Files
renderdoc/renderdoc/data/resource.h
T

64 lines
2.2 KiB
C

// clang-format off
//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by renderdoc.rc
//
#define TYPE_EMBED 256
#define RESOURCE_misc_hlsl 101
#define RESOURCE_text_hlsl 102
#define RESOURCE_hlsl_cbuffers_h 103
#define RESOURCE_hlsl_texsample_h 104
#define RESOURCE_histogram_hlsl 105
#define RESOURCE_multisample_hlsl 106
#define RESOURCE_mesh_hlsl 107
#define RESOURCE_texdisplay_hlsl 108
#define RESOURCE_pixelhistory_hlsl 109
#define RESOURCE_quadoverdraw_hlsl 110
#define RESOURCE_texremap_hlsl 111
#define RESOURCE_sourcecodepro_ttf 301
#define RESOURCE_glsl_blit_vert 401
#define RESOURCE_glsl_checkerboard_frag 402
#define RESOURCE_glsl_texdisplay_frag 403
#define RESOURCE_glsl_vktext_vert 404
#define RESOURCE_glsl_vktext_frag 405
#define RESOURCE_glsl_fixedcol_frag 408
#define RESOURCE_glsl_mesh_vert 409
#define RESOURCE_glsl_mesh_geom 410
#define RESOURCE_glsl_mesh_frag 411
#define RESOURCE_glsl_minmaxtile_comp 412
#define RESOURCE_glsl_minmaxresult_comp 413
#define RESOURCE_glsl_histogram_comp 414
#define RESOURCE_glsl_glsl_ubos_h 416
#define RESOURCE_glsl_gl_texsample_h 417
#define RESOURCE_glsl_vk_texsample_h 418
#define RESOURCE_glsl_quadresolve_frag 419
#define RESOURCE_glsl_quadwrite_frag 420
#define RESOURCE_glsl_mesh_comp 421
#define RESOURCE_glsl_array2ms_comp 422
#define RESOURCE_glsl_ms2array_comp 423
#define RESOURCE_glsl_trisize_geom 424
#define RESOURCE_glsl_trisize_frag 425
#define RESOURCE_glsl_deptharr2ms_frag 426
#define RESOURCE_glsl_depthms2arr_frag 427
#define RESOURCE_glsl_gles_texsample_h 428
#define RESOURCE_glsl_gltext_vert 429
#define RESOURCE_glsl_gltext_frag 430
#define RESOURCE_glsl_glsl_globals_h 440
#define RESOURCE_glsl_texremap_frag 441
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 114
#define _APS_NEXT_COMMAND_VALUE 40029
#define _APS_NEXT_CONTROL_VALUE 1000
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif
#include "api/replay/version.h"