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mirror of https://github.com/baldurk/renderdoc.git synced 2026-10-20 11:01:08 +00:00
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ebb9f05c75059cd78451523373c23241ae7dbd0d
renderdoc/renderdocui/Windows/PipelineState
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History
baldurk 534f9943f9 Handle arrays of shader resources in pipeline state
2016-02-07 18:46:36 +01:00
..
D3D11PipelineStateViewer.cs
Handle arrays of uniform buffers in descriptor slots
2016-02-07 18:46:35 +01:00
D3D11PipelineStateViewer.Designer.cs
Add option to favour monospaced font for all data. Refs #118
2015-04-09 21:49:03 +01:00
D3D11PipelineStateViewer.resx
…
GLPipelineStateViewer.cs
Handle arrays of uniform buffers in descriptor slots
2016-02-07 18:46:35 +01:00
GLPipelineStateViewer.Designer.cs
Add Ctrl-C copy-paste handler to GL pipeline viewer
2015-04-25 13:14:20 +02:00
GLPipelineStateViewer.resx
Display 'read-write' type objects grouped together in GL pipe state
2015-01-19 02:04:29 +00:00
PipelineStateViewer.cs
Add vulkan pipeline state viewer based on D3D11 viewer
2016-02-07 18:41:35 +01:00
PipelineStateViewer.Designer.cs
…
PipelineStateViewer.resx
…
VulkanPipelineStateViewer.cs
Handle arrays of shader resources in pipeline state
2016-02-07 18:46:36 +01:00
VulkanPipelineStateViewer.Designer.cs
Handle arrays of shader resources in pipeline state
2016-02-07 18:46:36 +01:00
VulkanPipelineStateViewer.resx
Finish the vulkan pipeline display
2016-02-07 18:43:49 +01:00
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