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mirror of https://github.com/baldurk/renderdoc.git synced 2026-05-05 09:30:44 +00:00
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f4b3e8065477a318a34ec0928b686ab48fe70313
renderdoc/renderdoc
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baldurk f4b3e80654 Add casts for VS2015 compile warnings
2016-02-07 18:49:02 +01:00
..
3rdparty
…
api
Replay functions compiling
2016-02-07 18:48:31 +01:00
common
Extract out shader caching from D3D to common code
2016-02-07 18:48:57 +01:00
core
Get all the wrapper functions compiling except QueueSubmit/BindSparse
2016-02-07 18:48:35 +01:00
data
Switch to uniform blocks for mesh shaders - matches geometry shader
2016-02-07 18:48:50 +01:00
driver
Add casts for VS2015 compile warnings
2016-02-07 18:49:02 +01:00
hooks
Move loadmodule/getprocaddress code into os_specific
2016-02-07 18:44:53 +01:00
maths
…
os
Set environment variables with new layer name
2016-02-07 18:48:59 +01:00
replay
Avoid unnecessary copies/temporaries when returning buffer data
2016-02-07 18:47:42 +01:00
serialise
Move strhash to string_utils.h
2016-02-07 18:48:56 +01:00
Makefile
Draw highlight box with rect clears, remove pipeline, strip VBO, etc
2016-02-07 18:48:06 +01:00
renderdoc.config
…
renderdoc.creator
…
renderdoc.files
…
renderdoc.includes
…
renderdoc.vcxproj
Extract out shader caching from D3D to common code
2016-02-07 18:48:57 +01:00
renderdoc.vcxproj.filters
Extract out shader caching from D3D to common code
2016-02-07 18:48:57 +01:00
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