Files
renderdoc/qrenderdoc/Widgets/TextureGoto.h
T
baldurk e4af8bcf39 Only close texture goto when focus is lost
* Previously this closed as soon as the mouse left the bounds.
2025-03-28 17:09:51 +00:00

54 lines
1.8 KiB
C++

/******************************************************************************
* The MIT License (MIT)
*
* Copyright (c) 2019-2025 Baldur Karlsson
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
******************************************************************************/
#pragma once
#include <QDialog>
#include <functional>
class RDDoubleSpinBox;
class TextureGoto : public QDialog
{
Q_OBJECT
public:
explicit TextureGoto(QWidget *parent, std::function<void(QPoint)> callback);
QPoint point();
void show(QWidget *showParent, QPoint p);
signals:
public slots:
void location_keyPress(QKeyEvent *);
void focusOut(QFocusEvent *event);
private:
void leaveEvent(QEvent *event) override;
void focusOutEvent(QFocusEvent *event) override;
RDDoubleSpinBox *m_X, *m_Y;
std::function<void(QPoint)> m_Callback;
};