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lee
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renderdoc
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eee074087427ecc81673975a8a58e1be88a41b84
renderdoc
/
renderdocui
/
Interop
T
History
baldurk
72e2ed1513
Remove UNorm_SRGB component type as it's redundant
2014-09-14 20:29:25 +01:00
..
Camera.cs
…
CaptureOptions.cs
Fix default capture options not being applied in 0.20 and above
2014-05-26 13:53:30 +01:00
CustomMarshaling.cs
…
D3D11PipelineState.cs
In D3D11 support setting friendly names on shaders
2014-09-10 18:25:29 +01:00
Enums.cs
Remove UNorm_SRGB component type as it's redundant
2014-09-14 20:29:25 +01:00
FetchInfo.cs
Remove UNorm_SRGB component type as it's redundant
2014-09-14 20:29:25 +01:00
Formatter.cs
…
GLPipelineState.cs
Introduce a bindpoint mapping as part of the pipeline state
2014-08-13 15:56:55 +01:00
ReplayRenderer.cs
Replace mip selection with sample idx when viewing Tex2DMS. Refs
#79
2014-08-29 01:54:14 +01:00
Shader.cs
CBuffer window is a dialog now, with ability to set custom layout
2014-09-13 18:48:39 +01:00
StaticExports.cs
Re-organise external-facing headers to be more easily used
2014-09-13 12:52:25 +01:00