mirror of
https://github.com/baldurk/renderdoc.git
synced 2026-10-28 17:47:11 +00:00
1034 lines
34 KiB
C++
1034 lines
34 KiB
C++
/******************************************************************************
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* The MIT License (MIT)
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*
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* Copyright (c) 2016-2026 Baldur Karlsson
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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******************************************************************************/
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#include "d3d12_hooks.h"
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#include "driver/dxgi/dxgi_wrapped.h"
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#include "hooks/hooks.h"
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#include "serialise/serialiser.h"
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#include "d3d12_command_queue.h"
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#include "d3d12_device.h"
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#include "d3d12_replay.h"
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#include "d3d12_shader_cache.h"
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#include "driver/dx/official/D3D11On12On7.h"
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typedef HRESULT(WINAPI *PFN_D3D12_ENABLE_EXPERIMENTAL_FEATURES)(UINT NumFeatures, const IID *pIIDs,
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void *pConfigurationStructs,
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UINT *pConfigurationStructSizes);
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ID3DDevice *GetD3D12DeviceIfAlloc(IUnknown *dev)
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{
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if(WrappedID3D12CommandQueue::IsAlloc(dev))
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return (WrappedID3D12CommandQueue *)dev;
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if(WrappedID3D12Device::IsAlloc(dev))
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return (WrappedID3D12Device *)dev;
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return NULL;
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}
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class WrappedD3D11On12On7 : public RefCounter12<ID3D11On12On7>
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{
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public:
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WrappedD3D11On12On7(ID3D11On12On7 *real) : RefCounter12(real) {}
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virtual ~WrappedD3D11On12On7() {}
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//////////////////////////////
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// Implement IUnknown
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ULONG STDMETHODCALLTYPE AddRef() { return RefCounter12::AddRef(); }
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ULONG STDMETHODCALLTYPE Release() { return RefCounter12::Release(); }
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HRESULT STDMETHODCALLTYPE QueryInterface(REFIID riid, void **ppvObject)
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{
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if(riid == __uuidof(IUnknown))
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{
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*ppvObject = (IUnknown *)this;
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AddRef();
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return S_OK;
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}
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return E_NOINTERFACE;
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}
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//////////////////////////////
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// Implement ID3D11On12On7
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// Enables usage similar to D3D11On12CreateDevice.
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void STDMETHODCALLTYPE SetThreadDeviceCreationParams(ID3D12Device *pDevice,
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ID3D12CommandQueue *pGraphicsQueue)
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{
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RDCASSERT(WrappedID3D12Device::IsAlloc(pDevice));
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m_pReal->SetThreadDeviceCreationParams(((WrappedID3D12Device *)pDevice)->GetReal(),
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Unwrap(pGraphicsQueue));
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}
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// Enables usage similar to ID3D11On12Device::CreateWrappedResource.
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// Note that the D3D11 resource creation parameters should be similar to the D3D12 resource,
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// or else unexpected/undefined behavior may occur.
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void STDMETHODCALLTYPE SetThreadResourceCreationParams(ID3D12Resource *pResource)
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{
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m_pReal->SetThreadResourceCreationParams(Unwrap(pResource));
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}
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ID3D11On12On7Device *STDMETHODCALLTYPE GetThreadLastCreatedDevice()
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{
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// don't need to wrap/unwrap, it only deals with ID3D11On12On7Resource
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return m_pReal->GetThreadLastCreatedDevice();
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}
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ID3D11On12On7Resource *STDMETHODCALLTYPE GetThreadLastCreatedResource()
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{
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// don't need to wrap/unwrap
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return m_pReal->GetThreadLastCreatedResource();
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}
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};
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// dummy class to present to the user, while we maintain control
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//
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// The inheritance is awful for these. See WrappedID3D12DebugDevice for why there are multiple
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// parent classes
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class WrappedID3D12Debug : public RefCounter12<ID3D12Debug>,
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public ID3D12Debug6,
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public ID3D12Debug1,
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public ID3D12Debug2
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{
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public:
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WrappedID3D12Debug() : RefCounter12(NULL) {}
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virtual ~WrappedID3D12Debug() {}
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//////////////////////////////
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// Implement IUnknown
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ULONG STDMETHODCALLTYPE AddRef() { return RefCounter12::AddRef(); }
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ULONG STDMETHODCALLTYPE Release() { return RefCounter12::Release(); }
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HRESULT STDMETHODCALLTYPE QueryInterface(REFIID riid, void **ppvObject)
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{
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if(riid == __uuidof(IUnknown))
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{
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*ppvObject = (IUnknown *)(ID3D12Debug *)this;
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AddRef();
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return S_OK;
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}
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if(riid == __uuidof(ID3D12Debug))
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{
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*ppvObject = (ID3D12Debug *)this;
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AddRef();
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return S_OK;
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}
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if(riid == __uuidof(ID3D12Debug1))
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{
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*ppvObject = (ID3D12Debug1 *)this;
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AddRef();
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return S_OK;
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}
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if(riid == __uuidof(ID3D12Debug2))
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{
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*ppvObject = (ID3D12Debug2 *)this;
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AddRef();
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return S_OK;
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}
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if(riid == __uuidof(ID3D12Debug3))
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{
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*ppvObject = (ID3D12Debug3 *)this;
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AddRef();
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return S_OK;
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}
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if(riid == __uuidof(ID3D12Debug4))
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{
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*ppvObject = (ID3D12Debug4 *)this;
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AddRef();
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return S_OK;
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}
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if(riid == __uuidof(ID3D12Debug5))
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{
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*ppvObject = (ID3D12Debug5 *)this;
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AddRef();
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return S_OK;
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}
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if(riid == __uuidof(ID3D12Debug6))
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{
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*ppvObject = (ID3D12Debug6 *)this;
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AddRef();
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return S_OK;
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}
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return E_NOINTERFACE;
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}
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//////////////////////////////
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// Implement ID3D12Debug / ID3D12Debug1
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virtual void STDMETHODCALLTYPE EnableDebugLayer() {}
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//////////////////////////////
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// Implement ID3D12Debug1 / ID3D12Debug3
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virtual void STDMETHODCALLTYPE SetEnableGPUBasedValidation(BOOL Enable) {}
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virtual void STDMETHODCALLTYPE SetEnableSynchronizedCommandQueueValidation(BOOL Enable) {}
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// Implement ID3D12Debug2 / ID3D12Debug3
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virtual void STDMETHODCALLTYPE SetGPUBasedValidationFlags(D3D12_GPU_BASED_VALIDATION_FLAGS Flags)
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{
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}
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//////////////////////////////
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// Implement ID3D12Debug4
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virtual void STDMETHODCALLTYPE DisableDebugLayer(void) {}
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//////////////////////////////
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// Implement ID3D12Debug5
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virtual void STDMETHODCALLTYPE SetEnableAutoName(BOOL Enable) {}
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//////////////////////////////
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// Implement ID3D12Debug6
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virtual void STDMETHODCALLTYPE SetForceLegacyBarrierValidation(BOOL Enable) {}
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};
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class WrappedID3D12Tools : public RefCounter12<ID3D12Tools2>, public ID3D12Tools2
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{
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BOOL m_Instrumentation = FALSE;
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ID3D12Tools1 *m_Tools1 = NULL;
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ID3D12Tools2 *m_Tools2 = NULL;
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public:
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WrappedID3D12Tools(ID3D12Tools *tools) : RefCounter12(NULL)
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{
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tools->QueryInterface(__uuidof(ID3D12Tools1), (void **)&m_Tools1);
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tools->QueryInterface(__uuidof(ID3D12Tools2), (void **)&m_Tools2);
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}
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virtual ~WrappedID3D12Tools()
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{
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SAFE_RELEASE(m_Tools1);
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SAFE_RELEASE(m_Tools2);
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}
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//////////////////////////////
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// Implement IUnknown
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ULONG STDMETHODCALLTYPE AddRef() { return RefCounter12::AddRef(); }
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ULONG STDMETHODCALLTYPE Release() { return RefCounter12::Release(); }
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HRESULT STDMETHODCALLTYPE QueryInterface(REFIID riid, void **ppvObject)
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{
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if(riid == __uuidof(IUnknown))
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{
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*ppvObject = (IUnknown *)this;
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AddRef();
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return S_OK;
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}
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if(riid == __uuidof(ID3D12Tools))
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{
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*ppvObject = (ID3D12Tools *)this;
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AddRef();
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return S_OK;
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}
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if(riid == __uuidof(ID3D12Tools1))
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{
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*ppvObject = (ID3D12Tools1 *)this;
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AddRef();
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return S_OK;
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}
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if(riid == __uuidof(ID3D12Tools2))
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{
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*ppvObject = (ID3D12Tools2 *)this;
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AddRef();
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return S_OK;
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}
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return E_NOINTERFACE;
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}
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//////////////////////////////
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// Implement ID3D12Tools
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virtual void STDMETHODCALLTYPE EnableShaderInstrumentation(BOOL bEnable)
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{
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m_Instrumentation = bEnable;
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}
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virtual BOOL STDMETHODCALLTYPE ShaderInstrumentationEnabled(void) { return m_Instrumentation; }
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//////////////////////////////
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// Implement ID3D12Tools1
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virtual HRESULT STDMETHODCALLTYPE ReserveGPUVARangesAtCreate(D3D12_GPU_VIRTUAL_ADDRESS_RANGE *pRanges,
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UINT uiNumRanges)
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{
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if(m_Tools1)
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return m_Tools1->ReserveGPUVARangesAtCreate(pRanges, uiNumRanges);
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return E_NOINTERFACE;
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}
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virtual void STDMETHODCALLTYPE ClearReservedGPUVARangesList(void)
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{
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if(m_Tools1)
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m_Tools1->ClearReservedGPUVARangesList();
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}
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//////////////////////////////
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// Implement ID3D12Tools2
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virtual HRESULT STDMETHODCALLTYPE SetApplicationSpecificDriverState(_In_ IUnknown *pAdapter,
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_In_opt_ ID3DBlob *pBlob)
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{
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if(m_Tools2)
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return m_Tools2->SetApplicationSpecificDriverState(pAdapter, pBlob);
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return E_NOINTERFACE;
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}
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};
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class WrappedID3D12DeviceRemovedExtendedData : public RefCounter12<ID3D12DeviceRemovedExtendedData1>,
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public ID3D12DeviceRemovedExtendedData1
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{
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public:
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WrappedID3D12DeviceRemovedExtendedData() : RefCounter12(NULL) {}
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virtual ~WrappedID3D12DeviceRemovedExtendedData() {}
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//////////////////////////////
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// Implement IUnknown
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ULONG STDMETHODCALLTYPE AddRef() { return RefCounter12::AddRef(); }
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ULONG STDMETHODCALLTYPE Release() { return RefCounter12::Release(); }
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HRESULT STDMETHODCALLTYPE QueryInterface(REFIID riid, void **ppvObject)
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{
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if(riid == __uuidof(IUnknown))
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{
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*ppvObject = (IUnknown *)this;
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AddRef();
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return S_OK;
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}
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if(riid == __uuidof(ID3D12DeviceRemovedExtendedData))
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{
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*ppvObject = (ID3D12DeviceRemovedExtendedData *)this;
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AddRef();
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return S_OK;
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}
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if(riid == __uuidof(ID3D12DeviceRemovedExtendedData1))
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{
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*ppvObject = (ID3D12DeviceRemovedExtendedData1 *)this;
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AddRef();
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return S_OK;
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}
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return E_NOINTERFACE;
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}
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//////////////////////////////
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// Implement ID3D12DeviceRemovedExtendedData
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virtual HRESULT STDMETHODCALLTYPE
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GetAutoBreadcrumbsOutput(_Out_ D3D12_DRED_AUTO_BREADCRUMBS_OUTPUT *pOutput)
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{
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return DXGI_ERROR_NOT_CURRENTLY_AVAILABLE;
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}
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virtual HRESULT STDMETHODCALLTYPE
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GetPageFaultAllocationOutput(_Out_ D3D12_DRED_PAGE_FAULT_OUTPUT *pOutput)
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{
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return DXGI_ERROR_NOT_CURRENTLY_AVAILABLE;
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}
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//////////////////////////////
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// Implement ID3D12DeviceRemovedExtendedData1
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virtual HRESULT STDMETHODCALLTYPE
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GetAutoBreadcrumbsOutput1(_Out_ D3D12_DRED_AUTO_BREADCRUMBS_OUTPUT1 *pOutput)
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{
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return DXGI_ERROR_NOT_CURRENTLY_AVAILABLE;
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}
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virtual HRESULT STDMETHODCALLTYPE
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GetPageFaultAllocationOutput1(_Out_ D3D12_DRED_PAGE_FAULT_OUTPUT1 *pOutput)
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{
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return DXGI_ERROR_NOT_CURRENTLY_AVAILABLE;
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}
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};
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class WrappedID3D12DeviceFactory : public RefCounter12<ID3D12DeviceFactory>, public ID3D12DeviceFactory
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{
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WrappedID3D12DeviceConfiguration config;
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public:
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WrappedID3D12DeviceFactory(ID3D12DeviceFactory *real) : RefCounter12(real), config(real, this) {}
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virtual ~WrappedID3D12DeviceFactory() {}
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//////////////////////////////
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// Implement IUnknown
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ULONG STDMETHODCALLTYPE AddRef() { return RefCounter12::AddRef(); }
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ULONG STDMETHODCALLTYPE Release() { return RefCounter12::Release(); }
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HRESULT STDMETHODCALLTYPE QueryInterface(REFIID riid, void **ppvObject)
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{
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if(riid == __uuidof(IUnknown))
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{
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*ppvObject = (IUnknown *)(ID3D12DeviceFactory *)this;
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AddRef();
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return S_OK;
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}
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if(riid == __uuidof(ID3D12DeviceFactory))
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{
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*ppvObject = (ID3D12DeviceFactory *)this;
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AddRef();
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return S_OK;
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}
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if(riid == __uuidof(ID3D12DeviceConfiguration) && config.IsValid())
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{
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*ppvObject = (ID3D12DeviceConfiguration *)&config;
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AddRef();
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return S_OK;
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}
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if(riid == __uuidof(ID3D12DeviceConfiguration1) && config.IsValid1())
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{
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*ppvObject = (ID3D12DeviceConfiguration1 *)&config;
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AddRef();
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return S_OK;
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}
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return E_NOINTERFACE;
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}
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//////////////////////////////
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// Implement ID3D12DeviceFactory
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virtual HRESULT STDMETHODCALLTYPE InitializeFromGlobalState(void)
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{
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return m_pReal->InitializeFromGlobalState();
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}
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virtual HRESULT STDMETHODCALLTYPE ApplyToGlobalState(void)
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{
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return m_pReal->ApplyToGlobalState();
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}
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virtual HRESULT STDMETHODCALLTYPE SetFlags(D3D12_DEVICE_FACTORY_FLAGS flags)
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{
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return m_pReal->SetFlags(flags);
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}
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virtual D3D12_DEVICE_FACTORY_FLAGS STDMETHODCALLTYPE GetFlags(void)
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{
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return m_pReal->GetFlags();
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}
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virtual HRESULT STDMETHODCALLTYPE GetConfigurationInterface(REFCLSID clsid, REFIID iid,
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_COM_Outptr_ void **ppv);
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virtual HRESULT STDMETHODCALLTYPE
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EnableExperimentalFeatures(UINT NumFeatures, _In_reads_(NumFeatures) const IID *pIIDs,
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_In_reads_opt_(NumFeatures) void *pConfigurationStructs,
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_In_reads_opt_(NumFeatures) UINT *pConfigurationStructSizes)
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{
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rdcarray<IID> allowedIIDs;
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// allow enabling unsigned DXIL, and GPU upload heaps on most windows versions
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for(UINT i = 0; i < NumFeatures; i++)
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{
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if(pIIDs[i] == D3D12ExperimentalShaderModels)
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allowedIIDs.push_back(D3D12ExperimentalShaderModels);
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else if(pIIDs[i] == D3D12GPUUploadHeapsOnUnsupportedOS)
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allowedIIDs.push_back(D3D12GPUUploadHeapsOnUnsupportedOS);
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}
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// there's no "partially successful" error code, so we just lie to the application and pretend
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// that any filtered IIDs also succeeded
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if(!allowedIIDs.empty())
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return m_pReal->EnableExperimentalFeatures((UINT)allowedIIDs.size(), allowedIIDs.data(), NULL,
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NULL);
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// header says "The call returns E_NOINTERFACE if an unrecognized feature is passed in or
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// Windows Developer mode is not on." so this is the most appropriate error for if no IIDs are
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// allowed.
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return E_NOINTERFACE;
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}
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virtual HRESULT STDMETHODCALLTYPE CreateDevice(_In_opt_ IUnknown *adapter,
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D3D_FEATURE_LEVEL FeatureLevel, REFIID riid,
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_COM_Outptr_opt_ void **ppvDevice)
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{
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if(RenderDoc::Inst().GetCaptureOptions().apiValidation)
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{
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D3D12DevConfiguration tmpConfig = {};
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HRESULT hr = m_pReal->GetConfigurationInterface(CLSID_D3D12Debug, __uuidof(ID3D12Debug),
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(void **)&tmpConfig.debug);
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if(SUCCEEDED(hr))
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{
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EnableD3D12DebugLayer(&tmpConfig, NULL);
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SAFE_RELEASE(tmpConfig.debug);
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}
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}
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D3D12DevConfiguration devConfig;
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devConfig.devfactory = this;
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devConfig.devconfig = &config;
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HRESULT ret = CreateD3D12_Internal(
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[this](IUnknown *pAdapter, D3D_FEATURE_LEVEL MinimumFeatureLevel, REFIID riid,
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void **ppDevice) {
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return m_pReal->CreateDevice(pAdapter, MinimumFeatureLevel, riid, ppDevice);
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},
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&devConfig, adapter, FeatureLevel, riid, ppvDevice);
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return ret;
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}
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};
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class WrappedID3D12SDKConfiguration : public RefCounter12<ID3D12SDKConfiguration>,
|
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public ID3D12SDKConfiguration1
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{
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ID3D12SDKConfiguration1 *m_pReal1 = NULL;
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public:
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WrappedID3D12SDKConfiguration(ID3D12SDKConfiguration *real, ID3D12SDKConfiguration1 *real1)
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: RefCounter12(real)
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{
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if(!real1)
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real->QueryInterface(__uuidof(ID3D12SDKConfiguration1), (void **)&real1);
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m_pReal1 = real1;
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}
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virtual ~WrappedID3D12SDKConfiguration()
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{
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SAFE_RELEASE(m_pReal);
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SAFE_RELEASE(m_pReal1);
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}
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//////////////////////////////
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// Implement IUnknown
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ULONG STDMETHODCALLTYPE AddRef() { return RefCounter12::AddRef(); }
|
|
ULONG STDMETHODCALLTYPE Release() { return RefCounter12::Release(); }
|
|
HRESULT STDMETHODCALLTYPE QueryInterface(REFIID riid, void **ppvObject)
|
|
{
|
|
if(riid == __uuidof(IUnknown))
|
|
{
|
|
*ppvObject = (IUnknown *)this;
|
|
AddRef();
|
|
return S_OK;
|
|
}
|
|
if(riid == __uuidof(ID3D12SDKConfiguration))
|
|
{
|
|
*ppvObject = (ID3D12SDKConfiguration *)this;
|
|
AddRef();
|
|
return S_OK;
|
|
}
|
|
if(riid == __uuidof(ID3D12SDKConfiguration1))
|
|
{
|
|
*ppvObject = (ID3D12SDKConfiguration1 *)this;
|
|
AddRef();
|
|
return S_OK;
|
|
}
|
|
|
|
return E_NOINTERFACE;
|
|
}
|
|
|
|
//////////////////////////////
|
|
// Implement ID3D12SDKConfiguration
|
|
virtual HRESULT STDMETHODCALLTYPE SetSDKVersion(UINT SDKVersion, _In_z_ LPCSTR SDKPath)
|
|
{
|
|
return m_pReal->SetSDKVersion(SDKVersion, SDKPath);
|
|
}
|
|
|
|
//////////////////////////////
|
|
// Implement ID3D12SDKConfiguration1
|
|
virtual HRESULT STDMETHODCALLTYPE CreateDeviceFactory(UINT SDKVersion, _In_ LPCSTR SDKPath,
|
|
REFIID riid, _COM_Outptr_ void **ppvFactory)
|
|
{
|
|
if(riid != __uuidof(ID3D12DeviceFactory))
|
|
{
|
|
RDCERR("Unexpected uuid to CreateDeviceFactory: %s", ToStr(riid).c_str());
|
|
return E_NOINTERFACE;
|
|
}
|
|
|
|
ID3D12DeviceFactory *realFactory = NULL;
|
|
HRESULT hr = m_pReal1->CreateDeviceFactory(SDKVersion, SDKPath, riid, (void **)&realFactory);
|
|
if(SUCCEEDED(hr))
|
|
{
|
|
RDCASSERT(realFactory);
|
|
*ppvFactory = (ID3D12DeviceFactory *)(new WrappedID3D12DeviceFactory(realFactory));
|
|
return hr;
|
|
}
|
|
SAFE_RELEASE(realFactory);
|
|
return hr;
|
|
}
|
|
|
|
virtual void STDMETHODCALLTYPE FreeUnusedSDKs(void) { return m_pReal1->FreeUnusedSDKs(); }
|
|
};
|
|
|
|
class D3D12Hook : LibraryHook
|
|
{
|
|
public:
|
|
void RegisterHooks()
|
|
{
|
|
RDCLOG("Registering D3D12 hooks");
|
|
|
|
WrappedIDXGISwapChain4::RegisterD3DDeviceCallback(GetD3D12DeviceIfAlloc);
|
|
|
|
// also require d3dcompiler_??.dll
|
|
if(GetD3DCompiler() == NULL)
|
|
{
|
|
RDCERR("Failed to load d3dcompiler_??.dll - not inserting D3D12 hooks.");
|
|
return;
|
|
}
|
|
|
|
LibraryHooks::RegisterLibraryHook("d3d12.dll", NULL);
|
|
|
|
CreateDevice.Register("d3d12.dll", "D3D12CreateDevice", D3D12CreateDevice_hook);
|
|
GetDebugInterface.Register("d3d12.dll", "D3D12GetDebugInterface", D3D12GetDebugInterface_hook);
|
|
GetInterface.Register("d3d12.dll", "D3D12GetInterface", D3D12GetInterface_hook);
|
|
EnableExperimentalFeatures.Register("d3d12.dll", "D3D12EnableExperimentalFeatures",
|
|
D3D12EnableExperimentalFeatures_hook);
|
|
GetD3D11On12On7.Register("d3d11on12.dll", "GetD3D11On12On7Interface",
|
|
GetD3D11On12On7Interface_hook);
|
|
|
|
m_RecurseSlot = Threading::AllocateTLSSlot();
|
|
Threading::SetTLSValue(m_RecurseSlot, NULL);
|
|
}
|
|
|
|
static HRESULT GetWrappedInterface(IUnknown *realUnk, REFIID riid, void **ppvInterface)
|
|
{
|
|
if(riid == __uuidof(ID3D12Debug))
|
|
{
|
|
*ppvInterface = (ID3D12Debug *)(new WrappedID3D12Debug());
|
|
return S_OK;
|
|
}
|
|
else if(riid == __uuidof(ID3D12Debug1))
|
|
{
|
|
*ppvInterface = (ID3D12Debug1 *)(new WrappedID3D12Debug());
|
|
return S_OK;
|
|
}
|
|
else if(riid == __uuidof(ID3D12Debug2))
|
|
{
|
|
*ppvInterface = (ID3D12Debug2 *)(new WrappedID3D12Debug());
|
|
return S_OK;
|
|
}
|
|
else if(riid == __uuidof(ID3D12Debug3))
|
|
{
|
|
*ppvInterface = (ID3D12Debug3 *)(new WrappedID3D12Debug());
|
|
return S_OK;
|
|
}
|
|
else if(riid == __uuidof(ID3D12Debug4))
|
|
{
|
|
*ppvInterface = (ID3D12Debug4 *)(new WrappedID3D12Debug());
|
|
return S_OK;
|
|
}
|
|
else if(riid == __uuidof(ID3D12Debug5))
|
|
{
|
|
*ppvInterface = (ID3D12Debug5 *)(new WrappedID3D12Debug());
|
|
return S_OK;
|
|
}
|
|
else if(riid == __uuidof(ID3D12Debug6))
|
|
{
|
|
*ppvInterface = (ID3D12Debug6 *)(new WrappedID3D12Debug());
|
|
return S_OK;
|
|
}
|
|
else if(riid == __uuidof(ID3D12Tools))
|
|
{
|
|
ID3D12Tools *real = (ID3D12Tools *)realUnk;
|
|
// don't need to addref real here, WrappedID3D12Tools doesn't hold onto it but just uses it for QueryInterface
|
|
*ppvInterface = (ID3D12Tools *)(new WrappedID3D12Tools(real));
|
|
return S_OK;
|
|
}
|
|
else if(riid == __uuidof(ID3D12Tools1))
|
|
{
|
|
ID3D12Tools1 *real = (ID3D12Tools1 *)realUnk;
|
|
// don't need to addref real here, WrappedID3D12Tools doesn't hold onto it but just uses it for QueryInterface
|
|
*ppvInterface = (ID3D12Tools1 *)(new WrappedID3D12Tools(real));
|
|
return S_OK;
|
|
}
|
|
else if(riid == __uuidof(ID3D12Tools2))
|
|
{
|
|
ID3D12Tools2 *real = (ID3D12Tools2 *)realUnk;
|
|
// don't need to addref real here, WrappedID3D12Tools doesn't hold onto it but just uses it for QueryInterface
|
|
*ppvInterface = (ID3D12Tools2 *)(new WrappedID3D12Tools(real));
|
|
return S_OK;
|
|
}
|
|
else if(riid == __uuidof(ID3D12DeviceRemovedExtendedData))
|
|
{
|
|
*ppvInterface =
|
|
(ID3D12DeviceRemovedExtendedData *)(new WrappedID3D12DeviceRemovedExtendedData());
|
|
return S_OK;
|
|
}
|
|
else if(riid == __uuidof(ID3D12DeviceRemovedExtendedData1))
|
|
{
|
|
*ppvInterface =
|
|
(ID3D12DeviceRemovedExtendedData1 *)(new WrappedID3D12DeviceRemovedExtendedData());
|
|
return S_OK;
|
|
}
|
|
else if(riid == __uuidof(ID3D12DeviceRemovedExtendedData2))
|
|
{
|
|
*ppvInterface =
|
|
(ID3D12DeviceRemovedExtendedData2 *)(new WrappedID3D12DeviceRemovedExtendedData());
|
|
return S_OK;
|
|
}
|
|
else if(riid == __uuidof(ID3D12SDKConfiguration))
|
|
{
|
|
ID3D12SDKConfiguration *real = (ID3D12SDKConfiguration *)realUnk;
|
|
if(real)
|
|
{
|
|
// take a reference ourselves, realUnk is a transient pointer and will be released after this function returns
|
|
real->AddRef();
|
|
*ppvInterface = (ID3D12SDKConfiguration *)(new WrappedID3D12SDKConfiguration(real, NULL));
|
|
return S_OK;
|
|
}
|
|
}
|
|
else if(riid == __uuidof(ID3D12SDKConfiguration1))
|
|
{
|
|
ID3D12SDKConfiguration1 *real1 = (ID3D12SDKConfiguration1 *)realUnk;
|
|
if(real1)
|
|
{
|
|
// take a reference ourselves, realUnk is a transient pointer and will be released after this function returns
|
|
real1->AddRef();
|
|
ID3D12SDKConfiguration *real = NULL;
|
|
real1->QueryInterface(__uuidof(ID3D12SDKConfiguration), (void **)&real);
|
|
*ppvInterface = (ID3D12SDKConfiguration1 *)(new WrappedID3D12SDKConfiguration(real, real1));
|
|
return S_OK;
|
|
}
|
|
}
|
|
|
|
return E_NOINTERFACE;
|
|
}
|
|
|
|
private:
|
|
static D3D12Hook d3d12hooks;
|
|
|
|
HookedFunction<PFN_D3D12_GET_DEBUG_INTERFACE> GetDebugInterface;
|
|
HookedFunction<PFN_D3D12_GET_INTERFACE> GetInterface;
|
|
HookedFunction<PFN_D3D12_CREATE_DEVICE> CreateDevice;
|
|
HookedFunction<PFN_D3D12_ENABLE_EXPERIMENTAL_FEATURES> EnableExperimentalFeatures;
|
|
HookedFunction<PFNGetD3D11On12On7Interface> GetD3D11On12On7;
|
|
|
|
// re-entrancy detection (can happen in rare cases with e.g. fraps)
|
|
uint64_t m_RecurseSlot = 0;
|
|
|
|
void EndRecurse() { Threading::SetTLSValue(m_RecurseSlot, NULL); }
|
|
bool CheckRecurse()
|
|
{
|
|
if(Threading::GetTLSValue(m_RecurseSlot) == NULL)
|
|
{
|
|
Threading::SetTLSValue(m_RecurseSlot, (void *)1);
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
friend HRESULT CreateD3D12_Internal(RealD3D12CreateFunction real, D3D12DevConfiguration *devConfig,
|
|
IUnknown *pAdapter, D3D_FEATURE_LEVEL MinimumFeatureLevel,
|
|
REFIID riid, void **ppDevice);
|
|
|
|
HRESULT Create_Internal(RealD3D12CreateFunction real, D3D12DevConfiguration *devConfig,
|
|
IUnknown *pAdapter, D3D_FEATURE_LEVEL MinimumFeatureLevel, REFIID riid,
|
|
void **ppDevice)
|
|
{
|
|
// if we're already inside a wrapped create i.e. this function, then DON'T do anything
|
|
// special. Just grab the trampolined function and call it.
|
|
if(CheckRecurse())
|
|
return real(pAdapter, MinimumFeatureLevel, riid, ppDevice);
|
|
|
|
if(riid != __uuidof(ID3D12Device) && riid != __uuidof(ID3D12Device1) &&
|
|
riid != __uuidof(ID3D12Device2) && riid != __uuidof(ID3D12Device3) &&
|
|
riid != __uuidof(ID3D12Device4) && riid != __uuidof(ID3D12Device5) &&
|
|
riid != __uuidof(ID3D12Device6) && riid != __uuidof(ID3D12Device7) &&
|
|
riid != __uuidof(ID3D12Device8) && riid != __uuidof(ID3D12Device9) &&
|
|
riid != __uuidof(ID3D12Device10) && riid != __uuidof(ID3D12Device11) &&
|
|
riid != __uuidof(ID3D12Device12) && riid != __uuidof(ID3D12Device13) &&
|
|
riid != __uuidof(ID3D12Device14) && riid != __uuidof(ID3D12Device15))
|
|
{
|
|
RDCERR("Unsupported UUID %s for D3D12CreateDevice", ToStr(riid).c_str());
|
|
return E_NOINTERFACE;
|
|
}
|
|
|
|
RDCDEBUG("Call to Create_Internal Feature Level %x", MinimumFeatureLevel, ToStr(riid).c_str());
|
|
|
|
// we should no longer go through here in the replay application
|
|
RDCASSERT(!RenderDoc::Inst().IsReplayApp());
|
|
|
|
bool EnableDebugLayer = false;
|
|
|
|
if(RenderDoc::Inst().GetCaptureOptions().apiValidation)
|
|
EnableDebugLayer = EnableD3D12DebugLayer(NULL, GetDebugInterface());
|
|
|
|
RDCDEBUG("Calling real createdevice...");
|
|
|
|
HRESULT ret = real(pAdapter, MinimumFeatureLevel, riid, ppDevice);
|
|
|
|
RDCDEBUG("Called real createdevice... HRESULT: %s", ToStr(ret).c_str());
|
|
|
|
if(SUCCEEDED(ret) && ppDevice)
|
|
{
|
|
RDCDEBUG("succeeded and hooking.");
|
|
|
|
if(!WrappedID3D12Device::IsAlloc(*ppDevice))
|
|
{
|
|
D3D12InitParams params;
|
|
params.MinimumFeatureLevel = MinimumFeatureLevel;
|
|
|
|
ID3D12Device *dev = (ID3D12Device *)*ppDevice;
|
|
|
|
if(riid == __uuidof(ID3D12Device1))
|
|
{
|
|
ID3D12Device1 *dev1 = (ID3D12Device1 *)*ppDevice;
|
|
dev = (ID3D12Device *)dev1;
|
|
}
|
|
else if(riid == __uuidof(ID3D12Device2))
|
|
{
|
|
ID3D12Device2 *dev2 = (ID3D12Device2 *)*ppDevice;
|
|
dev = (ID3D12Device *)dev2;
|
|
}
|
|
else if(riid == __uuidof(ID3D12Device3))
|
|
{
|
|
ID3D12Device3 *dev3 = (ID3D12Device3 *)*ppDevice;
|
|
dev = (ID3D12Device *)dev3;
|
|
}
|
|
else if(riid == __uuidof(ID3D12Device4))
|
|
{
|
|
ID3D12Device4 *dev4 = (ID3D12Device4 *)*ppDevice;
|
|
dev = (ID3D12Device *)dev4;
|
|
}
|
|
else if(riid == __uuidof(ID3D12Device5))
|
|
{
|
|
ID3D12Device5 *dev5 = (ID3D12Device5 *)*ppDevice;
|
|
dev = (ID3D12Device *)dev5;
|
|
}
|
|
else if(riid == __uuidof(ID3D12Device6))
|
|
{
|
|
ID3D12Device6 *dev6 = (ID3D12Device6 *)*ppDevice;
|
|
dev = (ID3D12Device *)dev6;
|
|
}
|
|
else if(riid == __uuidof(ID3D12Device7))
|
|
{
|
|
ID3D12Device7 *dev7 = (ID3D12Device7 *)*ppDevice;
|
|
dev = (ID3D12Device *)dev7;
|
|
}
|
|
else if(riid == __uuidof(ID3D12Device8))
|
|
{
|
|
ID3D12Device8 *dev8 = (ID3D12Device8 *)*ppDevice;
|
|
dev = (ID3D12Device *)dev8;
|
|
}
|
|
else if(riid == __uuidof(ID3D12Device9))
|
|
{
|
|
ID3D12Device9 *dev9 = (ID3D12Device9 *)*ppDevice;
|
|
dev = (ID3D12Device *)dev9;
|
|
}
|
|
else if(riid == __uuidof(ID3D12Device10))
|
|
{
|
|
ID3D12Device10 *dev10 = (ID3D12Device10 *)*ppDevice;
|
|
dev = (ID3D12Device *)dev10;
|
|
}
|
|
else if(riid == __uuidof(ID3D12Device11))
|
|
{
|
|
ID3D12Device11 *dev11 = (ID3D12Device11 *)*ppDevice;
|
|
dev = (ID3D12Device *)dev11;
|
|
}
|
|
else if(riid == __uuidof(ID3D12Device12))
|
|
{
|
|
ID3D12Device12 *dev12 = (ID3D12Device12 *)*ppDevice;
|
|
dev = (ID3D12Device *)dev12;
|
|
}
|
|
else if(riid == __uuidof(ID3D12Device13))
|
|
{
|
|
ID3D12Device13 *dev13 = (ID3D12Device13 *)*ppDevice;
|
|
dev = (ID3D12Device *)dev13;
|
|
}
|
|
else if(riid == __uuidof(ID3D12Device14))
|
|
{
|
|
ID3D12Device14 *dev14 = (ID3D12Device14 *)*ppDevice;
|
|
dev = (ID3D12Device *)dev14;
|
|
}
|
|
else if(riid == __uuidof(ID3D12Device15))
|
|
{
|
|
ID3D12Device15 *dev15 = (ID3D12Device15 *)*ppDevice;
|
|
dev = (ID3D12Device *)dev15;
|
|
}
|
|
|
|
WrappedID3D12Device *wrap = WrappedID3D12Device::Create(dev, params, EnableDebugLayer);
|
|
|
|
if(devConfig)
|
|
{
|
|
D3D12DevConfiguration *cfg = new D3D12DevConfiguration(*devConfig);
|
|
wrap->GetReplay()->SetDevConfiguration(cfg);
|
|
}
|
|
|
|
RDCDEBUG("created wrapped device.");
|
|
|
|
*ppDevice = (ID3D12Device *)wrap;
|
|
|
|
if(riid == __uuidof(ID3D12Device1))
|
|
*ppDevice = (ID3D12Device1 *)wrap;
|
|
else if(riid == __uuidof(ID3D12Device2))
|
|
*ppDevice = (ID3D12Device2 *)wrap;
|
|
else if(riid == __uuidof(ID3D12Device3))
|
|
*ppDevice = (ID3D12Device3 *)wrap;
|
|
else if(riid == __uuidof(ID3D12Device4))
|
|
*ppDevice = (ID3D12Device4 *)wrap;
|
|
else if(riid == __uuidof(ID3D12Device5))
|
|
*ppDevice = (ID3D12Device5 *)wrap;
|
|
else if(riid == __uuidof(ID3D12Device6))
|
|
*ppDevice = (ID3D12Device6 *)wrap;
|
|
else if(riid == __uuidof(ID3D12Device7))
|
|
*ppDevice = (ID3D12Device7 *)wrap;
|
|
else if(riid == __uuidof(ID3D12Device8))
|
|
*ppDevice = (ID3D12Device8 *)wrap;
|
|
else if(riid == __uuidof(ID3D12Device9))
|
|
*ppDevice = (ID3D12Device9 *)wrap;
|
|
else if(riid == __uuidof(ID3D12Device10))
|
|
*ppDevice = (ID3D12Device10 *)wrap;
|
|
else if(riid == __uuidof(ID3D12Device11))
|
|
*ppDevice = (ID3D12Device11 *)wrap;
|
|
else if(riid == __uuidof(ID3D12Device12))
|
|
*ppDevice = (ID3D12Device12 *)wrap;
|
|
else if(riid == __uuidof(ID3D12Device13))
|
|
*ppDevice = (ID3D12Device13 *)wrap;
|
|
else if(riid == __uuidof(ID3D12Device14))
|
|
*ppDevice = (ID3D12Device14 *)wrap;
|
|
else if(riid == __uuidof(ID3D12Device15))
|
|
*ppDevice = (ID3D12Device15 *)wrap;
|
|
}
|
|
}
|
|
else if(SUCCEEDED(ret))
|
|
{
|
|
RDCLOG("Created wrapped D3D12 device.");
|
|
}
|
|
else
|
|
{
|
|
RDCDEBUG("failed. HRESULT: %s", ToStr(ret).c_str());
|
|
}
|
|
|
|
EndRecurse();
|
|
|
|
return ret;
|
|
}
|
|
|
|
static HRESULT WINAPI D3D12CreateDevice_hook(IUnknown *pAdapter,
|
|
D3D_FEATURE_LEVEL MinimumFeatureLevel, REFIID riid,
|
|
void **ppDevice)
|
|
{
|
|
PFN_D3D12_CREATE_DEVICE createFunc = d3d12hooks.CreateDevice();
|
|
|
|
if(!createFunc)
|
|
{
|
|
HMODULE d3d12 = GetModuleHandleA("d3d12.dll");
|
|
|
|
if(d3d12)
|
|
createFunc = (PFN_D3D12_CREATE_DEVICE)GetProcAddress(d3d12, "D3D12CreateDevice");
|
|
|
|
if(!createFunc)
|
|
{
|
|
RDCERR("Something went seriously wrong, d3d12.dll couldn't be loaded!");
|
|
return E_UNEXPECTED;
|
|
}
|
|
}
|
|
|
|
return d3d12hooks.Create_Internal(createFunc, NULL, pAdapter, MinimumFeatureLevel, riid,
|
|
ppDevice);
|
|
}
|
|
|
|
static HRESULT WINAPI D3D12EnableExperimentalFeatures_hook(UINT NumFeatures, const IID *pIIDs,
|
|
void *pConfigurationStructs,
|
|
UINT *pConfigurationStructSizes)
|
|
{
|
|
rdcarray<IID> allowedIIDs;
|
|
|
|
// allow enabling unsigned DXIL, and GPU upload heaps on most windows versions
|
|
for(UINT i = 0; i < NumFeatures; i++)
|
|
{
|
|
if(pIIDs[i] == D3D12ExperimentalShaderModels)
|
|
allowedIIDs.push_back(D3D12ExperimentalShaderModels);
|
|
else if(pIIDs[i] == D3D12GPUUploadHeapsOnUnsupportedOS)
|
|
allowedIIDs.push_back(D3D12GPUUploadHeapsOnUnsupportedOS);
|
|
}
|
|
|
|
// there's no "partially successful" error code, so we just lie to the application and pretend
|
|
// that any filtered IIDs also succeeded
|
|
if(!allowedIIDs.empty())
|
|
return d3d12hooks.EnableExperimentalFeatures()((UINT)allowedIIDs.size(), allowedIIDs.data(),
|
|
NULL, NULL);
|
|
|
|
// header says "The call returns E_NOINTERFACE if an unrecognized feature is passed in or
|
|
// Windows Developer mode is not on." so this is the most appropriate error for if no IIDs are
|
|
// allowed.
|
|
return E_NOINTERFACE;
|
|
}
|
|
|
|
static HRESULT WINAPI GetD3D11On12On7Interface_hook(ID3D11On12On7 **ppIface)
|
|
{
|
|
ID3D11On12On7 *real = NULL;
|
|
d3d12hooks.GetD3D11On12On7()(&real);
|
|
*ppIface = (ID3D11On12On7 *)(new WrappedD3D11On12On7(real));
|
|
return S_OK;
|
|
}
|
|
|
|
static HRESULT WINAPI D3D12GetDebugInterface_hook(REFIID riid, void **ppvDebug)
|
|
{
|
|
if(riid == CLSID_D3D12StateObjectFactory)
|
|
{
|
|
RDCLOG("Deliberately reporting no support for state object factories");
|
|
return E_NOINTERFACE;
|
|
}
|
|
|
|
IUnknown *realUnk = NULL;
|
|
HRESULT real = d3d12hooks.GetDebugInterface()(riid, (void **)&realUnk);
|
|
|
|
HRESULT hr = GetWrappedInterface(realUnk, riid, ppvDebug);
|
|
|
|
if(realUnk)
|
|
realUnk->Release();
|
|
|
|
if(SUCCEEDED(hr))
|
|
return hr;
|
|
|
|
RDCWARN("Unknown UUID passed to D3D12GetDebugInterface: %s. Real call %s succeed (%x).",
|
|
ToStr(riid).c_str(), SUCCEEDED(real) ? "did" : "did not", real);
|
|
|
|
return E_NOINTERFACE;
|
|
}
|
|
|
|
static HRESULT WINAPI D3D12GetInterface_hook(REFCLSID rclsid, REFIID riid, void **ppvDebug)
|
|
{
|
|
if(riid == CLSID_D3D12StateObjectFactory)
|
|
{
|
|
RDCLOG("Deliberately reporting no support for state object factories");
|
|
return E_NOINTERFACE;
|
|
}
|
|
|
|
IUnknown *realUnk = NULL;
|
|
HRESULT real = d3d12hooks.GetInterface()(rclsid, riid, (void **)&realUnk);
|
|
|
|
HRESULT hr = GetWrappedInterface(realUnk, riid, ppvDebug);
|
|
|
|
if(realUnk)
|
|
realUnk->Release();
|
|
|
|
if(SUCCEEDED(hr))
|
|
return hr;
|
|
|
|
RDCWARN("Unknown UUID passed to D3D12GetInterface: %s (clsid %s). Real call %s succeed (%x).",
|
|
ToStr(riid).c_str(), ToStr(rclsid).c_str(), SUCCEEDED(real) ? "did" : "did not", real);
|
|
|
|
return E_NOINTERFACE;
|
|
}
|
|
};
|
|
|
|
D3D12Hook D3D12Hook::d3d12hooks;
|
|
|
|
HRESULT CreateD3D12_Internal(RealD3D12CreateFunction real, D3D12DevConfiguration *devConfig,
|
|
IUnknown *pAdapter, D3D_FEATURE_LEVEL MinimumFeatureLevel, REFIID riid,
|
|
void **ppDevice)
|
|
{
|
|
return D3D12Hook::d3d12hooks.Create_Internal(real, devConfig, pAdapter, MinimumFeatureLevel, riid,
|
|
ppDevice);
|
|
}
|
|
|
|
HRESULT STDMETHODCALLTYPE WrappedID3D12DeviceFactory::GetConfigurationInterface(
|
|
REFCLSID clsid, REFIID iid, _COM_Outptr_ void **ppv)
|
|
{
|
|
IUnknown *realUnk = NULL;
|
|
HRESULT real = m_pReal->GetConfigurationInterface(clsid, iid, (void **)&realUnk);
|
|
|
|
HRESULT hr = D3D12Hook::GetWrappedInterface(realUnk, iid, ppv);
|
|
|
|
if(realUnk)
|
|
realUnk->Release();
|
|
|
|
if(SUCCEEDED(hr))
|
|
return hr;
|
|
|
|
RDCWARN("Unknown UUID passed to D3D12GetDebugInterface: %s. Real call %s succeed (%x).",
|
|
ToStr(iid).c_str(), SUCCEEDED(real) ? "did" : "did not", real);
|
|
|
|
return E_NOINTERFACE;
|
|
}
|