mirror of
https://github.com/baldurk/renderdoc.git
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37 lines
1.1 KiB
Python
37 lines
1.1 KiB
Python
#!/usr/bin/env python3
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import os
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import sys
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import struct
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if len(sys.argv) != 2:
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print(f"Usage: {sys.argv[0]} [path/to/stubs/folder]")
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sys.exit(1)
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# path to module libraries for windows
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if struct.calcsize("P") == 8:
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binpath = '../x64/'
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else:
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binpath = '../Win32/'
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# Prioritise release over development builds
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sys.path.insert(0, os.path.abspath(binpath + 'Development/pymodules'))
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sys.path.insert(0, os.path.abspath(binpath + 'Release/pymodules'))
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# Add the build paths to PATH so renderdoc.dll can be located
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os.environ["PATH"] += os.pathsep + os.path.abspath(binpath + 'Development/')
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os.environ["PATH"] += os.pathsep + os.path.abspath(binpath + 'Release/')
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if sys.platform == 'win32' and sys.version_info[1] >= 8:
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os.add_dll_directory(binpath + 'Release/')
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os.add_dll_directory(binpath + 'Development/')
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# path to module libraries for linux
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sys.path.insert(0, os.path.abspath('../build/lib'))
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from stubs_generation.helpers import generator3
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if __name__ == '__main__':
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generator3.main(['renderdoc', '-d', sys.argv[1]])
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generator3.main(['qrenderdoc', '-d', sys.argv[1]])
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