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mirror of https://github.com/baldurk/renderdoc.git synced 2026-07-09 09:10:49 +00:00
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feb20a298fe3dd57fdff5ea0368ae2fbcdc98298
renderdoc/renderdoc
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Greg Fischer feb20a298f execute barriers for all subresources of an image
2016-02-07 18:47:03 +01:00
..
3rdparty
Update glslang to latest with SPIR-V 1.0 support
2015-11-16 18:35:15 +01:00
api
Split 'Resources' shader array into readonly/readwrite arrays
2016-02-07 18:46:39 +01:00
common
Remove 'debug' serialiser that synchronously flushes out debug text
2016-02-07 18:42:15 +01:00
core
Fix ambiguous variable shadowing
2016-02-07 18:46:43 +01:00
data
Remove VKTODO comments - in/out blocks aren't important
2016-02-07 18:46:41 +01:00
driver
execute barriers for all subresources of an image
2016-02-07 18:47:03 +01:00
hooks
Move loadmodule/getprocaddress code into os_specific
2016-02-07 18:44:53 +01:00
maths
Add detection/support for reverse-z projection matrices. Refs #169
2016-01-20 19:58:24 +01:00
os
Fix new warnings in VS2015
2016-02-07 18:46:46 +01:00
replay
Render mesh displays as 4x MSAA to make the line rendering a bit nicer
2016-02-07 18:46:23 +01:00
serialise
Use consistent serialiser pointer
2016-02-07 18:44:58 +01:00
Makefile
Implement viewport/scissor overlay
2016-02-07 18:46:21 +01:00
renderdoc.config
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renderdoc.creator
…
renderdoc.files
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renderdoc.includes
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renderdoc.vcxproj
Implement viewport/scissor overlay
2016-02-07 18:46:21 +01:00
renderdoc.vcxproj.filters
Implement viewport/scissor overlay
2016-02-07 18:46:21 +01:00
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