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mirror of https://github.com/baldurk/renderdoc.git synced 2026-05-27 12:21:11 +00:00
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fe405462bf8c16e6c2f8ced1978adf6e6404e5ca
renderdoc/qrenderdoc/Windows/PipelineState
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baldurk 7ff0796b89 Check for incomplete textures on OpenGL. closes #214
2019-12-18 19:09:18 +00:00
..
D3D11PipelineStateViewer.cpp
Create fake buffer for D3D11 UAV hidden counters. Closes #1593
2019-11-29 13:53:45 +00:00
D3D11PipelineStateViewer.h
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D3D11PipelineStateViewer.ui
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D3D12PipelineStateViewer.cpp
Replace FormatElement with ShaderConstant/ShaderVariableType
2019-11-29 13:53:44 +00:00
D3D12PipelineStateViewer.h
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D3D12PipelineStateViewer.ui
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GLPipelineStateViewer.cpp
Check for incomplete textures on OpenGL. closes #214
2019-12-18 19:09:18 +00:00
GLPipelineStateViewer.h
Check for incomplete textures on OpenGL. closes #214
2019-12-18 19:09:18 +00:00
GLPipelineStateViewer.ui
…
PipelineStateViewer.cpp
Reduce reliance on big public headers where possible
2019-12-16 17:06:16 +00:00
PipelineStateViewer.h
Add UI support for GPU typed pointers in buffers
2019-11-29 13:53:44 +00:00
PipelineStateViewer.ui
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VulkanPipelineStateViewer.cpp
Special-case VK_LOD_CLAMP_NONE for samplers in pipeline state view
2019-12-06 01:04:12 +00:00
VulkanPipelineStateViewer.h
Highlight combined image/samplers to clarify sampler use. Closes #1533
2019-09-30 16:30:40 +01:00
VulkanPipelineStateViewer.ui
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