refactor: make multi FFI object && initial flutter multi sessions support

Signed-off-by: Kingtous <kingtous@qq.com>
This commit is contained in:
kingtous
2022-06-13 21:07:26 +08:00
committed by Kingtous
parent bce72ea84b
commit 985c616ca6
22 changed files with 976 additions and 840 deletions

View File

@@ -2,6 +2,7 @@ import 'dart:async';
import 'package:flutter/material.dart';
import 'package:flutter_smart_dialog/flutter_smart_dialog.dart';
import '../../common.dart';
import '../../models/model.dart';
@@ -86,7 +87,7 @@ void updatePasswordDialog() {
? () async {
close();
showLoading(translate("Waiting"));
if (await FFI.serverModel.updatePassword(p0.text)) {
if (await gFFI.serverModel.updatePassword(p0.text)) {
showSuccess();
} else {
showError();
@@ -102,7 +103,7 @@ void updatePasswordDialog() {
void enterPasswordDialog(String id) {
final controller = TextEditingController();
var remember = FFI.getByName('remember', id) == 'true';
var remember = gFFI.getByName('remember', id) == 'true';
DialogManager.show((setState, close) {
return CustomAlertDialog(
title: Text(translate('Password Required')),
@@ -137,7 +138,7 @@ void enterPasswordDialog(String id) {
onPressed: () {
var text = controller.text.trim();
if (text == '') return;
FFI.login(id, text, remember);
gFFI.login(id, text, remember);
close();
showLoading(translate('Logging in...'));
},

View File

@@ -157,7 +157,7 @@ hideChatWindowOverlay() {
toggleChatOverlay() {
if (chatIconOverlayEntry == null || chatWindowOverlayEntry == null) {
FFI.invokeMethod("enable_soft_keyboard", true);
gFFI.invokeMethod("enable_soft_keyboard", true);
showChatIconOverlay();
showChatWindowOverlay();
} else {
@@ -248,12 +248,12 @@ showMobileActionsOverlay() {
position: Offset(left, top),
width: overlayW,
height: overlayH,
onBackPressed: () => FFI.tap(MouseButtons.right),
onHomePressed: () => FFI.tap(MouseButtons.wheel),
onBackPressed: () => gFFI.tap(MouseButtons.right),
onHomePressed: () => gFFI.tap(MouseButtons.wheel),
onRecentPressed: () async {
FFI.sendMouse('down', MouseButtons.wheel);
gFFI.sendMouse('down', MouseButtons.wheel);
await Future.delayed(Duration(milliseconds: 500));
FFI.sendMouse('up', MouseButtons.wheel);
gFFI.sendMouse('up', MouseButtons.wheel);
},
);
});