#include <QDir>
#include <QElapsedTimer>
#include <QFileInfo>
#include <QLabel>
#include <QMenu>
#include <QMessageBox>
#include <QMetaObject>
#include <QProgressDialog>
#include <QTimer>
#include "Windows/APIInspector.h"
#include "Windows/BufferViewer.h"
#include "Windows/CommentView.h"
#include "Windows/ConstantBufferPreviewer.h"
#include "Windows/DebugMessageView.h"
#include "Windows/Dialogs/CaptureDialog.h"
#include "Windows/Dialogs/LiveCapture.h"
#include "Windows/EventBrowser.h"
#include "Windows/MainWindow.h"
#include "Windows/PerformanceCounterViewer.h"
#include "Windows/PipelineState/PipelineStateViewer.h"
#include "Windows/PixelHistoryView.h"
#include "Windows/PythonShell.h"
#include "Windows/ResourceInspector.h"
#include "Windows/ShaderViewer.h"
#include "Windows/StatisticsViewer.h"
#include "Windows/TextureViewer.h"
#include "Windows/TimelineBar.h"
#include "QRDUtils.h"
CaptureContext::CaptureContext(QString paramFilename, QString remoteHost, uint32_t remoteIdent,
bool temp, PersistantConfig &cfg)
: m_Config(cfg), m_CurPipelineState(*this)
{
m_CaptureLoaded = false;
m_LoadInProgress = false;
RENDERDOC_RegisterMemoryRegion(this, sizeof(CaptureContext));
memset(&m_APIProps, 0, sizeof(m_APIProps));
m_CurD3D11PipelineState = &m_DummyD3D11;
m_CurD3D12PipelineState = &m_DummyD3D12;
m_CurGLPipelineState = &m_DummyGL;
m_CurVulkanPipelineState = &m_DummyVK;
m_StructuredFile = &m_DummySDFile;
qApp->setApplicationVersion(QString::fromLatin1(RENDERDOC_GetVersionString()));
m_Icon = new QIcon();
m_Icon->addFile(QStringLiteral(":/logo.svg"), QSize(), QIcon::Normal, QIcon::Off);
m_MainWindow = new MainWindow(*this);
m_MainWindow->show();
if(remoteIdent != 0)
{
m_MainWindow->ShowLiveCapture(
new LiveCapture(*this, remoteHost, remoteHost, remoteIdent, m_MainWindow, m_MainWindow));
}
if(!paramFilename.isEmpty())
{
m_MainWindow->LoadFromFilename(paramFilename, temp);
if(temp)
m_MainWindow->takeCaptureOwnership();
}
}
CaptureContext::~CaptureContext()
{
RENDERDOC_UnregisterMemoryRegion(this);
delete m_Icon;
m_Renderer.CloseThread();
delete m_MainWindow;
}
bool CaptureContext::isRunning()
{
return m_MainWindow && m_MainWindow->isVisible();
}
rdcstr CaptureContext::TempCaptureFilename(const rdcstr &appname)
{
QString folder = Config().TemporaryCaptureDirectory;
QDir dir(folder);
if(folder.isEmpty() || !dir.exists())
{
dir = QDir(QDir::tempPath());
dir.mkdir(lit("RenderDoc"));
dir = QDir(dir.absoluteFilePath(lit("RenderDoc")));
}
return dir.absoluteFilePath(
QFormatStr("%1_%2.rdc")
.arg(appname)
.arg(QDateTime::currentDateTimeUtc().toString(lit("yyyy.MM.dd_HH.mm.ss"))));
}
void CaptureContext::LoadCapture(const rdcstr &captureFile, const rdcstr &origFilename,
bool temporary, bool local)
{
m_LoadInProgress = true;
if(local)
m_Config.CrashReport_LastOpenedCapture = origFilename;
bool newCapture = (!temporary && !Config().RecentCaptureFiles.contains(origFilename));
LambdaThread *thread = new LambdaThread([this, captureFile, origFilename, temporary, local]() {
LoadCaptureThreaded(captureFile, origFilename, temporary, local);
});
thread->selfDelete(true);
thread->start();
QElapsedTimer loadTimer;
loadTimer.start();
ShowProgressDialog(m_MainWindow, tr("Loading Capture: %1").arg(origFilename),
[this]() { return !m_LoadInProgress; },
[this]() { return UpdateLoadProgress(); });
ANALYTIC_ADDAVG(LoadTime, double(loadTimer.nsecsElapsed() * 1.0e-9));
ANALYTIC_SET(CaptureFeatures.ShaderLinkage, m_APIProps.ShaderLinkage);
ANALYTIC_SET(CaptureFeatures.YUVTextures, m_APIProps.YUVTextures);
ANALYTIC_SET(CaptureFeatures.SparseResources, m_APIProps.SparseResources);
ANALYTIC_SET(CaptureFeatures.MultiGPU, m_APIProps.MultiGPU);
ANALYTIC_SET(CaptureFeatures.D3D12Bundle, m_APIProps.D3D12Bundle);
m_MainWindow->setProgress(-1.0f);
if(m_CaptureLoaded)
{
m_CaptureTemporary = temporary;
m_CaptureMods = CaptureModifications::NoModifications;
rdcarray<ICaptureViewer *> viewers(m_CaptureViewers);
// make sure we're on a consistent event before invoking viewer forms
if(m_LastDrawcall)
SetEventID(viewers, m_LastDrawcall->eventId, true);
else if(!m_Drawcalls.empty())
SetEventID(viewers, m_Drawcalls.back().eventId, true);
GUIInvoke::blockcall([&viewers]() {
// notify all the registers viewers that a capture has been loaded
for(ICaptureViewer *viewer : viewers)
{
if(viewer)
viewer->OnCaptureLoaded();
}
});
if(newCapture && m_Notes.contains(lit("comments")))
{
if(!HasCommentView())
ShowCommentView();
RaiseDockWindow(GetCommentView()->Widget());
}
}
}
float CaptureContext::UpdateLoadProgress()
{
float val = 0.8f * m_LoadProgress + 0.19f * m_PostloadProgress + 0.01f;
m_MainWindow->setProgress(val);
return val;
}
void CaptureContext::LoadCaptureThreaded(const QString &captureFile, const QString &origFilename,
bool temporary, bool local)
{
m_CaptureFile = origFilename;
m_CaptureLocal = local;
Config().Save();
m_LoadProgress = 0.0f;
m_PostloadProgress = 0.0f;
// this function call will block until the capture is either loaded, or there's some failure
m_Renderer.OpenCapture(captureFile, &m_LoadProgress);
// if the renderer isn't running, we hit a failure case so display an error message
if(!m_Renderer.IsRunning())
{
QString errmsg = ToQStr(m_Renderer.GetCreateStatus());
QString messageText = tr("%1\nFailed to open capture for replay: %2.\n\n"
"Check diagnostic log in Help menu for more details.")
.arg(captureFile)
.arg(errmsg);
RDDialog::critical(NULL, tr("Error opening capture"), messageText);
m_LoadInProgress = false;
return;
}
if(!temporary)
{
AddRecentFile(Config().RecentCaptureFiles, origFilename, 10);
Config().Save();
}
m_EventID = 0;
m_FirstDrawcall = m_LastDrawcall = NULL;
// fetch initial data like drawcalls, textures and buffers
m_Renderer.BlockInvoke([this](IReplayController *r) {
m_FrameInfo = r->GetFrameInfo();
m_APIProps = r->GetAPIProperties();
m_PostloadProgress = 0.2f;
m_Drawcalls = r->GetDrawcalls();
AddFakeProfileMarkers();
m_FirstDrawcall = &m_Drawcalls[0];
while(!m_FirstDrawcall->children.empty())
m_FirstDrawcall = &m_FirstDrawcall->children[0];
m_LastDrawcall = &m_Drawcalls.back();
while(!m_LastDrawcall->children.empty())
m_LastDrawcall = &m_LastDrawcall->children.back();
m_PostloadProgress = 0.4f;
m_WinSystems = r->GetSupportedWindowSystems();
#if defined(RENDERDOC_PLATFORM_WIN32)
m_CurWinSystem = WindowingSystem::Win32;
#elif defined(RENDERDOC_PLATFORM_LINUX)
m_CurWinSystem = WindowingSystem::Xlib;
// prefer XCB, if supported
for(WindowingSystem sys : m_WinSystems)
{
if(sys == WindowingSystem::XCB)
{
m_CurWinSystem = WindowingSystem::XCB;
break;
}
}
if(m_CurWinSystem == WindowingSystem::XCB)
m_XCBConnection = QX11Info::connection();
else
m_X11Display = QX11Info::display();
#endif
m_StructuredFile = &r->GetStructuredFile();
m_ResourceList = r->GetResources();
for(ResourceDescription &res : m_ResourceList)
m_Resources[res.resourceId] = &res;
m_BufferList = r->GetBuffers();
for(BufferDescription &b : m_BufferList)
m_Buffers[b.resourceId] = &b;
m_PostloadProgress = 0.8f;
m_TextureList = r->GetTextures();
for(TextureDescription &t : m_TextureList)
m_Textures[t.resourceId] = &t;
m_PostloadProgress = 0.9f;
m_CurD3D11PipelineState = &r->GetD3D11PipelineState();
m_CurD3D12PipelineState = &r->GetD3D12PipelineState();
m_CurGLPipelineState = &r->GetGLPipelineState();
m_CurVulkanPipelineState = &r->GetVulkanPipelineState();
m_CurPipelineState.SetStates(m_APIProps, m_CurD3D11PipelineState, m_CurD3D12PipelineState,
m_CurGLPipelineState, m_CurVulkanPipelineState);
m_UnreadMessageCount = 0;
AddMessages(m_FrameInfo.debugMessages);
m_PostloadProgress = 1.0f;
});
QThread::msleep(20);
QDateTime today = QDateTime::currentDateTimeUtc();
QDateTime compare = today.addDays(-21);
if(compare > Config().DegradedCapture_LastUpdate && m_APIProps.degraded)
{
Config().DegradedCapture_LastUpdate = today;
RDDialog::critical(
NULL, tr("Degraded support of capture"),
tr("%1\nThis capture opened with degraded support - "
"this could mean missing hardware support caused a fallback to software rendering.\n\n"
"This warning will not appear every time this happens, "
"check debug errors/warnings window for more details.")
.arg(origFilename));
}
ICaptureAccess *access = Replay().GetCaptureAccess();
if(access)
{
int idx = access->FindSectionByType(SectionType::ResourceRenames);
if(idx >= 0)
{
bytebuf buf = access->GetSectionContents(idx);
LoadRenames(QString::fromUtf8((const char *)buf.data(), buf.count()));
}
idx = access->FindSectionByType(SectionType::Bookmarks);
if(idx >= 0)
{
bytebuf buf = access->GetSectionContents(idx);
LoadBookmarks(QString::fromUtf8((const char *)buf.data(), buf.count()));
}
idx = access->FindSectionByType(SectionType::Notes);
if(idx >= 0)
{
bytebuf buf = access->GetSectionContents(idx);
LoadNotes(QString::fromUtf8((const char *)buf.data(), buf.count()));
}
}
m_LoadInProgress = false;
m_CaptureLoaded = true;
}
bool CaptureContext::PassEquivalent(const DrawcallDescription &a, const DrawcallDescription &b)
{
// executing command lists can have children
if(!a.children.empty() || !b.children.empty())
return false;
// don't group draws and compute executes
if((a.flags & DrawFlags::Dispatch) != (b.flags & DrawFlags::Dispatch))
return false;
// don't group present with anything
if((a.flags & DrawFlags::Present) != (b.flags & DrawFlags::Present))
return false;
// don't group things with different depth outputs
if(a.depthOut != b.depthOut)
return false;
int numAOuts = 0, numBOuts = 0;
for(int i = 0; i < 8; i++)
{
if(a.outputs[i] != ResourceId())
numAOuts++;
if(b.outputs[i] != ResourceId())
numBOuts++;
}
int numSame = 0;
if(a.depthOut != ResourceId())
{
numAOuts++;
numBOuts++;
numSame++;
}
for(int i = 0; i < 8; i++)
{
if(a.outputs[i] != ResourceId())
{
for(int j = 0; j < 8; j++)
{
if(a.outputs[i] == b.outputs[j])
{
numSame++;
break;
}
}
}
else if(b.outputs[i] != ResourceId())
{
for(int j = 0; j < 8; j++)
{
if(a.outputs[j] == b.outputs[i])
{
numSame++;
break;
}
}
}
}
// use a kind of heuristic to group together passes where the outputs are similar enough.
// could be useful for example if you're rendering to a gbuffer and sometimes you render
// without one target, but the draws are still batched up.
if(numSame > qMax(numAOuts, numBOuts) / 2 && qMax(numAOuts, numBOuts) > 1)
return true;
if(numSame == qMax(numAOuts, numBOuts))
return true;
return false;
}
bool CaptureContext::ContainsMarker(const rdcarray<DrawcallDescription> &draws)
{
bool ret = false;
for(const DrawcallDescription &d : draws)
{
ret |=
(d.flags & DrawFlags::PushMarker) && !(d.flags & DrawFlags::CmdList) && !d.children.empty();
ret |= ContainsMarker(d.children);
if(ret)
break;
}
return ret;
}
void CaptureContext::AddFakeProfileMarkers()
{
rdcarray<DrawcallDescription> &draws = m_Drawcalls;
if(!Config().EventBrowser_AddFake)
return;
if(ContainsMarker(draws))
return;
QList<DrawcallDescription> ret;
int depthpassID = 1;
int copypassID = 1;
int computepassID = 1;
int passID = 1;
int start = 0;
int refdraw = 0;
DrawFlags drawFlags =
DrawFlags::Copy | DrawFlags::Resolve | DrawFlags::SetMarker | DrawFlags::CmdList;
for(int32_t i = 1; i < draws.count(); i++)
{
if(draws[refdraw].flags & drawFlags)
{
refdraw = i;
continue;
}
if(draws[i].flags & drawFlags)
continue;
if(PassEquivalent(draws[i], draws[refdraw]))
continue;
int end = i - 1;
if(end - start < 2 || !draws[i].children.empty() || !draws[refdraw].children.empty())
{
for(int j = start; j <= end; j++)
ret.push_back(draws[j]);
start = i;
refdraw = i;
continue;
}
int minOutCount = 100;
int maxOutCount = 0;
bool copyOnly = true;
for(int j = start; j <= end; j++)
{
int outCount = 0;
if(!(draws[j].flags & (DrawFlags::Copy | DrawFlags::Resolve | DrawFlags::Clear)))
copyOnly = false;
for(ResourceId o : draws[j].outputs)
if(o != ResourceId())
outCount++;
minOutCount = qMin(minOutCount, outCount);
maxOutCount = qMax(maxOutCount, outCount);
}
DrawcallDescription mark;
mark.eventId = draws[start].eventId;
mark.drawcallId = draws[start].drawcallId;
mark.flags = DrawFlags::PushMarker;
memcpy(mark.outputs, draws[end].outputs, sizeof(mark.outputs));
mark.depthOut = draws[end].depthOut;
mark.name = "Guessed Pass";
minOutCount = qMax(1, minOutCount);
QString targets = draws[end].depthOut == ResourceId() ? tr("Targets") : tr("Targets + Depth");
if(copyOnly)
mark.name = tr("Copy/Clear Pass #%1").arg(copypassID++).toUtf8().data();
else if(draws[refdraw].flags & DrawFlags::Dispatch)
mark.name = tr("Compute Pass #%1").arg(computepassID++).toUtf8().data();
else if(maxOutCount == 0)
mark.name = tr("Depth-only Pass #%1").arg(depthpassID++).toUtf8().data();
else if(minOutCount == maxOutCount)
mark.name =
tr("Colour Pass #%1 (%2 %3)").arg(passID++).arg(minOutCount).arg(targets).toUtf8().data();
else
mark.name = tr("Colour Pass #%1 (%2-%3 %4)")
.arg(passID++)
.arg(minOutCount)
.arg(maxOutCount)
.arg(targets)
.toUtf8()
.data();
mark.children.resize(end - start + 1);
for(int j = start; j <= end; j++)
{
mark.children[j - start] = draws[j];
draws[j].parent = mark.eventId;
}
ret.push_back(mark);
start = i;
refdraw = i;
}
if(start < draws.count())
{
for(int j = start; j < draws.count(); j++)
ret.push_back(draws[j]);
}
m_Drawcalls = ret;
}
void CaptureContext::RecompressCapture()
{
QString destFilename = GetCaptureFilename();
QString tempFilename;
ICaptureFile *cap = NULL;
ICaptureFile *tempCap = NULL;
bool inplace = false;
if(IsCaptureTemporary() || !IsCaptureLocal())
{
QMessageBox::StandardButton res =
RDDialog::question(m_MainWindow, tr("Unsaved capture"),
tr("To recompress a capture you must save it first. Save this capture?"),
QMessageBox::Yes | QMessageBox::No | QMessageBox::Cancel);
if(res == QMessageBox::Cancel || res == QMessageBox::No)
return;
destFilename = m_MainWindow->GetSavePath();
// if it's already local, we'll do the save as part of the recompression convert. If it's
// remote, we need to copy it first, but we copy it to a temporary so we can do the conversion
// to the target location
if(IsCaptureLocal())
{
tempFilename = GetCaptureFilename();
}
else
{
tempFilename = TempCaptureFilename(lit("recompress"));
Replay().CopyCaptureFromRemote(GetCaptureFilename(), tempFilename, m_MainWindow);
if(!QFile::exists(tempFilename))
{
RDDialog::critical(m_MainWindow, tr("Failed to save capture"),
tr("Capture couldn't be saved from remote."));
return;
}
}
}
else
{
// if we're doing this inplace on an already saved capture, then we need to recompress to a
// temporary and close/move it afterwards.
inplace = true;
destFilename = TempCaptureFilename(lit("recompress"));
}
if(IsCaptureLocal())
{
// for local files we already have a handle. We'll reuse it, then re-open
cap = Replay().GetCaptureFile();
}
else
{
// for remote files we open a new short-lived handle on the temporary file
tempCap = cap = RENDERDOC_OpenCaptureFile();
cap->OpenFile(tempFilename.toUtf8().data(), "rdc");
}
if(!cap)
{
RDDialog::critical(m_MainWindow, tr("Unexpected missing handle"),
tr("Couldn't get open handle to file for recompression."));
return;
}
int index = cap->FindSectionByType(SectionType::FrameCapture);
SectionProperties props = cap->GetSectionProperties(index);
if(props.flags & SectionFlags::ZstdCompressed)
{
RDDialog::information(m_MainWindow, tr("Capture already compressed"),
tr("This capture is already compressed as much as is possible."));
if(tempCap)
tempCap->Shutdown();
if(!tempFilename.isEmpty())
QFile::remove(tempFilename);
return;
}
// convert from the currently open cap to the destination
float progress = 0.0f;
LambdaThread *th = new LambdaThread([this, cap, destFilename, &progress]() {
cap->Convert(destFilename.toUtf8().data(), "rdc", &progress);
});
th->start();
// wait a few ms before popping up a progress bar
th->wait(500);
if(th->isRunning())
{
ShowProgressDialog(m_MainWindow, tr("Recompressing file."), [th]() { return !th->isRunning(); },
[&progress]() { return progress; });
}
th->deleteLater();
if(inplace)
{
// if we're recompressing "in place", we need to close our capture, move the temporary over
// the original, then re-open.
// this releases the hold over the real desired location.
cap->OpenFile("", "");
// now remove the old capture
QFile::remove(GetCaptureFilename());
// move the recompressed one over
QFile::rename(destFilename, GetCaptureFilename());
// and re-open
cap->OpenFile(GetCaptureFilename().c_str(), "rdc");
}
else
{
// we've converted into the desired location. We don't have to do anything else but mark our
// new locally saved non-temporary status.
m_CaptureFile = destFilename;
m_CaptureLocal = true;
m_CaptureTemporary = false;
// open the saved capture file. This will let us remove the old file too
Replay().ReopenCaptureFile(m_CaptureFile);
m_CaptureMods = CaptureModifications::All;
SaveChanges();
}
// close any temporary resources
if(tempCap)
tempCap->Shutdown();
if(!tempFilename.isEmpty())
QFile::remove(tempFilename);
}
bool CaptureContext::SaveCaptureTo(const rdcstr &captureFile)
{
bool success = false;
QString error;
if(IsCaptureLocal())
{
if(QFileInfo(GetCaptureFilename()).exists())
{
if(GetCaptureFilename() == captureFile)
{
success = true;
}
else
{
ICaptureFile *capFile = Replay().GetCaptureFile();
if(capFile)
{
// this will overwrite
success = capFile->CopyFileTo(captureFile.c_str());
}
else
{
// QFile::copy won't overwrite, so remove the destination first (the save dialog already
// prompted for overwrite)
QFile::remove(captureFile);
success = QFile::copy(GetCaptureFilename(), captureFile);
}
error = tr("Couldn't save to %1").arg(captureFile);
}
}
else
{
RDDialog::critical(
NULL, tr("File not found"),
error =
tr("Capture '%1' couldn't be found on disk, cannot save.").arg(GetCaptureFilename()));
success = false;
}
}
else
{
Replay().CopyCaptureFromRemote(GetCaptureFilename(), captureFile, m_MainWindow);
success = QFile::exists(captureFile);
error = tr("File couldn't be transferred from remote host");
}
if(!success)
{
RDDialog::critical(NULL, tr("Error Saving"), error);
return false;
}
// if it was a temporary capture, remove the old instnace
if(m_CaptureTemporary)
QFile::remove(m_CaptureFile);
// Update the filename, and mark that it's local and not temporary now.
m_CaptureFile = captureFile;
m_CaptureLocal = true;
m_CaptureTemporary = false;
Replay().ReopenCaptureFile(captureFile);
SaveChanges();
return true;
}
void CaptureContext::CloseCapture()
{
if(!m_CaptureLoaded)
return;
m_Config.CrashReport_LastOpenedCapture = QString();
m_CaptureTemporary = false;
m_CaptureFile = QString();
m_Renderer.CloseThread();
memset(&m_APIProps, 0, sizeof(m_APIProps));
memset(&m_FrameInfo, 0, sizeof(m_FrameInfo));
m_Buffers.clear();
m_BufferList.clear();
m_Textures.clear();
m_TextureList.clear();
m_Resources.clear();
m_ResourceList.clear();
m_CustomNames.clear();
m_Bookmarks.clear();
m_Notes.clear();
m_Drawcalls.clear();
m_FirstDrawcall = m_LastDrawcall = NULL;
m_CurD3D11PipelineState = &m_DummyD3D11;
m_CurD3D12PipelineState = &m_DummyD3D12;
m_CurGLPipelineState = &m_DummyGL;
m_CurVulkanPipelineState = &m_DummyVK;
m_CurPipelineState.SetStates(m_APIProps, NULL, NULL, NULL, NULL);
m_StructuredFile = &m_DummySDFile;
m_DebugMessages.clear();
m_UnreadMessageCount = 0;
m_CaptureLoaded = false;
rdcarray<ICaptureViewer *> capviewers(m_CaptureViewers);
for(ICaptureViewer *viewer : capviewers)
{
if(viewer)
viewer->OnCaptureClosed();
}
}
void CaptureContext::SetEventID(const rdcarray<ICaptureViewer *> &exclude, uint32_t selectedEventID,
uint32_t eventId, bool force)
{
uint32_t prevSelectedEventID = m_SelectedEventID;
m_SelectedEventID = selectedEventID;
uint32_t prevEventID = m_EventID;
m_EventID = eventId;
m_Renderer.BlockInvoke([this, eventId, force](IReplayController *r) {
r->SetFrameEvent(eventId, force);
m_CurD3D11PipelineState = &r->GetD3D11PipelineState();
m_CurD3D12PipelineState = &r->GetD3D12PipelineState();
m_CurGLPipelineState = &r->GetGLPipelineState();
m_CurVulkanPipelineState = &r->GetVulkanPipelineState();
m_CurPipelineState.SetStates(m_APIProps, m_CurD3D11PipelineState, m_CurD3D12PipelineState,
m_CurGLPipelineState, m_CurVulkanPipelineState);
});
bool updateSelectedEvent = force || prevSelectedEventID != selectedEventID;
bool updateEvent = force || prevEventID != eventId;
RefreshUIStatus(exclude, updateSelectedEvent, updateEvent);
}
void CaptureContext::RefreshUIStatus(const rdcarray<ICaptureViewer *> &exclude,
bool updateSelectedEvent, bool updateEvent)
{
for(ICaptureViewer *viewer : m_CaptureViewers)
{
if(exclude.contains(viewer))
continue;
if(updateSelectedEvent)
viewer->OnSelectedEventChanged(m_SelectedEventID);
if(updateEvent)
viewer->OnEventChanged(m_EventID);
}
}
void CaptureContext::AddMessages(const rdcarray<DebugMessage> &msgs)
{
m_UnreadMessageCount += msgs.count();
for(const DebugMessage &msg : msgs)
m_DebugMessages.push_back(msg);
if(m_DebugMessageView)
{
GUIInvoke::call([this]() { m_DebugMessageView->RefreshMessageList(); });
}
}
void CaptureContext::SetNotes(const rdcstr &key, const rdcstr &contents)
{
// ignore no-op changes
if(m_Notes.contains(key) && m_Notes[key] == contents)
return;
m_Notes[key] = contents;
m_CaptureMods |= CaptureModifications::Notes;
m_MainWindow->captureModified();
RefreshUIStatus({}, true, true);
}
void CaptureContext::SetBookmark(const EventBookmark &mark)
{
ANALYTIC_SET(UIFeatures.Bookmarks, true);
int index = m_Bookmarks.indexOf(mark);
if(index >= 0)
{
// ignore no-op bookmarks
if(m_Bookmarks[index].text == mark.text)
return;
m_Bookmarks[index] = mark;
}
else
{
m_Bookmarks.push_back(mark);
}
m_CaptureMods |= CaptureModifications::Bookmarks;
m_MainWindow->captureModified();
RefreshUIStatus({}, true, true);
}
void CaptureContext::RemoveBookmark(uint32_t EID)
{
m_Bookmarks.removeOne(EventBookmark(EID));
m_CaptureMods |= CaptureModifications::Bookmarks;
m_MainWindow->captureModified();
RefreshUIStatus({}, true, true);
}
void CaptureContext::SaveChanges()
{
if(m_CaptureMods & CaptureModifications::Renames)
SaveRenames();
if(m_CaptureMods & CaptureModifications::Bookmarks)
SaveBookmarks();
if(m_CaptureMods & CaptureModifications::Notes)
SaveNotes();
m_CaptureMods = CaptureModifications::NoModifications;
}
void CaptureContext::SaveRenames()
{
QVariantMap resources;
for(ResourceId id : m_CustomNames.keys())
{
resources[ToQStr(id)] = m_CustomNames[id];
}
QVariantMap root;
root[lit("CustomResourceNames")] = resources;
QString json = VariantToJSON(root);
SectionProperties props;
props.type = SectionType::ResourceRenames;
props.version = 1;
Replay().GetCaptureAccess()->WriteSection(props, json.toUtf8());
}
void CaptureContext::LoadRenames(const QString &data)
{
QVariantMap root = JSONToVariant(data);
if(root.contains(lit("CustomResourceNames")))
{
QVariantMap resources = root[lit("CustomResourceNames")].toMap();
for(const QString &str : resources.keys())
{
ResourceId id;
if(str.startsWith(lit("resourceid::")))
{
qulonglong num = str.mid(sizeof("resourceid::") - 1).toULongLong();
memcpy(&id, &num, sizeof(num));
}
else
{
qCritical() << "Unrecognised resourceid encoding" << str;
}
if(id != ResourceId())
m_CustomNames[id] = resources[str].toString();
}
}
}
void CaptureContext::SaveBookmarks()
{
QVariantList bookmarks;
for(const EventBookmark &mark : m_Bookmarks)
{
QVariantMap variantmark;
variantmark[lit("eventId")] = mark.eventId;
variantmark[lit("text")] = mark.text;
bookmarks.push_back(variantmark);
}
QVariantMap root;
root[lit("Bookmarks")] = bookmarks;
QString json = VariantToJSON(root);
SectionProperties props;
props.type = SectionType::Bookmarks;
props.version = 1;
Replay().GetCaptureAccess()->WriteSection(props, json.toUtf8());
}
void CaptureContext::LoadBookmarks(const QString &data)
{
QVariantMap root = JSONToVariant(data);
if(root.contains(lit("Bookmarks")))
{
QVariantList bookmarks = root[lit("Bookmarks")].toList();
for(QVariant v : bookmarks)
{
QVariantMap variantmark = v.toMap();
EventBookmark mark;
mark.eventId = variantmark[lit("eventId")].toUInt();
mark.text = variantmark[lit("text")].toString();
if(mark.eventId != 0)
m_Bookmarks.push_back(mark);
}
}
}
void CaptureContext::SaveNotes()
{
QVariantMap root;
for(const QString &key : m_Notes.keys())
root[key] = m_Notes[key];
QString json = VariantToJSON(root);
SectionProperties props;
props.type = SectionType::Notes;
props.version = 1;
ANALYTIC_SET(UIFeatures.CaptureComments, true);
Replay().GetCaptureAccess()->WriteSection(props, json.toUtf8());
}
void CaptureContext::LoadNotes(const QString &data)
{
QVariantMap root = JSONToVariant(data);
for(QString key : root.keys())
{
if(!key.isEmpty())
m_Notes[key] = root[key].toString();
}
}
rdcstr CaptureContext::GetResourceName(ResourceId id)
{
if(id == ResourceId())
return tr("No Resource");
if(m_CustomNames.contains(id))
return m_CustomNames[id];
ResourceDescription *desc = GetResource(id);
if(desc)
return desc->name;
uint64_t num;
memcpy(&num, &id, sizeof(num));
return tr("Unknown Resource %1").arg(num);
}
bool CaptureContext::IsAutogeneratedName(ResourceId id)
{
if(id == ResourceId())
return true;
if(m_CustomNames.contains(id))
return false;
ResourceDescription *desc = GetResource(id);
if(desc)
return desc->autogeneratedName;
return true;
}
bool CaptureContext::HasResourceCustomName(ResourceId id)
{
return m_CustomNames.contains(id);
}
void CaptureContext::SetResourceCustomName(ResourceId id, const rdcstr &name)
{
if(name.isEmpty())
{
if(m_CustomNames.contains(id))
m_CustomNames.remove(id);
}
else
{
m_CustomNames[id] = name;
}
m_CustomNameCachedID++;
m_CaptureMods |= CaptureModifications::Renames;
m_MainWindow->captureModified();
RefreshUIStatus({}, true, true);
}
int CaptureContext::ResourceNameCacheID()
{
return m_CustomNameCachedID;
}
void *CaptureContext::FillWindowingData(uintptr_t widget)
{
#if defined(WIN32)
return (void *)widget;
#elif defined(RENDERDOC_PLATFORM_LINUX)
static XCBWindowData xcb;
static XlibWindowData xlib;
if(m_CurWinSystem == WindowingSystem::XCB)
{
xcb.connection = m_XCBConnection;
xcb.window = (xcb_window_t)widget;
return &xcb;
}
else
{
xlib.display = m_X11Display;
xlib.window = (Drawable)widget;
return &xlib;
}
#elif defined(RENDERDOC_PLATFORM_APPLE)
return (void *)widget;
#else
#error "Unknown platform"
#endif
}
IMainWindow *CaptureContext::GetMainWindow()
{
return m_MainWindow;
}
IEventBrowser *CaptureContext::GetEventBrowser()
{
if(m_EventBrowser)
return m_EventBrowser;
m_EventBrowser = new EventBrowser(*this, m_MainWindow);
m_EventBrowser->setObjectName(lit("eventBrowser"));
setupDockWindow(m_EventBrowser);
return m_EventBrowser;
}
IAPIInspector *CaptureContext::GetAPIInspector()
{
if(m_APIInspector)
return m_APIInspector;
m_APIInspector = new APIInspector(*this, m_MainWindow);
m_APIInspector->setObjectName(lit("apiInspector"));
setupDockWindow(m_APIInspector);
return m_APIInspector;
}
ITextureViewer *CaptureContext::GetTextureViewer()
{
if(m_TextureViewer)
return m_TextureViewer;
m_TextureViewer = new TextureViewer(*this, m_MainWindow);
m_TextureViewer->setObjectName(lit("textureViewer"));
setupDockWindow(m_TextureViewer);
return m_TextureViewer;
}
IBufferViewer *CaptureContext::GetMeshPreview()
{
if(m_MeshPreview)
return m_MeshPreview;
m_MeshPreview = new BufferViewer(*this, true, m_MainWindow);
m_MeshPreview->setObjectName(lit("meshPreview"));
setupDockWindow(m_MeshPreview);
return m_MeshPreview;
}
IPipelineStateViewer *CaptureContext::GetPipelineViewer()
{
if(m_PipelineViewer)
return m_PipelineViewer;
m_PipelineViewer = new PipelineStateViewer(*this, m_MainWindow);
m_PipelineViewer->setObjectName(lit("pipelineViewer"));
setupDockWindow(m_PipelineViewer);
return m_PipelineViewer;
}
ICaptureDialog *CaptureContext::GetCaptureDialog()
{
if(m_CaptureDialog)
return m_CaptureDialog;
m_CaptureDialog = new CaptureDialog(
*this,
[this](const QString &exe, const QString &workingDir, const QString &cmdLine,
const rdcarray<EnvironmentModification> &env, CaptureOptions opts,
std::function<void(LiveCapture *)> callback) {
return m_MainWindow->OnCaptureTrigger(exe, workingDir, cmdLine, env, opts, callback);
},
[this](uint32_t PID, const rdcarray<EnvironmentModification> &env, const QString &name,
CaptureOptions opts, std::function<void(LiveCapture *)> callback) {
return m_MainWindow->OnInjectTrigger(PID, env, name, opts, callback);
},
m_MainWindow, m_MainWindow);
m_CaptureDialog->setObjectName(lit("capDialog"));
m_CaptureDialog->setWindowIcon(*m_Icon);
return m_CaptureDialog;
}
IDebugMessageView *CaptureContext::GetDebugMessageView()
{
if(m_DebugMessageView)
return m_DebugMessageView;
m_DebugMessageView = new DebugMessageView(*this, m_MainWindow);
m_DebugMessageView->setObjectName(lit("debugMessageView"));
setupDockWindow(m_DebugMessageView);
return m_DebugMessageView;
}
ICommentView *CaptureContext::GetCommentView()
{
if(m_CommentView)
return m_CommentView;
m_CommentView = new CommentView(*this, m_MainWindow);
m_CommentView->setObjectName(lit("commentView"));
setupDockWindow(m_CommentView);
return m_CommentView;
}
IPerformanceCounterViewer *CaptureContext::GetPerformanceCounterViewer()
{
if(m_PerformanceCounterViewer)
return m_PerformanceCounterViewer;
m_PerformanceCounterViewer = new PerformanceCounterViewer(*this, m_MainWindow);
m_PerformanceCounterViewer->setObjectName(lit("performanceCounterViewer"));
setupDockWindow(m_PerformanceCounterViewer);
return m_PerformanceCounterViewer;
}
IStatisticsViewer *CaptureContext::GetStatisticsViewer()
{
if(m_StatisticsViewer)
return m_StatisticsViewer;
m_StatisticsViewer = new StatisticsViewer(*this, m_MainWindow);
m_StatisticsViewer->setObjectName(lit("statisticsViewer"));
setupDockWindow(m_StatisticsViewer);
return m_StatisticsViewer;
}
ITimelineBar *CaptureContext::GetTimelineBar()
{
if(m_TimelineBar)
return m_TimelineBar;
m_TimelineBar = new TimelineBar(*this, m_MainWindow);
m_TimelineBar->setObjectName(lit("timelineBar"));
setupDockWindow(m_TimelineBar);
return m_TimelineBar;
}
IPythonShell *CaptureContext::GetPythonShell()
{
if(m_PythonShell)
return m_PythonShell;
m_PythonShell = new PythonShell(*this, m_MainWindow);
m_PythonShell->setObjectName(lit("pythonShell"));
setupDockWindow(m_PythonShell);
return m_PythonShell;
}
IResourceInspector *CaptureContext::GetResourceInspector()
{
if(m_ResourceInspector)
return m_ResourceInspector;
m_ResourceInspector = new ResourceInspector(*this, m_MainWindow);
m_ResourceInspector->setObjectName(lit("resourceInspector"));
setupDockWindow(m_ResourceInspector);
return m_ResourceInspector;
}
void CaptureContext::ShowEventBrowser()
{
m_MainWindow->showEventBrowser();
}
void CaptureContext::ShowAPIInspector()
{
m_MainWindow->showAPIInspector();
}
void CaptureContext::ShowTextureViewer()
{
m_MainWindow->showTextureViewer();
}
void CaptureContext::ShowMeshPreview()
{
m_MainWindow->showMeshPreview();
}
void CaptureContext::ShowPipelineViewer()
{
m_MainWindow->showPipelineViewer();
}
void CaptureContext::ShowCaptureDialog()
{
m_MainWindow->showCaptureDialog();
}
void CaptureContext::ShowDebugMessageView()
{
m_MainWindow->showDebugMessageView();
}
void CaptureContext::ShowCommentView()
{
m_MainWindow->showCommentView();
}
void CaptureContext::ShowPerformanceCounterViewer()
{
m_MainWindow->showPerformanceCounterViewer();
}
void CaptureContext::ShowStatisticsViewer()
{
m_MainWindow->showStatisticsViewer();
}
void CaptureContext::ShowTimelineBar()
{
m_MainWindow->showTimelineBar();
}
void CaptureContext::ShowPythonShell()
{
m_MainWindow->showPythonShell();
}
void CaptureContext::ShowResourceInspector()
{
m_MainWindow->showResourceInspector();
}
IShaderViewer *CaptureContext::EditShader(bool customShader, const rdcstr &entryPoint,
const rdcstrpairs &files,
IShaderViewer::SaveCallback saveCallback,
IShaderViewer::CloseCallback closeCallback)
{
return ShaderViewer::EditShader(*this, customShader, entryPoint, files, saveCallback,
closeCallback, m_MainWindow->Widget());
}
IShaderViewer *CaptureContext::DebugShader(const ShaderBindpointMapping *bind,
const ShaderReflection *shader, ResourceId pipeline,
ShaderDebugTrace *trace, const rdcstr &debugContext)
{
return ShaderViewer::DebugShader(*this, bind, shader, pipeline, trace, debugContext,
m_MainWindow->Widget());
}
IShaderViewer *CaptureContext::ViewShader(const ShaderReflection *shader, ResourceId pipeline)
{
return ShaderViewer::ViewShader(*this, shader, pipeline, m_MainWindow->Widget());
}
IBufferViewer *CaptureContext::ViewBuffer(uint64_t byteOffset, uint64_t byteSize, ResourceId id,
const rdcstr &format)
{
BufferViewer *viewer = new BufferViewer(*this, false, m_MainWindow);
viewer->ViewBuffer(byteOffset, byteSize, id, format);
return viewer;
}
IBufferViewer *CaptureContext::ViewTextureAsBuffer(uint32_t arrayIdx, uint32_t mip, ResourceId id,
const rdcstr &format)
{
BufferViewer *viewer = new BufferViewer(*this, false, m_MainWindow);
viewer->ViewTexture(arrayIdx, mip, id, format);
return viewer;
}
IConstantBufferPreviewer *CaptureContext::ViewConstantBuffer(ShaderStage stage, uint32_t slot,
uint32_t idx)
{
ConstantBufferPreviewer *existing = ConstantBufferPreviewer::has(stage, slot, idx);
if(existing != NULL)
return existing;
return new ConstantBufferPreviewer(*this, stage, slot, idx, m_MainWindow);
}
IPixelHistoryView *CaptureContext::ViewPixelHistory(ResourceId texID, int x, int y,
const TextureDisplay &display)
{
return new PixelHistoryView(*this, texID, QPoint(x, y), display, m_MainWindow);
}
QWidget *CaptureContext::CreateBuiltinWindow(const rdcstr &objectName)
{
if(objectName == "textureViewer")
{
return GetTextureViewer()->Widget();
}
else if(objectName == "eventBrowser")
{
return GetEventBrowser()->Widget();
}
else if(objectName == "pipelineViewer")
{
return GetPipelineViewer()->Widget();
}
else if(objectName == "meshPreview")
{
return GetMeshPreview()->Widget();
}
else if(objectName == "apiInspector")
{
return GetAPIInspector()->Widget();
}
else if(objectName == "capDialog")
{
return GetCaptureDialog()->Widget();
}
else if(objectName == "debugMessageView")
{
return GetDebugMessageView()->Widget();
}
else if(objectName == "commentView")
{
return GetCommentView()->Widget();
}
else if(objectName == "statisticsViewer")
{
return GetStatisticsViewer()->Widget();
}
else if(objectName == "timelineBar")
{
return GetTimelineBar()->Widget();
}
else if(objectName == "pythonShell")
{
return GetPythonShell()->Widget();
}
else if(objectName == "resourceInspector")
{
return GetResourceInspector()->Widget();
}
else if(objectName == "performanceCounterViewer")
{
return GetPerformanceCounterViewer()->Widget();
}
return NULL;
}
void CaptureContext::BuiltinWindowClosed(QWidget *window)
{
if(m_EventBrowser && m_EventBrowser->Widget() == window)
m_EventBrowser = NULL;
else if(m_TextureViewer && m_TextureViewer->Widget() == window)
m_TextureViewer = NULL;
else if(m_CaptureDialog && m_CaptureDialog->Widget() == window)
m_CaptureDialog = NULL;
else if(m_APIInspector && m_APIInspector->Widget() == window)
m_APIInspector = NULL;
else if(m_PipelineViewer && m_PipelineViewer->Widget() == window)
m_PipelineViewer = NULL;
else if(m_MeshPreview && m_MeshPreview->Widget() == window)
m_MeshPreview = NULL;
else if(m_DebugMessageView && m_DebugMessageView->Widget() == window)
m_DebugMessageView = NULL;
else if(m_CommentView && m_CommentView->Widget() == window)
m_CommentView = NULL;
else if(m_StatisticsViewer && m_StatisticsViewer->Widget() == window)
m_StatisticsViewer = NULL;
else if(m_TimelineBar && m_TimelineBar->Widget() == window)
m_TimelineBar = NULL;
else if(m_PythonShell && m_PythonShell->Widget() == window)
m_PythonShell = NULL;
else if(m_ResourceInspector && m_ResourceInspector->Widget() == window)
m_ResourceInspector = NULL;
else if(m_PerformanceCounterViewer && m_PerformanceCounterViewer->Widget() == window)
m_PerformanceCounterViewer = NULL;
else
qCritical() << "Unrecognised window being closed: " << window;
}
void CaptureContext::setupDockWindow(QWidget *shad)
{
shad->setWindowIcon(*m_Icon);
}
void CaptureContext::RaiseDockWindow(QWidget *dockWindow)
{
ToolWindowManager::raiseToolWindow(dockWindow);
}
void CaptureContext::AddDockWindow(QWidget *newWindow, DockReference ref, QWidget *refWindow,
float percentage)
{
if(!newWindow)
{
qCritical() << "Unexpected NULL newWindow in AddDockWindow";
return;
}
setupDockWindow(newWindow);
if(ref == DockReference::MainToolArea)
{
m_MainWindow->mainToolManager()->addToolWindow(newWindow, m_MainWindow->mainToolArea());
return;
}
if(ref == DockReference::LeftToolArea)
{
m_MainWindow->mainToolManager()->addToolWindow(newWindow, m_MainWindow->leftToolArea());
return;
}
if(!refWindow)
{
qCritical() << "Unexpected NULL refWindow in AddDockWindow";
return;
}
if(ref == DockReference::ConstantBufferArea)
{
if(ConstantBufferPreviewer::getOne())
{
ToolWindowManager *manager = ToolWindowManager::managerOf(refWindow);
manager->addToolWindow(newWindow, ToolWindowManager::AreaReference(
ToolWindowManager::AddTo,
manager->areaOf(ConstantBufferPreviewer::getOne())));
return;
}
ref = DockReference::RightOf;
}
ToolWindowManager *manager = ToolWindowManager::managerOf(refWindow);
ToolWindowManager::AreaReference areaRef((ToolWindowManager::AreaReferenceType)ref,
manager->areaOf(refWindow), percentage);
manager->addToolWindow(newWindow, areaRef);
}