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mirror of https://github.com/baldurk/renderdoc.git synced 2026-05-26 11:50:59 +00:00
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renderdoc/renderdocui/Windows/PipelineState
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History
baldurk 7dd5760420 Try to handle unbound resources a bit better
2016-02-07 18:46:31 +01:00
..
D3D11PipelineStateViewer.cs
Allow excess VS sig system value elements versus IA bytecode. Refs #167
2015-10-26 19:13:08 +01:00
D3D11PipelineStateViewer.Designer.cs
Add option to favour monospaced font for all data. Refs #118
2015-04-09 21:49:03 +01:00
D3D11PipelineStateViewer.resx
…
GLPipelineStateViewer.cs
Refactor BGRA formats to not be special (so allow any BGRA format)
2015-11-29 22:05:26 +01:00
GLPipelineStateViewer.Designer.cs
Add Ctrl-C copy-paste handler to GL pipeline viewer
2015-04-25 13:14:20 +02:00
GLPipelineStateViewer.resx
…
PipelineStateViewer.cs
Add vulkan pipeline state viewer based on D3D11 viewer
2016-02-07 18:41:35 +01:00
PipelineStateViewer.Designer.cs
…
PipelineStateViewer.resx
…
VulkanPipelineStateViewer.cs
Try to handle unbound resources a bit better
2016-02-07 18:46:31 +01:00
VulkanPipelineStateViewer.Designer.cs
Add mousemove/mouseleave handlers for non-PS resources
2016-02-07 18:46:30 +01:00
VulkanPipelineStateViewer.resx
Finish the vulkan pipeline display
2016-02-07 18:43:49 +01:00
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