Files
renderdoc/qrenderdoc/Windows/TimelineBar.h
T
baldurk 33ff48811b Normalise terminology in UI code - don't call captures 'logs'
* Log is an overloaded term since it can also mean the debug log. We now
  consistently refer to capture files as capture files or just captures
  for short. The log is just for log messages and diagnostics.
* The user-facing UI was mostly already consistent, but many of the
  public interfaces exposed to python needed to be renamed, and it made
  more sense just to make everything consistent.
2017-11-17 16:30:57 +00:00

117 lines
3.7 KiB
C++

/******************************************************************************
* The MIT License (MIT)
*
* Copyright (c) 2017 Baldur Karlsson
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
******************************************************************************/
#pragma once
#include <QAbstractScrollArea>
#include "Code/CaptureContext.h"
class TimelineBar : public QAbstractScrollArea, public ITimelineBar, public ICaptureViewer
{
Q_OBJECT
public:
explicit TimelineBar(ICaptureContext &ctx, QWidget *parent = 0);
~TimelineBar();
QSize minimumSizeHint() const override;
// IStatisticsViewer
QWidget *Widget() override { return this; }
void HighlightResourceUsage(ResourceId id) override;
void HighlightHistory(ResourceId id, const QList<PixelModification> &history) override;
// ICaptureViewer
void OnCaptureLoaded() override;
void OnCaptureClosed() override;
void OnSelectedEventChanged(uint32_t eventID) override {}
void OnEventChanged(uint32_t eventID) override;
protected:
void mousePressEvent(QMouseEvent *e) override;
void mouseReleaseEvent(QMouseEvent *e) override;
void mouseMoveEvent(QMouseEvent *e) override;
void wheelEvent(QWheelEvent *e) override;
void leaveEvent(QEvent *e) override;
void paintEvent(QPaintEvent *e) override;
void resizeEvent(QResizeEvent *e) override;
private:
ICaptureContext &m_Ctx;
struct Marker
{
uint32_t eidStart = 0, eidEnd = 0;
QString name;
QColor color;
bool expanded = false;
QVector<Marker> children;
QVector<uint32_t> draws;
};
QVector<Marker> m_RootMarkers;
QVector<uint32_t> m_RootDraws;
QVector<uint32_t> m_Draws;
ResourceId m_ID;
QString m_HistoryTarget;
QList<PixelModification> m_HistoryEvents;
QString m_UsageTarget;
QList<EventUsage> m_UsageEvents;
const qreal margin = 2.0;
const qreal borderWidth = 1.0;
const QString eidAxisTitle = lit("EID:");
const int dataBarHeight = 18;
const int highlightingExtra = 12;
int m_eidAxisLabelStep = 0;
qreal m_eidAxisLabelTextWidth = 0;
qreal m_eidAxisLabelWidth = 0;
qreal m_eidWidth = 0;
QRectF m_area;
QRectF m_dataArea;
QRectF m_eidAxisRect;
QRectF m_markerRect;
QRectF m_highlightingRect;
qreal m_titleWidth = 0;
qreal m_zoom = 1.0;
qreal m_pan = 0.0;
QPointF m_lastPos;
void layout();
uint32_t eventAt(qreal x);
qreal offsetOf(uint32_t eid);
uint32_t processDraws(QVector<Marker> &markers, QVector<uint32_t> &draws,
const rdcarray<DrawcallDescription> &curDraws);
void paintMarkers(QPainter &p, const QVector<Marker> &markers, const QVector<uint32_t> &draws,
QRectF markerRect);
Marker *findMarker(QVector<Marker> &markers, QRectF markerRect, QPointF pos);
};