mirror of
https://github.com/baldurk/renderdoc.git
synced 2026-05-04 09:00:44 +00:00
3c7b420e59
* Instead of just configuring SPIR-V disassemblers and picking only the first one when we need to edit SPIR-V, we allow setting up any shader processor that goes between two shader encodings. * When editing, the default will still be to use embedded source, and then after that the first tool that goes from the native shader format to a text format, but the drop-down allows you to pick any of them. * Similarly in the shader viewer you can configure the compilation options and method, to choose the compiler you want to use. Embedded command line parameters in the shader are automatically appended.
275 lines
8.8 KiB
C++
275 lines
8.8 KiB
C++
/******************************************************************************
|
|
* The MIT License (MIT)
|
|
*
|
|
* Copyright (c) 2017-2018 Baldur Karlsson
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
* of this software and associated documentation files (the "Software"), to deal
|
|
* in the Software without restriction, including without limitation the rights
|
|
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
* copies of the Software, and to permit persons to whom the Software is
|
|
* furnished to do so, subject to the following conditions:
|
|
*
|
|
* The above copyright notice and this permission notice shall be included in
|
|
* all copies or substantial portions of the Software.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
* THE SOFTWARE.
|
|
******************************************************************************/
|
|
|
|
#pragma once
|
|
|
|
#include <QFrame>
|
|
#include "Code/Interface/QRDInterface.h"
|
|
|
|
namespace Ui
|
|
{
|
|
class ShaderViewer;
|
|
}
|
|
|
|
class RDTreeWidgetItem;
|
|
struct ShaderDebugTrace;
|
|
struct ShaderReflection;
|
|
class ScintillaEdit;
|
|
class FindReplace;
|
|
class QTableWidgetItem;
|
|
class QKeyEvent;
|
|
class QMouseEvent;
|
|
class QComboBox;
|
|
|
|
// from Scintilla
|
|
typedef intptr_t sptr_t;
|
|
|
|
enum class VariableCategory
|
|
{
|
|
Unknown,
|
|
Inputs,
|
|
Constants,
|
|
IndexTemporaries,
|
|
Temporaries,
|
|
Outputs,
|
|
ByString,
|
|
};
|
|
|
|
class ShaderViewer : public QFrame, public IShaderViewer, public ICaptureViewer
|
|
{
|
|
Q_OBJECT
|
|
|
|
public:
|
|
static IShaderViewer *EditShader(ICaptureContext &ctx, bool customShader, ShaderStage stage,
|
|
const QString &entryPoint, const rdcstrpairs &files,
|
|
ShaderEncoding shaderEncoding, ShaderCompileFlags flags,
|
|
IShaderViewer::SaveCallback saveCallback,
|
|
IShaderViewer::CloseCallback closeCallback, QWidget *parent)
|
|
{
|
|
ShaderViewer *ret = new ShaderViewer(ctx, parent);
|
|
ret->m_SaveCallback = saveCallback;
|
|
ret->m_CloseCallback = closeCallback;
|
|
ret->editShader(customShader, stage, entryPoint, files, shaderEncoding, flags);
|
|
return ret;
|
|
}
|
|
|
|
static IShaderViewer *DebugShader(ICaptureContext &ctx, const ShaderBindpointMapping *bind,
|
|
const ShaderReflection *shader, ResourceId pipeline,
|
|
ShaderDebugTrace *trace, const QString &debugContext,
|
|
QWidget *parent)
|
|
{
|
|
ShaderViewer *ret = new ShaderViewer(ctx, parent);
|
|
ret->debugShader(bind, shader, pipeline, trace, debugContext);
|
|
return ret;
|
|
}
|
|
|
|
static IShaderViewer *ViewShader(ICaptureContext &ctx, const ShaderReflection *shader,
|
|
ResourceId pipeline, QWidget *parent)
|
|
{
|
|
return DebugShader(ctx, NULL, shader, pipeline, NULL, QString(), parent);
|
|
}
|
|
|
|
~ShaderViewer();
|
|
|
|
// IShaderViewer
|
|
virtual QWidget *Widget() override { return this; }
|
|
virtual int CurrentStep() override;
|
|
virtual void SetCurrentStep(int step) override;
|
|
|
|
virtual void ToggleBreakpoint(int instruction = -1) override;
|
|
|
|
virtual void ShowErrors(const rdcstr &errors) override;
|
|
|
|
virtual void AddWatch(const rdcstr &variable) override;
|
|
|
|
// ICaptureViewer
|
|
void OnCaptureLoaded() override;
|
|
void OnCaptureClosed() override;
|
|
void OnSelectedEventChanged(uint32_t eventId) override {}
|
|
void OnEventChanged(uint32_t eventId) override;
|
|
|
|
private slots:
|
|
// automatic slots
|
|
void on_findReplace_clicked();
|
|
void on_refresh_clicked();
|
|
void on_intView_clicked();
|
|
void on_floatView_clicked();
|
|
void on_debugToggle_clicked();
|
|
|
|
void on_watch_itemChanged(QTableWidgetItem *item);
|
|
|
|
// manual slots
|
|
void readonly_keyPressed(QKeyEvent *event);
|
|
void editable_keyPressed(QKeyEvent *event);
|
|
void debug_contextMenu(const QPoint &pos);
|
|
void variables_contextMenu(const QPoint &pos);
|
|
void disassembly_buttonReleased(QMouseEvent *event);
|
|
void disassemble_typeChanged(int index);
|
|
void watch_keyPress(QKeyEvent *event);
|
|
void performFind();
|
|
void performFindAll();
|
|
void performReplace();
|
|
void performReplaceAll();
|
|
|
|
void snippet_textureDimensions();
|
|
void snippet_selectedMip();
|
|
void snippet_selectedSlice();
|
|
void snippet_selectedSample();
|
|
void snippet_selectedType();
|
|
void snippet_samplers();
|
|
void snippet_resources();
|
|
|
|
void disasm_tooltipShow(int x, int y);
|
|
void disasm_tooltipHide(int x, int y);
|
|
|
|
public slots:
|
|
bool stepBack();
|
|
bool stepNext();
|
|
void runToCursor();
|
|
void runToSample();
|
|
void runToNanOrInf();
|
|
void runBack();
|
|
void run();
|
|
|
|
private:
|
|
explicit ShaderViewer(ICaptureContext &ctx, QWidget *parent = 0);
|
|
void editShader(bool customShader, ShaderStage stage, const QString &entryPoint,
|
|
const rdcstrpairs &files, ShaderEncoding shaderEncoding, ShaderCompileFlags flags);
|
|
void debugShader(const ShaderBindpointMapping *bind, const ShaderReflection *shader,
|
|
ResourceId pipeline, ShaderDebugTrace *trace, const QString &debugContext);
|
|
bool eventFilter(QObject *watched, QEvent *event) override;
|
|
|
|
void PopulateCompileTools();
|
|
void PopulateCompileToolParameters();
|
|
bool ProcessIncludeDirectives(QString &source, const rdcstrpairs &files);
|
|
|
|
const rdcarray<ShaderVariable> *GetVariableList(VariableCategory varCat, int arrayIdx);
|
|
void getRegisterFromWord(const QString &text, VariableCategory &varCat, int &varIdx, int &arrayIdx);
|
|
|
|
void updateWindowTitle();
|
|
void gotoSourceDebugging();
|
|
void gotoDisassemblyDebugging();
|
|
|
|
void showVariableTooltip(VariableCategory varCat, int varIdx, int arrayIdx);
|
|
void showVariableTooltip(QString name);
|
|
void updateVariableTooltip();
|
|
void hideVariableTooltip();
|
|
|
|
bool isSourceDebugging();
|
|
|
|
VariableCategory m_TooltipVarCat = VariableCategory::Temporaries;
|
|
QString m_TooltipName;
|
|
int m_TooltipVarIdx = -1;
|
|
int m_TooltipArrayIdx = -1;
|
|
QPoint m_TooltipPos;
|
|
|
|
Ui::ShaderViewer *ui;
|
|
ICaptureContext &m_Ctx;
|
|
const ShaderBindpointMapping *m_Mapping = NULL;
|
|
const ShaderReflection *m_ShaderDetails = NULL;
|
|
ShaderCompileFlags m_Flags;
|
|
ShaderStage m_Stage;
|
|
QString m_DebugContext;
|
|
ResourceId m_Pipeline;
|
|
ScintillaEdit *m_DisassemblyView = NULL;
|
|
QFrame *m_DisassemblyToolbar = NULL;
|
|
QWidget *m_DisassemblyFrame = NULL;
|
|
QComboBox *m_DisassemblyType = NULL;
|
|
ScintillaEdit *m_Errors = NULL;
|
|
ScintillaEdit *m_FindResults = NULL;
|
|
QList<ScintillaEdit *> m_Scintillas;
|
|
|
|
// a map per file, from line number to instruction index
|
|
QVector<QMap<int32_t, size_t>> m_Line2Inst;
|
|
|
|
ScintillaEdit *m_CurInstructionScintilla = NULL;
|
|
QList<ScintillaEdit *> m_FileScintillas;
|
|
|
|
FindReplace *m_FindReplace;
|
|
|
|
struct FindState
|
|
{
|
|
// hash identifies when the search has changed
|
|
QString hash;
|
|
|
|
// the range identified when the search first occurred (for incremental find/replace)
|
|
sptr_t start = 0;
|
|
sptr_t end = 0;
|
|
|
|
// the current offset where to search from next time, relative to above range
|
|
sptr_t offset = 0;
|
|
|
|
// the last result
|
|
QPair<int, int> prevResult;
|
|
} m_FindState;
|
|
|
|
SaveCallback m_SaveCallback;
|
|
CloseCallback m_CloseCallback;
|
|
|
|
ShaderDebugTrace *m_Trace = NULL;
|
|
int m_CurrentStep;
|
|
QList<int> m_Breakpoints;
|
|
|
|
static const int CURRENT_MARKER = 0;
|
|
static const int BREAKPOINT_MARKER = 2;
|
|
static const int FINISHED_MARKER = 4;
|
|
|
|
static const int CURRENT_INDICATOR = 20;
|
|
static const int FINISHED_INDICATOR = 21;
|
|
|
|
static const int INDICATOR_FINDRESULT = 0;
|
|
static const int INDICATOR_REGHIGHLIGHT = 1;
|
|
|
|
QString targetName(const ShaderProcessingTool &disasm);
|
|
|
|
void addFileList();
|
|
|
|
ScintillaEdit *MakeEditor(const QString &name, const QString &text, int lang);
|
|
ScintillaEdit *AddFileScintilla(const QString &name, const QString &text);
|
|
|
|
ScintillaEdit *currentScintilla();
|
|
ScintillaEdit *nextScintilla(ScintillaEdit *cur);
|
|
|
|
int snippetPos();
|
|
void insertVulkanUBO();
|
|
|
|
int instructionForLine(sptr_t line);
|
|
|
|
void updateDebugging();
|
|
|
|
const ShaderVariable *GetRegisterVariable(const RegisterRange &r);
|
|
|
|
void ensureLineScrolled(ScintillaEdit *s, int i);
|
|
|
|
void find(bool down);
|
|
|
|
void runTo(int runToInstruction, bool forward, ShaderEvents condition = ShaderEvents::NoEvent);
|
|
|
|
QString stringRep(const ShaderVariable &var, bool useType);
|
|
RDTreeWidgetItem *makeResourceRegister(const Bindpoint &bind, uint32_t idx,
|
|
const BoundResource &ro, const ShaderResource &resources);
|
|
void combineStructures(RDTreeWidgetItem *root);
|
|
RDTreeWidgetItem *findLocal(RDTreeWidgetItem *root, QString name);
|
|
};
|