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* There's not a good accepted terminology for this kind of event, and for historical reasons 'drawcall' has been the accepted term, even though that can be quite confusing when a dispatch or a copy is a 'drawcall'. * This is particularly highlighted by the event browser filters where $draw() includes draws and dispatches, but $dispatch() only includes dispatches, it's hard to intuitively understand why $draw() matches all of these calls. * As a result we've defined the term 'action' to cover these types of events in the same way that we defined 'event' in the first place to mean a single atomic API call.
78 lines
3.7 KiB
Python
78 lines
3.7 KiB
Python
import rdtest
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import renderdoc as rd
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class VK_Image_Layouts(rdtest.TestCase):
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demos_test_name = 'VK_Image_Layouts'
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def get_capture_options(self):
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opts = rd.CaptureOptions()
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# Ref all resources to pull in the image with unbound data
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opts.refAllResources = True
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return opts
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def check_capture(self):
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self.controller.SetFrameEvent(0, False)
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pipe: rd.VKState = self.controller.GetVulkanPipelineState()
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# Check that the layout is reported correctly at the start of the frame
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for img in pipe.images:
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img: rd.VKImageData
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res = self.get_resource(img.resourceId)
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if res.name == "Image:Preinitialised":
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if img.layouts[0].name != "VK_IMAGE_LAYOUT_PREINITIALIZED":
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raise rdtest.TestFailureException("Pre-initialised image is in {} layout".format(img.layouts[0].name))
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elif res.name == "Image:Undefined":
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if img.layouts[0].name != "VK_IMAGE_LAYOUT_UNDEFINED":
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raise rdtest.TestFailureException("Undefined image is in {} layout".format(img.layouts[0].name))
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elif res.name == "Image:Swapchain":
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if img.layouts[0].name != "VK_IMAGE_LAYOUT_PRESENT_SRC_KHR":
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raise rdtest.TestFailureException("Swapchain image is in {} layout".format(img.layouts[0].name))
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action = self.find_action("Before Transition")
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self.check(action is not None)
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self.controller.SetFrameEvent(action.eventId, False)
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pipe: rd.VKState = self.controller.GetVulkanPipelineState()
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# Check that the layout is reported correctly before transitions still
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for img in pipe.images:
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img: rd.VKImageData
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res = self.get_resource(img.resourceId)
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if res.name == "Image:Preinitialised":
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if img.layouts[0].name != "VK_IMAGE_LAYOUT_PREINITIALIZED":
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raise rdtest.TestFailureException("Pre-initialised image is in {} layout".format(img.layouts[0].name))
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elif res.name == "Image:Undefined":
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if img.layouts[0].name != "VK_IMAGE_LAYOUT_UNDEFINED":
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raise rdtest.TestFailureException("Undefined image is in {} layout".format(img.layouts[0].name))
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elif res.name == "Image:Swapchain":
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if img.layouts[0].name != "VK_IMAGE_LAYOUT_PRESENT_SRC_KHR":
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raise rdtest.TestFailureException("Swapchain image is in {} layout".format(img.layouts[0].name))
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action = self.find_action("vkCmdDraw")
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self.check(action is not None)
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self.controller.SetFrameEvent(action.eventId, False)
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pipe: rd.VKState = self.controller.GetVulkanPipelineState()
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# Check that after transitions, the images are in the right state
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for img in pipe.images:
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img: rd.VKImageData
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res = self.get_resource(img.resourceId)
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if res.name == "Image:Preinitialised":
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if img.layouts[0].name != "VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL":
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raise rdtest.TestFailureException("Pre-initialised image is in {} layout".format(img.layouts[0].name))
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elif res.name == "Image:Undefined":
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if img.layouts[0].name != "VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL":
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raise rdtest.TestFailureException("Undefined image is in {} layout".format(img.layouts[0].name))
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elif img.resourceId == pipe.currentPass.framebuffer.attachments[0].imageResourceId:
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if img.layouts[0].name != "VK_IMAGE_LAYOUT_GENERAL":
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raise rdtest.TestFailureException("Rendered swapchain image is in {} layout".format(img.layouts[0].name))
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