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* These come from long ago when using PyCharm with not as good type checking and with renderdoc module stubs that were incomplete so needed help identifying types.
36 lines
1.5 KiB
Python
36 lines
1.5 KiB
Python
import renderdoc as rd
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import rdtest
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class GL_DX_Interop(rdtest.TestCase):
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demos_test_name = 'GL_DX_Interop'
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demos_frame_cap = 4
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def check_capture(self):
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last_action = self.get_last_action()
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self.controller.SetFrameEvent(last_action.eventId, True)
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out = last_action.copyDestination
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# There should be N+1 rings of green/red with the base colour in the middle
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x,y = 1.0, 1.0
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for ring in range(self.demos_frame_cap+1):
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self.check_pixel_value(out, (0.5 - 0.5 * x) + 0.01, (0.5 - 0.5 * y) + 0.01, [1.0, 0.0, 0.0, 1.0])
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self.check_pixel_value(out, (0.5 - 0.5 * x) + 0.01, (0.5 + 0.5 * y) - 0.01, [1.0, 0.0, 0.0, 1.0])
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self.check_pixel_value(out, (0.5 + 0.5 * x) - 0.01, (0.5 - 0.5 * y) + 0.01, [1.0, 0.0, 0.0, 1.0])
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self.check_pixel_value(out, (0.5 + 0.5 * x) - 0.01, (0.5 + 0.5 * y) - 0.01, [1.0, 0.0, 0.0, 1.0])
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x *= 0.8
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y *= 0.8
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self.check_pixel_value(out, (0.5 - 0.5 * x) + 0.01, (0.5 - 0.5 * y) + 0.01, [0.0, 1.0, 0.0, 1.0])
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self.check_pixel_value(out, (0.5 - 0.5 * x) + 0.01, (0.5 + 0.5 * y) - 0.01, [0.0, 1.0, 0.0, 1.0])
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self.check_pixel_value(out, (0.5 + 0.5 * x) - 0.01, (0.5 - 0.5 * y) + 0.01, [0.0, 1.0, 0.0, 1.0])
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self.check_pixel_value(out, (0.5 + 0.5 * x) - 0.01, (0.5 + 0.5 * y) - 0.01, [0.0, 1.0, 0.0, 1.0])
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x *= 0.8
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y *= 0.8
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self.check_pixel_value(out, 0.5, 0.5, [0.2, 0.2, 0.2, 1.0])
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