Files
renderdoc/renderdoc/driver/metal/metal_library.cpp
T

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3.7 KiB
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/******************************************************************************
* The MIT License (MIT)
*
* Copyright (c) 2022-2024 Baldur Karlsson
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
******************************************************************************/
#include "metal_library.h"
#include "metal_device.h"
#include "metal_function.h"
WrappedMTLLibrary::WrappedMTLLibrary(MTL::Library *realMTLLibrary, ResourceId objId,
WrappedMTLDevice *wrappedMTLDevice)
: WrappedMTLObject(realMTLLibrary, objId, wrappedMTLDevice, wrappedMTLDevice->GetStateRef())
{
if(realMTLLibrary && objId != ResourceId())
AllocateObjCBridge(this);
}
template <typename SerialiserType>
bool WrappedMTLLibrary::Serialise_newFunctionWithName(SerialiserType &ser,
WrappedMTLFunction *function,
NS::String *FunctionName)
{
SERIALISE_ELEMENT_LOCAL(Library, this);
SERIALISE_ELEMENT_LOCAL(Function, GetResID(function)).TypedAs("MTLFunction"_lit);
SERIALISE_ELEMENT(FunctionName).Important();
SERIALISE_CHECK_READ_ERRORS();
// TODO: implement RD MTL replay
if(IsReplayingAndReading())
{
MTL::Function *realMTLFunction = Unwrap(Library)->newFunction(FunctionName);
WrappedMTLFunction *wrappedMTLFunction;
GetResourceManager()->WrapResource(realMTLFunction, wrappedMTLFunction);
GetResourceManager()->AddLiveResource(Function, wrappedMTLFunction);
m_Device->AddResource(Function, ResourceType::Shader, "Function");
m_Device->DerivedResource(Library, Function);
}
return true;
}
WrappedMTLFunction *WrappedMTLLibrary::newFunctionWithName(NS::String *functionName)
{
MTL::Function *realMTLFunction;
SERIALISE_TIME_CALL(realMTLFunction = Unwrap(this)->newFunction(functionName));
WrappedMTLFunction *wrappedMTLFunction;
ResourceId id = GetResourceManager()->WrapResource(realMTLFunction, wrappedMTLFunction);
if(IsCaptureMode(m_State))
{
Chunk *chunk = NULL;
{
CACHE_THREAD_SERIALISER();
SCOPED_SERIALISE_CHUNK(MetalChunk::MTLLibrary_newFunctionWithName);
Serialise_newFunctionWithName(ser, wrappedMTLFunction, functionName);
chunk = scope.Get();
}
MetalResourceRecord *record = GetResourceManager()->AddResourceRecord(wrappedMTLFunction);
record->AddChunk(chunk);
record->AddParent(GetRecord(this));
}
else
{
// TODO: implement RD MTL replay
}
return wrappedMTLFunction;
}
INSTANTIATE_FUNCTION_WITH_RETURN_SERIALISED(WrappedMTLLibrary, WrappedMTLFunction *function,
newFunctionWithName, NS::String *functionName);