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v0.28
renderdoc/renderdocui/Interop
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baldurk 5867d7ada1 Pass through resource view element size in D3D11 pipeline state
* This lets us calculate the offset and visible length when opening a
  buffer view from a resource binding.
2016-04-23 13:03:41 +02:00
..
Camera.cs
Batch update copyright years everywhere
2016-02-07 18:50:45 +01:00
CaptureOptions.cs
Batch update copyright years everywhere
2016-02-07 18:50:45 +01:00
CustomMarshaling.cs
Batch update copyright years everywhere
2016-02-07 18:50:45 +01:00
D3D11PipelineState.cs
Pass through resource view element size in D3D11 pipeline state
2016-04-23 13:03:41 +02:00
Enums.cs
Support for a new 'Statistics' pane.
2016-04-11 21:23:05 -04:00
FetchInfo.cs
Add more file-size stats to statistics viewer
2016-04-13 00:37:28 +02:00
Formatter.cs
Batch update copyright years everywhere
2016-02-07 18:50:45 +01:00
GLPipelineState.cs
Batch update copyright years everywhere
2016-02-07 18:50:45 +01:00
ReplayRenderer.cs
Remove antiquated 'multiple frames in one capture' support.
2016-04-13 00:28:09 +02:00
Shader.cs
Batch update copyright years everywhere
2016-02-07 18:50:45 +01:00
StaticExports.cs
Batch update copyright years everywhere
2016-02-07 18:50:45 +01:00
VulkanPipelineState.cs
Batch update copyright years everywhere
2016-02-07 18:50:45 +01:00
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