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* Screenshots and icons are updated to latest style * Many out-dated references and mentions of support updated. * Documentation added for new windows like resource inspector and performance counter viewer, as well as new features like saving bookmarks, resource names. * Added documentation for Android support as well as OpenGL ES support.
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.. image:: imgs/logo.png
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Welcome to RenderDoc - a graphics debugger currently available for Vulkan, D3D11, D3D12, OpenGL, and OpenGL ES development on Windows, Linux and Android.
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This document serves as reference guide, introductory document and explanation of which features are available in RenderDoc and how to best use them.
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The latest information and discussion is always available on the `GitHub repository <https://github.com/baldurk/renderdoc>`_.
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