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lee
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renderdoc
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https://github.com/baldurk/renderdoc.git
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fec5b60c67f014cc0951491e269edada2108abbe
renderdoc
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renderdocui
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Interop
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baldurk
806876c540
Add a menu item to do nothing but replay the capture in a tight loop.
2017-07-27 16:14:17 +01:00
..
Camera.cs
…
CaptureOptions.cs
…
CustomMarshaling.cs
…
D3D11PipelineState.cs
…
D3D12PipelineState.cs
…
Enums.cs
Rename Maths_* and Topology_* to make RENDERDOC_ a consistent prefix
2017-07-17 15:14:15 +01:00
FetchInfo.cs
Rename Maths_* and Topology_* to make RENDERDOC_ a consistent prefix
2017-07-17 15:14:15 +01:00
Formatter.cs
…
GLPipelineState.cs
…
ReplayRenderer.cs
Add a menu item to do nothing but replay the capture in a tight loop.
2017-07-27 16:14:17 +01:00
Shader.cs
Remove disassembly from shader reflection, request it on demand
2017-07-05 16:31:44 +01:00
StaticExports.cs
Refactor global hooking, to bring it into the C++ OS-specific code
2017-07-12 12:41:39 +01:00
VulkanPipelineState.cs
…