Files
renderdoc/renderdoc/driver/metal/metal_manager.cpp
T

61 lines
2.4 KiB
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/******************************************************************************
* The MIT License (MIT)
*
* Copyright (c) 2021-2024 Baldur Karlsson
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
******************************************************************************/
#include "metal_manager.h"
#include "metal_device.h"
bool MetalResourceManager::ResourceTypeRelease(WrappedResourceType res)
{
METAL_NOT_IMPLEMENTED();
return false;
}
bool MetalResourceManager::Prepare_InitialState(WrappedMTLObject *res)
{
return m_Device->Prepare_InitialState(res);
}
uint64_t MetalResourceManager::GetSize_InitialState(ResourceId id, const MetalInitialContents &initial)
{
return m_Device->GetSize_InitialState(id, initial);
}
bool MetalResourceManager::Serialise_InitialState(WriteSerialiser &ser, ResourceId id,
MetalResourceRecord *record,
const MetalInitialContents *initial)
{
return m_Device->Serialise_InitialState(ser, id, record, initial);
}
void MetalResourceManager::Create_InitialState(ResourceId id, WrappedMTLObject *live, bool hasData)
{
return m_Device->Create_InitialState(id, live, hasData);
}
void MetalResourceManager::Apply_InitialState(WrappedMTLObject *live,
const MetalInitialContents &initial)
{
return m_Device->Apply_InitialState(live, initial);
}