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lee
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renderdoc
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f198e71806cb8cacb72eadd701d865fb7772e243
renderdoc
/
renderdocui
/
Interop
T
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baldurk
f198e71806
[Refs
#87
: Static Analysis] Remove unused variables
2014-10-05 19:01:27 +01:00
..
Camera.cs
…
CaptureOptions.cs
Comment capture options, deprecate CacheStateObjects.
Closes
#61
2014-09-24 23:44:31 +01:00
CustomMarshaling.cs
[Refs
#87
: Static Analysis] Remove unused variables
2014-10-05 19:01:27 +01:00
D3D11PipelineState.cs
In D3D11 support setting friendly names on shaders
2014-09-10 18:25:29 +01:00
Enums.cs
Pass through child processes via remote access to UI. Refs
#78
2014-09-28 13:58:18 +01:00
FetchInfo.cs
Handle vtx highlights outside UI, for complex topologies. Refs
#85
2014-09-28 02:24:57 +01:00
Formatter.cs
…
GLPipelineState.cs
…
ReplayRenderer.cs
Pass through child processes via remote access to UI. Refs
#78
2014-09-28 13:58:18 +01:00
Shader.cs
Fix double support in FormatElement & custom Buffer/CBuffer views
2014-09-17 18:51:00 +01:00
StaticExports.cs
Add feature to globally hook processes to inject indirectly.
2014-10-05 13:57:11 +01:00