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mirror of https://github.com/baldurk/renderdoc.git synced 2026-07-28 18:31:40 +00:00
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f607f9832eae34594a45778f6a3b60d5553dc12d
renderdoc/renderdoc/api/replay
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baldurk f607f9832e Add texture seamless cubemap enabled state
2015-01-17 18:49:09 +00:00
..
basic_types.h
Make sure destructor is called for each element
2015-01-05 01:46:36 +00:00
control_types.h
Allow displaying any semantics as 'position' on mesh output view
2014-12-20 19:54:52 +00:00
d3d11_pipestate.h
Combine and compress some of the data tables in the D3D11 pipe view
2015-01-15 22:14:03 +00:00
data_types.h
Pass through ShaderResourceType per-texture for better type naming
2015-01-17 15:03:34 +00:00
gl_pipestate.h
Add texture seamless cubemap enabled state
2015-01-17 18:49:09 +00:00
renderdoc_replay.h
Centralise debug message processing, and allow adding custom warnings
2015-01-11 00:20:50 +00:00
replay_enums.h
Pass through some vertex processing state & opengl quality hints
2015-01-17 18:49:08 +00:00
shader_types.h
Show generic vtx in attributes, and show attribute names from VS
2015-01-15 23:16:55 +00:00
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