Files
renderdoc/renderdoc/replay/entry_points.cpp
T
baldurk f1f72ec8ff Add process for programs to voluntarily remove renderdoc. Refs #115
* To remove renderdoc (e.g. if the API version doesn't match what is
  expected), user code can call RENDERDOC_Shutdown() to remove the running
  thread and undo any library hooks, then unload the dynamic library.
* This still isn't recommended as there could be unexpected side-effects,
  and it will definitely break if this happens after any APIs have been
  initialised, but it's an option.
2014-12-21 11:30:29 +00:00

403 lines
9.6 KiB
C++

/******************************************************************************
* The MIT License (MIT)
*
* Copyright (c) 2014 Crytek
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
******************************************************************************/
#include "common/common.h"
#include "maths/camera.h"
#include "maths/formatpacking.h"
#include "serialise/serialiser.h"
#include "core/core.h"
#include "hooks/hooks.h"
#include "replay/replay_renderer.h"
#include "api/replay/renderdoc_replay.h"
extern "C" RENDERDOC_API float RENDERDOC_CC Maths_HalfToFloat(uint16_t half)
{
return ConvertFromHalf(half);
}
extern "C" RENDERDOC_API uint16_t RENDERDOC_CC Maths_FloatToHalf(float f)
{
return ConvertToHalf(f);
}
extern "C" RENDERDOC_API void RENDERDOC_CC Maths_CameraArcball(float dist, const FloatVector &rot, FloatVector *pos, FloatVector *fwd, FloatVector *right)
{
Camera c;
c.Arcball(dist, Vec3f(rot.x, rot.y, rot.z));
Vec3f p = c.GetPosition();
Vec3f f = c.GetForward();
Vec3f r = c.GetRight();
pos->x = p.x;
pos->y = p.y;
pos->z = p.z;
fwd->x = f.x;
fwd->y = f.y;
fwd->z = f.z;
right->x = r.x;
right->y = r.y;
right->z = r.z;
}
extern "C" RENDERDOC_API void RENDERDOC_CC Maths_CameraFPSLook(const FloatVector &lookpos, const FloatVector &rot, FloatVector *pos, FloatVector *fwd, FloatVector *right)
{
Camera c;
c.fpsLook(Vec3f(lookpos.x, lookpos.y, lookpos.z), Vec3f(rot.x, rot.y, rot.z));
Vec3f p = c.GetPosition();
Vec3f f = c.GetForward();
Vec3f r = c.GetRight();
pos->x = p.x;
pos->y = p.y;
pos->z = p.z;
fwd->x = f.x;
fwd->y = f.y;
fwd->z = f.z;
right->x = r.x;
right->y = r.y;
right->z = r.z;
}
extern "C" RENDERDOC_API
int RENDERDOC_CC RENDERDOC_GetAPIVersion()
{
return RENDERDOC_API_VERSION;
}
extern "C" RENDERDOC_API
void RENDERDOC_CC RENDERDOC_Shutdown()
{
RenderDoc::Inst().Shutdown();
LibraryHooks::GetInstance().RemoveHooks();
}
extern "C" RENDERDOC_API
void RENDERDOC_CC RENDERDOC_LogText(const char *text)
{
RDCLOG("%s", text);
}
extern "C" RENDERDOC_API
const char* RENDERDOC_CC RENDERDOC_GetLogFile()
{
return RDCGETLOGFILE();
}
extern "C" RENDERDOC_API
bool32 RENDERDOC_CC RENDERDOC_GetCapture(uint32_t idx, char *logfile, uint32_t *pathlength, uint64_t *timestamp)
{
vector<CaptureData> caps = RenderDoc::Inst().GetCaptures();
if(idx >= (uint32_t)caps.size())
{
if(logfile) logfile[0] = 0;
if(pathlength) *pathlength = 0;
if(timestamp) *timestamp = 0;
return false;
}
CaptureData &c = caps[idx];
if(logfile)
memcpy(logfile, c.path.c_str(), sizeof(char)*(c.path.size()+1));
if(pathlength)
*pathlength = uint32_t(c.path.size()+1);
if(timestamp)
*timestamp = c.timestamp;
return true;
}
extern "C" RENDERDOC_API
void RENDERDOC_CC RENDERDOC_TriggerExceptionHandler(void *exceptionPtrs, bool32 crashed)
{
if(RenderDoc::Inst().GetCrashHandler() == NULL)
return;
if(exceptionPtrs)
{
RenderDoc::Inst().GetCrashHandler()->WriteMinidump(exceptionPtrs);
}
else
{
if(!crashed)
{
RDCLOG("Writing crash log");
}
RenderDoc::Inst().GetCrashHandler()->WriteMinidump();
if(!crashed)
{
RenderDoc::Inst().RecreateCrashHandler();
}
}
}
extern "C" RENDERDOC_API
void RENDERDOC_CC RENDERDOC_UnloadCrashHandler()
{
RenderDoc::Inst().UnloadCrashHandler();
}
extern "C" RENDERDOC_API
bool32 RENDERDOC_CC RENDERDOC_SupportLocalReplay(const char *logfile, rdctype::str *driver)
{
if(logfile == NULL)
return false;
RDCDriver driverType = RDC_Unknown;
string driverName = "";
RenderDoc::Inst().FillInitParams(logfile, driverType, driverName, NULL);
if(driver) *driver = driverName;
return RenderDoc::Inst().HasReplayDriver(driverType);
}
extern "C" RENDERDOC_API
ReplayCreateStatus RENDERDOC_CC RENDERDOC_CreateReplayRenderer(const char *logfile, float *progress, ReplayRenderer **rend)
{
if(rend == NULL) return eReplayCreate_InternalError;
RenderDoc::Inst().SetProgressPtr(progress);
ReplayRenderer *render = new ReplayRenderer();
if(!render)
{
RenderDoc::Inst().SetProgressPtr(NULL);
return eReplayCreate_InternalError;
}
ReplayCreateStatus ret = render->CreateDevice(logfile);
if(ret != eReplayCreate_Success)
{
delete render;
RenderDoc::Inst().SetProgressPtr(NULL);
return ret;
}
*rend = render;
RenderDoc::Inst().SetProgressPtr(NULL);
return eReplayCreate_Success;
}
extern "C" RENDERDOC_API
void RENDERDOC_CC RENDERDOC_SetLogFile(const char *logfile)
{
RDCLOG("Using logfile %s", logfile);
RenderDoc::Inst().SetLogFile(logfile);
}
extern "C" RENDERDOC_API
void RENDERDOC_CC RENDERDOC_SetCaptureOptions(const CaptureOptions *opts)
{
RDCLOG("Setting capture options");
RenderDoc::Inst().SetCaptureOptions(opts);
}
extern "C" RENDERDOC_API
uint32_t RENDERDOC_CC RENDERDOC_ExecuteAndInject(const char *app, const char *workingDir, const char *cmdLine,
const char *logfile, const CaptureOptions *opts, bool32 waitForExit)
{
return Process::CreateAndInjectIntoProcess(app, workingDir, cmdLine, logfile, opts, waitForExit != 0);
}
extern "C" RENDERDOC_API
void RENDERDOC_CC RENDERDOC_StartGlobalHook(const char *pathmatch, const char *logfile, const CaptureOptions *opts)
{
Process::StartGlobalHook(pathmatch, logfile, opts);
}
extern "C" RENDERDOC_API
uint32_t RENDERDOC_CC RENDERDOC_InjectIntoProcess(uint32_t pid, const char *logfile, const CaptureOptions *opts, bool32 waitForExit)
{
return Process::InjectIntoProcess(pid, logfile, opts, waitForExit != 0);
}
extern "C" RENDERDOC_API
void RENDERDOC_CC RENDERDOC_SetActiveWindow(void *wndHandle)
{
RenderDoc::Inst().SetActiveWindow(wndHandle);
}
extern "C" RENDERDOC_API
void RENDERDOC_CC RENDERDOC_TriggerCapture()
{
RenderDoc::Inst().TriggerCapture();
}
extern "C" RENDERDOC_API
void RENDERDOC_CC RENDERDOC_StartFrameCapture(void *wndHandle)
{
RenderDoc::Inst().StartFrameCapture(wndHandle);
}
extern "C" RENDERDOC_API
bool32 RENDERDOC_CC RENDERDOC_EndFrameCapture(void *wndHandle)
{
return RenderDoc::Inst().EndFrameCapture(wndHandle);
}
extern "C" RENDERDOC_API
uint32_t RENDERDOC_CC RENDERDOC_GetOverlayBits()
{
return RenderDoc::Inst().GetOverlayBits();
}
extern "C" RENDERDOC_API
void RENDERDOC_CC RENDERDOC_MaskOverlayBits(uint32_t And, uint32_t Or)
{
RenderDoc::Inst().MaskOverlayBits(And, Or);
}
extern "C" RENDERDOC_API
void RENDERDOC_CC RENDERDOC_SetFocusToggleKeys(KeyButton *keys, int num)
{
RenderDoc::Inst().SetFocusKeys(keys, num);
}
extern "C" RENDERDOC_API
void RENDERDOC_CC RENDERDOC_SetCaptureKeys(KeyButton *keys, int num)
{
RenderDoc::Inst().SetCaptureKeys(keys, num);
}
extern "C" RENDERDOC_API
void RENDERDOC_CC RENDERDOC_QueueCapture(uint32_t frameNumber)
{
RenderDoc::Inst().QueueCapture(frameNumber);
}
extern "C" RENDERDOC_API
bool32 RENDERDOC_CC RENDERDOC_GetThumbnail(const char *filename, byte *buf, uint32_t &len)
{
Serialiser ser(filename, Serialiser::READING, false);
if(ser.HasError())
return false;
ser.Rewind();
int chunkType = ser.PushContext(NULL, 1, false);
if(chunkType != THUMBNAIL_DATA)
return false;
bool HasThumbnail = false;
ser.Serialise(NULL, HasThumbnail);
if(!HasThumbnail)
return false;
byte *jpgbuf = NULL;
size_t thumblen = 0;
uint32_t thumbwidth = 0, thumbheight = 0;
{
ser.Serialise("ThumbWidth", thumbwidth);
ser.Serialise("ThumbHeight", thumbheight);
ser.SerialiseBuffer("ThumbnailPixels", jpgbuf, thumblen);
}
if(jpgbuf == NULL)
return false;
if(buf == NULL)
{
len = (uint32_t)thumblen;
return true;
}
if(thumblen > len)
{
delete[] jpgbuf;
return false;
}
memcpy(buf, jpgbuf, thumblen);
delete[] jpgbuf;
return true;
}
extern "C" RENDERDOC_API
void RENDERDOC_CC RENDERDOC_FreeArrayMem(const void *mem)
{
rdctype::array<char>::deallocate(mem);
}
extern "C" RENDERDOC_API
void RENDERDOC_CC RENDERDOC_InitRemoteAccess(uint32_t *ident)
{
if(ident) *ident = RenderDoc::Inst().GetRemoteAccessIdent();
}
extern "C" RENDERDOC_API
uint32_t RENDERDOC_CC RENDERDOC_EnumerateRemoteConnections(const char *host, uint32_t *idents)
{
if(idents == NULL)
return RenderDoc_LastCaptureNetworkPort-RenderDoc_FirstCaptureNetworkPort+1;
string s = "localhost";
if(host != NULL && host[0] != '\0')
s = host;
uint32_t numIdents = 0;
for(uint16_t ident = RenderDoc_FirstCaptureNetworkPort; ident <= RenderDoc_LastCaptureNetworkPort; ident++)
{
Network::Socket *sock = Network::CreateClientSocket(s.c_str(), ident, 250);
if(sock)
{
*idents = (uint32_t)ident;
idents++;
numIdents++;
SAFE_DELETE(sock);
}
}
return numIdents;
}
extern "C" RENDERDOC_API
void RENDERDOC_CC RENDERDOC_SpawnReplayHost(volatile bool32 *killReplay)
{
bool32 dummy = false;
if(killReplay == NULL) killReplay = &dummy;
RenderDoc::Inst().BecomeReplayHost(*killReplay);
}